DunwichHorror Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 11, D:1) a +0 club (5, -2, D:1) a +0 robe (7, 9, D:1) a +0 dagger (15, 16, D:1) a +0 hand axe (17, 8, D:1) a +0 club (24, -13, D:1) 17 stones (27, 14, D:1) 16 sling bullets (29, 25, D:1) a +0 dagger (30, 12, D:1) 25 stones (33, -5, D:1) 4 stones (33, -4, D:1) a +0 club a +0 whip (35, 19, D:1) 27 bolts (36, 23, D:1) 19 bolts (39, -2, D:1) 32 arrows (42, 21, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 24 stones (5, -31, D:2) a +0 hand axe (6, -8, D:2) a +0 dagger (7, -10, D:2) a +0 plate armour (17, -11, D:2) a +0 ring mail (19, -18, D:2) a +0 robe (19, -17, D:2) a +0 leather armour (26, -16, D:2) a +0 leather armour (32, -10, D:2) a +0 dagger (36, -18, D:2) 28 stones (39, -32, D:2) a +0 ring mail (42, -20, D:2) a +0 dagger (43, -7, D:2) a +0 robe Level 3 of the Dungeon (10, -4, D:3) a +3 hunting sling (19, -20, D:3) a cursed -2 short sword (24, 3, D:3) a +0 dagger a +0 scale mail (25, 3, D:3) a +0 robe a +0 dagger (28, -1, D:3) a +0 rapier a +0 leather armour a +0 short sword (30, -6, D:3) a +0 hand axe (33, 7, D:3) a +0 ring mail (38, -22, D:3) 2 stones (38, -20, D:3) 2 stones (43, -5, D:3) a +0 club (47, -4, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) 22 arrows (2, 0, D:4) a +0 plate armour (12, -24, D:4) a +0 club (13, -49, D:4) a +0 hand axe (25, -8, D:4) a +0 whip a +0 club a +0 robe (27, -22, D:4) a +0 giant club (31, -50, D:4) a +0 robe (37, -51, D:4) 18 bolts (40, -15, D:4) a +1 flail of crushing (41, -15, D:4) a +0 scale mail (45, -41, D:4) a +0 robe (46, -39, D:4) a +0 dagger (48, -6, D:4) a +0 dagger (49, -57, D:4) a +0 robe (49, -45, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 34 stones (9, -27, D:5) 24 stones (9, -21, D:5) a +1 rapier of speed (13, -29, D:5) a +0 dagger a +0 chain mail a +0 morningstar (14, -29, D:5) a cursed -3 hand axe a +0 ring mail (14, -20, D:5) a book of Conjurations a book of Changes (14, 4, D:5) a +0 rapier of venom (15, -29, D:5) a +0 club (15, -28, D:5) a +0 club (24, -9, D:5) a +0 whip (28, -3, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (5, 4, D:6) a +0 hand axe a +0 leather armour (8, -16, D:6) 12 sling bullets (8, 0, D:6) a +0 giant spiked club (24, -25, D:6) a +0 quarterstaff (26, -5, D:6) a +0 lajatang of electrocution (39, -47, D:6) a +0 dagger a +0 robe a +0 flail a +0 morningstar (41, -45, D:6) a +0 quarterstaff (47, -24, D:6) a +0 club (49, -31, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a cursed +3 long sword a +0 robe (1, 18, D:7) 23 sling bullets (3, 48, D:7) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (6, 0, D:7) a cursed +0 morningstar a +0 robe a cursed +0 hand axe a +0 robe a +0 hand axe a +0 robe a +3 falchion of freezing a +0 robe (18, 10, D:7) a +0 club (21, 10, D:7) a +0 robe a +0 dagger a +0 scale mail a +0 flail a +0 leather armour a +0 flail a +0 flail (28, 1, D:7) a +0 trident (28, 34, D:7) a +3 quarterstaff of chaos (29, 33, D:7) a +0 mace (38, 8, D:7) a +0 leather armour a +0 club (41, -1, D:7) a cursed -2 mace a cursed +0 ring mail a +0 dagger a +0 robe a +0 dire flail a +0 plate armour 2 tomahawks (41, 34, D:7) a +0 club (48, 25, D:7) a +0 morningstar a +0 flail a cursed +0 ring mail a +0 mace a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 animal skin (11, 7, D:8) a +0 leather armour (11, 9, D:8) 24 sling bullets (23, 18, D:8) 5 poisoned needles (27, -7, D:8) 29 arrows (35, -7, D:8) 6 stones (49, 14, D:8) a +0 halberd (50, 14, D:8) a +2 antimagic mace (50, 15, D:8) a +0 robe a +0 dagger (51, -7, D:8) 24 stones (53, -6, D:8) a +3 ring of intelligence Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail a +0 halberd (2, -2, D:9) a +0 hand axe (2, 15, D:9) 15 stones (7, 13, D:9) 23 stones (12, -14, D:9) a +0 giant club (12, 12, D:9) a +0 chain mail (22, 11, D:9) a cursed +0 robe (31, -9, D:9) 19 arrows (39, 14, D:9) a tomahawk of returning Level 10 of the Dungeon [Shop] Tuewo's Antique Armour Emporium a +0 scale mail (128 gold) a +0 ring mail (128 gold) a +0 leather armour (64 gold) a +0 scale mail (128 gold) (0, 0, D:10) a +0 leather armour (3, 1, D:10) 15 sling bullets (7, 8, D:10) 19 sling bullets (14, 8, D:10) 28 bolts (18, 19, D:10) an arrow (19, 19, D:10) 2 arrows (20, 19, D:10) an arrow (21, 19, D:10) 3 arrows (23, 18, D:10) a +0 shortbow 17 arrows (30, 17, D:10) 23 stones (31, 4, D:10) a +0 flail a +0 chain mail (31, 9, D:10) a +0 hunting sling (35, -6, D:10) a +0 flail (35, -5, D:10) 12 stones (36, 13, D:10) a +0 hand axe (37, 13, D:10) a +0 dagger a cursed +0 robe (38, 13, D:10) a +0 leather armour (39, 13, D:10) a book of Flames (43, 9, D:10) a +0 quarterstaff (44, 0, D:10) a +0 mace (44, 10, D:10) a +0 trident (48, 5, D:10) a +1 flail of holy wrath Level 11 of the Dungeon (0, 0, D:11) 15 arrows (5, 2, D:11) a +0 ring mail (6, 3, D:11) a +0 robe a cursed +0 short sword (30, 7, D:11) 18 stones (32, -5, D:11) a +0 spear (34, 31, D:11) a +0 spear a +0 robe (37, 34, D:11) 13 bolts (42, 22, D:11) 20 stones (42, 26, D:11) a +0 club a +0 leather armour of poison resistance (44, 23, D:11) a +3 flail a +0 robe (46, 22, D:11) a +5 hand axe a +0 robe (47, 21, D:11) a +3 mace a +0 robe (48, 21, D:11) a cursed +0 scimitar a +0 robe (48, 22, D:11) a +2 flail a +0 robe (51, 21, D:11) a +1 flail of freezing a +0 robe (54, 6, D:11) a +0 chain mail (55, 37, D:11) a +0 scale mail (59, 39, D:11) a +0 quarterstaff (61, -7, D:11) 3 large rocks Level 12 of the Dungeon [Shop] Vusif's Blood Bar (Shop contents are unknown) (0, 0, D:12) 24 stones (9, 0, D:12) a +0 flail (12, -11, D:12) a stone (18, -48, D:12) a scroll of remove curse (27, -49, D:12) 21 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (1, 2, Lair:1) a +0 club (18, -36, Lair:1) a +0 dagger (21, -38, Lair:1) a +3 mace of protection (23, -20, Lair:1) a +0 scale mail (26, -37, Lair:1) 9 stones (26, 12, Lair:1) a +0 chain mail (33, -33, Lair:1) a +0 robe (35, -39, Lair:1) a +0 trident (39, -4, Lair:1) a scroll of brand weapon an uncursed amulet of the gourmand a book of Spatial Translocations 5 potions of brilliance 2 scrolls of enchant armour 3 scrolls of amnesia the +0 ring mail of Fortification {+Fly rF- rN+ Regen+} It makes you vulnerable to fire. It protects you from negative energy. It lets you fly. It increases your rate of regeneration. a +3 ring mail of poison resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shield (5, 33, Lair:2) a cursed +0 robe a +0 halberd (5, 39, Lair:2) a cursed +0 hand axe (23, 6, Lair:2) 18 arrows (41, 41, Lair:2) the cursed +1 robe of the Several Moons {*Contam rElec rC++ Str+3} It affects your strength (+3). It greatly protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. It has a curse placed upon it.