Duskembrace Level 1 of the Dungeon (0, 0, D:1) 4 sling bullets (18, 1, D:1) a +0 falchion (24, 1, D:1) a +0 mace (31, -2, D:1) a +0 chain mail (43, -6, D:1) a +0 short sword a stone (44, 2, D:1) a +0 whip a stone (47, 7, D:1) a +0 whip 4 stones (61, -33, D:1) 18 arrows Level 2 of the Dungeon (21, -10, D:2) a +0 leather armour (22, -33, D:2) a +0 mace (22, -15, D:2) a +0 ring mail (23, 2, D:2) 12 stones (24, 2, D:2) a +0 short sword (28, -34, D:2) a +0 hunting sling (33, 0, D:2) a +0 pair of boots (35, 17, D:2) a +0 club (38, -8, D:2) 2 stones a +0 club (39, 3, D:2) a +0 spear (39, 4, D:2) a +0 halberd a +0 spear (54, 6, D:2) a +0 short sword (57, -5, D:2) a +0 halberd Level 3 of the Dungeon (0, 1, D:3) a +0 dagger a +0 robe (7, -46, D:3) a +0 club (21, -29, D:3) a +0 dagger (24, -46, D:3) a +0 club (27, -25, D:3) 19 stones (32, -1, D:3) a +0 long sword (36, -14, D:3) a +0 quarterstaff (37, -36, D:3) a +0 dagger (45, -29, D:3) a +0 leather armour (49, -7, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Quosoat's Antique Weapon Shoppe the +8 halberd of Nufre {elec, rElec Dex+5} (2160 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your dexterity (+5). It insulates you from electricity. a +3 rapier of draining (701 gold) a +2 morningstar of flaming (556 gold) a +0 club (29 gold) a +0 whip (72 gold) a +0 falchion (87 gold) a +0 short sword (87 gold) the +1 executioner's axe of Abuse {flame, rN++ rCorr Dex+4 SInv} (1702 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It greatly protects you from negative energy. It lets you see invisible. It protects you from acid and corrosion. a +4 great sword of electrocution (1107 gold) a +0 spear (87 gold) a +0 whip (72 gold) a +0 short sword (87 gold) a +0 battleaxe (188 gold) a +0 hand axe (87 gold) (0, 0, D:4) a +0 club a +0 leather armour (0, 1, D:4) a +0 trident (0, 2, D:4) a +0 trident (0, 3, D:4) a +0 dagger a +0 robe (15, 11, D:4) a +0 short sword (17, 0, D:4) a +0 dagger (18, -9, D:4) a +0 ring mail (28, 5, D:4) 16 arrows (30, -14, D:4) 30 sling bullets (31, -14, D:4) 21 stones (39, -22, D:4) a +0 club (43, 9, D:4) a +0 club (48, -3, D:4) a +0 ring mail (50, -10, D:4) 31 stones (52, -14, D:4) a +0 club a +0 dagger a +0 robe a +0 club a +0 robe (52, -10, D:4) a +0 mace (53, 14, D:4) 15 stones Level 5 of the Dungeon (12, 7, D:5) 6 large rocks (16, -3, D:5) 20 bolts (19, 13, D:5) a +0 flail (32, -25, D:5) a +0 flail a +0 ring mail (35, -7, D:5) a +0 ring mail (36, -20, D:5) a +0 dagger a +0 robe (37, 6, D:5) a +0 whip (43, 19, D:5) 18 bolts (45, -20, D:5) 3 large rocks (46, 5, D:5) a +0 dagger a +0 robe a +0 kite shield (51, -20, D:5) a +0 robe (51, -19, D:5) a +0 halberd (51, -17, D:5) 10 stones (56, -13, D:5) a +0 short sword Level 6 of the Dungeon (1, -3, D:6) 26 arrows (1, -1, D:6) a +0 robe (11, 31, D:6) a +0 short sword (12, 33, D:6) a +0 dagger (14, 30, D:6) a +0 dagger 4 stones (14, 31, D:6) a +0 dagger 2 stones (15, 30, D:6) a +0 club 4 stones (31, -2, D:6) a +0 short sword (31, 3, D:6) a +0 giant spiked club (31, 12, D:6) 3 stones a +0 dagger (35, 16, D:6) a +0 club (40, 36, D:6) a +0 shortbow 24 arrows (55, 22, D:6) a +0 shortbow 24 arrows Level 7 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:7) a +0 chain mail (4, -3, D:7) a +0 mace (5, 19, D:7) a +0 robe (9, -14, D:7) a +0 giant club (14, -16, D:7) a +0 pair of boots (15, -5, D:7) a book of Maledictions (18, 2, D:7) a +2 halberd of freezing (18, 3, D:7) a +0 robe (20, 30, D:7) a +0 shortbow 12 arrows (24, 2, D:7) a +0 robe (25, 2, D:7) a +3 hand axe (26, 2, D:7) a +2 mace a +0 robe (30, 19, D:7) a +0 shortbow 12 arrows (31, 0, D:7) a +0 robe (33, 0, D:7) a +4 morningstar (34, -16, D:7) a +0 giant club (34, 20, D:7) a +0 pair of boots (34, 30, D:7) a +0 robe a +0 dagger (36, -3, D:7) a +0 club (37, -1, D:7) a +0 chain mail (39, 30, D:7) a +0 plate armour a +0 hand axe (40, 29, D:7) a +0 chain mail a +0 short sword a +0 leather armour a +0 club (43, 24, D:7) 20 arrows (44, 23, D:7) a +0 leather armour (45, -6, D:7) a +0 club (45, 11, D:7) 18 sling bullets (48, 15, D:7) a +0 whip of freezing a +0 robe Level 8 of the Dungeon (16, 11, D:8) a +0 giant club a +0 giant spiked club (20, 11, D:8) 23 arrows (20, 26, D:8) a +0 falchion (25, 34, D:8) a +0 leather armour (26, 18, D:8) 17 stones (30, 8, D:8) a +0 robe (31, 8, D:8) a +0 war axe a +0 scale mail a +1 vorpal flail a +0 chain mail (36, -16, D:8) a +0 hand axe (36, -15, D:8) a +0 hand axe of electrocution a +0 leather armour (36, -14, D:8) a +0 hand axe a +0 leather armour (36, 14, D:8) 22 sling bullets (37, 10, D:8) a +0 dagger (39, 8, D:8) a +0 robe (40, -12, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, -8, D:9) 17 stones (1, -3, D:9) a +0 scimitar a +0 chain mail (1, -2, D:9) a +0 club (1, 1, D:9) a +0 dagger (2, 9, D:9) a phantom mirror (9, 3, D:9) 18 stones (10, 19, D:9) a +0 giant club a +0 giant spiked club (11, -2, D:9) 14 stones (17, 12, D:9) a +0 plate armour (21, -12, D:9) a +0 ring mail (24, 11, D:9) a staff of conjuration (34, 17, D:9) a +0 rapier (36, -2, D:9) a +0 whip (54, 7, D:9) a +0 robe (57, 3, D:9) a +0 war axe (59, 6, D:9) a +0 shortbow 11 arrows a centaur skeleton (61, -21, D:9) 15 stones the Ecumenical Temple