Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17506377213668502128 13 EasternLongneck the Vexing (level 2, -2/18 HPs) Began as a Poltergeist Enchanter on Apr 27, 2025. Slain by a scorpion (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:15 (684 turns). EasternLongneck the Vexing (Poltergeist Enchanter) Turns: 684, Time: 00:05:15 Health: -2/18 AC: 2 Str: 4 XL: 2 Next: 37% Magic: 1/5 EV: 11 Int: 17 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) e - a +0 short sword Armour b - a +1 cloak (haunted) Scrolls g - a scroll of identify {unknown} Potions c - 2 potions of invisibility d - a potion of heal wounds {unknown} f - a potion of curing {unknown} Skills: * Level 0.4 Fighting + Level 1.2 Short Blades + Level 2.3 Dodging + Level 4.6 Stealth + Level 2.2 Spellcasting + Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Foxfire Conj/Fire 4% 2x1d4 19% 1 Dazzling Flash Hex/Fire 18% N/A 22% 3 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History HP restored. Magic restored. Found a stone staircase leading down. You now have 13 gold pieces. Found an escape hatch in the floor. Found a stone staircase leading down. g - a scroll labelled VYL RIV ALUA Okay, then. A goblin comes into view. It is wielding a +0 club. A scorpion comes into view. The scorpion moves out of view. Found 5 stones. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (chance to affect: 43%) The scorpion resists with some effort. The scorpion stings you. The scorpion stings you but does no damage. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (chance to affect: 43%) The scorpion resists with some effort. The scorpion barely misses you. You closely miss the scorpion. The scorpion misses you. You completely miss the scorpion. The scorpion stings you. You hit the scorpion but do no damage. The scorpion stings you. You hit the scorpion but do no damage. The scorpion stings you. You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion attacks as it pursues you! The scorpion stings you. You die... ..#...........#...##............. <.......ß.......>.##............. ..#...........#...##............. ####)##...##.#######............. #...#...#...# ####............. #.<.#.⌠.#.>.###....#####+###### #...#...#...##..#### #####...######s## #...######@# #..........# ############ You could see a scorpion. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 2 hobgoblins A ball python (D:1) 4 goblins 2 kobolds (D:1) 2 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EasternLongneck the Poltergeist Enchanter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 343 | D:1 | Found a faded altar of an unknown god. 448 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 451 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 661 | D:2 | Noticed a scorpion 684 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, hellmonk_ecumenical_altar_heavens_door D:2: wad_lake_hut, layout_basic, moated_statue, nicolae_elevator_lobby_plus Action || total ---------------------------++------- Melee: Dagger || 41 Cast: Ensorcelled Hiber || 6 Stab: Sleeping || 4 Armour: Skin || 23 Dodge: Dodged || 18