Ellandar Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of draining (3, 3, D:1) a +0 club (8, -36, D:1) a +0 spear (11, 7, D:1) a +0 club (13, 10, D:1) a +0 ring mail (14, -6, D:1) a +0 dagger (22, 7, D:1) a +0 hunting sling (30, -26, D:1) 15 bolts (34, 4, D:1) 16 stones (51, -10, D:1) a stone (52, -9, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 3, D:2) a +0 robe (20, -17, D:2) 17 bolts (23, -16, D:2) a +0 leather armour (30, -25, D:2) 17 bolts (36, 17, D:2) a +0 spear (43, 0, D:2) a +0 club (45, 3, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -10, D:3) a +0 animal skin a +0 hand axe (12, 8, D:3) a +0 hand axe (14, 27, D:3) 10 arrows (18, 26, D:3) a +0 club (23, 26, D:3) a +0 whip (36, 26, D:3) a cursed -2 club (37, 20, D:3) a +0 buckler (38, 15, D:3) a +0 whip a +0 ring mail a +0 club (39, 15, D:3) a +0 ring mail (39, 16, D:3) 24 arrows (42, -8, D:3) a +0 leather armour (42, -6, D:3) a +0 club (43, 6, D:3) 19 stones Level 4 of the Dungeon [Shop] Coohojeu's Weapon Emporium a +0 war axe (38 gold) a +0 war axe (38 gold) a +0 long sword (38 gold) a +0 war axe (38 gold) a cursed -2 mace (1 gold) a +0 war axe (38 gold) the +8 mace of Viro {flame, rC++ Str+2} (815 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It greatly protects you from cold. the +9 glaive "Myvup" {chop, *Slow rPois Dex+3} (732 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from poison. It may slow you when you take damage. a +0 dagger (22 gold) a +0 falchion (33 gold) a +6 giant spiked club (372 gold) a +5 blowgun (324 gold) a +0 dagger (22 gold) (0, 0, D:4) a cursed +0 ring mail (5, 10, D:4) a +0 dagger a +2 robe of magic resistance a +0 hand axe a +0 dagger (6, 44, D:4) a +0 flail (6, 48, D:4) a cursed -1 hunting sling (13, 14, D:4) a +0 club (14, 22, D:4) a +0 trident a +0 ring mail (17, 31, D:4) a +0 ring mail (20, 42, D:4) 12 arrows (22, 43, D:4) a +0 hand axe (33, 14, D:4) 14 stones (36, 12, D:4) 17 bolts (38, 15, D:4) a +0 morningstar 17 stones a +0 leather armour (40, 16, D:4) a stone a tomahawk (41, 16, D:4) a +0 flail a +0 scale mail (42, 16, D:4) a +0 falchion a +0 leather armour a +0 club 2 tomahawks a +0 ring mail (47, 6, D:4) a +0 flail (48, 8, D:4) a +1 short sword of protection a +0 leather armour (56, 14, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (8, 9, D:5) a cursed -3 trident (13, 5, D:5) a +0 flail (32, 4, D:5) a +0 spear (55, -8, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (2, -2, D:6) a +0 mace (14, 8, D:6) an arrow (16, 7, D:6) a +0 shortbow 19 arrows (22, 0, D:6) a +0 dagger a +0 shortbow 12 arrows (26, 1, D:6) 2 arrows (31, 4, D:6) a +0 short sword (32, 2, D:6) a +0 trident (40, 9, D:6) a +0 dagger a +0 club (40, 12, D:6) a +0 blowgun 16 poisoned needles (41, 10, D:6) 2 poisoned needles (43, 12, D:6) a +0 club (43, 13, D:6) a +0 whip a stone (47, 22, D:6) a +0 club (47, 24, D:6) a +0 shortbow 14 arrows (48, 27, D:6) an arrow (49, 9, D:6) a +0 dagger (53, 13, D:6) a +0 club (54, -12, D:6) a +0 falchion a +0 leather armour (54, 9, D:6) a +0 mace (55, 25, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Tiyfu's Elemental Accessories a lamp of fire (520 gold) an uncursed staff of earth (325 gold) the Disquisition on Lightness (676 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Static Discharge Conjuration/Air 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Silence Hexes/Air 5 e - Deflect Missiles Charms/Air 6 Trog disapproves of the use of such an item. a wand of iceblast (4) (104 gold) (0, 0, D:7) a +0 spear (8, 4, D:7) an arrow (9, 3, D:7) an arrow (9, 5, D:7) an arrow (10, 5, D:7) a +0 halberd an arrow (11, 3, D:7) a throwing net (11, 5, D:7) a +0 flail a +0 falchion 2 arrows (13, -18, D:7) 19 stones (13, 3, D:7) a +0 giant spiked club (13, 5, D:7) a +0 shortbow 5 arrows (14, 15, D:7) a +0 hand axe (21, 17, D:7) a +0 blowgun (22, -3, D:7) a +0 leather armour (24, -28, D:7) a cursed -2 morningstar (24, -27, D:7) a +0 leather armour (25, -29, D:7) a +0 short sword (28, -32, D:7) 10 stones (37, 4, D:7) a cursed +0 helmet (40, -5, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (0, 4, D:8) 9 arrows a +0 shortbow (0, 5, D:8) a +0 falchion (0, 6, D:8) 2 arrows (0, 10, D:8) 2 arrows (1, 0, D:8) 10 arrows (1, 6, D:8) 22 arrows a +0 shortbow (4, -30, D:8) 13 stones (6, -2, D:8) a cursed -2 giant club (9, 6, D:8) a +0 giant club (9, 8, D:8) a +0 chain mail a +0 war axe (10, 6, D:8) a +0 plate armour a +0 dire flail (11, 7, D:8) a +0 short sword (12, -14, D:8) a +0 dagger a +1 robe of fire resistance (13, -12, D:8) a +0 dagger (13, 5, D:8) a +0 robe (13, 6, D:8) a +0 robe (21, 13, D:8) a +0 short sword 2 stones (21, 17, D:8) a stone (23, -26, D:8) a +0 giant spiked club (23, 17, D:8) 2 stones a +0 club (27, 13, D:8) a +0 scale mail (29, -27, D:8) a +0 dagger (29, -26, D:8) 19 stones (44, -4, D:8) 18 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow a +0 shortbow a +0 shortbow 49 arrows (0, 3, D:9) 4 arrows (0, 4, D:9) 3 arrows (0, 5, D:9) 5 arrows (0, 6, D:9) 2 arrows (0, 7, D:9) an arrow (1, 9, D:9) a +0 shortbow 2 arrows (8, -8, D:9) a +0 club a +0 scale mail (9, -9, D:9) a +2 mace of crushing (18, 17, D:9) a +0 dagger a +0 robe (19, 18, D:9) a +1 dagger of holy wrath (22, 23, D:9) 14 sling bullets (23, -1, D:9) a cursed +0 hand axe a +0 leather armour (26, 24, D:9) 21 stones (27, -2, D:9) a +0 falchion a +2 ring mail of fire resistance (30, 21, D:9) a +0 short sword a +0 chain mail (31, 21, D:9) a +0 ring mail a +0 mace a cursed +0 chain mail (31, 22, D:9) a +0 mace a +0 leather armour (33, 8, D:9) 22 arrows (36, -3, D:9) a +0 leather armour a +0 hand axe (40, 2, D:9) 17 stones (46, 26, D:9) 17 poisoned needles (49, 28, D:9) a +0 trident (51, 32, D:9) a +0 short sword (56, 11, D:9) 31 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (14, -14, D:10) 22 arrows (15, 21, D:10) a +0 ring mail (16, 7, D:10) a +0 quarterstaff (21, 0, D:10) a +0 chain mail a cursed -3 mace (21, 1, D:10) a +0 mace (22, -3, D:10) a +0 trident (22, -2, D:10) a +0 trident (22, 1, D:10) a +0 short sword (24, 10, D:10) 23 stones (27, 1, D:10) a +0 giant spiked club a +0 giant club (33, -14, D:10) a +0 flail (33, -13, D:10) a +0 scimitar a +0 chain mail a +0 flail a +0 leather armour (33, -12, D:10) a +0 short sword (42, 2, D:10) 13 sling bullets (43, -11, D:10) a +0 dagger a +0 flail a +0 war axe a +0 flail a +0 hand axe a +0 leather armour a +0 whip a +0 dagger a +0 flail a +0 whip a +0 hand axe a +0 plate armour a +0 mace a +0 dagger a +0 chain mail a +0 flail (49, -7, D:10) a cursed +0 robe a +0 dagger (49, -6, D:10) a +0 leather armour a +0 flail (51, -9, D:10) a +0 chain mail (52, -8, D:10) a +0 flail a +0 dagger a +0 robe (59, -8, D:10) 15 stones Level 11 of the Dungeon [Shop] Guavy's Armour Shoppe a +0 robe (9 gold) a +1 pair of gloves of dexterity (231 gold) a +0 naga barding of cold resistance (420 gold) a +1 shield of protection (231 gold) a +0 plate armour (322 gold) a +0 plate armour (322 gold) a +0 plate armour (322 gold) a +0 robe (9 gold) a +1 helmet of intelligence (231 gold) a +3 leather armour of cold resistance (336 gold) a +0 ring mail (56 gold) a +1 naga barding of stealth (490 gold) (0, 0, D:11) a +0 battleaxe a +0 leather armour (3, 25, D:11) a +0 giant club a +0 giant club (5, 38, D:11) 19 stones (5, 39, D:11) a +0 quarterstaff (7, 35, D:11) a +0 hand axe a +0 shortbow 14 arrows (9, 16, D:11) the +7 hunting sling of Lies {speed, rC+ rN+ MR- Str+8} Attacks with this weapon are significantly faster. It affects your strength (+8). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (9, 36, D:11) 22 stones (10, -5, D:11) 14 poisoned needles (17, 27, D:11) a +0 falchion (21, 14, D:11) 22 stones (21, 32, D:11) a +0 flail (30, 15, D:11) a +0 hunting sling (31, -7, D:11) a +0 whip a +1 flail of draining a +0 dagger a +0 robe (31, -6, D:11) a +0 ring mail a +0 dagger (33, -4, D:11) a +0 robe (34, -8, D:11) a +0 leather armour a +0 dagger (35, -9, D:11) a +0 leather armour a +0 hand axe (35, -8, D:11) a +0 robe a +0 dagger (35, 2, D:11) a +0 robe a +0 halberd (35, 16, D:11) a +0 short sword (36, -9, D:11) a +0 robe a cursed +0 short sword (36, -7, D:11) a +0 robe a +0 dagger (36, -2, D:11) a +0 robe (36, 1, D:11) a +0 robe a cursed +2 hand axe (37, -9, D:11) a +3 falchion a +0 ring mail an uncursed staff of cold (46, 25, D:11) 4 javelins (49, 23, D:11) a cursed -1 club a +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (50, -5, D:11) a +0 leather armour of fire resistance (50, -4, D:11) a +0 morningstar (50, 13, D:11) a +0 pair of gloves (51, -6, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 mace an arrow (1, 1, D:12) a +0 giant club a +0 giant club (1, 2, D:12) a +0 battleaxe a +2 antimagic broad axe a +1 war axe a +0 shortbow 12 arrows (2, -21, D:12) a +0 hand axe (2, -3, D:12) a +0 club a cursed +0 ring mail (3, -4, D:12) a +0 trident (3, -3, D:12) a +0 dire flail a +0 leather armour a +0 mace of crushing a +0 plate armour (4, 17, D:12) the cursed +2 short sword "Conservator" {pierce, +Rage Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It lets you go berserk. It has a curse placed upon it. (4, 22, D:12) a +1 trident of distortion (5, 20, D:12) a +0 dagger a +0 robe (5, 22, D:12) a +0 club (6, 4, D:12) an arrow (6, 20, D:12) a +0 hand axe (6, 23, D:12) a +0 dagger a +0 leather armour (10, -11, D:12) a +0 club (13, 22, D:12) 3 stones (13, 24, D:12) a +0 short sword (14, 22, D:12) a cursed -1 whip (15, 23, D:12) a stone (16, 3, D:12) a +0 war axe (19, 12, D:12) a cursed -1 shortbow a +0 shortbow 44 arrows (19, 24, D:12) a stone (20, -4, D:12) a +0 ring mail (20, 12, D:12) a +0 shortbow 15 arrows (21, 12, D:12) a +0 long sword a +0 plate armour (22, -7, D:12) 35 bolts (22, 12, D:12) a +0 short sword a +0 scale mail (23, 11, D:12) 2 arrows (24, 23, D:12) a +0 whip a +0 chain mail (40, 20, D:12) 10 arrows (41, 17, D:12) an uncursed amulet of harm an uncursed amulet of harm (42, 16, D:12) a +0 scale mail (45, 30, D:12) a large rock (47, 29, D:12) a large rock (48, 28, D:12) a large rock (52, 19, D:12) a +0 dagger a +2 robe of positive energy (52, 26, D:12) a large rock (54, 20, D:12) a +0 dagger a +0 robe (59, 27, D:12) a +0 giant spiked club a +0 giant club (61, 27, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) 21 gold pieces (2, -10, D:13) a wand of acid (11) (5, -2, D:13) a +0 scale mail Level 1 of the Orcish Mines [Shop] Poamirch's Gadget Boutique a wand of enslavement (8) (110 gold) a lightning rod (4/4) (440 gold) a wand of random effects (26) (154 gold) a phial of floods (440 gold) a phial of floods (440 gold) a wand of clouds (6) (330 gold) a lightning rod (4/4) (440 gold) a wand of paralysis (10) (132 gold) a wand of paralysis (14) (176 gold) a box of beasts (220 gold) a wand of random effects (25) (148 gold) a wand of iceblast (10) (154 gold) (0, 0, Orc:1) a +0 dagger a +0 robe (1, 0, Orc:1) a +0 short sword a +0 scale mail a +0 dagger a +0 robe a +0 club a +0 chain mail of cold resistance (2, -1, Orc:1) a +0 club a +0 giant club a +0 dagger a cursed -2 robe (2, 0, Orc:1) a +0 leather armour a +0 giant spiked club a +0 battleaxe a +4 ring mail (2, 1, Orc:1) a +0 short sword (5, 37, Orc:1) an uncursed amulet of rage (6, 37, Orc:1) the +6 fire dragon scales "Put-Me-On" {rF++ rC- rN+} It greatly protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. (7, 3, Orc:1) a +0 mace a +0 chain mail (7, 4, Orc:1) a +2 falchion of flaming a +0 ring mail a +0 giant club a +0 mace a +0 leather armour (7, 5, Orc:1) a +0 dagger a +0 robe (8, 30, Orc:1) a +0 mace (8, 37, Orc:1) a +1 cloak of poison resistance (9, 37, Orc:1) a +0 spear of venom (10, 32, Orc:1) 22 gold pieces (13, -15, Orc:1) a large rock (13, 25, Orc:1) a +0 war axe a +0 leather armour a +0 short sword a +0 leather armour a +0 whip a +0 hand axe a cursed +0 ring mail an orc skeleton (13, 30, Orc:1) a +0 battleaxe a +0 chain mail (14, -14, Orc:1) a large rock (14, 23, Orc:1) a cursed +0 ring mail (14, 24, Orc:1) a +0 club a +0 leather armour a +0 flail a +0 chain mail (15, -15, Orc:1) a large rock (16, -15, Orc:1) a large rock (27, -18, Orc:1) a +0 hand axe a cursed +0 chain mail (27, -14, Orc:1) a +0 flail a +0 chain mail (28, -18, Orc:1) a +0 short sword of venom a +0 dagger a +0 robe (28, -8, Orc:1) a +0 hand axe a +0 halberd a +0 plate armour (28, -7, Orc:1) a +0 dagger a +0 robe (29, -18, Orc:1) a +0 trident of venom (29, -8, Orc:1) a +0 giant club a +0 glaive a +0 plate armour an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, -13, Orc:1) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (32, -8, Orc:1) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (6, 18, Lair:1) 12 stones (11, 1, Lair:1) a +0 mace (44, 19, Lair:1) 19 stones (46, -22, Lair:1) 10 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 stones (5, 16, Lair:2) a +0 long sword (7, 1, Lair:2) 5 poisoned needles (17, 0, Lair:2) a +0 chain mail (19, -21, Lair:2) an uncursed staff of poison (31, 8, Lair:2) a +0 falchion (33, -23, Lair:2) a +0 pair of boots (37, -20, Lair:2) 23 arrows (43, -5, Lair:2) a +0 helmet (51, 21, Lair:2) 23 stones (53, -10, Lair:2) 10 poisoned needles Level 3 of the Lair of Beasts (0, 0, Lair:3) 23 stones (22, 8, Lair:3) the +1 robe "Iwkamely" {rF+ Regen+ Dex+4} It affects your dexterity (+4). It protects you from fire. It increases your rate of regeneration. (24, -29, Lair:3) 11 poisoned needles (27, -24, Lair:3) a cursed +0 robe (30, 5, Lair:3) 13 bolts (31, -35, Lair:3) a +0 battleaxe (38, 7, Lair:3) a +0 long sword (43, -34, Lair:3) 22 bolts (51, -3, Lair:3) a +0 scimitar of slicing a +0 robe (51, 0, Lair:3) a +0 scimitar (52, -31, Lair:3) a +0 giant club (52, 0, Lair:3) a +0 short sword a +0 robe (53, -3, Lair:3) a +0 trident (53, 12, Lair:3) 21 stones (55, -9, Lair:3) a cursed -2 halberd (60, -20, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +3 hand axe (4, -11, Lair:4) a +0 club (8, -3, Lair:4) a +0 hunting sling (8, 17, Lair:4) a +0 spear (15, 2, Lair:4) a +0 chain mail (16, 28, Lair:4) an uncursed ring of wizardry 4 scrolls of amnesia 3 scrolls of random uselessness (18, 31, Lair:4) a +0 spear (23, -1, Lair:4) a cursed +0 ring mail (31, 16, Lair:4) a +0 spear (35, 10, Lair:4) the +9 hand axe of Darkness {chop, rElec SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you see invisible. (36, -11, Lair:4) 9 stones (36, 10, Lair:4) a +0 robe a +0 war axe (38, 13, Lair:4) a +0 robe a +1 hand axe of chopping (39, 13, Lair:4) a +0 robe (40, 6, Lair:4) a +0 scale mail (44, 44, Lair:4) a phial of floods (49, 16, Lair:4) a +0 short sword (50, -9, Lair:4) 14 sling bullets (51, 3, Lair:4) a +0 hand axe a +0 robe (53, 21, Lair:4) a +0 falchion (60, 1, Lair:4) a +0 cloak (63, 16, Lair:4) a +0 quarterstaff of protection (67, 15, Lair:4) a +0 broad axe Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 gold pieces (1, -1, Lair:5) a lightning rod (4/4) (1, 0, Lair:5) a scroll of torment (2, -1, Lair:5) a ration (12, 15, Lair:5) +0 steam dragon scales +0 steam dragon scales +0 steam dragon scales (28, 30, Lair:5) a +0 shortbow (29, 0, Lair:5) a cursed -3 long sword (32, -14, Lair:5) 16 stones (34, 24, Lair:5) 22 stones (46, 10, Lair:5) a +0 ring mail (58, -16, Lair:5) 18 arrows (58, 4, Lair:5) a +0 chain mail (61, 16, Lair:5) a curare-tipped needle (62, 12, Lair:5) a curare-tipped needle (62, 15, Lair:5) 2 curare-tipped needles (62, 17, Lair:5) a curare-tipped needle (63, 16, Lair:5) a curare-tipped needle (64, 11, Lair:5) a +0 dagger of distortion a +0 blowgun (65, 18, Lair:5) a curare-tipped needle (65, 19, Lair:5) a curare-tipped needle (68, 17, Lair:5) a +0 long sword