Duelies Level 1 of the Dungeon (0, 0, D:1) 9 sling bullets (2, 16, D:1) a +0 robe (24, -11, D:1) 19 stones (26, 21, D:1) a +0 leather armour (28, 24, D:1) a +0 hunting sling (30, 0, D:1) a +0 hunting sling (30, 8, D:1) a +0 club (35, 34, D:1) 9 arrows (40, 30, D:1) 21 stones (48, 26, D:1) a scroll of enchant weapon Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -1, D:2) 18 arrows (2, -19, D:2) 13 poisoned needles (9, -18, D:2) 13 sling bullets (11, 10, D:2) 2 stones (13, -23, D:2) a cursed +0 club (13, 10, D:2) a stone (15, -30, D:2) a stone (21, -7, D:2) a +0 dagger (21, -3, D:2) a stone (23, -25, D:2) a +0 animal skin a +0 helmet (23, -23, D:2) a +0 dagger a cursed +0 club (25, -25, D:2) a +0 dagger (27, -25, D:2) a +0 robe (31, -5, D:2) a +0 war axe (44, -13, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 10, D:3) a +0 centaur barding (4, -1, D:3) a +0 spear (4, 0, D:3) 22 arrows (5, -1, D:3) a +0 spear (5, 0, D:3) 23 bolts (5, 5, D:3) a +0 whip a stone (7, 7, D:3) a stone a +0 club (25, 2, D:3) a +0 ring mail (25, 3, D:3) a +0 hunting sling 21 stones (29, 34, D:3) a +0 leather armour a +0 flail a +0 leather armour a +1 vampiric trident a +0 ring mail (30, 19, D:3) 15 stones (30, 34, D:3) a +2 leather armour of fire resistance (31, 40, D:3) a +0 mace a +1 ring mail of fire resistance a +0 hand axe (31, 41, D:3) a +0 spear (32, 29, D:3) a stone (33, 31, D:3) a stone (35, 19, D:3) 13 arrows (35, 24, D:3) a +0 club (35, 32, D:3) a +0 dagger (35, 33, D:3) a +0 dagger a +0 hunting sling 13 stones (38, 40, D:3) 17 stones (39, 43, D:3) a +0 scale mail (41, -3, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) 5 tomahawks (2, -31, D:4) a +0 giant club (3, 7, D:4) 6 stones (5, -13, D:4) 24 stones (15, -37, D:4) a scroll of noise (44, -19, D:4) a +2 flail of crushing a +3 scale mail of poison resistance Level 5 of the Dungeon (0, 0, D:5) an arrow (0, 1, D:5) an arrow (3, 10, D:5) 20 arrows (3, 36, D:5) 22 bolts (5, 29, D:5) 19 stones (7, 3, D:5) 25 bolts (7, 33, D:5) 15 stones (12, -2, D:5) a +0 giant club (13, 11, D:5) a +0 long sword (13, 25, D:5) a +0 dagger a +0 chain mail (14, 18, D:5) a +0 hand axe (19, 25, D:5) a +0 flail a +0 whip a +0 leather armour (20, 0, D:5) 2 scrolls of random uselessness (24, 31, D:5) a cursed -1 flail (27, 18, D:5) a +0 short sword (37, 29, D:5) 16 stones (48, -11, D:5) a +0 giant club (54, 6, D:5) 23 stones (56, 1, D:5) 16 bolts Level 6 of the Dungeon [Shop] Lokhlob's Weapon Shop 21 arrows (46 gold) the +2 spear of Perversion {speed, Dex+3} (355 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). a +3 longbow of flaming (276 gold) a +0 battleaxe (71 gold) 20 stones (22 gold) a +0 mace (33 gold) a +0 battleaxe of draining (150 gold) a +0 dagger of draining (61 gold) a +3 mace of draining (246 gold) 28 stones (30 gold) (0, 0, D:6) a +0 robe (1, -24, D:6) a +0 ring mail (1, -23, D:6) a +0 flail of crushing (2, -25, D:6) a +0 mace a +0 hand axe a +0 leather armour (17, 2, D:6) a +0 shortbow 7 arrows (19, 3, D:6) 2 arrows (52, -17, D:6) 13 arrows (52, -14, D:6) 23 arrows a +0 shortbow (52, -13, D:6) an arrow (52, -12, D:6) 2 arrows (57, -21, D:6) 15 stones Level 7 of the Dungeon (0, 0, D:7) 27 sling bullets (3, -11, D:7) a +0 club a +0 leather armour a +0 hand axe a +2 short sword of freezing a +0 leather armour (4, -39, D:7) 10 poisoned needles (4, -12, D:7) a +0 club (5, -12, D:7) a +0 dagger a +0 robe (6, -4, D:7) a +0 giant club 2 throwing nets (13, -41, D:7) 23 arrows (23, -30, D:7) a +0 giant club (24, -38, D:7) 12 stones (32, -12, D:7) 20 stones Level 8 of the Dungeon (0, 0, D:8) a +0 glaive (23, -7, D:8) a +0 giant club a +0 giant club (28, -26, D:8) an arrow (28, -24, D:8) a +0 shortbow 11 arrows (29, -22, D:8) an arrow (29, -21, D:8) an arrow (30, -19, D:8) an arrow (31, -18, D:8) an arrow (32, -9, D:8) 3 large rocks (39, -9, D:8) 22 arrows (41, 10, D:8) a +0 shortbow 17 arrows (45, 8, D:8) an arrow (48, 8, D:8) an arrow (53, 1, D:8) a +0 mace (54, 5, D:8) a cursed +0 robe Level 9 of the Dungeon [Shop] Yletupp's Book Boutique a book of Misfortune (260 gold) a manual of Polearms (1435 gold) a book of Unlife (845 gold) a book of Burglary (975 gold) a book of Flames (455 gold) a book of Misfortune (260 gold) a book of Frost (455 gold) the Volume of Lucky Toxins (682 gold) Spells Type Level a - Infusion Charms 1 b - Sting Conjuration/Poison 1 c - Ozocubu's Armour Charms/Ice 3 d - Olgreb's Toxic Radiance Poison 4 e - Venom Bolt Conjuration/Poison 5 f - Deflect Missiles Charms/Air 6 [Shop] Jisenon's Antique Weapon Shoppe a +0 club (22 gold) a +0 hunting sling (33 gold) a +0 demon blade of venom (440 gold) the +6 mace of Xofe {freeze, Int+2} (1025 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). a +2 morningstar of flaming (422 gold) a +0 great sword (143 gold) the +8 quarterstaff of Theory {protect, *Slow rElec Int+7} (1493 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+7). It insulates you from electricity. It may slow you when you take damage. a +0 morningstar (88 gold) a +0 dagger (44 gold) a +2 longbow of velocity (411 gold) (0, 0, D:9) 6 potions of brilliance (3, 0, D:9) a +0 buckler (6, 9, D:9) a +0 great mace (7, -1, D:9) 12 bolts (15, 15, D:9) a +0 giant club a cursed -2 giant club (16, 15, D:9) a +1 whip of flaming a +0 robe of positive energy (18, 5, D:9) a +0 robe (30, -7, D:9) a +0 animal skin (31, -6, D:9) 15 bolts (31, -3, D:9) an arrow (31, -2, D:9) an arrow (32, -6, D:9) a +0 falchion a +0 shortbow 7 arrows (32, -4, D:9) an arrow (33, 23, D:9) a potion of brilliance (34, 11, D:9) a +0 dagger a +0 robe a +0 club a +0 club a +0 ring mail a cursed -1 flail a +0 leather armour a +0 dagger (35, 18, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 mace (6, -9, D:10) 27 stones (11, 9, D:10) 23 arrows (14, -14, D:10) the ring "Kiryepics" {rCorr rElec rF+++ Str-5 Stlth+} [ring of resist corrosion] It affects your strength (-5). It renders you almost immune to fire. It insulates you from electricity. It makes you more stealthy. (19, 25, D:10) a +0 club (22, 2, D:10) a +0 giant spiked club (22, 17, D:10) 2 throwing nets (25, 4, D:10) 25 stones (26, 13, D:10) an arrow (28, 12, D:10) an arrow (29, 16, D:10) 26 arrows (30, 11, D:10) a +0 shortbow 21 arrows (32, 6, D:10) 18 arrows (36, -4, D:10) a +0 giant spiked club a +0 robe (49, -1, D:10) a +0 giant club (56, 0, D:10) 6 tomahawks Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (0, 20, D:11) a +0 scale mail (8, 0, D:11) a +0 chain mail of fire resistance a +0 dagger (8, 1, D:11) a +0 whip (8, 2, D:11) a +0 plate armour a +0 war axe (9, 1, D:11) a +0 ring mail a +0 scale mail a +0 hand axe a +0 club (10, 2, D:11) a cursed +0 leather armour a +0 club (13, -12, D:11) a +0 giant spiked club (13, -2, D:11) an arrow (14, -11, D:11) a large rock (14, -4, D:11) 10 arrows a +0 shortbow (14, -3, D:11) 2 large rocks (14, 1, D:11) a +0 ring mail a cursed -2 mace (14, 2, D:11) 23 stones (14, 13, D:11) a +0 giant club a +0 giant spiked club (15, -10, D:11) a large rock (15, 1, D:11) a +0 short sword (19, -11, D:11) 2 large rocks (20, 2, D:11) a +0 leather armour (22, -6, D:11) a cursed +0 flail (22, -5, D:11) a cursed -3 short sword a +0 short sword a +0 chain mail (22, 20, D:11) 14 stones (23, -7, D:11) a +0 flail (27, -8, D:11) a +0 ring mail (28, 7, D:11) a +1 short sword of venom (29, 7, D:11) a +0 club a +0 short sword a +0 short sword a stone a +0 short sword a +0 whip (30, 7, D:11) 3 stones a +0 short sword (31, -12, D:11) a +0 whip (31, 8, D:11) 2 stones (33, 7, D:11) a stone (33, 8, D:11) 18 stones (33, 16, D:11) a +0 dagger a +0 robe (34, 16, D:11) a +0 dagger a +0 robe a +0 club a +0 war axe a +0 plate armour a +0 flail Level 12 of the Dungeon (0, 0, D:12) a scroll of immolation (3, 3, D:12) a tomahawk (3, 6, D:12) a +0 dagger (8, -2, D:12) a cursed -3 flail 2 tomahawks a +0 chain mail (8, -1, D:12) a +0 glaive a +0 chain mail (9, -2, D:12) a +0 dagger a +0 ring mail (9, -1, D:12) a +0 flail a +0 robe (12, -6, D:12) a +0 hand axe (13, -7, D:12) a tomahawk (14, 8, D:12) a wand of polymorph (8/24) (23, -33, D:12) 14 arrows (28, 5, D:12) Sif Muna's Tome of Ensnaring Combat Magic Spells Type Level a - Corona Hexes 1 b - Iskenderun's Mystic Blast Conjuration 4 c - Bolt of Draining Conjuration/Necromancy 5 d - Fireball Conjuration/Fire 5 e - Bolt of Magma Conjuration/Fire/Earth 5 (30, -18, D:12) 21 stones (31, -3, D:12) a scroll of immolation (55, -49, D:12) a wand of confusion (24/48) (55, -38, D:12) 21 stones (57, -7, D:12) an uncursed ring of stealth (61, -43, D:12) a +0 leather armour (62, -42, D:12) a +0 dagger a +0 animal skin (63, -12, D:12) a +0 giant club a +0 giant spiked club the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Nefits's Armour Shop a +0 pair of boots (76 gold) a cursed +0 pair of gloves (25 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +0 scale mail (68 gold) a +0 robe (11 gold) a +0 plate armour (391 gold) a +0 helmet (76 gold) a cursed +0 scale mail (17 gold) a +0 scale mail (68 gold) a +0 robe (11 gold) (0, 0, Orc:1) a +0 dagger a +0 leather armour (0, 2, Orc:1) a +0 halberd 5 tomahawks of returning a +0 chain mail (1, 1, Orc:1) a +0 dagger a cursed +0 robe a +0 flail a +0 hand axe a +0 war axe of venom a +0 ring mail of magic resistance (1, 2, Orc:1) a +0 scale mail (2, -1, Orc:1) a +0 club 4 tomahawks (2, 0, Orc:1) a +0 war axe a +0 plate armour a cursed -2 trident (2, 1, Orc:1) a +0 giant spiked club (3, 1, Orc:1) a +0 dagger a +0 robe (3, 3, Orc:1) a +0 trident a +4 chain mail of cold resistance (17, 22, Orc:1) 6 large rocks (19, 20, Orc:1) a cursed +0 robe a cursed -1 dagger a +0 trident (19, 21, Orc:1) a +0 chain mail a +0 war axe a +0 flail a cursed +0 chain mail a +0 flail (19, 22, Orc:1) a +0 chain mail a +0 dire flail (20, 20, Orc:1) a +0 scale mail a +0 club a +0 leather armour (20, 21, Orc:1) a +0 giant club (20, 22, Orc:1) a +0 mace a +0 leather armour a +0 hand axe (21, 20, Orc:1) a +0 leather armour a +4 mace a +0 dagger (21, 21, Orc:1) a +0 plate armour a +2 long sword of flaming a +0 club a +0 ring mail a +0 short sword a +0 plate armour (21, 22, Orc:1) a +3 leather armour (22, 20, Orc:1) a +0 leather armour a +0 club (23, 41, Orc:1) an uncursed ring of ice (26, 33, Orc:1) a +0 ring mail (26, 37, Orc:1) a +0 hand axe a cursed +0 chain mail a +0 club (27, 32, Orc:1) a +0 chain mail a +0 scimitar (27, 33, Orc:1) a +0 leather armour a +0 dagger (27, 37, Orc:1) a +0 chain mail a +0 long sword (28, 31, Orc:1) a +0 flail (28, 32, Orc:1) a +0 robe a +0 dagger (28, 33, Orc:1) a +0 ring mail a +0 club Level 2 of the Orcish Mines [Shop] Azymn's General Store a cursed -2 chain mail (1 gold) a scroll of remove curse (42 gold) a phantom mirror (420 gold) 13 arrows (36 gold) an uncursed amulet of regeneration (420 gold) 18 stones (25 gold) a wand of iceblast (6/15) (140 gold) 15 stones (21 gold) a bread ration (70 gold) a royal jelly (28 gold) 22 stones (30 gold) a crystal ball of energy (280 gold) [Shop] Ocot's Jewellery Boutique the amulet of Duoracid {+Inv rF- rC+++ Regen+ MP+9} (1090 gold) [amulet of regeneration] It makes you vulnerable to fire. It renders you almost immune to cold. It affects your magic capacity (+9). It lets you turn invisible. It increases your rate of regeneration. a +2 amulet of reflection (90 gold) a cursed ring of loudness (54 gold) an uncursed ring of stealth (210 gold) an uncursed ring of magical power (240 gold) an uncursed amulet of rage (480 gold) a cursed -3 ring of evasion (24 gold) an uncursed ring of see invisible (180 gold) an uncursed ring of protection from fire (300 gold) a +1 ring of evasion (36 gold) an uncursed ring of fire (300 gold) a +1 ring of protection (36 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed ring of positive energy (240 gold) an uncursed amulet of the gourmand (360 gold) [Shop] Esif's Antique Armour Shop a +4 ring mail (754 gold) a +0 leather armour (58 gold) a +10 plate armour of ponderousness (1450 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +0 scale mail (116 gold) a +0 leather armour of poison resistance (174 gold) a +0 scale mail (116 gold) a +0 buckler of protection (333 gold) [Shop] Cuiciec's Antique Weapon Shop a +0 bardiche (288 gold) a +0 trident (112 gold) a +1 antimagic scythe (512 gold) a +0 falchion (96 gold) a +0 broad axe (128 gold) the +11 short sword "Qiotiris" {venom, Int+3 Dex+3} (2502 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (+3). a +0 trident (112 gold) a +0 shortbow (96 gold) a +0 hunting sling of flaming (150 gold) a +1 rapier of speed (608 gold) a +0 hunting sling (48 gold) a +0 hunting sling (48 gold) a +0 lajatang (480 gold) (0, 0, Orc:2) a cursed -1 plate armour a +0 war axe (0, 1, Orc:2) a +0 short sword (1, 0, Orc:2) a +0 falchion (1, 1, Orc:2) a +1 flail of draining (1, 18, Orc:2) a +0 ring mail a +0 war axe a +0 club (1, 19, Orc:2) a +0 flail a +0 dagger a +0 robe (2, 1, Orc:2) an arrow (3, 3, Orc:2) an arrow (4, 5, Orc:2) 2 arrows (5, 8, Orc:2) an arrow (5, 17, Orc:2) a +0 giant club (7, -9, Orc:2) a +0 battleaxe a cursed +0 plate armour (7, -8, Orc:2) a +0 glaive a +0 plate armour (7, 9, Orc:2) an arrow (7, 38, Orc:2) a +0 robe a +0 dagger (8, 6, Orc:2) a +0 chain mail a +0 halberd (8, 39, Orc:2) a +0 robe a +0 dagger (11, 1, Orc:2) a +0 leather armour a +0 dagger 8 arrows a +0 longbow (12, 1, Orc:2) an arrow (15, 37, Orc:2) a +0 robe a +0 dagger (16, 39, Orc:2) a +2 war axe of freezing a +2 plate armour of cold resistance (17, 39, Orc:2) a +0 long sword a +0 chain mail (18, 37, Orc:2) a +0 robe a +0 dagger (18, 38, Orc:2) a +0 robe a +0 dagger (22, 40, Orc:2) a +0 leather armour (24, 31, Orc:2) a +0 plate armour a +0 glaive (29, 3, Orc:2) a +0 flail a +0 chain mail (29, 4, Orc:2) a +2 falchion of protection (unseen) (29, 14, Orc:2) a +0 battleaxe a +0 plate armour (30, 2, Orc:2) a +0 glaive a +0 plate armour (30, 3, Orc:2) a +0 mace a +0 leather armour a +0 war axe a +0 ring mail (30, 5, Orc:2) a +0 flail (unseen) (30, 18, Orc:2) a +0 trident (31, 17, Orc:2) a +0 leather armour a +0 trident a cursed +0 chain mail (31, 18, Orc:2) a +0 trident a +0 plate armour (32, 17, Orc:2) a +0 dagger a +0 robe a +0 dagger (32, 18, Orc:2) a +2 trident of venom a +0 leather armour (33, 17, Orc:2) a cursed -2 whip (35, 34, Orc:2) a +0 ring mail a +0 hand axe (40, -2, Orc:2) a +0 halberd a +0 plate armour (40, -1, Orc:2) a +0 chain mail a +2 scimitar of draining (44, 32, Orc:2) a +0 ring mail a +0 dagger a +0 hand axe a +0 plate armour a +0 trident a +0 leather armour a +0 war axe (45, 32, Orc:2) a +0 scale mail (46, 10, Orc:2) a +0 chain mail a +0 trident (46, 32, Orc:2) a +0 whip (47, 10, Orc:2) a +0 ring mail (47, 11, Orc:2) a +0 chain mail a +0 mace (47, 30, Orc:2) a +0 chain mail a +0 battleaxe (47, 31, Orc:2) a +0 robe a +0 dagger (48, 11, Orc:2) a +0 robe a +0 dagger (48, 12, Orc:2) a +0 ring mail a +0 scale mail a +0 short sword (48, 13, Orc:2) a +0 leather armour a +0 whip a +0 dire flail a +0 mace a +0 chain mail (48, 29, Orc:2) a +0 falchion (49, 11, Orc:2) a +0 chain mail a +0 flail (49, 12, Orc:2) a +0 chain mail a +0 battleaxe (49, 13, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (49, 14, Orc:2) a +0 chain mail a +0 hand axe (50, 12, Orc:2) a +0 club a +0 robe a +0 dagger (50, 13, Orc:2) a +0 leather armour a +0 flail a +0 flail a +0 club (50, 14, Orc:2) a +0 leather armour a +0 hand axe (50, 18, Orc:2) a +0 club (50, 24, Orc:2) a +0 club a +0 giant club a cursed +0 dagger a +2 robe (50, 25, Orc:2) a +0 scale mail a +0 dagger (50, 26, Orc:2) a +0 robe a +0 plate armour a +0 dagger a +0 war axe (51, 13, Orc:2) a +0 dagger (51, 14, Orc:2) a +0 robe a +0 leather armour a +0 dagger 4 tomahawks a cursed +0 dagger a +0 robe (51, 15, Orc:2) a +0 robe a +1 dagger of freezing (51, 18, Orc:2) a +0 chain mail a +0 long sword (51, 20, Orc:2) a +0 chain mail a +0 halberd (51, 21, Orc:2) a +0 hand axe (51, 25, Orc:2) a +0 chain mail a +0 glaive (51, 26, Orc:2) a +0 chain mail a +0 battleaxe (52, 14, Orc:2) a +3 leather armour (52, 17, Orc:2) a +0 robe a +0 dagger (52, 18, Orc:2) 2 tomahawks a +0 short sword (52, 24, Orc:2) a +0 chain mail a +0 glaive (53, 14, Orc:2) a +0 mace (53, 16, Orc:2) a +0 chain mail a +0 trident (53, 22, Orc:2) a +0 leather armour a +0 mace (54, 11, Orc:2) a +0 short sword (54, 15, Orc:2) a cursed +0 ring mail (54, 19, Orc:2) a +0 plate armour a +0 scimitar (55, 16, Orc:2) a +0 plate armour a +0 dire flail a +0 halberd a +0 chain mail (56, 16, Orc:2) a +0 leather armour a +0 whip (56, 17, Orc:2) a +0 chain mail a cursed +0 war axe (57, 16, Orc:2) a +0 mace a +0 ring mail Level 1 of the Elven Halls [Shop] Seuseh's Armour Shop a +0 pair of boots (72 gold) the cursed +0 leather armour of the Grue {-Cast rC++ Int+2 SInv} (398 gold) It affects your intelligence (+2). It greatly protects you from cold. It lets you see invisible. It prevents spellcasting. It has a curse placed upon it. the +3 buckler of Sorcery {Dex+4} (558 gold) It affects your dexterity (+4). a +0 ring mail (64 gold) a +0 leather armour (32 gold) a +0 ring mail (64 gold) a +1 helmet (184 gold) a +0 leather armour (32 gold) a +0 robe (11 gold) (0, 0, Elf:1) 18 poisoned needles (3, -8, Elf:1) a +0 rapier a +0 ring mail (4, -11, Elf:1) a cursed -3 long sword (4, -8, Elf:1) a +0 dagger a +0 scale mail a +0 short sword (4, -6, Elf:1) 2 needles of confusion (5, -14, Elf:1) a +0 dagger (5, -8, Elf:1) a +0 short sword a +0 leather armour a +2 buckler of protection (12, -6, Elf:1) a +0 rapier (16, -19, Elf:1) a +0 short sword (17, -19, Elf:1) 2 arrows (18, -18, Elf:1) an arrow (18, -16, Elf:1) a +0 trident of distortion (18, -15, Elf:1) 11 arrows a +0 scimitar a +0 shortbow (19, -47, Elf:1) a +0 scimitar a +0 shortbow 14 arrows (19, -30, Elf:1) a +0 leather armour 20 arrows a +0 short sword a +0 shortbow (20, -31, Elf:1) a +0 rapier a +0 scimitar (20, -30, Elf:1) a +0 short sword (20, -17, Elf:1) a cursed -1 long sword (21, -47, Elf:1) an arrow (21, -30, Elf:1) a +0 long sword a +0 rapier (21, -29, Elf:1) a +0 long sword (21, -18, Elf:1) an arrow (25, -10, Elf:1) an arrow (25, -9, Elf:1) an arrow (26, -48, Elf:1) a +0 rapier a +0 leather armour an arrow (26, -47, Elf:1) a +0 long sword a +0 leather armour (27, -47, Elf:1) 2 arrows a +0 long sword (28, -47, Elf:1) an arrow (30, -54, Elf:1) an arrow (30, -52, Elf:1) an arrow (30, -11, Elf:1) an arrow (32, -54, Elf:1) 2 arrows (32, -53, Elf:1) a +0 shortbow a -1 short sword 7 arrows a +0 leather armour (33, -54, Elf:1) an arrow (33, -53, Elf:1) an arrow (34, -55, Elf:1) an arrow (41, -28, Elf:1) a +1 hand axe of flaming (43, -31, Elf:1) a +0 rapier a +0 chain mail (43, -23, Elf:1) a +1 naga barding (44, -15, Elf:1) a +2 hand axe of electrocution (44, -13, Elf:1) a +0 short sword (45, -15, Elf:1) a +2 long sword of holy wrath a +0 long sword (46, -18, Elf:1) a wand of confusion (11/48) the cursed +0 leather armour of Amorality {MR+ Str-4 Int+6 Dex+4} It affects your strength (-4). It affects your intelligence (+6). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. an uncursed staff of death a wand of flame (13/48) a wand of polymorph (13/24) a +0 cloak an uncursed ring of protection from cold an uncursed ring of positive energy (46, -17, Elf:1) Sif Muna's Compendium of Calling Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Call Canine Familiar Summoning 3 c - Summon Lightning Spire Summoning/Air 4 d - Aura of Abjuration Summoning 5 a +0 rapier (48, -30, Elf:1) 19 stones (54, -20, Elf:1) a +0 rapier a +0 leather armour (54, -8, Elf:1) a +0 long sword a +0 ring mail (55, -3, Elf:1) a +0 long sword a +0 short sword a +0 quarterstaff of crushing (56, -11, Elf:1) 16 arrows (56, 3, Elf:1) 14 stones (58, -34, Elf:1) a +0 leather armour (59, -28, Elf:1) a +0 dagger (59, -11, Elf:1) a +0 long sword (62, -12, Elf:1) a +0 long sword Level 2 of the Elven Halls (0, 0, Elf:2) a +1 mace of draining (2, 0, Elf:2) a +5 executioner's axe of distortion (2, 8, Elf:2) a +0 short sword a +0 buckler (4, 17, Elf:2) a cursed +0 long sword a +0 short sword a +0 shortbow 16 arrows (5, 1, Elf:2) a +2 short sword of speed (unseen) (5, 20, Elf:2) a +1 short sword of draining (6, 0, Elf:2) a +3 long sword of electrocution a +4 long sword of holy wrath (7, -12, Elf:2) a +0 shortbow 7 arrows (10, 0, Elf:2) a +0 rapier (11, -25, Elf:2) a +6 dire flail of holy wrath (13, -24, Elf:2) a +4 mace of protection (13, -8, Elf:2) a +0 short sword a +0 shortbow 19 arrows (14, 19, Elf:2) a +2 short sword of draining (16, -17, Elf:2) a +3 dagger (17, 5, Elf:2) a +0 short sword a +0 ring mail (22, -9, Elf:2) a +0 hand axe of electrocution (22, 10, Elf:2) a +3 dagger (23, -33, Elf:2) 19 arrows a +0 shortbow (23, -24, Elf:2) a +1 long sword of holy wrath (23, -10, Elf:2) a +2 short sword of protection (24, -30, Elf:2) an arrow (24, -9, Elf:2) a +2 scimitar of holy wrath (24, 20, Elf:2) a +0 long sword (25, 4, Elf:2) a +4 dagger (25, 21, Elf:2) a +2 long sword of protection a +0 shortbow a +0 chain mail 14 arrows (27, 21, Elf:2) a +4 short sword of speed (28, 21, Elf:2) an arrow (29, -20, Elf:2) 14 stones (29, 13, Elf:2) a +3 dagger (30, 2, Elf:2) a +3 dagger (32, -18, Elf:2) 2 arrows (32, -14, Elf:2) an arrow (32, -13, Elf:2) an arrow a +0 long sword a +0 leather armour a cursed -2 long sword a cursed -3 rapier a +0 short sword a +0 scale mail a +0 short sword a +0 buckler a +4 mace of protection (32, 19, Elf:2) an arrow (33, -16, Elf:2) an arrow (33, -9, Elf:2) a +4 vampiric trident (36, 18, Elf:2) a +0 long sword a +0 leather armour of poison resistance (37, -31, Elf:2) a +0 short sword a +0 ring mail (37, -22, Elf:2) an arrow (37, -19, Elf:2) a +0 long sword (37, -17, Elf:2) 15 arrows a +0 shortbow a +0 leather armour a +0 short sword (37, 16, Elf:2) a +0 hand axe of freezing (38, -22, Elf:2) a +0 war axe of chopping (38, -5, Elf:2) a lamp of fire (40, -20, Elf:2) 19 arrows (40, -1, Elf:2) a +0 trident of pain (41, -14, Elf:2) a +0 hunting sling (43, 19, Elf:2) an arrow (45, -28, Elf:2) a +0 longbow (45, 19, Elf:2) an arrow (46, -5, Elf:2) 8 stones (47, 18, Elf:2) a +2 flail of protection (47, 19, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (49, -20, Elf:2) a +0 long sword (49, -19, Elf:2) a +0 long sword of freezing a +0 long sword (49, -13, Elf:2) 2 stones (49, 19, Elf:2) a +0 shortbow 14 arrows (50, -20, Elf:2) a +0 short sword a +0 leather armour (50, -19, Elf:2) a +0 long sword (51, -19, Elf:2) a +0 scimitar (51, -18, Elf:2) a +0 long sword a +0 ring mail (52, 6, Elf:2) a +2 battleaxe of electrocution (52, 7, Elf:2) a +3 glaive of venom (54, 6, Elf:2) a +0 long sword (55, 6, Elf:2) a +2 antimagic double sword Level 3 of the Elven Halls (0, 0, Elf:3) a wand of flame (22/48) (0, 1, Elf:3) a sack of spiders (0, 2, Elf:3) a +0 hand axe of holy wrath (1, 0, Elf:3) 20 arrows (3, 2, Elf:3) 8 needles of confusion (6, 1, Elf:3) 18 stones (6, 2, Elf:3) a +0 short sword (6, 3, Elf:3) a lightning rod (4/4) (7, 2, Elf:3) a +0 arbalest (8, 1, Elf:3) a +2 spear of venom (9, 0, Elf:3) a +0 short sword (9, 15, Elf:3) a +2 long sword of holy wrath a +0 leather armour (10, 0, Elf:3) an uncursed ring of stealth the +9 spear "Inust" {drain, rF+ Str-4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It protects you from fire. It lets you see invisible. the +3 ring mail of New Discoveries {+Inv Stlth+} It lets you turn invisible. It makes you more stealthy. the +4 plate armour of Muish {+Inv rF+} It protects you from fire. It lets you turn invisible. (10, 3, Elf:3) a sack of spiders (10, 5, Elf:3) a wand of lightning (8/15) a +0 pair of gloves a wand of iceblast (12/15) 2 potions of might a +2 shortbow of flaming (10, 16, Elf:3) a +1 leather armour of cold resistance a +0 short sword (11, 7, Elf:3) a +0 longbow 18 arrows a +1 chain mail of poison resistance (11, 9, Elf:3) a +0 rapier a +0 rapier a +0 leather armour a cursed +0 rapier a cursed +0 rapier a +0 leather armour a +0 short sword (11, 10, Elf:3) a +1 flail of protection (11, 12, Elf:3) a cursed +0 dagger (11, 13, Elf:3) a +0 vampiric scimitar a +0 robe a +0 long sword (12, 5, Elf:3) a potion of brilliance a +0 vampiric halberd a +0 leather armour a +0 dagger (12, 13, Elf:3) a +0 leather armour (12, 16, Elf:3) a +0 short sword a +0 leather armour (13, -1, Elf:3) an arrow (13, 4, Elf:3) a +0 longbow a +0 leather armour 50 arrows (13, 5, Elf:3) a -2 dagger a +0 longbow 19 arrows a +0 leather armour (13, 6, Elf:3) a +0 leather armour a +0 shield (13, 14, Elf:3) the +4 hand axe of Evil {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. 18 arrows a +0 leather armour (13, 15, Elf:3) a +0 shortbow 14 arrows a +0 long sword a +0 scale mail a +0 long sword a +0 ring mail (13, 17, Elf:3) a +0 short sword (14, 0, Elf:3) a +0 long sword (14, 3, Elf:3) an arrow (14, 4, Elf:3) a +0 leather armour of fire resistance (14, 17, Elf:3) a +0 rapier a +0 ring mail (14, 19, Elf:3) a +0 dagger a +0 long sword a +0 chain mail a +0 buckler a +0 short sword a +0 shortbow a +0 leather armour 19 arrows (15, -2, Elf:3) an arrow (15, 16, Elf:3) an arrow a cursed +0 long sword a +0 leather armour (15, 20, Elf:3) a +0 short sword a +0 ring mail a +0 rapier a +0 long sword (16, 1, Elf:3) a +2 ring mail of fire resistance (16, 20, Elf:3) a +0 long sword a +0 chain mail a +0 long sword (16, 21, Elf:3) a +0 long sword (16, 37, Elf:3) 16 bolts (17, 1, Elf:3) a +2 helmet (17, 2, Elf:3) a -2 short sword (17, 3, Elf:3) a book of Power (18, 1, Elf:3) a +2 pair of boots (18, 2, Elf:3) a +0 dagger (18, 3, Elf:3) a box of beasts (18, 22, Elf:3) a +0 short sword a +0 ring mail (18, 25, Elf:3) a +0 rapier (19, 1, Elf:3) a sack of spiders (19, 2, Elf:3) a book of Fire (20, 2, Elf:3) the +4 dagger of Temperance {pierce, *Contam *Rage Str+7 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (+4). It may make you go berserk in combat. It causes magical contamination when unequipped. (20, 33, Elf:3) a +0 ring mail (21, -10, Elf:3) a +2 morningstar of holy wrath the cursed +0 leather armour of Inevitability {Regen+ Str+3 Stlth+} It affects your strength (+3). It increases your rate of regeneration. It makes you more stealthy. It has a curse placed upon it. (21, 0, Elf:3) an uncursed staff of air (21, 1, Elf:3) a +0 shortbow (21, 2, Elf:3) an uncursed staff of summoning (22, 0, Elf:3) a +0 short sword (23, 1, Elf:3) 8 curare-tipped needles (23, 2, Elf:3) the +0 scale mail of Eternal Night {rElec Str+4 Int+3 Slay-4} It affects your strength (+4). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. (24, 1, Elf:3) a +0 dagger (24, 2, Elf:3) an uncursed staff of cold (24, 16, Elf:3) a +0 ring mail (25, 13, Elf:3) a cursed -2 quarterstaff (25, 17, Elf:3) a +0 flail (26, 0, Elf:3) a throwing net (26, 2, Elf:3) a +0 long sword (27, 1, Elf:3) a phial of floods (27, 2, Elf:3) a +0 chain mail (30, 36, Elf:3) a +0 mace (31, 26, Elf:3) a +0 dagger of venom (33, 20, Elf:3) a +5 short sword of electrocution (37, 28, Elf:3) 20 bolts (42, 32, Elf:3) an arrow (44, 35, Elf:3) a +0 long sword a +0 ring mail (44, 36, Elf:3) a +0 rapier a +0 leather armour (45, 35, Elf:3) a +0 rapier (46, 36, Elf:3) a +0 rapier a +0 chain mail an arrow (46, 37, Elf:3) a +0 dagger a +0 shortbow 18 arrows a cursed +0 leather armour (46, 38, Elf:3) an arrow (47, 39, Elf:3) an arrow (48, 23, Elf:3) a +0 war axe of venom (49, 13, Elf:3) 25 stones (55, 11, Elf:3) a +0 long sword (55, 34, Elf:3) an arrow (58, -7, Elf:3) a +0 blowgun (58, 29, Elf:3) an arrow a +0 long sword a +0 buckler (58, 30, Elf:3) a +0 rapier a +0 short sword a +2 shortbow of freezing a +0 ring mail a +0 short sword a +0 longbow a +0 shortbow 52 arrows (58, 31, Elf:3) a +0 short sword an arrow (61, -3, Elf:3) a +0 hunting sling (61, 34, Elf:3) an arrow Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of teleportation (3, -22, Lair:1) a +0 robe (8, 2, Lair:1) a wand of polymorph (12/24) a wand of polymorph (19/24) the +1 chain mail of Light {+Fly Str+5 Int-4 Dex-3} It affects your strength (+5). It affects your intelligence (-4). It affects your dexterity (-3). It lets you fly. +0 steam dragon scales an uncursed ring of flight a +0 scale mail (18, -17, Lair:1) 8 sling bullets (18, 16, Lair:1) a +0 hand axe of electrocution (19, -9, Lair:1) 12 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 robe of magic resistance (1, -2, Lair:2) a +2 war axe (5, 3, Lair:2) 28 sling bullets (5, 21, Lair:2) a cursed -3 spear a +2 trident of venom (8, -6, Lair:2) a +0 short sword (12, -4, Lair:2) a +0 scimitar of slicing (23, -2, Lair:2) 21 stones (25, -9, Lair:2) 18 poisoned needles (30, -7, Lair:2) a cursed +0 ring mail a +0 dire flail (31, -20, Lair:2) the +1 rapier of Ciun {flame, +Blink +Inv Int-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It lets you turn invisible. It lets you blink. (31, -14, Lair:2) 17 stones (35, -14, Lair:2) a throwing net (35, 15, Lair:2) 18 bolts (35, 17, Lair:2) a +0 hunting sling (37, 9, Lair:2) a +0 broad axe (45, 21, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (15, -17, Lair:3) a cursed -1 falchion (16, 21, Lair:3) a +0 robe (17, -16, Lair:3) 18 arrows (17, -1, Lair:3) a +0 robe (19, 2, Lair:3) a +0 leather armour (26, 9, Lair:3) a +0 plate armour (39, -10, Lair:3) 14 sling bullets (49, -25, Lair:3) 26 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) 26 stones (9, 1, Lair:4) 25 bolts (15, -26, Lair:4) 15 bolts (24, -39, Lair:4) 11 stones (31, -41, Lair:4) 29 sling bullets (34, -40, Lair:4) a +0 quarterstaff (35, -27, Lair:4) 21 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (22, 14, Lair:5) 30 stones (33, 35, Lair:5) a +0 shortbow (40, 25, Lair:5) a +0 buckler Level 6 of the Lair of Beasts (3, 11, Lair:6) 12 stones (10, 15, Lair:6) a +0 robe (21, 5, Lair:6) 19 sling bullets (21, 6, Lair:6) a scroll of vulnerability (22, 3, Lair:6) a +0 spear (22, 5, Lair:6) an uncursed ring of flight (22, 6, Lair:6) a +0 great sword (23, -17, Lair:6) a cursed ring of loudness a potion of degeneration (23, 4, Lair:6) a cursed ring of loudness (26, -14, Lair:6) 19 stones (28, -24, Lair:6) 21 sling bullets (29, -21, Lair:6) a +0 dagger (30, -19, Lair:6) a +0 robe (31, 18, Lair:6) a +1 hat of intelligence (37, 32, Lair:6) a +0 leather armour of fire resistance (39, -3, Lair:6) +0 steam dragon scales (39, 32, Lair:6) a +0 scythe (47, -29, Lair:6) a book of Frost (47, -23, Lair:6) 24 arrows (52, -1, Lair:6) a +0 short sword a +2 robe of magic resistance (54, 8, Lair:6) a +0 war axe (61, -18, Lair:6) a cursed -1 hunting sling Level 1 of the Shoals (0, 0, Shoals:1) a +2 chain mail of fire resistance (3, 7, Shoals:1) a throwing net (3, 10, Shoals:1) a cursed -3 trident (5, -10, Shoals:1) 33 sling bullets (6, 8, Shoals:1) 15 bolts (16, 7, Shoals:1) a +0 trident (25, 24, Shoals:1) a +0 ring mail (27, -23, Shoals:1) a tomahawk (28, -22, Shoals:1) a tomahawk (28, -17, Shoals:1) 2 tomahawks a +0 halberd (28, 16, Shoals:1) a +0 trident a throwing net (29, -19, Shoals:1) a +0 robe a +0 trident of venom (29, -18, Shoals:1) a +0 trident (29, -16, Shoals:1) a +0 trident (30, -18, Shoals:1) a +0 halberd (31, -17, Shoals:1) a tomahawk (33, -19, Shoals:1) a +0 scale mail (33, 18, Shoals:1) a +0 spear a +0 hunting sling 24 stones (34, -11, Shoals:1) 18 stones a cursed -2 hunting sling a cursed -1 quarterstaff (34, -7, Shoals:1) a cursed +0 spear (35, 18, Shoals:1) a stone (36, -8, Shoals:1) 13 stones a +0 hunting sling a cursed -3 quarterstaff (36, -6, Shoals:1) 12 stones a +0 hunting sling a +0 club (37, -5, Shoals:1) 5 stones (39, -20, Shoals:1) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. the +8 halberd of Hulygh {flame, -Tele rElec MR+++ Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +2 broad axe (39, -2, Shoals:1) a stone (42, 0, Shoals:1) 2 stones (47, 6, Shoals:1) a +0 plate armour (48, 13, Shoals:1) a +0 trident (49, 19, Shoals:1) a +0 spear (53, -11, Shoals:1) a +0 mace Level 2 of the Shoals (0, 0, Shoals:2) 7 arrows (1, 22, Shoals:2) a +0 trident (7, 15, Shoals:2) a +0 mace (9, 33, Shoals:2) 2 stones (10, 33, Shoals:2) a stone (11, 27, Shoals:2) a +2 trident of venom (11, 30, Shoals:2) a stone (11, 32, Shoals:2) a stone (12, 27, Shoals:2) a +0 spear a +0 hunting sling 9 stones (13, 11, Shoals:2) a sling bullet (13, 26, Shoals:2) a stone (13, 27, Shoals:2) a +0 spear a +0 hunting sling (14, -6, Shoals:2) 4 stones (14, 26, Shoals:2) a stone (14, 27, Shoals:2) a +0 quarterstaff (unseen) (16, 11, Shoals:2) 18 sling bullets (still there?) a +0 club (still there?) (17, 6, Shoals:2) a +0 spear (still there?) a +0 hunting sling (still there?) (17, 11, Shoals:2) a +3 ring mail of poison resistance (18, 11, Shoals:2) a stone a +0 trident (19, 19, Shoals:2) a +0 trident (21, 10, Shoals:2) a sling bullet (22, 11, Shoals:2) a stone (26, 12, Shoals:2) a +0 rapier (30, 31, Shoals:2) a +0 robe (31, -8, Shoals:2) 18 sling bullets (32, -5, Shoals:2) a +0 rapier (35, 18, Shoals:2) a cursed -1 trident 4 tomahawks (37, 12, Shoals:2) a tomahawk (37, 13, Shoals:2) a tomahawk (37, 14, Shoals:2) 2 tomahawks (37, 15, Shoals:2) a tomahawk (37, 16, Shoals:2) a tomahawk (37, 17, Shoals:2) a javelin (37, 18, Shoals:2) 3 javelins (37, 19, Shoals:2) a +0 trident 4 tomahawks (38, 18, Shoals:2) a +6 spear of flaming a +0 leather armour 9 javelins (38, 19, Shoals:2) a javelin (39, 35, Shoals:2) a +0 trident (40, 1, Shoals:2) a +1 trident of piercing a +0 leather armour (40, 22, Shoals:2) a javelin (44, 17, Shoals:2) a stone (45, 17, Shoals:2) a +0 club a +0 hunting sling 12 stones (45, 18, Shoals:2) a +0 spear (46, 33, Shoals:2) 9 stones a +0 hunting sling a +0 quarterstaff (47, 18, Shoals:2) a +0 spear a +0 hunting sling 15 stones (47, 19, Shoals:2) a +0 quarterstaff a +0 hunting sling 25 stones (48, 33, Shoals:2) a stone (51, 33, Shoals:2) a stone (59, 28, Shoals:2) a +0 spear a +0 hunting sling 24 stones (60, 27, Shoals:2) a +3 spear a +0 hunting sling 13 sling bullets (60, 28, Shoals:2) a +0 spear a +0 hunting sling 12 sling bullets (60, 29, Shoals:2) a cursed -1 spear Level 3 of the Shoals (0, 0, Shoals:3) a lightning rod (4/4) (2, 46, Shoals:3) 29 arrows (3, 48, Shoals:3) 30 stones (6, 3, Shoals:3) a +0 pair of gloves (20, 22, Shoals:3) 7 bolts (22, 9, Shoals:3) an uncursed ring of protection from fire (23, 43, Shoals:3) a tomahawk (24, 44, Shoals:3) a tomahawk (28, 12, Shoals:3) a +0 robe (30, 43, Shoals:3) 21 bolts (32, 43, Shoals:3) 3 large rocks (34, 4, Shoals:3) a +0 trident (39, 7, Shoals:3) a large rock (39, 12, Shoals:3) a scroll of random uselessness (41, 9, Shoals:3) a large rock (42, 33, Shoals:3) 2 scrolls of fog (44, 12, Shoals:3) 3 large rocks (44, 41, Shoals:3) 20 sling bullets (45, 47, Shoals:3) 11 stones (49, 47, Shoals:3) a sling bullet (50, 47, Shoals:3) a sling bullet (51, 47, Shoals:3) a +0 club a +0 hunting sling 18 stones (51, 48, Shoals:3) a +0 club a +0 hunting sling 21 sling bullets (52, 28, Shoals:3) 5 potions of flight (52, 47, Shoals:3) a +0 spear (unseen) (53, 20, Shoals:3) a sling bullet (53, 26, Shoals:3) a stone (54, 19, Shoals:3) a sling bullet (54, 28, Shoals:3) an arrow (55, 13, Shoals:3) a sling bullet (56, 16, Shoals:3) a +0 quarterstaff a +0 hunting sling 15 sling bullets (56, 26, Shoals:3) a sling bullet (56, 28, Shoals:3) a +0 club a +0 hunting sling 17 stones (57, 27, Shoals:3) a +0 club (unseen) (57, 28, Shoals:3) a +0 longbow a +0 club 17 arrows (58, 28, Shoals:3) an arrow Level 4 of the Shoals [Shop] Folum's Armour Boutique a +0 chain mail (85 gold) a +0 robe (13 gold) a +0 chain mail (85 gold) a +0 robe (13 gold) a +0 scale mail (76 gold) a +0 pair of boots (85 gold) a +0 robe (13 gold) a +0 ring mail (76 gold) (0, 0, Shoals:4) a throwing net (0, 18, Shoals:4) 2 steel javelins (1, 18, Shoals:4) a +3 spear of freezing 10 steel javelins a +0 leather armour (2, 19, Shoals:4) a steel javelin (3, 21, Shoals:4) a phantom mirror (5, 0, Shoals:4) 4 large rocks (7, 9, Shoals:4) a +0 flail (8, -11, Shoals:4) a cursed -1 trident 4 tomahawks (8, 3, Shoals:4) an uncursed staff of conjuration (8, 29, Shoals:4) 17 stones (9, -6, Shoals:4) a tomahawk (10, -4, Shoals:4) a tomahawk (11, -15, Shoals:4) a cursed -2 flail (11, -4, Shoals:4) 2 tomahawks (15, -21, Shoals:4) a +3 ring mail of positive energy (16, -21, Shoals:4) a +0 trident (16, -20, Shoals:4) a poisoned javelin a +2 trident of freezing a +0 robe (16, -19, Shoals:4) a +0 demon trident of freezing a +0 robe (17, -20, Shoals:4) a +0 spear a +0 leather armour 13 poisoned javelins (18, -21, Shoals:4) a +2 trident of freezing a +0 robe (18, -19, Shoals:4) 2 poisoned javelins (18, 29, Shoals:4) a fan of gales (18, 30, Shoals:4) a +0 shortbow 30 arrows (19, -18, Shoals:4) a poisoned javelin (19, 19, Shoals:4) 3 large rocks (20, -15, Shoals:4) a cursed -3 falchion (20, 10, Shoals:4) a +4 rapier of electrocution a +0 robe (20, 31, Shoals:4) an arrow (21, 21, Shoals:4) 4 scrolls of fear (22, -24, Shoals:4) a tomahawk (23, 13, Shoals:4) a phial of floods (24, -22, Shoals:4) a tomahawk (27, 3, Shoals:4) a +0 trident (28, -11, Shoals:4) 20 stones (28, 28, Shoals:4) a +0 trident (29, -22, Shoals:4) a +0 trident 3 tomahawks (30, -22, Shoals:4) a tomahawk (31, -20, Shoals:4) a book of Minor Magic (32, 24, Shoals:4) a +0 robe (34, 22, Shoals:4) a +0 trident (36, 24, Shoals:4) 13 stones (39, 16, Shoals:4) a +2 spear of distortion a cursed -1 leather armour 10 javelins (40, 17, Shoals:4) a +2 trident of distortion a +3 leather armour of positive energy (41, 16, Shoals:4) a javelin (41, 17, Shoals:4) 2 javelins (41, 20, Shoals:4) a +0 trident 6 silver tomahawks (42, 15, Shoals:4) a silver javelin (still there?) a +0 spear (still there?) (42, 18, Shoals:4) a +0 spear a +0 leather armour a +2 buckler 21 gold pieces 15 javelins (42, 19, Shoals:4) a +0 trident of freezing a +0 robe a +0 trident 6 tomahawks a javelin (42, 21, Shoals:4) a +3 trident 6 tomahawks (43, 19, Shoals:4) a +0 trident 6 tomahawks (44, 19, Shoals:4) a silver javelin (44, 20, Shoals:4) a tomahawk (45, 19, Shoals:4) a javelin (50, 16, Shoals:4) a +0 trident (50, 17, Shoals:4) a +4 spear of venom a +0 leather armour 15 javelins of returning (51, 18, Shoals:4) a +0 trident 8 tomahawks (51, 20, Shoals:4) 2 sling bullets (52, 18, Shoals:4) a sling bullet (52, 19, Shoals:4) a sling bullet a +0 trident 4 tomahawks of dispersal (53, 9, Shoals:4) a +0 trident a throwing net (53, 18, Shoals:4) a +0 fustibalus a +0 quarterstaff 16 sling bullets (54, 8, Shoals:4) a +2 vampiric trident (55, -13, Shoals:4) a wand of lightning (4/15) (56, -10, Shoals:4) a +0 spear (57, 5, Shoals:4) a +3 leather armour of poison resistance (57, 23, Shoals:4) 25 arrows Level 1 of the Spider Nest (0, 0, Spider:1) a +0 morningstar (4, -28, Spider:1) a +0 shield a +2 ring mail of poison resistance a +0 broad axe of freezing (6, 13, Spider:1) 13 stones (9, -18, Spider:1) 24 sling bullets (22, -18, Spider:1) an uncursed ring of magical power (25, -3, Spider:1) a book of the Earth a book of Frost a book of Clouds 5 scrolls of amnesia a Necronomicon a wand of lightning (8/15) an uncursed amulet of faith a +0 pair of boots (27, -34, Spider:1) a +0 ring mail (27, 4, Spider:1) 15 poisoned needles (43, 16, Spider:1) a wand of lightning (9/15) (44, -22, Spider:1) the +0 hat of Ogiges {Int+3} It affects your intelligence (+3). (54, -17, Spider:1) 25 stones (57, -22, Spider:1) a scroll of vulnerability (58, -14, Spider:1) a cursed +0 chain mail Level 2 of the Spider Nest (1, 0, Spider:2) a +2 shield (3, -35, Spider:2) a lamp of fire (10, -50, Spider:2) a scroll of immolation (11, -30, Spider:2) a +0 hand crossbow (26, -34, Spider:2) 9 arrows (26, -31, Spider:2) a wand of iceblast (4/15) (40, -19, Spider:2) a lamp of fire (43, -21, Spider:2) a box of beasts (48, -8, Spider:2) a +0 triple crossbow (51, -58, Spider:2) a wand of lightning (10/15) (51, -57, Spider:2) a +0 short sword (57, -12, Spider:2) 15 stones Level 3 of the Spider Nest (0, 0, Spider:3) 22 sling bullets (1, -1, Spider:3) a scroll of immolation (2, 1, Spider:3) a +0 arbalest (13, 11, Spider:3) an uncursed amulet of faith (15, -17, Spider:3) the +9 hunting sling "Kabluudi" {freeze, rPois MR+++ Str+3 Stlth-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. (20, -18, Spider:3) 18 sling bullets (22, -14, Spider:3) a +0 scale mail (29, 15, Spider:3) 22 stones Level 4 of the Spider Nest (0, 0, Spider:4) a +2 hat (3, 4, Spider:4) a +0 giant club (11, -17, Spider:4) a +0 shield of cold resistance a +3 shield (14, 5, Spider:4) 24 stones (15, -15, Spider:4) a potion of ambrosia (15, 10, Spider:4) 24 arrows (18, -15, Spider:4) a cursed +0 shortbow (24, 10, Spider:4) 16 arrows (33, 8, Spider:4) an uncursed staff of air (41, 15, Spider:4) a potion of brilliance