Dungeon Crawl Stone Soup version 0.27.0-1-g7a08968 (webtiles) character file. Game seed: 11798656446901170722 37 Duskembrace the Vexing (level 3, -1/24 HPs) Began as a Vampire Enchanter on Sept 1, 2021. Slain by a phantom (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:55 (1680 turns). Duskembrace the Vexing (Vampire Enchanter) Turns: 1680, Time: 00:06:55 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 23% Magic: 5/8 EV: 12 Int: 18 God: Gold: 56 SH: 0 Dex: 14 Spells: 0/9 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... i - amulet of regeneration HPRegen 1.28/turn (no ring) MPRegen 0.11/turn (no ring) @: confusing by touch, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour g - a +0 robe (worn) Magical Staves b - a staff of poison Jewellery i - an amulet of regeneration (around neck) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of noise {unknown} e - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} Potions f - a potion of curing {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 3.5 Spellcasting + Level 4.4 Hexes + Level 0.0 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 21% N/A 2% 1 b - Ensorcelled Hibernat Hex/Ice 22% N/A 10% 2 c - Confusing Touch Hex 19% N/A 8% 3 d - Tukima's Dance Hex 19% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Corpse Rot Necr/Air N/A N/A 24% 2 Poisonous Vapours Pois/Air 6% N/A 24% 2 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The phantom is lightly damaged. The phantom closely misses you. You hit the phantom. The phantom is moderately damaged. You hit the phantom. Your bite misses the phantom. The phantom is moderately damaged. You barely miss the phantom. The phantom is moderately damaged. The phantom hits you. You hit the phantom but do no damage. The phantom is moderately damaged. The phantom seems less confused. You barely miss the phantom. The phantom is moderately damaged. The phantom barely misses you. You hit the phantom but do no damage. Your bite misses the phantom. The phantom is moderately damaged. The phantom closely misses you. You hit the phantom. You bite the phantom. The phantom is moderately damaged. The phantom closely misses you. Casting: Confusing Touch (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (8% risk of failure)! Continue anyway? Your hands begin to glow red. The phantom barely misses you. You miss the phantom. The phantom is moderately damaged. The phantom hits you but does no damage. You hit the phantom but do no damage. The phantom is moderately damaged. The phantom hits you! You hit the phantom but do no damage. The phantom is moderately damaged. The phantom hits you! The phantom blinks! You blink. The phantom hits you. * * * LOW HITPOINT WARNING * * * You hit the phantom but do no damage. The phantom is moderately damaged. The phantom hits you! You die... #.............# #.#....## #############.# ##.##..## #.# #.#.#...# #.# #.##.##.## #.# #.###!#..# #.# #.# ##)### #.# #.# ##.# #.########.# ### #..W@......# ############ You could see a phantom. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 endoplasms (D:2) 5 hobgoblins 5 jackals 2 quokkas (D:1) 3 ball pythons 3 frilled lizards (D:1) 5 goblins 2 kobolds 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duskembrace the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 412 | D:1 | Reached XP level 2. HP: 10/19 MP: 5/5 415 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1188 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1188 | D:2 | Reached XP level 3. HP: 16/24 MP: 3/7 1192 | D:2 | Learned a level 3 spell: Confusing Touch 1559 | D:2 | Learned a level 3 spell: Tukima's Dance 1608 | D:2 | Noticed a phantom 1680 | D:2 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_basic D:2: wad_crossroads, layout_rooms, basic_altar, minmay_joined_circles Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Hexes | | 4.4 Action || total -------------------------++------- Melee: Dagger || 145 Bite || 12 Cast: Ensorcelled Hiber || 11 Confusing Touch || 3 Stab: Sleeping || 11 Armor: Robe || 19 Dodge: Dodged || 105