DunwichHorror the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a +0 leather armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (61, 0, D) a +0 scimitar of slicing (61, 8, D) a +0 dagger (61, 9, D) a +3 halberd of freezing a +0 robe (61, 16, D) a +2 robe of cold resistance (61, 26, D) a +0 glaive (61, 32, D) a +2 great sword of electrocution a +0 robe a cursed staff of air a +2 robe of positive energy the elf corpse of Dowan (61, 33, D) a +0 giant club a +0 robe the ogre corpse of Erolcha (62, 0, D) an uncursed staff of air (62, 1, D) the Catalogue of the Six Beds Spells Type Level Known a - Infusion Charms 1 no b - Swiftness Charms/Air 2 no c - Ensorcelled Hibernation Hexes/Ice 2 no d - Spectral Weapon Hexes/Charms 3 no e - Metabolic Englaciation Hexes/Ice 5 no f - Ring of Flames Charms/Fire 7 no (62, 9, D) a +0 flail a +0 leather armour (62, 10, D) an uncursed staff of earth (62, 16, D) a lamp of fire (62, 17, D) an uncursed staff of death (62, 26, D) a +2 long sword of draining (62, 27, D) a +2 scimitar of flaming (62, 29, D) a +2 demon trident of venom a +0 robe the human skeleton of Erica (62, 30, D) a +3 quarterstaff of chaos a +0 cloak (63, 8, D) an uncursed ring of resist corrosion a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +2 ring of evasion (63, 10, D) a +0 dagger a cursed +0 robe (63, 16, D) the +8 scimitar of Evisceration {drain, MR++ Int+2 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+2). It affects your resistance to hostile enchantments. (63, 17, D) a lamp of fire (63, 26, D) a +0 dagger (63, 27, D) the cursed +1 flail "Oxicwoxt" {venom, MR+ Str+7} It poisons the flesh of those it strikes. It affects your strength (+7). It affects your resistance to hostile enchantments. It has a curse placed upon it. (63, 30, D) a +0 flail of crushing a +0 chain mail the human corpse of Edmund (63, 31, D) a +0 short sword a +0 chain mail the elf skeleton of Duvessa (64, 16, D) a +0 morningstar of protection (64, 17, D) an uncursed staff of death (64, 26, D) a cursed staff of power (64, 27, D) a +3 ring of protection (64, 32, D) a +0 falchion a +0 leather armour the human corpse of Eustachio (65, 26, D) the cursed +0 ring mail of the Lost Lives {Regen+} It increases your rate of regeneration. It has a curse placed upon it. (67, 0, D) a +4 scale mail of fire resistance (68, 0, D) an uncursed staff of fire (69, 3, D) a +3 hand axe of freezing a cursed +0 robe (69, 36, D) a +2 lajatang of protection (69, 42, D) an inedible chunk of flesh (70, 9, D) an uncursed staff of wizardry (70, 11, D) a swamp drake corpse (skeletalised by now) (70, 37, D) a phial of floods (70, 42, D) a +2 great mace of crushing (71, 8, D) a +2 scimitar of holy wrath (71, 11, D) a swamp drake corpse (skeletalised by now) (71, 17, D) a crystal ball of energy (71, 27, D) a +1 trident of protection (71, 30, D) a +0 dagger a +0 robe (71, 36, D) a +2 helmet of see invisible (71, 37, D) an uncursed ring of see invisible (72, 8, D) a +5 morningstar of venom (72, 9, D) a +2 flail of protection (72, 12, D) a swamp drake corpse (skeletalised by now) (72, 16, D) the +3 buckler "Nisoetepn" {+Blink rN+ Regen+} It protects you from negative energy. It lets you blink. It increases your rate of regeneration. (72, 19, D) a +0 trident 8 boomerangs (72, 20, D) a +0 trident (72, 21, D) an arrow (72, 22, D) an arrow (72, 27, D) a +0 flail (72, 29, D) a +1 halberd of venom a +0 chain mail (72, 30, D) a +0 whip (72, 36, D) a phantom mirror (72, 37, D) a +2 robe of magic resistance (72, 41, D) a +3 morningstar of freezing (73, 1, D) a +0 scythe a +0 robe (73, 17, D) a +0 dagger of venom (73, 18, D) a +0 trident 8 boomerangs (73, 19, D) a +0 trident 7 boomerangs (73, 26, D) a lightning rod (4/4) (73, 27, D) a +4 spear of venom (73, 30, D) a +0 hand axe (still there?) an orc corpse (skeletalised by now) (still there?) (73, 31, D) a +0 halberd (unseen) (74, 2, D) a +0 robe (74, 19, D) an uncursed staff of power (unseen) (75, 1, D) the cursed +0 hand crossbow of the Inferno {velocity, Str+4} Any bolt fired from it inflicts extra damage. It affects your strength (+4). It has a curse placed upon it.