DudePakas Level 1 of the Dungeon (0, 0, D:1) a +0 robe (16, 3, D:1) a +0 dagger (32, 39, D:1) 22 bolts (33, 36, D:1) a +0 short sword (34, 10, D:1) a +0 leather armour (34, 40, D:1) a +0 mace (36, 32, D:1) a +0 hand axe (39, 24, D:1) a +0 club (47, 16, D:1) a +0 leather armour (47, 36, D:1) a +0 club (54, 17, D:1) a +0 club (55, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 13, D:2) a +0 hunting sling (5, -4, D:2) a +0 leather armour (10, -3, D:2) a +0 club (10, -1, D:2) a -1 scale mail (11, -8, D:2) a +0 club (28, -19, D:2) a +0 scale mail (31, 20, D:2) a +0 club (32, 19, D:2) a +0 club (41, 17, D:2) a +0 club (43, 15, D:2) a +0 club (46, -11, D:2) a +2 short sword of flaming a +0 dagger of venom (46, 0, D:2) a +0 club (48, -8, D:2) a +0 club a +0 dagger a +0 leather armour a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 large rocks (8, 31, D:3) a cursed -1 spear (21, -2, D:3) a +0 club (25, -1, D:3) a +0 club (27, 14, D:3) a +0 ring mail (30, 0, D:3) a +2 falchion of electrocution a +0 ring mail (30, 1, D:3) a +0 leather armour (31, 1, D:3) a +0 short sword (35, 20, D:3) a +0 leather armour a +0 club (39, 2, D:3) a potion of magic (40, 2, D:3) a +6 ring of intelligence (unseen) Level 4 of the Dungeon [Shop] Kisor's Distillery a potion of lignification (36 gold) a potion of agility (48 gold) a potion of degeneration (12 gold) a potion of heal wounds (60 gold) a potion of haste (120 gold) a potion of cancellation (96 gold) a potion of curing (36 gold) (0, 0, D:4) 15 poisoned needles (13, -17, D:4) a +0 quarterstaff (15, -3, D:4) a +0 hand axe (15, -2, D:4) a +0 short sword a +0 club a +0 leather armour (15, -1, D:4) a +0 hand axe (17, 6, D:4) a +0 robe (19, -26, D:4) a +0 chain mail (20, -28, D:4) a +0 trident (21, 8, D:4) 23 bolts (28, -23, D:4) a +0 chain mail (29, -30, D:4) 15 poisoned needles (35, -22, D:4) a +0 hunting sling (40, -1, D:4) 18 bolts (43, -18, D:4) a +0 hand axe (43, -17, D:4) a +0 club a +0 dagger a +0 leather armour (53, 0, D:4) a stone (unseen) (53, 4, D:4) a stone (unseen) (57, -12, D:4) a cursed -1 halberd (58, -12, D:4) a +0 flail (59, -12, D:4) a +0 halberd Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +11 hunting sling of Patterns {freeze, Str+2} (6890 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). the +7 hand axe of Valour {drain, +Fly MR- Str+7 Int+2} (6420 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you fly. the ring "Dafine" {Int+2 Dex+4 SInv} (4240 gold) [ring of dexterity] It affects your intelligence (+2). It affects your dexterity (+4). It lets you see invisible. the +6 spear "Cixy" {pierce, rPois Int-3 Dex+3} (4570 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+3). It protects you from poison. (0, 0, D:5) a +0 falchion a +0 leather armour (3, 41, D:5) a +0 dagger (19, 20, D:5) a +0 club (27, 5, D:5) a +0 leather armour (40, 14, D:5) a +0 giant club (44, 44, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Kuam's Weapon Emporium a +0 dagger (22 gold) 16 stones (17 gold) a +4 fustibalus (407 gold) a +5 vampiric demon whip (792 gold) a +0 hand axe (33 gold) a +0 mace (33 gold) a +0 mace (33 gold) a +0 mace (33 gold) a +0 whip (27 gold) a +0 glaive (71 gold) a +2 hand axe of freezing (191 gold) (0, 0, D:6) a +0 short sword of venom (2, -24, D:6) the +6 arbalest "Damnation" {damnation} (12, -9, D:6) 17 poisoned needles (19, -25, D:6) a +0 shortbow 25 arrows (22, -27, D:6) an arrow (24, 22, D:6) a +0 leather armour (24, 28, D:6) 9 arrows (27, -11, D:6) a +0 hand axe a +0 shortbow 13 arrows (29, -10, D:6) 5 arrows (29, -6, D:6) a +0 club a +0 dagger a +0 robe a cursed +0 dagger a +0 robe (30, -6, D:6) a +0 whip (40, -24, D:6) a +0 giant club (41, 13, D:6) a +0 robe (43, 10, D:6) 12 arrows (46, -14, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (8, 8, D:7) a +0 hunting sling (17, -6, D:7) a +4 halberd (24, 18, D:7) a +0 club (25, 6, D:7) a +0 giant club (33, -6, D:7) a +0 halberd (33, 5, D:7) a +0 robe (34, -6, D:7) a +0 spear (37, 20, D:7) a +0 quarterstaff (46, 27, D:7) a +0 short sword (48, 14, D:7) a +0 ring mail (62, -12, D:7) a +0 club (65, -9, D:7) a +0 whip (65, -8, D:7) a +0 short sword a +0 short sword (65, -5, D:7) a cursed +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (16, 14, D:8) a +0 giant club a cursed -1 giant club (17, 22, D:8) a +0 chain mail (18, 4, D:8) a +0 short sword (18, 5, D:8) a +0 dagger (18, 7, D:8) a cursed -3 whip (18, 22, D:8) a +0 dagger a +0 robe a +0 war axe (19, 3, D:8) a +0 dagger a +0 short sword (19, 22, D:8) a +0 short sword (20, 2, D:8) a +0 whip of flaming a +0 club a +0 dagger (20, 4, D:8) a +0 dagger (20, 5, D:8) a +0 short sword (21, 4, D:8) a +0 short sword (22, 35, D:8) a +0 dagger a +0 robe (24, -2, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (4, -9, D:9) a +0 dagger a +0 cloak (4, -8, D:9) a +0 giant spiked club (4, -4, D:9) a +0 dagger a +0 robe (4, -3, D:9) a cursed -3 club (5, -3, D:9) a +0 dagger a +0 robe a +0 club (6, -14, D:9) a +0 whip (11, -24, D:9) a +1 pair of gloves (13, 19, D:9) a +0 giant club a cursed +0 dire flail (18, 20, D:9) a +0 ring mail (28, -27, D:9) a +0 giant club (28, -14, D:9) 12 poisoned needles (29, -22, D:9) 13 arrows (31, -14, D:9) a +0 scale mail (42, -13, D:9) a +1 war axe (42, -3, D:9) a +0 quarterstaff (44, 0, D:9) a +0 long sword (48, -7, D:9) a +0 falchion (49, -1, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe a cursed -1 whip (1, -36, D:10) a +0 shield (1, 0, D:10) a +0 short sword a +0 chain mail (2, 0, D:10) a +0 dagger a +0 robe (5, -8, D:10) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (6, -31, D:10) the cursed +1 short sword "Imiatid" {vamp, rC+ rN+ MR- Str+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+6). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (6, -8, D:10) a +0 dagger a cursed -1 robe a +0 war axe (7, -42, D:10) a +0 mace (7, -41, D:10) a +0 club (8, -42, D:10) a cursed +0 flail a +0 leather armour (8, -8, D:10) a +0 mace (10, -24, D:10) a +2 robe a +3 dagger of chaos (20, -22, D:10) a +0 robe (39, -38, D:10) a +0 hand axe (39, -37, D:10) a +2 short sword of holy wrath a +0 leather armour (40, -37, D:10) a +0 whip a +0 club a +0 leather armour (45, -12, D:10) a +1 flail of protection Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (5, -2, D:11) a +0 ring mail a +0 dagger (11, 19, D:11) a cursed +0 animal skin a +0 spear of venom (15, 36, D:11) a +0 falchion (16, -8, D:11) a +0 giant spiked club a +0 giant club (20, 41, D:11) 2 arrows (21, 42, D:11) 2 arrows a +0 giant club (23, 36, D:11) a +0 plate armour (23, 42, D:11) a +0 longbow 8 arrows (26, 18, D:11) a +0 chain mail (unseen) (26, 19, D:11) a +0 giant club (unseen) (26, 20, D:11) a +0 robe (still there?) a +0 dagger (still there?) (27, 18, D:11) a +0 leather armour of magic resistance (unseen) (27, 20, D:11) a +0 giant club (28, 18, D:11) a +0 plate armour (unseen) (28, 19, D:11) a +0 giant spiked club a +0 plate armour a +0 battleaxe (28, 20, D:11) a +0 great mace a cursed -3 hand axe (36, 20, D:11) a +1 robe of magic resistance a +0 dagger a cursed -2 club (36, 22, D:11) a +0 leather armour (37, 4, D:11) a cursed -2 club (37, 20, D:11) a +0 leather armour a +0 mace (37, 22, D:11) a +0 flail (37, 24, D:11) a +2 war axe of flaming a +0 leather armour a +0 chain mail a +0 ring mail a cursed +0 dagger (38, 24, D:11) a +0 robe a +0 dagger (39, -7, D:11) a +0 giant club a +0 dire flail (39, 23, D:11) a +0 leather armour a +0 club a +0 battleaxe (39, 24, D:11) a +0 morningstar a +0 robe a +0 dagger a +0 ring mail a cursed +0 whip a +0 trident (40, 26, D:11) a +0 scale mail a +0 club (41, 26, D:11) a +0 ring mail a +2 hand axe of chopping a +0 leather armour (47, 27, D:11) a +0 long sword (49, 33, D:11) a +0 dire flail (50, 0, D:11) a +0 short sword a +0 ring mail (50, 1, D:11) a +0 hand axe (50, 33, D:11) a cursed -1 war axe (51, 36, D:11) a +0 scimitar (51, 43, D:11) a +0 bardiche (52, 35, D:11) a +0 scimitar (52, 36, D:11) a +0 flail (57, 3, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant spiked club (7, -30, D:12) a +0 shortbow an arrow (7, -28, D:12) a +0 flail a +0 whip a +0 chain mail (7, -27, D:12) an arrow (7, -26, D:12) an arrow (8, -28, D:12) an arrow a +2 dagger of protection a +0 robe (9, -29, D:12) 10 arrows (10, -30, D:12) a +0 giant spiked club a +2 robe of magic resistance (12, 9, D:12) a +0 centaur barding (13, -20, D:12) a +0 chain mail (13, -10, D:12) a +0 giant club (13, -8, D:12) a +0 whip (14, -6, D:12) a +0 falchion (16, 0, D:12) a large rock (17, -4, D:12) a large rock (17, -2, D:12) a large rock (17, -1, D:12) 17 arrows (18, -5, D:12) a large rock (20, -9, D:12) an arrow (22, -11, D:12) a +0 shortbow 27 arrows (23, -11, D:12) a +0 dagger a +0 robe (24, 3, D:12) +0 acid dragon scales (25, -20, D:12) a +0 whip (25, -4, D:12) 5 arrows (27, 2, D:12) a +3 leather armour of poison resistance (27, 3, D:12) the cursed +0 scimitar of the Lame Duck {venom, rC- MR+ SInv} It poisons the flesh of those it strikes. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (27, 4, D:12) a +4 giant spiked club (28, 2, D:12) a +1 scythe of venom a +2 ring mail of poison resistance (29, 4, D:12) a fan of gales (36, -10, D:12) a +0 troll leather armour (36, 4, D:12) a book of Cantrips (37, 2, D:12) a +0 giant club a +0 giant spiked club (38, 2, D:12) a +0 troll leather armour (43, -26, D:12) a cursed -1 giant club (44, 17, D:12) a +0 club (45, 16, D:12) a +0 dagger a +0 robe (45, 17, D:12) a +0 mace a +0 leather armour (46, 13, D:12) a +0 quarterstaff (51, -6, D:12) a +0 giant spiked club a +0 giant spiked club (53, -1, D:12) a +0 hunting sling Level 13 of the Dungeon (0, 0, D:13) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (2, -19, D:13) a scroll of random uselessness (5, -12, D:13) a +0 club a +0 leather armour (5, -11, D:13) a +0 flail (6, -12, D:13) a +0 mace a +0 scale mail (8, 11, D:13) a cursed +0 leather armour (8, 16, D:13) a +0 chain mail (10, 4, D:13) a +0 leather armour (31, 16, D:13) a +0 cloak (32, 9, D:13) 9 poisoned needles (34, 26, D:13) 3 potions of degeneration a wand of polymorph (27) 8 potions of flight a wand of paralysis (12) 5 scrolls of amnesia a phial of floods (40, -5, D:13) a +0 scale mail (44, 2, D:13) a +0 chain mail a +0 broad axe (45, -16, D:13) a +0 longbow (55, -9, D:13) 27 sling bullets (55, 29, D:13) a +0 plate armour (59, -15, D:13) a +1 long sword of slicing a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a cursed +0 short sword a +0 ring mail (3, -39, D:14) a +0 leather armour (4, -38, D:14) a +0 dagger a +0 robe (14, -48, D:14) an arrow (14, -13, D:14) a cursed +0 giant club a +0 giant club (15, -49, D:14) an arrow (15, -14, D:14) a +0 chain mail (16, -49, D:14) an arrow (17, -49, D:14) an arrow (18, -38, D:14) a +2 ring of dexterity (19, -50, D:14) a +0 shortbow 24 arrows (24, -7, D:14) a book of Power (25, -20, D:14) a +0 dire flail a +0 dire flail (27, -19, D:14) an uncursed staff of death (29, -26, D:14) a +1 great sword of flaming (29, -23, D:14) a fan of gales (33, -52, D:14) a +0 long sword (47, -6, D:14) a +0 chain mail (47, 7, D:14) a +0 short sword a +0 mace a +0 mace a +0 chain mail (47, 8, D:14) a +0 hand axe a +1 leather armour of cold resistance (52, -25, D:14) a +0 pair of gloves (57, -47, D:14) a +1 dagger of speed a +2 robe of cold resistance Level 15 of the Dungeon (0, 0, D:15) a +0 giant spiked club a +0 giant club (1, -1, D:15) a +0 giant spiked club a +0 giant spiked club (1, 0, D:15) a +0 robe (1, 1, D:15) a +0 giant club a +0 giant club a +0 giant club (6, 0, D:15) 8 poisoned needles (7, 3, D:15) a +0 giant club (8, 3, D:15) a +0 buckler (11, -18, D:15) a +0 longbow 20 arrows (13, -18, D:15) an arrow (14, -19, D:15) a +0 short sword a +0 shortbow 9 arrows a +0 leather armour (15, -19, D:15) a +0 dire flail a +0 dire flail (15, -18, D:15) a +0 giant club a +0 giant spiked club (16, -19, D:15) an arrow (17, -2, D:15) a +0 shortbow 27 arrows (18, -20, D:15) an arrow (18, -17, D:15) a +0 great sword a +0 leather armour (22, -37, D:15) a +3 mace of crushing (24, -16, D:15) a +0 short sword (24, -14, D:15) a +0 ring mail (29, 4, D:15) 14 arrows (32, -26, D:15) a +0 robe (35, -32, D:15) a +0 robe (38, -22, D:15) 20 bolts (39, -30, D:15) a +0 dagger a +0 leather armour (48, 4, D:15) a potion of flight Level 1 of the Orcish Mines [Shop] Qothroeke's General Store 18 stones (18 gold) 15 stones (15 gold) a +1 battleaxe of venom (148 gold) 15 arrows (30 gold) 4 large rocks (28 gold) a scroll of identify (20 gold) 3 scrolls of enchant weapon (225 gold) a ration (50 gold) the +8 scimitar "Wonuociq" {antimagic, rF+ SInv} (702 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It lets you see invisible. a scroll of noise (10 gold) 10 poisoned needles (40 gold) a ration (50 gold) 2 scrolls of enchant weapon (150 gold) (0, 0, Orc:1) a +0 dagger of venom (2, 2, Orc:1) a +0 dire flail a +0 chain mail (19, -10, Orc:1) a +0 plate armour a +0 halberd (20, -12, Orc:1) a +0 chain mail 6 tomahawks a +0 dire flail (20, -11, Orc:1) a +0 robe a +0 dagger a +0 giant club a +0 hand axe a +0 leather armour a +1 scimitar of draining 5 javelins a +0 scale mail a +0 leather armour a cursed +0 whip a +0 chain mail a +0 scimitar a cursed +0 ring mail a +0 flail a +0 chain mail a cursed -3 flail (20, -10, Orc:1) a +0 chain mail a +0 dagger a +0 robe a +0 giant spiked club a +1 broad axe a +0 flail a +0 ring mail a +0 mace (20, -9, Orc:1) a +0 giant club a +0 robe a cursed -1 dagger a +0 short sword a +0 dagger a +0 hand axe (21, -13, Orc:1) a +0 leather armour a +3 hand axe of freezing (21, -12, Orc:1) a +0 robe a +0 dagger (21, -11, Orc:1) a +0 flail a +0 robe a +0 dagger a +0 plate armour a +0 great sword a +0 mace (21, -9, Orc:1) a +0 war axe a +1 dagger of venom a +0 robe a +0 flail (22, -13, Orc:1) a +3 plate armour of ponderousness (22, -12, Orc:1) a +0 robe a +0 dagger a +0 ring mail a +0 flail a +0 ring mail a +2 short sword of protection (22, -11, Orc:1) a +0 robe a +1 dagger of venom a +0 club a +0 hand axe a +0 chain mail a +0 chain mail a +0 hand axe a +0 club a +0 mace (22, -10, Orc:1) a +0 ring mail a +0 hand axe a +0 whip a +0 dagger a +0 short sword (22, -9, Orc:1) a +0 flail a +0 short sword a +0 short sword Level 2 of the Orcish Mines [Shop] Gitraz's Antique Weapon Shoppe a +3 mace of holy wrath (851 gold) a +0 flail (133 gold) a +2 dagger of venom (547 gold) a +1 falchion of holy wrath (471 gold) a +5 war axe of freezing (1265 gold) a +0 battleaxe (247 gold) a cursed +0 war axe (95 gold) a +1 dagger of venom (357 gold) a +2 flail of protection (615 gold) a +1 whip of electrocution (501 gold) a +1 flail of protection (425 gold) [Shop] Kooblec's Book Boutique a book of Debilitation (560 gold) the Volume of Cold (1015 gold) Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Ice Form Ice/Transmutation 4 c - Bolt of Cold Conjuration/Ice 6 d - Simulacrum Ice/Necromancy 6 a book of Alchemy (1050 gold) a book of the Warp (1260 gold) a book of Clouds (630 gold) a book of Transfigurations (770 gold) a book of Geomancy (490 gold) the Disquisition on Helpful Cold (882 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Swiftness Charms/Air 2 c - Summon Ice Beast Ice/Summoning 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Ozocubu's Refrigeration Ice 6 the Tome of the Compass and Calling (966 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Teleport Other Translocation 3 d - Summon Lightning Spire Summoning/Air 4 e - Shadow Creatures Summoning 6 a book of Cantrips (280 gold) a book of Annihilations (1545 gold) a book of Alchemy (1050 gold) a book of Alchemy (1050 gold) [Shop] Oviuwnul's Jewellery Shoppe a +4 ring of protection (396 gold) the amulet "Uranu" {-Tele rElec MR++ Regen+ Int+2} (561 gold) [amulet of regeneration] It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It increases your rate of regeneration. a +2 amulet of reflection (82 gold) a +4 amulet of reflection (297 gold) a +2 ring of strength (82 gold) an uncursed ring of poison resistance (220 gold) an uncursed ring of magical power (220 gold) an uncursed ring of resist corrosion (220 gold) [Shop] Durouli's Jewellery Boutique the brooch of Shielding {Reflect SH+8} (1169 gold) [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). an uncursed ring of protection from magic (275 gold) the ring of Robustness {AC+8} (1408 gold) [ring of protection] It affects your AC (+8). a cursed ring of teleportation (49 gold) an uncursed amulet of the gourmand (330 gold) a cursed amulet of inaccuracy (22 gold) an uncursed amulet of rage (440 gold) an uncursed ring of magical power (220 gold) an uncursed ring of stealth (192 gold) an uncursed ring of stealth (192 gold) [Shop] Kemp's Distillery a potion of heal wounds (80 gold) a potion of flight (48 gold) a potion of curing (48 gold) a potion of curing (48 gold) a potion of brilliance (64 gold) 2 potions of degeneration (32 gold) a potion of brilliance (64 gold) (0, 0, Orc:2) a +0 giant club (0, 16, Orc:2) a +2 war axe of distortion a +2 leather armour of fire resistance (3, 15, Orc:2) a +0 dagger a +0 robe a +0 whip (4, 14, Orc:2) a +0 flail a +2 chain mail of cold resistance (4, 15, Orc:2) a +0 dagger a +0 robe a +0 club a +1 leather armour of positive energy a +0 halberd a +0 plate armour (5, 14, Orc:2) a +0 club (6, 16, Orc:2) a +0 mace (unseen) (8, -6, Orc:2) a +0 hand axe (8, -4, Orc:2) a +0 club (9, 24, Orc:2) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (9, 25, Orc:2) a +0 club a +1 hand axe of flaming a +0 leather armour (12, -5, Orc:2) a +0 morningstar of pain a +0 plate armour a +0 battleaxe a +0 plate armour a +0 dagger a cursed -1 chain mail a +0 trident a +0 leather armour a +0 hand axe a +0 chain mail a +0 long sword a +0 chain mail (12, -4, Orc:2) a +0 flail a +0 plate armour a +0 war axe a +0 plate armour (12, -3, Orc:2) a +0 flail a +0 chain mail a +0 mace a +0 plate armour a +0 short sword a +0 flail a cursed -3 dire flail a +0 chain mail (12, -2, Orc:2) a +0 glaive a +0 plate armour (16, -8, Orc:2) a +0 great sword a +0 arbalest 22 bolts a +0 plate armour (16, -7, Orc:2) a +0 hand axe a +0 leather armour a +0 scale mail a +0 short sword a +0 chain mail (16, -6, Orc:2) a +0 great mace a +0 plate armour a +0 mace (17, -7, Orc:2) a +0 scimitar a +0 plate armour a +0 hand axe a cursed +0 leather armour a +0 club a +0 leather armour a +0 short sword a +0 chain mail (18, -7, Orc:2) a +0 flail (19, -7, Orc:2) a +0 mace a +0 ring mail (21, -2, Orc:2) a +0 short sword (22, -2, Orc:2) a +0 glaive a +0 chain mail (23, -2, Orc:2) a +0 dire flail 4 tomahawks a +0 plate armour a +0 halberd a +0 chain mail (24, -7, Orc:2) a +0 war axe (24, -1, Orc:2) a +0 halberd a +0 chain mail (25, -4, Orc:2) a +0 mace a +0 chain mail a +0 dagger (26, -3, Orc:2) a cursed -2 dagger a +0 leather armour a +0 dire flail a cursed +0 chain mail (27, -4, Orc:2) a +3 great mace a +0 chain mail (27, -3, Orc:2) a +1 battleaxe of freezing a +0 chain mail (27, -2, Orc:2) a +0 mace a +0 chain mail (28, -4, Orc:2) a +0 glaive a +0 chain mail (29, -4, Orc:2) a +0 scimitar a +0 plate armour (30, -3, Orc:2) a cursed -1 trident (31, -5, Orc:2) a +0 trident a +0 ring mail (32, -5, Orc:2) a +0 club a +0 chain mail a +1 great sword of slicing a +0 chain mail (32, -4, Orc:2) a +0 club a +0 short sword a +0 plate armour (32, 24, Orc:2) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (32, 25, Orc:2) a +0 dagger a +0 robe (33, -5, Orc:2) a +0 dire flail a +0 chain mail (33, -4, Orc:2) a +0 war axe a +0 plate armour (33, 24, Orc:2) a +0 whip a +0 ring mail a +0 flail a +0 ring mail (34, -4, Orc:2) a +0 club (35, -4, Orc:2) a +0 trident (37, -6, Orc:2) a +0 whip (52, 12, Orc:2) a cursed +0 hand axe (53, 13, Orc:2) a +0 flail a +0 scale mail a +0 long sword a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed amulet of inaccuracy the ring of Hiomim {*Slow rF+ rC+ rN+ Int+2} [ring of protection from cold] It affects your intelligence (+2). It protects you from fire. It protects you from cold. It protects you from negative energy. It may slow you when you take damage. (2, -16, Lair:1) a +0 rapier (4, -41, Lair:1) a cursed +0 hand axe (21, 7, Lair:1) a +0 shortbow 5 arrows (21, 8, Lair:1) a +0 shortbow 12 arrows (22, 1, Lair:1) 3 arrows (22, 2, Lair:1) 3 arrows (22, 3, Lair:1) 2 arrows (22, 5, Lair:1) 5 arrows (23, 8, Lair:1) a +0 shortbow of velocity 11 arrows (23, 9, Lair:1) a +0 shortbow 13 arrows (25, -41, Lair:1) a book of Conjurations (25, 5, Lair:1) an arrow (37, -32, Lair:1) a +0 ring mail (38, -17, Lair:1) a +0 quarterstaff (46, -6, Lair:1) a +0 robe (53, -11, Lair:1) 6 tomahawks (56, 8, Lair:1) a +0 long sword (56, 11, Lair:1) an uncursed ring of positive energy Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 pair of gloves (4, -17, Lair:2) 29 arrows (15, -22, Lair:2) 16 arrows (20, 0, Lair:2) a +0 pair of gloves (22, -29, Lair:2) 18 bolts (33, -24, Lair:2) a +2 robe of fire resistance a +3 dagger of speed (34, -33, Lair:2) a +0 scale mail (35, 4, Lair:2) a +0 scale mail (41, -19, Lair:2) a +0 ring mail (70, 9, Lair:2) a +0 lajatang (72, -35, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a scarf of spirit shield (17, -22, Lair:3) 120 sling bullets the +2 flail of Articulation {crush, rPois rF++ Str-4 SInv} It inflicts extra damage upon your enemies. It affects your strength (-4). It greatly protects you from fire. It protects you from poison. It lets you see invisible. a +0 hunting sling a +0 quarterstaff (24, -16, Lair:3) 3 arrows (35, 28, Lair:3) a +0 shield (43, 7, Lair:3) a +0 trident (50, 27, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of enslavement (5) 3 potions of magic (16, -5, Lair:4) the amulet of Situixen {Harm *Drain Dex+4} [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+4). It causes draining when unequipped. (23, -18, Lair:4) 15 sling bullets (27, 13, Lair:4) 4 poisoned needles (29, 1, Lair:4) a +0 leather armour (32, 10, Lair:4) a +0 hunting sling (34, 9, Lair:4) a +0 scale mail (37, 0, Lair:4) a +2 falchion of electrocution (49, 18, Lair:4) 15 sling bullets (59, -15, Lair:4) 18 sling bullets (63, 12, Lair:4) a +0 great sword (64, 31, Lair:4) a +0 scale mail (68, 5, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (1, 3, Lair:5) an uncursed ring of flight (8, 7, Lair:5) a +0 halberd (21, -14, Lair:5) 15 sling bullets (22, -4, Lair:5) 6 large rocks (25, -22, Lair:5) a +0 ring mail (30, 22, Lair:5) 14 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 flail a +0 spear (1, -1, Lair:6) a +0 scale mail a +2 war axe of draining (2, 28, Lair:6) a curare-tipped needle (2, 42, Lair:6) 21 bolts (3, 28, Lair:6) a +0 spear a +0 blowgun a +0 buckler (4, 27, Lair:6) a +0 short sword a +0 robe a +0 rapier a +0 robe (5, -8, Lair:6) a +0 dagger a +0 robe (5, 28, Lair:6) a +0 rapier a +1 robe of magic resistance a +0 buckler (6, 29, Lair:6) a +0 short sword a +0 robe a +0 buckler (7, -3, Lair:6) 11 arrows (8, -9, Lair:6) a +0 short sword a +0 robe a +0 short sword of venom a +0 robe (8, -5, Lair:6) an uncursed staff of poison (9, 5, Lair:6) a +0 robe a +0 short sword (10, -10, Lair:6) a +4 rapier of venom a +0 robe (10, 3, Lair:6) a +0 robe a +0 dagger (10, 41, Lair:6) a +0 robe a +0 short sword of venom (15, 37, Lair:6) a +0 scale mail (27, 34, Lair:6) a +0 war axe (28, 16, Lair:6) 15 poisoned needles (35, 17, Lair:6) the ring "Neqeumal" {rPois rN+ EV+3 Int+5} [ring of evasion] It affects your evasion (+3). It affects your intelligence (+5). It protects you from poison. It protects you from negative energy. (36, 15, Lair:6) an uncursed ring of fire (36, 17, Lair:6) the ring "Jyrol" {Str+7 SInv} [ring of see invisible] It affects your strength (+7). It lets you see invisible. (37, 16, Lair:6) 38 gold pieces (37, 20, Lair:6) a scroll of identify (38, 50, Lair:6) 21 bolts (39, 41, Lair:6) a +0 trident (39, 42, Lair:6) the cursed +0 bardiche of Qosenemi {vamp, rElec rPois Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (45, 44, Lair:6) 20 arrows (51, 13, Lair:6) 24 sling bullets (52, 11, Lair:6) a +0 longbow (55, 49, Lair:6) 5 steel tomahawks (68, 18, Lair:6) a +0 flail (69, 28, Lair:6) a +0 hunting sling Level 1 of the Swamp (0, 0, Swamp:1) a +0 scale mail (8, 3, Swamp:1) a swamp worm corpse (9, 4, Swamp:1) a +3 spear (unseen) (9, 7, Swamp:1) a swamp worm corpse