Dysjunc Level 1 of the Dungeon (7, 30, D:1) a hobgoblin corpse (skeletalised by now) (16, 29, D:1) a +0 robe (18, 5, D:1) a +0 whip a stone (25, 0, D:1) a stone (26, -3, D:1) a +0 short sword (28, 41, D:1) a +0 ring mail (29, -7, D:1) a frilled lizard corpse (skeletalised by now) (30, 5, D:1) a +0 ring mail a rat skeleton (30, 12, D:1) a +0 club (30, 22, D:1) a +0 ring mail (31, 31, D:1) a +0 short sword 3 stones (33, 28, D:1) a kobold corpse (skeletalised by now) (34, -1, D:1) a bat corpse (skeletalised by now) (35, 17, D:1) a +0 dagger (41, 2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (47, 14, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Totz's Weapon Emporium 8 stones (11 gold) the +8 Vampire's Tooth {megavamp} (840 gold) a +0 mace (42 gold) a +0 spear (42 gold) a +0 sling (21 gold) the +9 staff of Olgreb {rPois∞} (1400 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. a +0 dagger (28 gold) a +0 battleaxe of freezing (280 gold) a +0 spear (42 gold) a +2 war axe of freezing (256 gold) [Shop] Itaarim's Antique Armour Emporium a +0 scale mail (92 gold) a +3 scale mail of fire resistance (598 gold) a +0 chain mail (138 gold) a +0 scale mail (92 gold) a +0 leather armour of positive energy (138 gold) a +0 robe (20 gold) a +0 chain mail (138 gold) a +0 ring mail (92 gold) [Shop] Taetahuodd's Antique Weapon Shop a +0 mace (57 gold) a +0 quarterstaff (95 gold) a +0 dagger (38 gold) a +2 war axe of freezing (347 gold) a +0 sling (28 gold) a +0 trident (66 gold) a +0 club (9 gold) (0, 0, D:2) a +0 hand axe (3, -1, D:2) a +0 leather armour (4, -13, D:2) a hobgoblin corpse (skeletalised by now) (4, -5, D:2) a +0 pair of gloves (4, 3, D:2) 5 boomerangs (8, -9, D:2) a ball python skeleton (9, 5, D:2) 3 boomerangs (11, -17, D:2) a +0 scale mail (11, 1, D:2) a +0 spear (12, -2, D:2) a +0 flail (12, 1, D:2) a +0 halberd (13, -3, D:2) a +0 whip (16, -16, D:2) a +0 robe (19, -22, D:2) a bat corpse (skeletalised by now) (19, -13, D:2) 7 stones (23, -10, D:2) a human skeleton (23, -9, D:2) a +0 leather armour (25, -13, D:2) a +0 hand axe (28, 6, D:2) a +0 club a +0 robe (31, 3, D:2) a +0 club a goblin skeleton (33, -17, D:2) an adder skeleton (36, 2, D:2) a frilled lizard skeleton (45, -5, D:2) a +0 club Level 3 of the Dungeon (3, 4, D:3) a +0 leather armour (5, 25, D:3) a +0 leather armour (6, 20, D:3) a frilled lizard skeleton (6, 26, D:3) a +0 dagger a +0 ring mail an orc skeleton an adder skeleton (7, 6, D:3) a +0 war axe (8, 12, D:3) a bat skeleton (12, 6, D:3) a jackal skeleton (13, 7, D:3) a jackal skeleton (13, 25, D:3) 3 stones (16, 29, D:3) 8 stones (18, 29, D:3) a +0 dagger a +0 sling a goblin skeleton (43, 29, D:3) a rat skeleton (51, 37, D:3) a +1 antimagic hand axe (54, 17, D:3) a ball python skeleton (62, 13, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger