Duchin Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -11, D:1) a rat corpse (skeletalised by now) (7, -17, D:1) a +0 robe (10, -8, D:1) a +0 ring mail (13, 4, D:1) a +0 club (19, -4, D:1) a ball python corpse (skeletalised by now) (20, -35, D:1) a quokka skeleton (21, -37, D:1) a jackal skeleton a ball python skeleton (24, -33, D:1) a +0 hand axe (30, -40, D:1) a +0 leather armour (33, 9, D:1) a rat skeleton (43, 3, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) 7 stones (6, -25, D:2) 5 stones a +0 short sword (16, -10, D:2) a kobold skeleton (16, -7, D:2) a bat skeleton (17, -23, D:2) a +0 short sword (29, -37, D:2) a +0 club a goblin skeleton (31, -14, D:2) a +0 dagger a +0 chain mail an orc corpse (35, -32, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) the +3 leather armour of Ethics {Harm} Harm: It increases damage dealt and taken. (3, 2, D:3) a ribbon worm corpse (5, 4, D:3) a ball python corpse (9, -4, D:3) a +0 leather armour (9, 8, D:3) a +2 ring mail of poison resistance (14, 1, D:3) a potion of heal wounds (14, 4, D:3) 5 gold pieces a +0 whip a +0 dagger a +0 robe a +0 hand axe 2 boomerangs an orc corpse an orc corpse (19, 6, D:3) a scroll of identify