Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 3104889748967961389 7 Empyrion the Apothecary (level 2, -1/19 HPs) Began as a Coglin Alchemist on Mar 11, 2025. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (250 turns). Empyrion the Apothecary (Coglin Alchemist) Turns: 250, Time: 00:01:47 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 4% Magic: 0/4 EV: 11 Int: 14 God: Gold: 63 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: very slightly contaminated, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 1.5 Stealth + Level 1.9 Spellcasting + Level 1.0 Conjurations + Level 3.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 11% N/A 45% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You see here a bat corpse. Magic courses through your body. The endoplasm closely misses you. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is moderately wounded. The endoplasm closely misses you. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, poisoned, 97% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, very poisoned, 97% to hit) The sting hits the endoplasm but does no damage. The endoplasm looks even sicker. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... ###### #......... .#...# ##......... ....# #......###. .... #.###.## . #.. #.# #.# #)# #.# #.. #.# ###.# #.## ###### ####J####...###.# #....# ###...@...........# #....# #...##.##..######## #....#####.####....###### #........................ #.........###...######### ##....#######..#.# ......# #..##.# ##....######.##.†####### #.....................# You could see an endoplasm (very poisoned). Vanquished Creatures 3 bats (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Empyrion the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 130 | D:1 | Found a faded altar of an unknown god. 186 | D:1 | Reached skill level 1 in Conjurations 236 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 250 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms, ebering_ecumenical_altar_abandoned, st_stairs_10 Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.8 Stealth | | 1.5 Spellcasting | | 1.9 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 14 Cast: Sting || 13 Use: Scroll || 1 Potion || 1 Armour: Robe || 7 Dodge: Dodged || 7