Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 1892970474100378623 303 Eddie the Conjurer (level 6, -2/41 HPs) Began as an Octopode Conjurer on Sept 2, 2026. Was an Initiate of Gozag. Killed from afar by Ijyb (16 damage) ... with an iceblast ... on level 3 of the Dungeon. The game lasted 00:17:56 (2999 turns). Eddie the Conjurer (Octopode Conjurer) Turns: 2999, Time: 00:17:56 Health: -2/41 AC: 1 Str: 6 XL: 6 Next: 38% Magic: 5/11 EV: 17 Int: 23 God: Gozag Gold: 286 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - +5 ring of evasion rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 3 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 286 gold pieces. Inventory: Hand Weapons b - the +9 war axe "Alussesh" {protect, rN++ rCorr Dex+2} (You found it on level 3 of the Dungeon) rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Magical Staves a - a staff of alchemy Jewellery c - a +5 ring of evasion (worn) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of poison {unknown} h - 2 scrolls of enchant armour {unknown} j - a scroll of brand weapon {unknown} m - a scroll of noise {unknown} Potions d - 2 potions of curing {unknown} f - 2 potions of lignification {unknown} l - a potion of berserk rage {unknown} n - 2 potions of haste {unknown} o - 2 potions of brilliance {unknown} Skills: * Level 2.5 Fighting * Level 3.1 Dodging - Level 4.0 Stealth * Level 3.9 Spellcasting + Level 4.6 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 3-5/arc 6% 2 Construct Spike Launche Frge 8% 2d3 16% 2 Gloom Hex/Necr 8% N/A 32% 3 Swiftness Air 4% N/A 32% 3 Flame Wave Conj/Fire 15% 2d7 38% 4 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dispel Undead Necr 4% 3d7 71% 4 Petrify Alch/Erth 2% N/A 71% 4 Vhi's Electric Charge Tloc/Air 8% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You now have 286 gold pieces (gained 6). c - a +5 ring of evasion Okay, then. c - a +5 ring of evasion (worn) You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying a wand of iceblast. Ijyb shouts! Clearing travel trail. Okay, then. Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you!! Okay, then. Okay, then. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of iceblast (79% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb but does no damage. (Press . to maintain the ray.) Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of iceblast (79% to hit) You focus your ray upon Ijyb. The searing ray misses Ijyb. (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of iceblast (79% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! You die... Ijyb screams, "Time for next experiment!" Your body crumbles into a pile of gold. .##.. ....# .. .)...###..## ....#<..##....# . .#...........#### #.### ................## ...##...........###... #..#...........# ###. ##.............## #. #...@...........## #. .# #.###............###. ...# #g.........#..##. .....###...........#.##. ..g.........###......##. .. ....?.............#####. ......# .#..#######.##....### #. ...... .. #.##.....># #. ...... .. #.##......# #. You could see Ijyb. Vanquished Creatures Grinder (D:3) An orc priest (D:3) 3 adders 2 ribbon worms (D:2) A dart slug (D:3) 2 orcs (D:3) 7 endoplasms 6 hobgoblins 3 quokkas (D:1) 3 ball pythons 7 bats 2 frilled lizards 6 goblins 4 kobolds 3 rats (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eddie the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 194 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 738 | D:1 | Learned a level 2 spell: Searing Ray 1338 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1630 | D:2 | Reached skill level 1 in Fighting 1634 | D:2 | HP: 1/23 [poisoned by an adder] 2165 | D:2 | Reached XP level 4. HP: 28/28 MP: 5/8 2452 | D:3 | Found a faded altar of an unknown god. 2547 | D:3 | Prayed at the altar of an unknown god. 2547 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 2585 | D:3 | Encountered Grinder 2588 | D:3 | Paralysed by Grinder for 4.5 turns 2615 | D:3 | Killed Grinder 2616 | D:3 | Reached XP level 5. HP: 4/35 MP: 1/10 2616 | D:3 | Reached XP level 6. HP: 5/41 MP: 1/11 2762 | D:3 | Identified the +9 war axe "Alussesh" {protect, rN++ rCorr | Dex+2} 2988 | D:3 | Encountered Ijyb 2999 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, nrook_uturn, minmay_misc_feat_pillars, minmay_misc_feat_secret_circle, st_stairs_4, serial_bayou_pond_e D:2: layout_rooms, minmay_crystal_room, chequers_serial_rivers_micro_e D:3: kennysheep_big_flooded_room, layout_rooms, chequers_ecumenical_altar_simple, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Fighting | 1 2 | 2.5 Dodging | 3 | 3.1 Spellcasting | 3 | 3.9 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 53 | 12 || 65 Melee: Unarmed | 53 | 12 || 65 Tentacles | 17 | 2 || 19 Constrict | 16 | 2 || 18 Cast: Magic Dart | 21 | || 21 Searing Ray | 9 | 22 || 31 Drink: Heal wounds | | 2 || 2 Magic | | 1 || 1 Stab: Sleeping | 13 | 2 || 15 Armour: None | 20 | 13 || 33 Dodge: Dodged | 27 | 7 || 34