Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 1106196287501208735 13 DukeSoulforger the Conjurer (level 2, -5/22 HPs) Began as a Demigod Conjurer on Jan 13, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:04:44 (1129 turns). DukeSoulforger the Conjurer (Demigod Conjurer) Turns: 1129, Time: 00:04:46 Health: -5/22 AC: 2 Str: 8 XL: 2 Next: 12% Magic: 1/7 EV: 11 Int: 20 God: Gold: 71 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . j - +0 demon whip rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons j - a +0 demon whip (weapon) Missiles c - 12 stones Armour a - a +0 robe (worn) Jewellery f - a ring of protection from cold (left hand) Scrolls d - a scroll of fog g - 2 scrolls of teleportation {unknown} k - a scroll of noise {unknown} l - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of resistance {unknown} h - 2 potions of berserk rage {unknown} i - a potion of degeneration {unknown} m - 2 potions of curing {unknown} Skills: + Level 0.7 Fighting + Level 2.0 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting + Level 3.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Leda's Liquefaction Alch/Erth 1% N/A 83% 4 Petrify Alch/Erth 2% N/A 83% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a gnoll, wielding a +0 club (blue smoke, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (blue smoke, moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (blue smoke, moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (blue smoke, heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (blue smoke, severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... ### #.########### #...........# #.#########.# ########### #.# #.# #.........# #.# #.# ##.######.###§#########.# # #.#....#.#§§§..........# # #.#.##.#.#@############# # #.#..#.#.#g§§.......####### #.##.#.#.#§§§.............' #........§§§§.##.......#### ######.#.#.........###.# # #......#.#.........###.#### #.###.##.....^.......#..... #.# #.##.#.#####.##.##..##. #.# #.##.#.# #..........##' You could see a gnoll. Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DukeSoulforger the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 717 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 1127 | D:1 | HP: 1/22 [gnoll/+0 club (3)] 1129 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, kennysheep_nondescript D:2: layout_rooms, basic_altar Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Fighting | | 0.7 Stealth | | 1.7 Conjurations | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 32 Use: Scroll || 1 Armour: Robe || 8 Dodge: Dodged || 3