Eeriemist Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -35, D:1) a +0 leather armour (2, 1, D:1) a +0 dagger (4, -15, D:1) a +0 club (20, 7, D:1) a +0 club (31, -20, D:1) a +0 ring mail (32, 4, D:1) a +0 club (32, 5, D:1) a +0 dagger (34, -7, D:1) a +0 dagger (41, -4, D:1) a +0 whip (42, 11, D:1) a +0 club (44, -35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (8, -15, D:2) a +0 club (17, -15, D:2) a +0 rapier (22, 12, D:2) a +0 scythe a +0 robe (24, -15, D:2) a +0 hand axe (27, 15, D:2) a +0 dagger (28, 13, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 club a +0 dagger (28, 15, D:2) a +0 dagger (29, 13, D:2) a +0 dagger a +0 dagger a +0 club a +0 club (30, -10, D:2) a staff of poison (36, -8, D:2) a +0 club (41, 16, D:2) a +0 dagger (43, -11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -27, D:3) a +0 leather armour (12, -16, D:3) a +0 ring mail (16, -1, D:3) a staff of poison (22, -42, D:3) a +0 robe (34, -7, D:3) a +0 trident (40, -1, D:3) a +0 club (48, -27, D:3) the +5 trident of Vawyseso {heavy, *Rage rElec rF+++ Int+5} Int: It affects your intelligence (+5). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Level 4 of the Dungeon (0, 0, D:4) a staff of air (0, 15, D:4) a +0 long sword (3, 5, D:4) a +0 whip (5, -17, D:4) a +0 short sword a +0 ring mail a +0 war axe a +0 scale mail a +0 flail (5, -16, D:4) a +0 whip (10, 6, D:4) a +2 dagger of speed a +0 plate armour (18, -24, D:4) a +0 dagger (23, -10, D:4) a +0 short sword (28, -14, D:4) a book of Spatial Translocations (29, 16, D:4) a +0 sling (32, 16, D:4) an orb of guile (37, -8, D:4) a +0 war axe (40, 7, D:4) a +0 leather armour (51, 12, D:4) a +0 flail a +0 club (52, 12, D:4) a +0 whip a +0 club (59, -14, D:4) a +0 flail a +0 flail of protection a +0 leather armour a +0 whip a +0 flail (61, -4, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (1, -5, D:5) a +0 long sword (5, -13, D:5) a +0 ring mail (8, 16, D:5) a +0 falchion a +0 leather armour (15, 9, D:5) a +0 robe (17, -9, D:5) a +0 giant spiked club (24, 10, D:5) a +0 spear (25, 9, D:5) a +0 flail (25, 10, D:5) a +0 spear (26, 9, D:5) a +0 whip a +0 club a +0 robe (27, 9, D:5) a +0 whip (29, -5, D:5) a +0 dagger a +0 robe (30, -4, D:5) a +0 falchion (31, -4, D:5) a +0 trident (39, 26, D:5) a +0 whip (40, 34, D:5) a +0 mace (46, 39, D:5) a +0 club (51, 22, D:5) a +0 flail Level 6 of the Dungeon (7, -48, D:6) a +0 falchion (20, -33, D:6) a +0 robe (21, -6, D:6) a staff of cold (25, -6, D:6) a +0 falchion (29, -42, D:6) a +0 shortbow (30, -6, D:6) a +0 leather armour (32, -10, D:6) a +0 whip (34, -29, D:6) a +3 whip a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a howler monkey corpse (skeletalised by now) (1, -1, D:7) a hound corpse (skeletalised by now) (1, 0, D:7) a howler monkey corpse (skeletalised by now) (2, -4, D:7) a howler monkey corpse (skeletalised by now) (2, -3, D:7) a howler monkey corpse (skeletalised by now) (8, -21, D:7) a +0 whip a +0 scale mail an orc skeleton (9, -20, D:7) a +0 dagger a +0 robe (11, -20, D:7) a +0 long sword 4 poisoned darts a scroll of brand weapon 11 gold pieces (11, -19, D:7) a +0 trident a +0 scale mail a +0 kite shield a gnoll corpse (12, -20, D:7) a +0 giant club a +0 dagger a +0 robe an ogre corpse an orc corpse (13, -55, D:7) a +0 halberd (13, -21, D:7) a +0 club a +0 leather armour a scroll of enchant armour 13 gold pieces an orc corpse (14, -55, D:7) a +0 trident a +0 scale mail (15, -55, D:7) a +0 whip (15, -54, D:7) a +0 halberd (15, -23, D:7) a +0 giant spiked club (15, -21, D:7) a +0 club a +0 hand axe (15, -20, D:7) a +0 club a +0 giant club a hound corpse a gnoll corpse an ogre corpse (22, -21, D:7) a +0 giant club the Ecumenical Temple