Ellandar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -28, D:1) 21 stones (14, -14, D:1) 21 stones (16, 5, D:1) a stone (16, 9, D:1) a +0 hand axe (48, -3, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail a cursed +0 whip a +0 flail (1, 0, D:2) a +0 flail (10, 1, D:2) a cursed +0 spear (15, 22, D:2) a +0 club (15, 24, D:2) a +0 dagger 3 stones (15, 26, D:2) a stone (27, 15, D:2) 20 stones (42, 26, D:2) 4 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (5, 3, D:3) a +0 whip (6, 2, D:3) a +0 ring mail a +0 whip (6, 3, D:3) a +0 ring mail a +0 flail (10, 1, D:3) a +0 rapier a +0 scale mail (13, 6, D:3) a stone (15, 5, D:3) a +0 falchion 20 stones (19, 38, D:3) a +0 arbalest (20, 11, D:3) a +0 mace (23, 25, D:3) a +0 falchion a +0 leather armour (25, 27, D:3) a cursed -1 hand axe a +0 scale mail (26, -6, D:3) 20 arrows (27, 25, D:3) a +0 short sword (30, 26, D:3) a +0 club (32, 10, D:3) a +0 dagger (34, 27, D:3) a +0 robe (36, 14, D:3) a +0 whip (39, 0, D:3) 22 stones (41, -10, D:3) 6 tomahawks of dispersal (41, 22, D:3) a +0 scale mail (48, 7, D:3) 34 sling bullets (51, 34, D:3) 26 bolts (60, 13, D:3) a tomahawk (61, 9, D:3) a +0 dagger (61, 12, D:3) a tomahawk Level 4 of the Dungeon [Shop] Dourarif's Serpentskin Sales the Volume of Contamination (1017 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spider Form Transmutation/Poison 3 c - Poisonous Cloud Conjuration/Poison/Air 6 Trog disapproves of the use of such an item. a cursed staff of poison (325 gold) a +2 plate armour of poison resistance (481 gold) a cursed -3 blowgun (1 gold) 12 poisoned needles (62 gold) a +0 blowgun (32 gold) (0, 0, D:4) a +0 robe of positive energy (7, 17, D:4) a +0 scale mail a +1 dire flail of draining (11, 21, D:4) 24 stones (15, -8, D:4) 21 arrows (17, -7, D:4) a +0 ring mail a +0 mace (17, 28, D:4) a +0 falchion (33, 33, D:4) a +0 flail a +0 leather armour (34, 1, D:4) a +0 helmet (34, 9, D:4) an arrow (36, 10, D:4) an arrow (38, -5, D:4) a +0 ring mail (38, 10, D:4) a +0 shortbow 9 arrows (38, 19, D:4) 24 bolts (41, -1, D:4) a +0 giant club (41, 6, D:4) 17 sling bullets (48, 8, D:4) a cursed -1 short sword (49, 9, D:4) a +2 mace of holy wrath a +0 leather armour (49, 10, D:4) a +1 mace of protection (49, 14, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Cuow's General Store 25 sling bullets (175 gold) a book of Burglary (1050 gold) an uncursed ring of fire (350 gold) a royal jelly (28 gold) 19 stones (26 gold) a wand of acid (3/15) (196 gold) a scroll of recharging (133 gold) 17 stones (23 gold) a scroll of remove curse (42 gold) 20 stones (28 gold) a crystal ball of energy (280 gold) (0, 0, D:5) a +0 scale mail (17, 5, D:5) 8 poisoned needles (19, 21, D:5) a +0 leather armour (26, 3, D:5) a +0 giant club (33, 4, D:5) 16 stones (37, -8, D:5) a +0 hunting sling (61, 2, D:5) 22 bolts Level 6 of the Dungeon (0, 0, D:6) 7 silver tomahawks (5, 36, D:6) a +0 rapier a +0 leather armour (6, 23, D:6) 9 poisoned needles (6, 49, D:6) an uncursed staff of conjuration (7, 29, D:6) a +0 short sword a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 morningstar (10, 20, D:6) the +1 ring mail of Time Monsters {rPois rN++ Str-5 Dex+4} It affects your strength (-5). It affects your dexterity (+4). It protects you from poison. It greatly protects you from negative energy. (12, 23, D:6) 23 arrows (21, 30, D:6) a +0 lajatang (23, 13, D:6) a +0 robe (25, 8, D:6) a +0 trident a +0 ring mail (25, 10, D:6) a +0 club (25, 11, D:6) a +0 dagger a +0 robe a cursed -3 hand axe a +0 leather armour (27, 27, D:6) 21 arrows (30, 25, D:6) a +0 short sword (32, 25, D:6) the +6 hand axe of Ceczicka {vamp, *Noise rN+ Str+5 SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+5). It protects you from negative energy. It lets you see invisible. It may make noises in combat. Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (3, 0, D:7) 17 sling bullets (4, 3, D:7) a +0 hunting sling (5, 2, D:7) a +0 mace (14, 8, D:7) a +0 robe (33, 11, D:7) a +0 leather armour a +0 mace (35, 14, D:7) a +0 club (36, -1, D:7) a +0 trident (36, 21, D:7) the +3 chain mail of the Journeyman {rN+ Int+2} It affects your intelligence (+2). It protects you from negative energy. a +0 chain mail of poison resistance a +0 ring mail a +0 animal skin (38, -1, D:7) a +0 hunting sling (38, 4, D:7) a +0 plate armour (38, 19, D:7) 20 stones (39, 6, D:7) a +0 ring mail a +0 hand axe of freezing (40, 5, D:7) a +0 short sword a +0 chain mail a +0 war axe (41, 28, D:7) a +0 leather armour (42, 29, D:7) a +0 plate armour (43, 21, D:7) a +0 mace (47, 5, D:7) a +0 quarterstaff (53, 8, D:7) 24 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 buckler (2, 20, D:8) a cursed +0 leather armour (14, 34, D:8) a cursed +3 short sword a +0 robe (15, 34, D:8) a +0 great sword a +0 robe a +2 war axe a +0 robe (29, 9, D:8) a +0 trident (37, 0, D:8) a +0 giant club (46, 8, D:8) a +0 whip (48, 26, D:8) a +0 hand axe (59, -9, D:8) a scroll of noise (59, 5, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Qifissi's Book Shoppe a book of Enchantments (750 gold) a book of Ice (975 gold) a book of Clouds (675 gold) a Young Poisoner's Handbook (600 gold) a Fen Folio (1125 gold) a Grand Grimoire (1656 gold) a book of Enchantments (750 gold) a manual of Dodging (1656 gold) a book of Fire (975 gold) a book of Minor Magic (300 gold) [Shop] Sisatoa's Armour Shop a +0 robe (9 gold) a +0 chain mail (58 gold) a +4 scale mail (338 gold) a +0 chain mail of fire resistance (149 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (613 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. a +2 pair of boots of flying (279 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +2 leather armour of cold resistance (247 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) [Shop] Weneniy's Food Shoppe a beef jerky (16 gold) a meat ration (55 gold) a meat ration (55 gold) a meat ration (55 gold) a meat ration (55 gold) a meat ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) a beef jerky (16 gold) a bread ration (55 gold) a royal jelly (22 gold) a bread ration (55 gold) [Shop] Weoni's Jewellery Shoppe a cursed ring of teleportation (63 gold) a cursed -2 ring of protection (28 gold) an uncursed ring of ice (350 gold) the ring "Doapp" {rPois Dex+3 Slay+2} (583 gold) [ring of poison resistance] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. the ring "Cempireg" {MR+ Dex+6} (995 gold) [ring of dexterity] It affects your dexterity (+6). It affects your resistance to hostile enchantments. a +3 ring of dexterity (219 gold) a cursed -3 ring of intelligence (28 gold) an uncursed ring of protection from fire (350 gold) a +2 ring of protection (140 gold) an uncursed ring of fire (350 gold) an uncursed ring of ice (350 gold) [Shop] Iqokuy's Magic Scroll Emporium a scroll of blinking (90 gold) a scroll of enchant armour (90 gold) a scroll of recharging (114 gold) 2 scrolls of teleportation (72 gold) a scroll of noise (12 gold) a scroll of remove curse (36 gold) a scroll of summoning (114 gold) 3 scrolls of enchant weapon (270 gold) a scroll of enchant weapon (90 gold) a scroll of identify (24 gold) (0, 0, D:9) a +0 rapier (2, -9, D:9) a +0 halberd of venom (2, -3, D:9) a +0 giant club (6, 33, D:9) a +0 hand crossbow (8, -9, D:9) a +0 halberd (9, -9, D:9) a +0 flail a +0 spear (14, 4, D:9) a +0 spear a +0 ring mail (14, 14, D:9) a +0 chain mail (15, 4, D:9) a +0 whip (15, 5, D:9) a cursed -3 short sword a +0 leather armour (19, 34, D:9) a +0 shortbow 22 arrows (20, 34, D:9) a +0 giant club a +0 giant spiked club a +0 dire flail (27, 36, D:9) a +0 cloak (47, 14, D:9) a +0 giant club (48, 9, D:9) a +1 leather armour of fire resistance (51, 0, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 club (2, -8, D:10) a +0 pair of boots (10, -19, D:10) 16 stones (32, -5, D:10) a +0 giant club (33, -15, D:10) a +0 giant club (35, -27, D:10) a +0 scale mail (38, 5, D:10) a +0 rapier (50, 1, D:10) 15 stones (55, -29, D:10) a steam dragon hide (57, -13, D:10) a +0 ring mail a +0 trident (57, -12, D:10) a +0 hand axe a +0 dagger a +0 robe (57, -11, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (1, 3, D:11) a +2 ring mail of cold resistance (10, 9, D:11) 26 stones (25, -12, D:11) a mottled dragon hide 5 inedible chunks of flesh (38, 11, D:11) a giant frog corpse