Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 1266136171219026546 580 Eddie the Magician (level 7, -3/45 HPs) Began as a Djinni Fire Elementalist on Sept 13, 2026. Killed from afar by a clockroach (14 damage) ... with a blast of sand ... on level 4 of the Dungeon. The game lasted 00:24:11 (5003 turns). Eddie the Magician (Djinni Fire Elementalist) Turns: 5003, Time: 00:24:12 Health: -3/45 AC: 3 Str: 7 XL: 7 Next: 63% Gold: 1025 EV: 12 Int: 19 God: SH: 0 Dex: 16 rFire + + . (33%) g - +1 dagger (protect) rCold x . . (150%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) d - scarf of the Shore {Shadows, Dex+3} rCorr . (100%) h - +0 pair of gloves SInv . (no amulet) Will ..... f - ring of positive energy Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 1025 gold pieces. Inventory: Hand Weapons b - a +1 devious dagger e - a +2 whip of electrocution g - a +1 dagger of protection (weapon) Armour a - a +0 robe (worn) d - the scarf of the Shore (worn) {Shadows, Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). h - a +0 pair of gloves (worn) Jewellery c - an amulet of wildshape f - a ring of positive energy (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of brand weapon {unknown} e - a scroll of vulnerability {unknown} h - a scroll of amnesia {unknown} k - a scroll of torment {unknown} m - a scroll of teleportation {unknown} j - a scroll of noise {unknown} n - a scroll of silence {unknown} Potions m - a potion of might w - 3 potions of heal wounds l - a potion of curing {unknown} f - a potion of lignification {unknown} Baubles g - 2 flux baubles Skills: + Level 3.1 Dodging - Level 1.5 Stealth + Level 6.2 Spellcasting + Level 6.2 Conjurations + Level 6.2 Hexes + Level 6.2 Summonings + Level 6.2 Necromancy + Level 6.2 Translocations + Level 6.2 Forgecraft + Level 6.2 Fire Magic + Level 6.2 Ice Magic + Level 6.2 Air Magic + Level 6.2 Earth Magic + Level 6.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 58% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 58% 2d14 2% 3 d - Inner Flame Hex/Fire 29% N/A 2% 3 e - Flame Wave Conj/Fire 29% 2d9 9% 4 f - Poisonous Vapours Alch/Air 100% 1d4 1% 1 g - Searing Ray Conj 58% 2d6 1% 2 h - Call Imp Summ 58% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The clockroach is warded from harm. The clockroach is knocked back by the blast. Casting: Volatile Blastmotes (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The cloud of blastmotes explodes! The concussive blast engulfs the clockroach! The clockroach is warded from harm. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! The clockroach sprays sand from its hourglass at you. The blast of sand misses you. You see here a +0 dagger. Press: ? - help, v - describe, . - travel The floor. Casting: Volatile Blastmotes (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 79% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach! The clockroach is warded from harm. (Press . to maintain the ray.) The clockroach bites you. The searing ray misses the clockroach. * * * LOW HITPOINT WARNING * * * The clockroach closely misses you. The searing ray hits the clockroach. The clockroach is moderately wounded. The searing ray hits the clockroach! The clockroach is warded from harm. * * * LOW HITPOINT WARNING * * * The clockroach bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the clockroach. The clockroach is heavily wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! You die... .......##### .......# ... .......# ....######### .......# ............# .......# ............# .......# ............+ .......# ............# ... .# .......# .......)....# ... .. .......# ######.@##########.# .## #####'####.####BB###..##.##.##... .....(........)....B......#..B.[# ................÷.........#...... ..........................#...... ....................>.....'.[.... ..........................#...... ################################# You could see 2 clockroaches. Vanquished Creatures Sigmund (D:3) A black bear (D:4) 2 bombardier beetles An orc priest (D:4) Crazy Yiuf (D:3) 2 sleepcaps Natasha (twice) (D:4) An orc wizard (D:4) A gnoll (D:1) 4 dart slugs 5 orcs (D:4) 3 endoplasms 5 quokkas 9 ball pythons 4 bats A frilled lizard (D:3) 4 goblins 10 hobgoblins 4 kobolds 8 rats 69 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:4) 1 creature vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eddie the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Eddie set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 50 | D:1 | You are sucked into a shaft and drop 1 floor! 107 | D:2 | Reached XP level 2. HP: 18/21 MP: 0/0 668 | D:2 | Identified the scarf of the Shore {Shadows, Dex+3} 1017 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 1017 | D:1 | Learned a level 1 spell: Poisonous Vapours 2816 | D:2 | Identified a scroll of acquirement 2819 | D:2 | Acquired 713 gold pieces 2827 | D:3 | Encountered Sigmund 2832 | D:3 | Killed Sigmund 2833 | D:3 | Reached skill level 5 in Spellcasting 2833 | D:3 | Reached skill level 5 in Conjurations 2833 | D:3 | Reached skill level 5 in Hexes 2833 | D:3 | Reached skill level 5 in Summonings 2833 | D:3 | Reached skill level 5 in Necromancy 2833 | D:3 | Reached skill level 5 in Translocations 2833 | D:3 | Reached skill level 5 in Forgecraft 2833 | D:3 | Reached skill level 5 in Fire Magic 2833 | D:3 | Reached skill level 5 in Ice Magic 2833 | D:3 | Reached skill level 5 in Air Magic 2833 | D:3 | Reached skill level 5 in Earth Magic 2833 | D:3 | Reached skill level 5 in Alchemy 2833 | D:3 | Reached XP level 4. HP: 15/31 MP: 0/0 2833 | D:3 | Reached XP level 5. HP: 17/35 MP: 0/0 2833 | D:3 | Learned a level 2 spell: Searing Ray 2833 | D:3 | Reached XP level 6. HP: 20/40 MP: 0/0 3708 | D:3 | Encountered Crazy Yiuf 3718 | D:3 | Killed Crazy Yiuf 4239 | D:4 | Found a sacrificial altar of Ru. 4373 | D:4 | Reached XP level 7. HP: 42/45 MP: 0/0 4373 | D:4 | Learned a level 2 spell: Call Imp 4385 | D:4 | Encountered Natasha 4400 | D:4 | Killed Natasha 4781 | D:4 | Encountered Natasha 4786 | D:4 | Killed Natasha 5003 | D:4 | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic D:2: layout_loops_ring, minmay_gold_behind_fungi, minmay_liquid_box D:3: layout_basic, grunt_temple_overflow_open, uniq_sigmund, uniq_crazy_yiuf_cottage D:4: cheibrodos_fertilizer, layout_gridville, nicolae_ru_awakened_eye, minmay_worlds_worst_comb, uniq_natasha Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 6 | 6.2 Conjurations | 5 6 | 6.2 Hexes | 5 6 | 6.2 Summonings | 5 6 | 6.2 Necromancy | 5 6 | 6.2 Translocations | 5 6 | 6.2 Forgecraft | 5 6 | 6.2 Fire Magic | 5 6 | 6.2 Ice Magic | 5 6 | 6.2 Air Magic | 5 6 | 6.2 Earth Magic | 5 6 | 6.2 Alchemy | 5 6 | 6.2 Dodging | 3 | 3.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 19 | 6 | || 25 Melee: Dagger | 19 | 6 | || 25 Cast: Foxfire | 49 | 35 | 30 || 114 Inner Flame | 1 | 1 | || 2 Call Imp | | | 2 || 2 Volatile Blastmot | | | 2 || 2 Searing Ray | | | 1 || 1 Read: Identify | 2 | 1 | || 3 Acquirement | 1 | | || 1 Stab: Sleeping | 4 | | || 4 Armour: Robe | 15 | 6 | 7 || 28 Dodge: Dodged | 13 | 8 | 5 || 26