Dungeon Crawl Stone Soup version 0.27.0-1-g7a08968 (webtiles) character file. Game seed: 16136927526686222888 41 Duskembrace the Vexing (level 3, -7/24 HPs) Began as a Vampire Enchanter on Nov 17, 2021. Mangled by Sigmund (11 damage) ... on level 2 of the Dungeon. The game lasted 00:07:54 (1607 turns). Duskembrace the Vexing (Vampire Enchanter) Turns: 1607, Time: 00:07:54 Health: -7/24 AC: 3 Str: 7 XL: 3 Next: 32% Magic: 5/8 EV: 12 Int: 18 God: Gold: 6 SH: 0 Dex: 14 Spells: 0/9 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . h - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.11/turn (no ring) @: mighty, very slightly contaminated, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) f - a +0 rapier Missiles d - 24 stones Armour b - a +0 robe (worn) h - a +0 helmet (worn) Scrolls c - a scroll of enchant armour {unknown} g - 3 scrolls of identify {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 3.5 Spellcasting + Level 4.4 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 21% N/A 2% 1 b - Ensorcelled Hibernat Hex/Ice 22% N/A 10% 2 c - Confusing Touch Hex 19% N/A 8% 3 d - Tukima's Dance Hex 19% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You finish memorising. Spell assigned to 'd'. You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund Sigmund casts a spell at you. You are confused. There is a stone staircase leading up here. You're too confused to cast spells. Unknown command. Unknown command. There is a stone staircase leading up here. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! Sigmund points at you and mumbles some strange words. The puff of flame hits you. You bump into the rock wall. You feel less confused. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (8% risk of failure)! Continue anyway? Okay, then. Sigmund is nearby! Casting: Tukima's Dance (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (8% risk of failure)! Continue anyway? Aiming: Tukima's Dance (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (chance to affect: 66%) You miscast Tukima's Dance. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. Sigmund hits you from afar with a +0 scythe! You die... #.......# #.......# ###### #.......# .....# #.......# .....# ######.......# ##.#####............# .#.#...#.......###### .#.#.PP#.......########### .#.#b.P#......@.@......>.## .#.#####..................# .#...)))..................# .#############..........(.# P.....P# #...........## b..P...# #...........# ..P....# #...........# ######## #...........# .... #...........# You could see Sigmund. Vanquished Creatures Robin (D:1) A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 11 goblins 2 hobgoblins (D:1) 2 jackals (D:2) A ball python (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duskembrace the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 498 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 505 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1028 | D:2 | Noticed Robin 1349 | D:1 | Killed Robin 1350 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1350 | D:1 | Reached XP level 3. HP: 23/24 MP: 0/8 1470 | D:2 | Noticed Sigmund 1543 | D:1 | Learned a level 3 spell: Confusing Touch 1547 | D:1 | Learned a level 3 spell: Tukima's Dance 1607 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic D:2: layout_basic, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_bridge_island_small [aquarium_subvault_small_water, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_window], aquarium_window_corner, aquarium_window_2, aquarium_window_double, aquarium_window_1, aquarium_view_2f, aquarium_balcony_3a, uniq_sigmund, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Hexes | | 4.4 Action || total -------------------------++------- Melee: Dagger || 79 Bite || 4 Cast: Ensorcelled Hiber || 17 Use: Potion || 1 Stab: Sleeping || 14 Armor: Robe || 7 Dodge: Dodged || 63