Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file. 1 DunwichHorror the Caller (level 1, 0/14 HPs) Began as a Formicid Summoner on Jan 13, 2018. Slain by a kobold (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (72 turns). DunwichHorror the Caller (Formicid Summoner) Turns: 72, Time: 00:00:33 Health: 0/14 AC: 2 Str: 12 XL: 1 Next: 22% Magic: 1/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slow A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - a ration Skills: + Level 0.4 Fighting - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The jackal splashes around in the water. The kobold closely misses you. Your unstable footing causes you to fumble your attack. The kobold splashes around in the water. Your magical contamination has completely faded away. Your unstable footing causes you to fumble your attack. The kobold splashes around in the water. You barely miss the kobold. The kobold is heavily wounded. The kobold barely misses you. You barely miss the kobold. The kobold is heavily wounded. The kobold barely misses you. You hit the kobold but do no damage. The kobold is heavily wounded. The kobold closely misses you. You barely miss the kobold. The kobold is heavily wounded. The kobold hits you. You die... { {## .. .######## ..#≈≈≈≈# #{#≈##≈# #.#≈hK≈# #.'≈h#@# ###≈≈#≈# #≈##≈# #≈≈≈#≈ #### # You could see a jackal and a kobold. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DunwichHorror the Formicid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 72 | D:1 | Slain by a kobold Action || total -------------------------++------- Melee: Unarmed || 21 Cast: Summon Small Mamm || 5 Armor: Robe || 6 Dodge: Dodged || 10