Draken1998 Level 1 of the Dungeon (4, 36, D:1) a +0 dagger (9, 24, D:1) a +0 club (10, 0, D:1) a +0 short sword a stone (19, -8, D:1) 6 stones (45, 19, D:1) a +0 dagger (50, 37, D:1) a +0 club (51, -7, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 15, D:2) a +0 dagger (1, 31, D:2) a +0 hand axe (1, 40, D:2) a +3 vampiric scythe a +0 robe (3, 29, D:2) a +0 dagger (7, 52, D:2) a +0 robe (9, 43, D:2) a +0 club a +0 robe (18, 16, D:2) a +1 mace of protection (28, 3, D:2) a +0 hand axe a +0 ring mail (32, 40, D:2) a +0 short sword (37, 4, D:2) a +0 buckler (38, 19, D:2) a +0 chain mail (49, 23, D:2) a +0 dagger (51, 26, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Ewaquxt's Weapon Shoppe a +0 mace (30 gold) 8 stones (8 gold) a +0 great sword (65 gold) a +1 vorpal hand axe (115 gold) a +0 hand axe (30 gold) a +3 falchion of holy wrath (224 gold) a +0 falchion (30 gold) a +0 trident (35 gold) (0, 0, D:3) a +0 leather armour (2, 12, D:3) a +1 vorpal sling a +0 dagger (3, -15, D:3) a +0 dagger (13, -9, D:3) a book of Spatial Translocations (20, 27, D:3) a +0 club (32, -4, D:3) a +0 club (36, -5, D:3) a +0 scale mail (36, 4, D:3) a book of Changes (38, 11, D:3) a potion of cancellation (39, 11, D:3) a potion of degeneration (39, 12, D:3) 13 gold pieces (44, 9, D:3) a +0 mace a +0 hand axe a +0 leather armour (44, 10, D:3) a +0 morningstar a +0 ring mail (44, 13, D:3) a +0 dagger (45, -13, D:3) a +0 spear (45, 9, D:3) a +1 dagger of venom a +0 robe (46, 18, D:3) a +0 club (55, 23, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Fysun's Antique Armour Boutique a +1 ring mail of cold resistance (400 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +2 plate armour of cold resistance (1000 gold) the +0 leather armour of Sloth {*Corrode Str+2 Dex+6 Slay+3} (820 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). *Corrode: It may corrode you when you take damage. (0, 0, D:4) a +0 dagger (8, 30, D:4) a +0 animal skin (12, 4, D:4) a +0 club (14, 4, D:4) a book of Dreams (18, 1, D:4) a +0 morningstar (29, 28, D:4) a +0 leather armour of willpower (41, -9, D:4) a +0 club (58, 13, D:4) a +0 leather armour (60, -12, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, 12, D:5) a +0 hand axe (2, 2, D:5) a +0 giant club (10, -7, D:5) a +0 robe (11, 5, D:5) a +0 pair of boots (12, 14, D:5) a +2 whip of freezing a +0 robe (12, 20, D:5) a staff of conjuration (16, 19, D:5) a +0 leather armour (16, 23, D:5) a +1 dagger of venom a +0 robe (16, 24, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 robe (18, 32, D:5) the +3 dagger of Fear {freeze, +Blink Dex+5} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+5). +Blink: It lets you blink. (32, 47, D:5) 6 poisoned darts (35, 38, D:5) a +0 mace (40, 27, D:5) a +4 flail of venom a +0 ring mail (41, 9, D:5) a stone (46, 7, D:5) a +0 club (52, 16, D:5) 6 silver boomerangs (52, 17, D:5) 3 stones (53, 16, D:5) a +0 spear (53, 17, D:5) 2 boomerangs Level 6 of the Dungeon (0, 0, D:6) 2 stones (3, -3, D:6) a +2 mace of protection a +0 leather armour a +0 hand axe 2 boomerangs a +0 short sword a +0 leather armour (4, -4, D:6) a +0 war axe (4, -3, D:6) a +3 short sword 2 boomerangs a +0 scale mail (12, -4, D:6) a +0 shortbow (12, 24, D:6) a +0 shortbow (13, 3, D:6) a +0 helmet (18, -1, D:6) the Papyrus of Ensnaring Toxicity Spells Type Level a - Sting Transmutation/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Cause Fear Hexes 4 d - Eringya's Noxious Bog Transmutation/Poison 6 Trog disapproves of the use of such an item. (19, -4, D:6) a +0 war axe (20, 15, D:6) 4 stones (22, -14, D:6) a +0 trident (22, -13, D:6) a +0 falchion (23, -13, D:6) a +0 flail (23, -12, D:6) a +0 dagger a +0 robe (24, 1, D:6) a +0 club a +0 ring mail (26, -12, D:6) a +0 short sword a +0 leather armour (28, 0, D:6) a +0 short sword (31, -19, D:6) a +1 whip of electrocution a +0 short sword a +0 club a +0 short sword 6 stones (31, -18, D:6) a +0 dagger 2 stones (31, -17, D:6) a +0 club 8 poisoned darts (32, -18, D:6) a +0 club 3 stones (34, 13, D:6) a +0 short sword a +0 leather armour (35, 13, D:6) a +0 dagger a +0 dagger a +0 robe a +0 club a +0 chain mail (39, 22, D:6) a +0 trident of flaming a +0 ring mail (40, 22, D:6) a +0 halberd (41, 22, D:6) a +0 club a +0 whip a +0 spear (42, 21, D:6) a +0 whip (45, -16, D:6) a +0 club a +0 scale mail (46, -17, D:6) a +0 dagger a +0 robe a +0 flail (46, -16, D:6) a +0 long sword 3 boomerangs a +0 plate armour (47, -16, D:6) a +0 flail a +0 scale mail (59, 23, D:6) a ring of wizardry Level 7 of the Dungeon (0, 0, D:7) a +0 arbalest (3, 2, D:7) a +0 club 4 stones a +0 short sword (4, 1, D:7) a +0 dagger 4 stones a +0 short sword a curare-tipped dart a +0 dagger 3 poisoned darts a +0 dagger of speed (4, 2, D:7) a +2 short sword of electrocution (6, -4, D:7) a +0 short sword a stone (7, -5, D:7) a +0 short sword a +0 whip a +0 dagger 5 poisoned darts (7, -4, D:7) a +0 whip a stone (8, -4, D:7) a +0 short sword (8, 6, D:7) a +0 chain mail (9, -5, D:7) a +1 dagger of speed 3 poisoned darts (9, -3, D:7) a +0 ring mail (14, -20, D:7) a +0 dagger (15, -20, D:7) the +7 dagger of Emunev {drain, Contam Will+ Str+6} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+6). Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (22, -20, D:7) a scroll of noise a potion of degeneration (22, -15, D:7) 4 atropa-tipped darts (30, -25, D:7) a +0 giant spiked club a +0 flail (36, 5, D:7) a +0 robe (37, -1, D:7) a book of Weapons (40, -17, D:7) 5 atropa-tipped darts (43, -27, D:7) a +0 dagger (44, -3, D:7) a +0 leather armour (48, 5, D:7) a +1 short sword of venom a +0 leather armour Level 8 of the Dungeon [Shop] Wufanoit's Armour Shop a +0 buckler (45 gold) a +0 robe (7 gold) the +7 scale mail of Spite {rC+++ rN+++ Will- MP-9} (789 gold) rC: It renders you almost immune to cold. rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (-9). Will: It decreases your willpower. a +0 robe (7 gold) a +0 ring mail (40 gold) a +2 scale mail of fire resistance (210 gold) a +0 chain mail (45 gold) a +0 leather armour (20 gold) (0, 0, D:8) a +0 hand axe a +0 club (0, 2, D:8) a +0 dagger a +0 robe (1, 0, D:8) a +0 flail a boomerang (1, 1, D:8) a +0 club a +0 chain mail a +0 dagger a +0 robe (1, 2, D:8) a +0 dagger a +0 robe a +4 dagger a +0 chain mail a +0 dagger a +0 robe (21, -3, D:8) a +0 dagger a +0 ring mail (23, -20, D:8) 4 stones (31, -27, D:8) a +0 dagger (32, -27, D:8) a +0 flail a +0 short sword (33, -27, D:8) a +0 dagger a +0 robe (33, -26, D:8) a +0 club a +0 leather armour (41, -21, D:8) a +2 scale mail of willpower (43, -9, D:8) a +0 great sword (44, -41, D:8) a +0 club (46, -42, D:8) a +0 whip (46, -41, D:8) a +0 whip a stone (47, -42, D:8) a +0 short sword of holy wrath 7 poisoned darts (47, -41, D:8) a +0 short sword 7 poisoned darts (47, -40, D:8) a +0 club 2 poisoned darts (48, -40, D:8) a +0 dagger (50, 7, D:8) a +0 helmet Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff a +0 sling a +0 leather armour (1, 13, D:9) a +0 hat of stealth (still there?) the elephant slug corpse of Gastronok (still there?) (4, -9, D:9) 4 stones (9, 1, D:9) a +0 leather armour (11, 14, D:9) a scroll of identify (14, -18, D:9) a stone (19, -2, D:9) a bullfrog corpse (21, -5, D:9) a basilisk corpse (23, -7, D:9) a wyvern corpse a wyvern corpse (skeletalised by now) (24, -7, D:9) a water moccasin corpse (skeletalised by now) (24, -6, D:9) a yak corpse (31, 7, D:9) 4 stones (37, -4, D:9) 6 stones (44, 0, D:9) 5 stones