DunwichHorror Level 1 of the Dungeon (0, 0, D:1) 15 poisoned needles (-2, 1, D:1) 27 stones (-8, 3, D:1) a +0 club (-10, 4, D:1) 5 stones (5, 9, D:1) a +0 dagger (0, 11, D:1) a stone (-47, 13, D:1) a +0 robe (-14, 13, D:1) a +0 club (-4, 15, D:1) 8 stones a cursed -2 robe (-37, 17, D:1) a +0 dagger (14, 18, D:1) 17 stones (-38, 22, D:1) 10 poisoned bolts (7, 28, D:1) a +0 club (7, 34, D:1) a +0 club (-11, 38, D:1) a +0 mace (-13, 48, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (20, 2, D:2) 22 arrows (18, 8, D:2) a +0 club 2 stones (30, 9, D:2) a stone (33, 9, D:2) a stone (40, 15, D:2) 19 stones a +0 dagger (41, 16, D:2) a stone (32, 19, D:2) a +0 hunting sling (13, 25, D:2) a +0 whip a +0 robe (49, 29, D:2) a +0 flail (40, 31, D:2) a +0 club 19 stones (38, 32, D:2) a stone (42, 32, D:2) a stone (43, 32, D:2) a +0 halberd (56, 35, D:2) a +0 dagger (40, 42, D:2) a +0 club (52, 48, D:2) 20 stones (50, 49, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 2 stones (0, 3, D:3) 2 stones (-4, 7, D:3) a +0 club (26, 10, D:3) a cursed +0 short sword (3, 12, D:3) 26 sling bullets (26, 14, D:3) a +0 robe a cursed -3 dagger a +0 scale mail a +0 dagger (27, 14, D:3) a stone (34, 14, D:3) 3 stones a +0 whip (40, 16, D:3) a stone (54, 16, D:3) a +0 flail a cursed +0 leather armour a +0 chain mail a +0 dagger (-6, 18, D:3) a +0 spear a +0 spear (39, 18, D:3) 20 sling bullets (50, 18, D:3) 18 arrows (-6, 19, D:3) 3 stones (-6, 20, D:3) a +0 short sword 6 stones a +0 ring mail a +0 halberd (-5, 21, D:3) a stone (13, 32, D:3) 6 arrows of frost (48, 32, D:3) a +0 hand axe a +0 ring mail a +0 mace a +2 ring mail of poison resistance (13, 33, D:3) a +0 club (53, 36, D:3) a +0 short sword (-2, 40, D:3) a +0 leather armour a cursed +0 short sword (47, 42, D:3) a +0 club (12, 43, D:3) a +0 dagger (15, 49, D:3) a +2 battleaxe of electrocution (20, 49, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (8, 2, D:4) a +0 hand axe a +0 club (11, 5, D:4) 20 stones (12, 5, D:4) a +0 long sword (10, 10, D:4) a +0 club a +0 leather armour (46, 12, D:4) a +0 robe (23, 19, D:4) a +0 leather armour a +0 dagger a +0 ring mail (22, 20, D:4) a +0 leather armour a +0 war axe (33, 27, D:4) a +0 dagger (44, 30, D:4) a +0 club (34, 32, D:4) a +0 giant club (36, 33, D:4) a +0 animal skin a +0 spear (2, 34, D:4) a +0 ring mail (27, 39, D:4) a +0 club a +0 hunting sling 16 stones (35, 39, D:4) a +0 chain mail (26, 40, D:4) a +0 short sword a +0 dagger (28, 42, D:4) a +0 robe (26, 43, D:4) a +0 club (24, 51, D:4) a +0 dagger (29, 56, D:4) a cursed +0 mace a +0 scale mail Level 5 of the Dungeon (-2, 2, D:5) a +0 whip (-24, 18, D:5) a +0 mace (26, 30, D:5) a +0 pair of boots (-21, 32, D:5) 9 arrows of frost (19, 39, D:5) a +0 giant spiked club (26, 52, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 14 stones (-14, 5, D:6) a cursed ring of loudness (2, 7, D:6) a book of Geomancy (-22, 9, D:6) a +0 ring mail a +0 short sword (1, 21, D:6) a potion of agility (-24, 23, D:6) a +0 robe (-2, 23, D:6) a potion of lignification (-26, 27, D:6) a +0 dagger a +0 robe (23, 33, D:6) a +0 spear (13, 38, D:6) 17 stones Level 7 of the Dungeon [Shop] Quirph Qikh's Antique Armour Boutique a +0 ring mail (120 gold) a +0 troll leather armour (450 gold) a +0 shield (135 gold) a +0 helmet (135 gold) a +0 shield (135 gold) a +0 scale mail (120 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) (-8, 5, D:7) 9 sling bullets of flame (4, 5, D:7) 7 sling bullets of frost (6, 5, D:7) a +0 ring mail (-7, 9, D:7) 17 stones (-21, 11, D:7) a +0 robe (-23, 23, D:7) a +0 leather armour (-13, 25, D:7) a +0 robe (16, 27, D:7) 7 bolts (16, 28, D:7) a +0 dagger a +0 robe (-28, 40, D:7) a +0 pair of gloves (14, 40, D:7) a +0 mace (3, 41, D:7) a +0 robe (4, 41, D:7) a +0 robe of cold resistance Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (-26, 3, D:8) a cursed +0 short sword (-23, 5, D:8) a +0 hand axe a cursed +0 robe a +0 dagger (-22, 11, D:8) a stone (-15, 11, D:8) a +0 giant club (-16, 12, D:8) a +0 leather armour (still there?) a +0 flail (still there?) a +0 leather armour (still there?) (-14, 15, D:8) a +0 robe a +0 dagger (-13, 15, D:8) a +0 ring mail a +0 dagger (-11, 15, D:8) a +0 leather armour a +0 trident (-22, 16, D:8) a +0 dagger a +0 dagger (-18, 16, D:8) a +0 chain mail (still there?) a +0 club (still there?) a +0 chain mail (still there?) (-15, 16, D:8) a +0 animal skin (13, 16, D:8) a stone (-22, 17, D:8) 3 stones a +0 club (-22, 18, D:8) a +0 whip a +0 short sword 6 stones (-17, 18, D:8) 4 stones (-10, 19, D:8) 3 stones (-6, 19, D:8) a stone (-3, 19, D:8) a +0 plate armour 13 stones a +0 battleaxe (-2, 19, D:8) a +0 animal skin (-22, 20, D:8) a stone (13, 20, D:8) a stone (13, 21, D:8) a +0 hand axe (13, 22, D:8) a +0 mace a +0 scale mail a +0 spear a +0 robe a +0 hand axe (-37, 31, D:8) a +0 dagger (11, 39, D:8) a +0 robe (12, 40, D:8) a +0 animal skin (8, 41, D:8) a cursed -2 short sword a +0 dagger a +0 robe (-31, 42, D:8) 17 stones (11, 42, D:8) a +0 dagger a +0 leather armour (14, 47, D:8) a +0 animal skin (10, 48, D:8) a +0 falchion (9, 50, D:8) a +0 war axe a +0 chain mail (-7, 52, D:8) a +0 giant club (6, 52, D:8) a +0 flail Level 9 of the Dungeon [Shop] Asausami's Weapon Shop a +0 scimitar (48 gold) a +0 club (12 gold) 16 arrows of flame (96 gold) the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} (1028 gold) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +1 battleaxe of the Rattle-Snake {chop, Str+4} (325 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It has a curse placed upon it. a +0 long sword (42 gold) a +4 mace of protection (307 gold) a +0 glaive (78 gold) the +2 morningstar "Merfolk's Peril" {vamp, rElec rF++} (642 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It greatly protects you from fire. It insulates you from electricity. a +3 hand axe (240 gold) a +0 trident (42 gold) 13 arrows (31 gold) (0, 0, D:9) a +0 dagger (-39, 5, D:9) 21 stones (-51, 8, D:9) 16 arrows a +0 shortbow (-39, 12, D:9) a +0 pair of gloves (-36, 12, D:9) 24 stones (-16, 13, D:9) a cursed +0 plate armour (-34, 26, D:9) a +2 whip of distortion a +0 trident a +0 dagger 2 potions of lignification a +0 spear (0, 26, D:9) a +0 giant spiked club (-14, 28, D:9) a +0 falchion (-57, 30, D:9) a +0 club Level 10 of the Dungeon [Shop] Noesu's Weapon Emporium 24 stones (40 gold) a +0 longbow of evasion (125 gold) a +0 spear (51 gold) a +0 rapier of protection (115 gold) 17 stones (28 gold) 7 arrows of flame (59 gold) a cursed -2 club (1 gold) a +0 war axe (59 gold) a +0 scythe of freezing (125 gold) a +0 mace (51 gold) a +0 falchion (51 gold) (0, 0, D:10) the cursed +1 war axe "Hiazimoz" {flame, Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It has a curse placed upon it. (21, 2, D:10) a +0 flail a +3 ring mail (21, 3, D:10) a +0 trident a +0 plate armour (28, 5, D:10) a +0 dagger a +0 robe (-9, 16, D:10) a +0 club (27, 19, D:10) 27 stones (-2, 22, D:10) 3 scrolls of noise (16, 27, D:10) a +0 quarterstaff (27, 27, D:10) a +0 long sword (33, 31, D:10) 31 stones (-26, 37, D:10) a +0 robe (17, 39, D:10) a +0 ring mail (3, 40, D:10) a +0 chain mail (-9, 45, D:10) a +0 ring mail (34, 45, D:10) a potion of poison (17, 47, D:10) 27 stones (-4, 50, D:10) a +0 robe a +3 scimitar of flaming Level 11 of the Dungeon (0, 0, D:11) a +0 hunting sling (-2, 2, D:11) a beef jerky (0, 3, D:11) 19 gold pieces (8, 26, D:11) 14 gold pieces the Ecumenical Temple