Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 9220058261224849577 49 Eddie the Magician (level 3, -9/19 HPs) Began as a Deep Elf Hedge Wizard on Sept 11, 2026. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:12:41 (1504 turns). Eddie the Magician (Deep Elf Hedge Wizard) Turns: 1504, Time: 00:12:42 Health: -9/19 AC: 2 Str: 7 XL: 3 Next: 53% Magic: 6/12 EV: 11 Int: 20 God: Gold: 59 SH: 0 Dex: 14 Spells: 8/13 levels left rFire . . . (100%) e - +2 whip (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of chemistry Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons e - a +2 whip of electrocution (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - an amulet of chemistry (worn) Wands c - a wand of roots (6) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of revelation {unknown} e - a scroll of blinking {unknown} h - a scroll of enchant armour {unknown} j - a scroll of poison {unknown} k - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - 2 potions of haste {unknown} l - a potion of heal wounds {unknown} n - 2 potions of lignification {unknown} Skills: + Level 0.4 Maces & Flails - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.5 Spellcasting - Level 2.4 Conjurations + Level 1.8 Summonings - Level 1.2 Necromancy + Level 1.5 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 b - Blink Tloc 22% N/A 9% 2 c - Call Imp Summ 24% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 10% 2 Slow Hex 20% N/A 11% 1 Scorch Fire 10% 2d5 17% 2 Mephitic Cloud Conj/Alch/Air 13% N/A 24% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 24% 3 Flame Wave Conj/Fire 10% 2d6 54% 4 Summon Cactus Giant Summ 6% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Sigmund is moderately wounded. Your cerulean imp barely misses Sigmund. Sigmund barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of positive energy (moderately wounded, ally target, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Your cerulean imp hits Sigmund from afar with a -3 spear. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of positive energy (heavily wounded, ally target, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is heavily wounded. Sigmund barely misses you. Your cerulean imp hits Sigmund but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of positive energy (heavily wounded, ally target, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Your cerulean imp hits Sigmund from afar with a -3 spear. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you! Ouch! That really hurt! You die... .#.###.####.###.##.## #.# #.# #.# #.#...###.# #.# #.# #...#...... #.# #.# ###...#...# ##.# #.# ##.##.### ..# #.# #...#.# #.# #.# #......# #.####.####.# ##...#.# #......5@...# #..##.# ######.###### #.# #.## #.########.# #. #.... #......<...# >..' ##########.# ... #. #. #. # #. .### .... You could see a friendly cerulean imp (summoned). Vanquished Creatures Ijyb (D:3) A ribbon worm (D:2) 4 endoplasms 4 hobgoblins 2 ball pythons (D:1) 2 bats 2 frilled lizards 3 goblins (D:1) 5 kobolds A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eddie the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 165 | D:1 | Reached skill level 5 in Spellcasting 233 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/10 910 | D:2 | Encountered Sigmund 1211 | D:2 | Learned a level 2 spell: Blink 1214 | D:2 | Learned a level 2 spell: Call Imp 1423 | D:3 | Encountered Ijyb 1439 | D:3 | Killed Ijyb 1440 | D:3 | Reached XP level 3. HP: 13/19 MP: 7/12 1504 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b D:2: layout_loops_ring, grunt_decor_arrowhead, palyth_stone_intersect, uniq_sigmund D:3: layout_basic, hangedman_decor_growths, uniq_ijyb Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.5 Maces & Flails | | 0.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 2.4 Summonings | | 1.8 Necromancy | | 1.2 Translocations | | 1.5 Action || total ---------------------------++------- Attack: Normal || 19 Melee: Dagger || 12 Whip || 7 Cast: Magic Dart || 64 Call Imp || 2 Blink || 1 Stab: Sleeping || 1 Armour: Robe || 19 Dodge: Dodged || 18