Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 15465606803881079616 9 EggSibling the Grave Robber (level 2, -2/17 HPs) Began as a Poltergeist Necromancer on Dec 24, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:48 (435 turns). EggSibling the Grave Robber (PoNe) Turns: 435, Time: 00:02:49 Health: -2/17 AC: 5 Str: 4 XL: 2 Next: 16% Magic: 3/5 EV: 11 Int: 17 God: Gold: 41 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of identify {unknown} e - a scroll of poison {unknown} f - a scroll of vulnerability {unknown} g - a scroll of brand weapon {unknown} h - a scroll of revelation {unknown} Potions c - a potion of magic Skills: + Level 2.5 Dodging - Level 3.0 Stealth + Level 2.2 Spellcasting + Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Vampiric Draining Necr 17% 2d7 9% 3 Slow Hex 4% N/A 19% 1 Animate Dead Necr 17% N/A 28% 4 Confusing Touch Hex 1% N/A 50% 3 Cigotuvi's Putrefaction Necr/Air 9% N/A 58% 4 Curse of Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You feel your existence waver again. The jackal stops to sniff the ground. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal completely misses you. You completely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. x2 Your soul wisp barely misses the jackal. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you but does no damage. Your soul wisp touches the jackal. The jackal dies! The jackal attacks as it pursues you! The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. Your soul wisp returns to where it belongs. The jackal is no longer weakened. The jackal bites you. The jackal barely misses you. x2; The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, chance to affect: 65%) The jackal struggles to resist. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, chance to affect: 65%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. You feel bolstered by spreading misfortune. The jackal misses you. The jackal bites you. You die... ########### ##.........# #.@*...g.#.# #hh#####.#.# #..# ... #..# #.# #..# #.######## #..# #......... #..# #..######. #..# #..# ##. #..# #..# #.. You could see 2 jackals, a hobgoblin (asleep) and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A bat (D:1) A giant cockroach (D:1) 2 goblins (D:1) A jackal (D:1) 3 rats (D:1) 9 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EggSibling the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 311 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 435 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern, hangedman_abyss_or_decor_stabs Action || total ---------------------------++------- Melee: Dagger || 18 Cast: Soul Splinter || 14 Armour: Skin || 22 Dodge: Dodged || 32