Dungeon Crawl Stone Soup version 0.30-a0-626-gd6a5dd7 (webtiles) character file. Game seed: 16592083764732394844 37 ERRORd11 the Conjurer (level 3, -3/24 HPs) Began as a Mummy Conjurer on Jan 10, 2023. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 1 of the Dungeon. The game lasted 00:04:52 (1271 turns). ERRORd11 the Conjurer (Mummy Conjurer) Turns: 1271, Time: 00:04:52 Health: -3/24 AC: 2 Str: 10 XL: 3 Next: 21% Magic: 0/7 EV: 11 Int: 19 God: Gold: 23 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith + (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of gloves Scrolls b - a scroll of torment {unknown} c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 4.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History (Press . to maintain the ray.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray misses Terence. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. Terence attacks as you move away! Terence hits you with a +0 hand axe. Terence attacks as you move away! Terence hits you with a +0 hand axe. There is an escape hatch in the ceiling here. Terence hits you with a +0 hand axe. A mysterious force pulls you upwards. The hatch slams shut behind you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence completely misses you. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You die... .###.#.........................# ..##...............####........# ..#............................# ..#.#..........).......###...### ..#.....########.......###...#### ........###............##.......# ..#....................##.......# ..#....................##.......# ..#.#...........@...............# ..#.#...........@...............# .##.#............#####..........# #.#..............# #..........# ..###.#.###......# #..........# ### #.#.# ######## #..........# #####.#.# ####.......# ......#.# ###.##### #####.#.# #.##### You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 ball pythons (D:1) A giant cockroach (D:2) 3 goblins (D:1) A hobgoblin (D:1) 2 quokkas 6 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ERRORd11 the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 307 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 791 | D:2 | Learned a level 2 spell: Searing Ray 996 | D:2 | Reached skill level 4 in Conjurations 996 | D:2 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 996 | D:2 | Reached XP level 3. HP: 21/24 MP: 2/7 1254 | D:2 | Noticed Terence 1270 | D:1 | HP: 1/24 [Terence/+0 hand axe (6)] 1271 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, amcnicky_mini_pool_small, chequers_serial_rivers_small_b, solitary_fountain, minmay_pentomino_v4 D:2: minmay_alternating_diamond, layout_loops_corners, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Conjurations | 4 | 4.1 Dodging | | 1.5 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 22 Cast: Magic Dart || 37 Searing Ray || 3 Armor: Robe || 1 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1270 | 1257 | 13 | 51 | 1086 | 2 | 635.0 | Dungeon | 1270 | 1257 | 13 | 51 | 1086 | 2 | 635.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 782 daAuts D:2: 487 daAuts