Eeriemist the Dungeon (0, 0, D) a +0 longbow a boulder beetle corpse (1, 0, D) a +0 dagger of venom a +0 robe (8, 0, D) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (9, 0, D) a yak skeleton (13, 0, D) a +0 helmet (16, 0, D) the +2 scimitar of the Telling Visionary {antimagic, rPois rC- Int+8 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+8). rC: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +2 rapier of venom (50, 0, D) a +0 dagger a +0 club (56, 0, D) a +0 club