Duelies Level 1 of the Dungeon (0, 0, D:1) 7 stones (10, 9, D:1) a +0 robe (14, -6, D:1) a +0 club (18, -1, D:1) 20 stones (24, 25, D:1) 10 stones (24, 36, D:1) a +0 leather armour (26, -8, D:1) a +0 leather armour (26, 31, D:1) 12 arrows (36, 9, D:1) 3 bolts (53, 16, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +2 quarterstaff of chaos (0, 1, D:2) a +0 mace (8, 7, D:2) a +0 dagger (11, 29, D:2) a +0 short sword (17, 23, D:2) 10 poisoned darts (20, -6, D:2) 31 stones (25, 0, D:2) a +0 dagger (28, -2, D:2) a +0 quarterstaff (29, 16, D:2) a +0 robe (48, 6, D:2) a +0 dagger a +0 robe (51, 20, D:2) 20 arrows (52, 5, D:2) a +0 dagger Level 3 of the Dungeon (3, 11, D:3) 25 bolts (6, -9, D:3) a +0 whip a +0 leather armour a +0 dagger (7, 15, D:3) 10 stones (12, -11, D:3) a +0 long sword a +0 robe (14, -4, D:3) a +0 whip 3 poisoned darts (15, -11, D:3) a +0 trident (15, 10, D:3) 4 stones (16, -11, D:3) a +0 club 10 poisoned darts a +0 ring mail (19, 9, D:3) a +0 club 3 stones (21, -10, D:3) a poisoned dart (21, -1, D:3) 20 stones (22, -11, D:3) a poisoned dart (25, -12, D:3) a +0 short sword (27, 9, D:3) 4 atropa-tipped darts (31, 13, D:3) a +0 whip (33, 7, D:3) a +0 scythe a +0 robe a +0 short sword (36, 17, D:3) a +0 leather armour (39, -21, D:3) a +0 leather armour (41, 19, D:3) a +0 hunting sling (46, -18, D:3) a cursed -1 club (47, -17, D:3) a +0 short sword (48, 7, D:3) 26 stones (50, -9, D:3) 17 stones Level 4 of the Dungeon (8, -13, D:4) 24 arrows (15, -23, D:4) a +0 leather armour (20, 5, D:4) a cursed -2 helmet (25, -17, D:4) 24 stones (41, -11, D:4) a +0 leather armour (47, -15, D:4) a +0 club (47, -14, D:4) a +0 dagger (47, -13, D:4) a +0 halberd (48, -14, D:4) a +0 morningstar a +0 spear a throwing net (49, -14, D:4) a +0 club a +0 hand axe 20 stones (51, -13, D:4) a stone (53, -12, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail a +0 short sword (2, 3, D:5) a +0 robe a +0 dagger (5, -8, D:5) 15 poisoned darts (20, -31, D:5) 25 stones (28, -13, D:5) a +0 dagger a +0 robe (28, -12, D:5) a +0 flail a +2 leather armour of cold resistance a +0 dagger a +0 robe a +0 club (34, -19, D:5) a +2 pair of gloves (36, -25, D:5) a +0 short sword (37, -25, D:5) a +0 flail (38, -25, D:5) a +0 chain mail (39, -25, D:5) a +0 club a +0 falchion (40, -19, D:5) a +0 whip (45, -1, D:5) an arrow (48, -1, D:5) an arrow (49, -1, D:5) an arrow (51, -1, D:5) a +0 shortbow 10 arrows (53, -16, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Emaum's Book Boutique a book of Alchemy (825 gold) a book of Power (495 gold) a book of Frost (385 gold) a book of Necromancy (330 gold) a book of Geomancy (385 gold) a book of Changes (275 gold) a book of Transfigurations (605 gold) a book of Necromancy (330 gold) [Shop] Suodale's Book Emporium a Fen Folio (1050 gold) the Incunabulum of Clay (1400 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Borgnjor's Vile Clutch Necromancy/Earth 5 a book of Misfortune (280 gold) a book of Changes (350 gold) a book of Minor Magic (280 gold) Uvoics's Handbook of Sinister Magic and Fire (816 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Conjure Flame Conjuration/Fire 3 d - Sticky Flame Conjuration/Fire 4 e - Animate Dead Necromancy 4 f - Bolt of Fire Conjuration/Fire 6 a book of Maledictions (350 gold) a book of Maledictions (350 gold) a book of Transfigurations (770 gold) a book of Necromancy (420 gold) a book of Conjurations (420 gold) a book of Debilitation (560 gold) a book of Alchemy (1050 gold) a manual of Slings (1545 gold) [Shop] Imaoqoib's Magic Scroll Boutique a scroll of acquirement (572 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of remove curse (33 gold) a scroll of acquirement (572 gold) a scroll of immolation (38 gold) a scroll of amnesia (38 gold) a scroll of identify (22 gold) [Shop] Bicoc's Antique Weapon Shoppe a +0 scimitar (100 gold) a +0 mace (75 gold) a +2 dagger of venom (360 gold) the +6 war axe of Noedavud {freeze, rPois rF++ Int-5 Dex+3} (1520 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+3). It greatly protects you from fire. It protects you from poison. a +2 great mace of protection (495 gold) a +2 hand axe of freezing (435 gold) a +0 quarterstaff (100 gold) a +5 battleaxe of chopping (917 gold) a +0 flail (87 gold) a +0 battleaxe (162 gold) a cursed -1 short sword (2 gold) a +0 hand crossbow (87 gold) (0, 0, D:6) a +0 spear (4, 3, D:6) a +0 halberd (10, -30, D:6) 27 stones (11, -33, D:6) a +0 halberd 2 boomerangs (15, -34, D:6) a +2 whip of draining (18, -1, D:6) a +0 glaive (20, -35, D:6) a +0 club (24, -22, D:6) 17 arrows (26, -35, D:6) a +0 leather armour (26, -6, D:6) a +2 pair of gloves (33, -13, D:6) a +0 long sword a +0 robe (35, -13, D:6) a +0 chain mail (45, -25, D:6) a potion of lignification (51, 1, D:6) a +0 shortbow 24 arrows 19 stones (52, -1, D:6) 2 arrows Level 7 of the Dungeon [Shop] Estus's Book Boutique a book of Transfigurations (770 gold) Xeheh's Incunabulum of Cankerous Snow (816 gold) Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Poisonous Vapours Poison/Air 2 d - Ozocubu's Armour Charms/Ice 3 e - Venom Bolt Conjuration/Poison 5 f - Ozocubu's Refrigeration Ice 6 a book of Air (490 gold) a book of Cantrips (280 gold) the Reference Book on Damaging Weightlessness (856 gold) Spells Type Level a - Airstrike Air 4 b - Force Lance Conjuration/Translocation 4 c - Irradiate Conjuration/Transmutation 5 d - Iron Shot Conjuration/Earth 6 a book of Changes (350 gold) a book of Dreams (1050 gold) a book of Minor Magic (280 gold) a book of Battle (560 gold) the Catalogue of Helpful Conjuration (980 gold) Spells Type Level a - Regeneration Charms/Necromancy 3 b - Spectral Weapon Hexes/Charms 3 c - Bolt of Cold Conjuration/Ice 6 d - Orb of Destruction Conjuration 7 a book of Maledictions (350 gold) a book of Maledictions (350 gold) the Catalogue of the Supportive Birds (490 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Summon Ice Beast Ice/Summoning 4 d - Summon Lightning Spire Summoning/Air 4 e - Lightning Bolt Conjuration/Air 5 a book of Party Tricks (700 gold) (0, 0, D:7) 18 stones (5, -6, D:7) 5 boomerangs a +1 dagger of holy wrath a +0 robe (5, -5, D:7) a +0 dire flail a +0 chain mail (5, -2, D:7) a +0 mace (7, 27, D:7) a +0 scale mail (14, 13, D:7) a +0 giant club (16, -15, D:7) a stone (16, -14, D:7) a stone a +0 dagger (17, -15, D:7) a +0 dagger (17, 7, D:7) 25 stones (18, -15, D:7) a +0 short sword a +0 dagger (23, -3, D:7) a +0 hand axe (31, 5, D:7) 23 arrows (32, 24, D:7) a +0 mace a +0 chain mail a +0 club a +0 dagger a +0 robe (36, 28, D:7) 14 stones (39, -1, D:7) 30 stones (40, 0, D:7) a +0 giant club (46, 4, D:7) 14 arrows (50, -8, D:7) a +0 dagger a +0 robe (50, -7, D:7) a cursed -2 club a +0 leather armour (52, -5, D:7) a +0 hand axe a +0 leather armour (53, 1, D:7) a potion of lignification Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (6, 6, D:8) 17 bolts (12, -3, D:8) a +0 shortbow 20 arrows (14, -4, D:8) an arrow (15, -5, D:8) an arrow (16, -6, D:8) an arrow (17, -6, D:8) an arrow (19, 25, D:8) a +0 dagger (20, 25, D:8) a +0 whip a +0 dagger a +0 robe (21, 25, D:8) a +0 flail 5 boomerangs a +0 ring mail (22, 10, D:8) a +0 scale mail (27, 23, D:8) a +0 robe (28, 19, D:8) a +0 falchion (46, 43, D:8) 3 potions of degeneration (47, 3, D:8) a +0 hand axe (49, 7, D:8) a +0 ring mail (50, 7, D:8) a +0 quarterstaff a +0 scale mail (51, 8, D:8) a +0 hand axe a +0 scale mail (51, 9, D:8) a +0 chain mail (59, -1, D:8) 29 stones (60, 2, D:8) a +0 shortbow 14 arrows (61, -4, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) 9 arrows (20, -21, D:9) 6 silver javelins (22, 7, D:9) a +4 dagger of chaos a +0 robe a +0 mace (50, 12, D:9) a wand of random effects (9) an uncursed ring of attention (56, -26, D:9) a +0 leather armour (64, -11, D:9) a +0 giant club Level 10 of the Dungeon (5, 14, D:10) 16 stones (19, -18, D:10) a +0 giant club (23, -19, D:10) a +0 giant club (28, 3, D:10) 14 stones (33, -19, D:10) a +0 flail a +0 plate armour (37, -20, D:10) a +0 cloak (42, -9, D:10) 28 arrows (53, 1, D:10) a +0 mace (58, -22, D:10) 24 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -3 long sword (8, -22, Lair:1) 17 poisoned darts (8, -3, Lair:1) 13 stones (18, -39, Lair:1) a +0 arbalest (35, -16, Lair:1) a +0 trident (41, -11, Lair:1) a +0 rapier (42, -8, Lair:1) a +0 scale mail (44, -19, Lair:1) 2 curare-tipped darts (50, -19, Lair:1) a +2 short sword of venom (58, -15, Lair:1) 27 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (0, 40, Lair:2) a +0 lajatang (5, -11, Lair:2) a +0 mace (5, 11, Lair:2) a +0 ring mail (5, 19, Lair:2) a +0 hand axe (7, 14, Lair:2) a +0 leather armour (10, 13, Lair:2) 12 sling bullets (25, -1, Lair:2) a +0 arbalest (32, 26, Lair:2) 19 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (0, 38, Lair:3) a water moccasin corpse (skeletalised by now) (0, 39, Lair:3) a bullfrog corpse (skeletalised by now) (18, 21, Lair:3) a +0 leather armour (20, 19, Lair:3) a -2 ring of slaying (22, 47, Lair:3) a +0 war axe (30, 31, Lair:3) 13 sling bullets (31, 26, Lair:3) a +0 robe (38, 28, Lair:3) 19 sling bullets (40, 24, Lair:3) a +1 helmet of intelligence (41, 24, Lair:3) a book of Geomancy (43, 16, Lair:3) a +0 cloak (43, 24, Lair:3) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (44, 24, Lair:3) the +3 war axe "Catowoylo" {antimagic, *Drain rC+++ MP+9 Dex-4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (-4). It renders you almost immune to cold. It affects your magic capacity (+9). It causes draining when unequipped. (46, 22, Lair:3) 4 javelins (61, 1, Lair:3) 16 bolts