Dungeon Crawl Stone Soup version 0.33-a0-1014-g8cb532ef1d (webtiles) character file. Game seed: 3731777986930177455 30 ElricMelnibone the Vexing (level 3, 0/23 HPs) Began as a Poltergeist Hexslinger on Feb 27, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (848 turns). ElricMelnibone the Vexing (Poltergeist Hexslinger) Turns: 848, Time: 00:02:11 Health: 0/23 AC: 1 Str: 4 XL: 3 Next: 3% Magic: 5/5 EV: 12 Int: 17 God: Gold: 35 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 cloak (haunted) Scrolls b - a scroll of poison d - a scroll of butterflies {unknown} e - 2 scrolls of fear {unknown} Potions f - a potion of lignification {unknown} Skills: - Level 1.0 Fighting - Level 1.5 Ranged Weapons + Level 2.5 Dodging + Level 1.5 Stealth + Level 1.4 Spellcasting * Level 5.1 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 36% N/A 3% 2 Sigil of Binding Hex 18% N/A 8% 3 Inner Flame Hex/Fire 11% N/A 17% 3 Cause Fear Hex 9% N/A 26% 4 Dimensional Bullseye Hex/Tloc 4% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal bites you. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet completely misses the jackal. The jackal misses you. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal bites you. x2 You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal closely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. You die... #.# #.# #.# #.# #.# #.# #.# # #<#####...# #..@h..†# #######.... . You could see a jackal. Vanquished Creatures 2 dart slugs (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:2) 2 quokkas (D:1) 4 ball pythons 2 bats 2 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ElricMelnibone the Poltergeist Hexslinger began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 51 | D:1 | Reached skill level 1 in Fire Magic 64 | D:1 | Reached skill level 1 in Fighting 144 | D:1 | Reached XP level 2. HP: 13/18 MP: 3/3 270 | D:1 | Reached skill level 1 in Stealth 630 | D:1 | Reached skill level 5 in Hexes 839 | D:2 | Reached XP level 3. HP: 20/23 MP: 5/5 848 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_cross, patterned_corridor D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 1 | 1.0 Fighting | 1 | 1.0 Stealth | 1 | 1.5 Hexes | 5 | 5.1 Ranged Weapons | | 1.5 Dodging | | 2.5 Spellcasting | | 1.4 Action || total ---------------------------++------- Fire: Sling || 72 Armour: Skin || 26 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 871 | 853 | 18 | 0 | 723 | 2 | 435.5 | Dungeon | 871 | 853 | 18 | 0 | 723 | 2 | 435.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 844 daAuts D:2: 26 daAuts