Eeriemist Level 1 of the Dungeon [Shop] Loptoj's Jewellery Shoppe a +4 ring of protection (360 gold) a ring of magical power (200 gold) a ring of see invisible (150 gold) the amulet "Isa Bim" {rC+++ Regen+ Int-3 Dex+3 Stlth-} (706 gold) [amulet of regeneration] Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rC: It renders you almost immune to cold. Regen: It increases your rate of health regeneration. Stlth: It makes you less stealthy. the ring "Acoraw" {rElec rPois Will+ Str+6} (558 gold) [ring of willpower] Str: It affects your strength (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It increases your willpower. a ring of wizardry (300 gold) a ring of fire (250 gold) a ring of poison resistance (200 gold) a ring of positive energy (200 gold) a +6 ring of intelligence (360 gold) [Shop] Funauhib's Jewellery Shoppe a ring of see invisible (180 gold) an amulet of magic regeneration (360 gold) a +6 ring of intelligence (432 gold) a ring of magical power (240 gold) a ring of wizardry (360 gold) a ring of flight (210 gold) a ring of ice (300 gold) an amulet of reflection (360 gold) a ring of protection from cold (300 gold) a ring of positive energy (240 gold) [Shop] Taelitz's Jewellery Emporium a +6 ring of intelligence (360 gold) a +6 ring of intelligence (360 gold) a ring of positive energy (200 gold) an amulet of guardian spirit (300 gold) a ring of protection from cold (250 gold) a ring of flight (175 gold) (0, 0, D:1) a +0 ring mail (1, 8, D:1) a +0 scale mail (27, 13, D:1) a +0 ring mail (28, 8, D:1) a +0 robe (32, 16, D:1) a +0 robe (32, 27, D:1) a +0 dagger (45, 23, D:1) a +0 leather armour Level 2 of the Dungeon (6, 20, D:2) the +1 robe of the Realm of Zot {rC+} rC: It protects you from cold. (13, 2, D:2) a +0 dagger (13, 32, D:2) a +0 short sword (14, -4, D:2) a +0 dagger a +0 sling (14, 31, D:2) a +0 dagger (26, 48, D:2) a +0 robe (39, -1, D:2) a +0 robe (40, 5, D:2) a +0 whip (56, 8, D:2) a +0 spear (61, 37, D:2) a +0 ring mail Level 3 of the Dungeon (11, 4, D:3) a +2 whip of draining a +0 ring mail (19, 26, D:3) a +0 flail (26, 6, D:3) a +0 short sword (28, 2, D:3) a +0 club a +0 dagger a +0 dagger of draining (30, 2, D:3) a +0 mace a +0 animal skin a +0 helmet a +0 dagger (30, 3, D:3) a +0 hand axe a +0 ring mail (36, -1, D:3) a +0 robe (50, -25, D:3) a +0 sling (50, -15, D:3) a +4 sling (50, -13, D:3) a +0 sling (53, -21, D:3) a +0 club (53, -19, D:3) a +0 club (59, -21, D:3) a +0 club (60, -21, D:3) a +3 leather armour of poison resistance a +4 vampiric dagger a +0 club Level 4 of the Dungeon [Shop] Micune's Book Emporium a book of Blasting (520 gold) a book of Geomancy (234 gold) the Codex of Weird Rot (286 gold) Spells Type Level a - Necrotise Necromancy 1 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Metabolic Englaciation Hexes/Ice 5 a book of Iron (468 gold) a book of the Hunter (338 gold) a book of Dreams (312 gold) a book of Transfigurations (520 gold) (8, 10, D:4) a +0 club a +0 leather armour (27, -7, D:4) a +0 mace (27, 6, D:4) a +0 spear (27, 7, D:4) a +0 spear (29, 6, D:4) a +0 flail (39, 26, D:4) a +0 flail (40, 27, D:4) a +0 club a +0 robe (40, 28, D:4) a +0 club (41, 27, D:4) a +0 halberd (46, -21, D:4) a +0 robe Level 5 of the Dungeon (12, -3, D:5) a +0 robe (16, -5, D:5) a +0 short sword a +0 club (16, -4, D:5) a +0 club (22, -30, D:5) a +0 quarterstaff (27, -9, D:5) a +0 giant club (41, -43, D:5) a +2 leather armour of willpower (45, -19, D:5) a +0 dagger a +0 hand axe a +0 chain mail (46, -43, D:5) a +0 whip (46, -19, D:5) a +0 trident (47, -19, D:5) a +0 hand axe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a scroll of identify