Dungeon Crawl Stone Soup version 0.30-a0-596-g0af90f9 (webtiles) character file. Game seed: 9886492559187550147 56 ERRORd11 the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on Jan 6, 2023. Slain by a worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:06:31 (1843 turns). ERRORd11 the Conjurer (Demigod Conjurer) Turns: 1843, Time: 00:06:31 Health: -1/26 AC: 5 Str: 8 XL: 3 Next: 47% Magic: 0/8 EV: 12 Int: 24 God: Gold: 60 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . i - +2 cloak {rCorr} rCorr + Rampage . (no gloves) Will +.... (no boots) Stlth ++ d - amulet of guardian spirit HPRegen 0.24/turn h - ring of willpower MPRegen 0.11/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +2 cloak of preservation (worn) Jewellery d - an amulet of guardian spirit (around neck) h - a ring of willpower (left hand) m - a ring of positive energy Scrolls e - a scroll of fog {unknown} k - 2 scrolls of identify {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of immolation {unknown} o - a scroll of brand weapon {unknown} Potions b - a potion of magic c - 2 potions of degeneration {unknown} f - a potion of resistance {unknown} g - 2 potions of might {unknown} j - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the worm. The worm is moderately wounded. The searing ray hits the worm. The worm is heavily wounded. The searing ray hits the worm. The worm is severely wounded. You finish channelling your searing ray. The worm barely misses you. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 100% to hit) The magic dart hits the worm. The worm is almost dead. The worm bites you! You hit the worm. The worm is almost dead. The worm bites you! You hit the worm but do no damage. The worm is almost dead. You barely miss the worm. The worm is almost dead. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is almost dead. You hit the worm but do no damage. The worm is almost dead. The worm closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, 100% to hit) The magic dart hits the worm. The worm is almost dead. The worm bites you. You die... #..##..# #.###.## #.# #.#. ######.# #.#. #######......###.#. #.......####.##..#. ####.#.....# #.##..#) PPPPPPP.PPP...# #.#...'# P.P....w@.P...# #....... P.P.PPPPPPP...# ####..). P.....P...P.#.# ##### P.PPP.P.P.P.#.# P P.P.P.P.#.# PPP.PPP.#.# ### ......P.#.# #####.. P PPP.P.PPP.#.# #...... P.P.P.P.....#.# #.###.# You could see a worm. Vanquished Creatures 3 adders (D:2) 3 worms (D:2) 4 bats (D:2) 2 endoplasms (D:2) 4 hobgoblins A ball python (D:1) A frilled lizard (D:2) 3 goblins (D:2) A kobold (D:1) 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ERRORd11 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 1038 | D:2 | Reached skill level 4 in Conjurations 1038 | D:2 | Reached XP level 2. HP: 20/20 MP: 2/7 1228 | D:2 | Learned a level 2 spell: Searing Ray 1413 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1843 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, chequers_serial_rivers_large_a, grunt_decor_arrowhead D:2: minmay_roachtagon, layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, minmay_hedge_maze, minmay_3d_cube Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Conjurations | 4 | 4.5 Stealth | 2 | 2.1 Spellcasting | 2 | 2.0 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 35 Searing Ray || 9 Use: Scroll || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1854 | 1808 | 46 | 102 | 1530 | 2 | 927.0 | Dungeon | 1854 | 1808 | 46 | 102 | 1530 | 2 | 927.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 949 daAuts D:1: 904 daAuts