Seeded DCSS version 0.26-a0-966-gd078a86 (webtiles) character file. Game seed: 5124150966250225086 (custom seed) 319 Encipher the Sneak (level 6, -5/28 HPs) Began as a Vine Stalker Enchanter on Dec 2, 2020. Slain by a mummy (15 damage) ... in an ossuary. The game lasted 00:12:48 (3802 turns). Encipher the Sneak (Vine Stalker Enchanter) Turns: 3802, Time: 00:12:49 Health: -5/28 AC: 8 Str: 10 XL: 6 Next: 46% Magic: 0/10 EV: 11 Int: 17 God: Gold: 204 SH: 0 Dex: 12 Spells: 3/9 levels left rFire . . . SeeInvis . z - +5 falchion "Oprus" {vamp, rC+ rN+ MR+++ Dex-3} rCold + . . Faith . (no shield) rNeg + . . Spirit + u - +0 leather armour rPois . Reflect . s - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR +++.. c - +2 pair of boots Stlth +++....... (no amulet) HPRegen 0.49/turn q - ring of wizardry MPRegen 0.12/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 204 gold pieces. Inventory: Hand Weapons a - a +1 dagger z - the +5 falchion "Oprus" (weapon) {vamp, rC+ rN+ MR+++ Dex-3} (You found it on level 4 of the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-3). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. Missiles i - 8 poisoned darts l - 7 boomerangs (quivered) Armour c - a +2 pair of boots (worn) g - a +0 ring mail of magic resistance s - a +1 helmet (worn) u - a +0 leather armour (worn) A - a +0 chain mail Magical Staves y - an uncursed staff of earth {unknown} Jewellery q - a ring of wizardry (left hand) Scrolls b - a scroll of remove curse {unknown} h - 4 scrolls of teleportation {unknown} m - 2 scrolls of fog o - 3 scrolls of amnesia {unknown} r - 2 scrolls of immolation {unknown} Potions e - 3 potions of flight f - a potion of lignification {unknown} j - 2 potions of magic {unknown} k - a potion of heal wounds {unknown} n - a potion of invisibility {unknown} p - a potion of curing {unknown} t - a potion of resistance {unknown} v - a potion of haste {unknown} w - a potion of might {unknown} x - a potion of cancellation {unknown} Skills: + Level 4.0 Short Blades - Level 1.5 Dodging + Level 6.9 Stealth - Level 2.1 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex ##..... 3% 1 b - Ensorcelled Hibernat Hex/Ice #..... 9% 2 c - Confusing Touch Hex ##...... 9% 3 Your spell library contained the following spells: Spells Type Power Failure Level Tukima's Dance Hex ##...... 9% 3 Dazzling Flash Conj/Hex #..... 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Ashenzari Fedhas Hepliaklqana Makhleb Sif Muna Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The mummy is heavily damaged. You hit the mummy. The mummy is severely damaged. The mummy hits you! * * * LOW HITPOINT WARNING * * * You slash the mummy! You destroy the mummy! Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (9% risk of failure)! Continue anyway? Your hands begin to glow red. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the mummy but do no damage. You bite the mummy, but do no damage. You hit the mummy but do no damage. The mummy hits you but does no damage. You hit the mummy but do no damage. The mummy appears confused. The mummy hits you! Ouch! That really hurt! You die... #....# #....# #....# #....# #....# #.ZM.# #....# #..M.# #.∩@.# ###### You could see 2 mummies and an orc zombie. Vanquished Creatures A phantom (D:4) A scorpion (D:4) A hound (D:3) 3 mummies 4 adders 2 oozes A worm (D:3) A dart slug (D:3) 2 leopard geckos (D:3) 5 orcs (D:3) 3 giant cockroaches 4 goblins 7 hobgoblins 4 jackals (D:3) 10 bats A frilled lizard (D:2) 3 hobgoblin zombies (Ossuary) A jackal skeleton (D:4) 7 kobolds 2 kobold zombies (Ossuary) An orc zombie (Ossuary) 6 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Encipher the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 82 | D:1 | Reached skill level 1 in Short Blades 298 | D:1 | Reached skill level 4 in Stealth 337 | D:1 | Reached XP level 2. HP: 8/13 MP: 4/6 349 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1368 | D:2 | Found a hazy altar of Hepliaklqana. 1538 | D:2 | Found a broken altar of Ashenzari. 1628 | D:2 | Reached XP level 3. HP: 8/16 MP: 5/7 2323 | D:3 | Reached skill level 5 in Stealth 2323 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 2323 | D:3 | Reached XP level 4. HP: 21/21 MP: 5/8 2389 | D:3 | Learned a level 3 spell: Confusing Touch 2678 | D:3 | Found a blossoming altar of Fedhas. 2876 | D:3 | Reached XP level 5. HP: 22/24 MP: 2/9 3363 | D:3 | Found a shimmering blue altar of Sif Muna. 3363 | D:3 | Found a burning altar of Makhleb. 3418 | D:4 | Noticed a phantom 3434 | D:4 | Killed a phantom 3435 | D:4 | Reached skill level 6 in Stealth 3455 | D:4 | Got a jewelled falchion 3456 | D:4 | Identified the +5 falchion "Oprus" {vamp, rC+ rN+ MR+++ | Dex-3} (You found it on level 4 of the Dungeon) 3479 | D:4 | Found a sand-covered staircase. 3486 | D:4 | Reached XP level 6. HP: 16/28 MP: 6/10 3664 | Ossuary | Entered an ossuary 3802 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_corners, minmay_misc_feat_tower, minmay_tromino_mix6 D:2: layout_loops_ring, lemuel_doored_altar, general_overflow_altar D:3: layout_basic, gammafunk_temple_overflow_wave, fedhas_altar_2 D:4: layout_basic, gup_ossuary_entry_pyramid, serial_shops, shop, wad_floor_pattern_untrapped Ossuary: ossuary_tomb_3 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Short Blades | 1 2 3 4 | 4.0 Stealth | 4 5 6 | 6.9 Dodging | | 1.5 Spellcasting | | 2.1 Hexes | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 101 | 81 || 182 Bite | 23 | 30 || 53 Falchion | | 39 || 39 Throw: Dart | 3 | || 3 Boomerang | | 3 || 3 Cast: Ensorcelled Hiber | 4 | 10 || 14 Confusing Touch | | 2 || 2 Corona | | 1 || 1 Use: Scroll | | 2 || 2 Stab: Sleeping | 7 | 8 || 15 Armor: Robe | 26 | || 26 Leather armour | | 47 || 47 Dodge: Dodged | 63 | 69 || 132 Rpst.: Falchion | | 4 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3788 | 3617 | 171 | 401 | 1692 | 5 | 757.6 | Dungeon | 3644 | 3473 | 171 | 389 | 1692 | 4 | 911.0 | Ossuary | 143 | 143 | 0 | 12 | 0 | 1 | 143.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1256 daAuts D:3: 1217 daAuts D:2: 924 daAuts D:4: 246 daAuts Ossuary: 143 daAuts