Seeded DCSS version 0.32-a0-22-g6ae6769 (webtiles) character file. Game seed: 4402357109279753055 (custom seed) Eli the Shooter (Vine Stalker Hunter) Turns: 0, Time: 00:01:03 Health: 11/11 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies Skills: + Level 1.7 Fighting + Level 3.6 Ranged Weapons + Level 1.5 Dodging + Level 1.2 Stealth You cannot memorise any spells. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, Eli the Vine Stalker Hunter. Game seed: 4402357109279753055 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. ###### #..@.# #....# #.88.# #....# ##++## There are no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eli the Vine Stalker Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+