DunwichHorror Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (14, 6, D:1) a cursed -2 dagger (18, 16, D:1) a +0 ring mail (18, 23, D:1) a +0 robe (25, 24, D:1) a +0 club (38, 29, D:1) 19 bolts (39, 33, D:1) a +0 hand axe (45, 18, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (0, 2, D:2) a +0 mace (2, 0, D:2) a +0 hand axe (2, 2, D:2) a +0 spear (2, 3, D:2) a +0 ring mail (9, 1, D:2) a +0 ring mail (10, 1, D:2) a +0 large shield (20, -7, D:2) a +0 short sword (23, -1, D:2) a +0 robe (29, 9, D:2) a +0 club (30, 29, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -15, D:3) a +0 whip (8, -3, D:3) a +0 club 18 stones a +0 robe (9, -8, D:3) 22 bolts (10, -1, D:3) 21 arrows (11, 0, D:3) a stone (13, 2, D:3) a stone (18, 4, D:3) 18 stones (18, 5, D:3) 9 stones (22, -16, D:3) a +0 club 3 stones (23, -18, D:3) a stone (23, -17, D:3) a +0 whip (36, 8, D:3) a +0 robe (43, 16, D:3) a +0 spear (44, -20, D:3) a cursed +0 leather armour (47, 21, D:3) a +0 club (50, 23, D:3) 21 stones (54, 13, D:3) 13 bolts (55, -13, D:3) 18 bolts (55, 2, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, -1, D:4) a +0 dagger a +0 robe (1, 2, D:4) a +0 ring mail (1, 5, D:4) a +0 dagger (14, -10, D:4) 15 bolts (17, -28, D:4) a +0 dagger (26, -5, D:4) a +0 club (26, 13, D:4) a +0 robe (27, -8, D:4) a +0 club a +0 club (27, -6, D:4) a +0 club a +1 dagger of speed (27, -5, D:4) a +0 club a +0 dagger (29, 9, D:4) 17 stones (31, 3, D:4) a +0 dagger (32, -25, D:4) a +0 robe a +0 dagger a +0 short sword (39, -4, D:4) 16 arrows (46, -3, D:4) a +2 dagger of speed a +0 club (57, -6, D:4) a +0 giant club a +0 giant spiked club Level 5 of the Dungeon [Shop] Quydari's Antique Weapon Boutique a +1 rapier of distortion (459 gold) a +1 short sword of draining (334 gold) a +2 dire flail of protection (453 gold) a +0 long sword (94 gold) a +0 falchion (81 gold) a +0 short sword (81 gold) a +0 mace (81 gold) a +0 morningstar (108 gold) a +0 flail (94 gold) the +12 mace of Guile {drain, *Contam +Inv Str+5} (2276 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It lets you turn invisible. It causes magical contamination when unequipped. [Shop] Benunwi's Distillery a potion of magic (104 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of cure mutation (325 gold) [Shop] Eschiajulo's Book Boutique Sif Muna's Handbook of Stolen Souls and Protection (1096 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Regeneration Charms/Necromancy 3 c - Simulacrum Ice/Necromancy 6 a book of Clouds (630 gold) a book of Battle (560 gold) a book of Misfortune (280 gold) a book of Changes (350 gold) Roetoy's Grimoire of Ignition and the Snowflakes (910 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Freeze Ice 1 c - Ice Form Ice/Transmutation 4 d - Simulacrum Ice/Necromancy 6 a book of Conjurations (420 gold) a book of Frost (490 gold) a book of Party Tricks (700 gold) a book of Changes (350 gold) a book of Geomancy (490 gold) [Shop] Olineor's General Store 22 bolts (57 gold) a potion of berserk rage (65 gold) 22 stones (28 gold) a +2 great sword of holy wrath (308 gold) a scroll of fog (26 gold) 29 stones (37 gold) 3 fruits (58 gold) a meat ration (65 gold) a scroll of summoning (123 gold) a wand of digging (14/24) (468 gold) a +0 mace (39 gold) a +0 leather armour (26 gold) (0, 0, D:5) a +0 falchion (1, -1, D:5) a +0 dagger (1, 0, D:5) a +0 leather armour a +3 mace (2, -1, D:5) a +0 leather armour a +0 dagger (22, -24, D:5) a +0 dagger (40, -13, D:5) 19 stones (44, -11, D:5) a +0 giant club (50, -24, D:5) 2 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (1, -9, D:6) 10 arrows (2, -4, D:6) a +0 rapier (6, -24, D:6) a +0 dagger of protection a +0 leather armour (9, -12, D:6) 20 arrows (14, -36, D:6) a +0 leather armour (22, -23, D:6) a +0 shortbow 23 arrows a +0 hand axe (32, -35, D:6) a +2 dagger of speed (32, -34, D:6) a +0 dagger (34, -36, D:6) a +0 ring mail a +0 falchion Level 7 of the Dungeon [Shop] Giob's Jewellery Shoppe a cursed ring of teleportation (67 gold) an uncursed ring of flight (262 gold) the ring "Moty" {rPois rN+ Int+2} (531 gold) [ring of poison resistance] It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. a cursed ring of teleportation (67 gold) an uncursed ring of see invisible (225 gold) a +5 amulet of reflection (375 gold) a cursed -3 ring of protection (30 gold) an uncursed ring of ice (375 gold) an uncursed ring of protection from cold (375 gold) an uncursed ring of positive energy (300 gold) an uncursed amulet of harm (450 gold) an uncursed ring of resist corrosion (300 gold) the ring "Onaex" {Ice rElec Dex+3} (679 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. (0, 0, D:7) a +0 flail (9, 10, D:7) a +0 ring mail (16, -34, D:7) a +0 dagger a +0 robe (18, -25, D:7) a +0 giant spiked club a +0 giant spiked club (42, -9, D:7) a +0 leather armour a +0 hand axe (42, -8, D:7) a +0 whip (42, -7, D:7) a +0 trident (43, -10, D:7) a +0 falchion a +1 mace of protection (47, -36, D:7) a +0 cloak (49, 10, D:7) a +0 flail a +0 ring mail 2 stones (61, -33, D:7) a +0 robe (65, 10, D:7) 13 bolts Level 8 of the Dungeon (0, 0, D:8) a cursed +0 scimitar 13 stones a +0 chain mail (2, 1, D:8) a stone (3, 2, D:8) a stone (5, 3, D:8) a stone (9, -10, D:8) a cursed +0 morningstar a +0 robe (10, -8, D:8) a +2 flail of freezing a +0 robe (11, -8, D:8) a +4 halberd of freezing a +0 robe (20, 17, D:8) an uncursed ring of stealth (21, -14, D:8) a +0 giant club a +0 giant club (22, -19, D:8) a +0 robe (24, -21, D:8) a +0 hand axe (25, -14, D:8) 17 stones (26, 10, D:8) a cursed +0 dire flail a +0 robe (27, 4, D:8) a +0 club (27, 31, D:8) 13 stones (28, 4, D:8) a +0 whip (28, 11, D:8) a +0 giant club (30, -14, D:8) a +3 long sword of holy wrath (31, -10, D:8) 19 stones a +0 war axe (32, -11, D:8) a cursed +0 leather armour a cursed +0 dagger Level 9 of the Dungeon [Shop] Qetityaq's Book Emporium a book of Necromancy (420 gold) a book of Spatial Translocations (910 gold) a book of Power (630 gold) a book of Dreams (1050 gold) a book of Necromancy (420 gold) a book of Frost (490 gold) a book of the Tempests (980 gold) a book of Unlife (910 gold) a book of Air (490 gold) a book of Party Tricks (700 gold) (0, 0, D:9) 24 arrows (1, 7, D:9) a book of Clouds (2, 7, D:9) a book of Debilitation (7, 2, D:9) 12 stones (8, -3, D:9) the +10 quarterstaff of Yzackan {holy, rPois rF++ rN+++ Int-4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-4). It greatly protects you from fire. It protects you from poison. It renders you almost immune to negative energy. (9, 32, D:9) a +0 hand axe a cursed -2 flail a +0 leather armour (10, 7, D:9) a +0 flail (10, 32, D:9) a cursed -3 short sword (15, 10, D:9) a +0 chain mail a +0 club a +0 spear (29, 15, D:9) a +0 scale mail (30, 2, D:9) 3 potions of degeneration (33, 13, D:9) 14 gold pieces (34, 12, D:9) 8 gold pieces (34, 25, D:9) a +1 whip of flaming a +0 robe (35, 11, D:9) 16 gold pieces (38, 7, D:9) a +0 quarterstaff (40, 7, D:9) a large rock (40, 20, D:9) an uncursed staff of summoning (43, 12, D:9) a large rock (43, 14, D:9) 4 large rocks Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (1, 0, D:10) a +0 chain mail a +2 flail of protection (3, 0, D:10) a +0 mace a +0 flail (4, -5, D:10) a +0 dagger (unseen) (4, 0, D:10) a cursed +0 dagger a +0 scale mail a +0 whip a cursed -1 club a +0 chain mail (10, 0, D:10) a +0 giant club (15, -6, D:10) a +0 chain mail (18, -4, D:10) 22 arrows (24, -33, D:10) a +0 dagger a +2 vampiric dagger a +0 scale mail (25, -27, D:10) a +0 leather armour (26, -6, D:10) a tomahawk (26, -4, D:10) a javelin (27, -9, D:10) a tomahawk of returning (27, -8, D:10) a tomahawk (27, -7, D:10) a tomahawk (28, -3, D:10) a tomahawk of returning (29, -3, D:10) a javelin (30, -3, D:10) a javelin (30, -2, D:10) a tomahawk of returning (31, -16, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 ring mail (2, 11, D:11) a +0 club (3, -7, D:11) a crystal ball of energy (3, 8, D:11) a +0 giant club a +0 giant spiked club (3, 10, D:11) an arrow (3, 11, D:11) 2 arrows (4, 10, D:11) a cursed +0 flail a +0 leather armour a +0 shortbow 16 arrows (28, -4, D:11) 18 gold pieces (34, -6, D:11) 13 poisoned needles (38, -30, D:11) 29 arrows (38, -22, D:11) 29 sling bullets (48, -11, D:11) a +0 giant club a +0 dire flail a +0 whip a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) the +3 executioner's axe of the Spider {chop, *Noise rC+ Str+3 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from cold. It may make noises in combat. It makes you more stealthy. a +0 plate armour an uncursed amulet of magic regeneration 3 curare-tipped needles a fruit 4 meat rations 2 potions of brilliance 55 poisoned needles a scroll of amnesia a wand of random effects (26/48) a scroll of enchant armour a wand of flame (15/48) 2 scrolls of enchant weapon a +1 scimitar of flaming a +0 shield a +0 scale mail a +0 war axe (3, -30, Lair:1) a +0 war axe (5, 1, Lair:1) a +0 ring mail (6, -19, Lair:1) a +0 hunting sling (14, 6, Lair:1) a cursed +0 dagger (17, -6, Lair:1) 2 scrolls of noise (20, -24, Lair:1) a +0 arbalest (21, -1, Lair:1) a +0 scale mail (36, 0, Lair:1) 11 bolts (42, -13, Lair:1) a +0 leather armour