Endbringerleviathan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 club (5, -33, D:1) 5 stones (6, -33, D:1) a +0 dagger (8, 0, D:1) 4 stones (39, 1, D:1) a +0 short sword 3 stones (41, 4, D:1) 2 stones (45, -26, D:1) 3 stones (49, -16, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 flail (7, -17, D:2) a +0 club (9, -9, D:2) 4 stones (11, 18, D:2) a +0 whip (16, 16, D:2) a +0 hand axe (23, -7, D:2) a stone a +0 dagger (23, -4, D:2) a stone (24, -1, D:2) 2 stones a +0 short sword (26, 20, D:2) a +0 dagger a +0 robe (33, -9, D:2) a +0 dagger (34, 2, D:2) a stone a +0 whip (34, 11, D:2) 6 stones (34, 20, D:2) a +0 dagger (39, -18, D:2) a +0 robe (43, 20, D:2) a +0 club (46, 23, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 spear (3, -3, D:3) a +0 spear (10, -29, D:3) a +0 whip (10, -21, D:3) a +0 spear (10, 1, D:3) a +0 dagger (12, -4, D:3) a +0 short sword 2 stones (13, -25, D:3) a +0 mace (13, 7, D:3) a +0 short sword (15, -18, D:3) a +0 ring mail (20, 3, D:3) a +0 dagger (21, 3, D:3) a +0 dagger (31, -23, D:3) 6 stones (46, 13, D:3) 5 stones (49, -28, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (16, -31, D:4) a +0 lajatang (19, -22, D:4) a +0 plate armour (22, 18, D:4) a +0 club (23, 16, D:4) a +0 scale mail (44, 2, D:4) a +0 war axe (45, 2, D:4) a +0 dagger a +0 robe (47, -3, D:4) a +0 ring mail (47, -2, D:4) a +0 mace (47, -1, D:4) 8 stones (48, -3, D:4) a +0 sling Level 5 of the Dungeon [Shop] Fima Woh's Armour Shoppe a +2 plate armour of cold resistance (400 gold) a +1 cloak (115 gold) a +3 chain mail of willpower (265 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 pair of gloves (45 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) (11, -12, D:5) a +0 giant spiked club a +0 giant club (11, 17, D:5) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 dagger (17, 6, D:5) a +0 mace of holy wrath a +0 mace (18, 6, D:5) a +0 robe (18, 7, D:5) a +0 leather armour a +0 dagger (19, -22, D:5) a +0 dagger a +0 ring mail (19, -21, D:5) a +0 club a +0 leather armour (19, 6, D:5) a +0 leather armour a +0 short sword (20, -23, D:5) a +0 dagger (20, -22, D:5) a +0 hand axe (20, -21, D:5) a +0 short sword a +0 chain mail (20, 2, D:5) a +0 flail a +0 ring mail a +0 trident of flaming (25, -1, D:5) a +0 spear (26, 0, D:5) a +0 spear (27, 1, D:5) a +0 halberd (28, 1, D:5) a +0 hand axe a +0 robe a +0 dagger a +0 flail (28, 2, D:5) a +0 flail (38, -17, D:5) a +0 giant club (49, 3, D:5) a +0 spear (50, -16, D:5) a +0 shortbow Level 6 of the Dungeon [Shop] Geheruke's Jewellery Emporium an amulet of regeneration (360 gold) a ring of willpower (300 gold) a +4 ring of evasion (432 gold) a ring of willpower (300 gold) the ring of Ylastois {Wiz +Blink Int+4} (628 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+4). +Blink: It lets you blink. a +6 ring of intelligence (432 gold) the ring of Utejis {AC+4 Str+6 Int+4} (768 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+6). Int: It affects your intelligence (+4). a ring of protection from fire (300 gold) a ring of resist corrosion (240 gold) (0, 0, D:6) 3 stones (2, -9, D:6) a +0 shortbow (12, 15, D:6) a +0 dagger a +0 whip a +0 leather armour a +0 dagger a +0 robe (14, 2, D:6) a +0 hand axe (20, 13, D:6) a +0 giant spiked club (27, -14, D:6) a +0 falchion (44, -20, D:6) a stone (44, -18, D:6) 3 large rocks (45, -16, D:6) a stone (46, -19, D:6) 5 large rocks (47, -17, D:6) a stone (48, -20, D:6) a stone (48, -15, D:6) a stone (48, 19, D:6) a +0 hand axe (53, 23, D:6) a +0 sling (54, 23, D:6) a +0 mace Level 7 of the Dungeon (11, 8, D:7) a +0 hand axe (11, 9, D:7) a +0 dagger a +0 robe a +0 flail a +0 leather armour (17, 4, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (21, 39, D:7) 3 stones (37, 45, D:7) a +0 sling (37, 49, D:7) a +0 robe (44, 17, D:7) a +0 dagger a +0 robe (45, 18, D:7) a +0 ring mail (45, 39, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Fuklimem's Jewellery Emporium a +4 ring of slaying (1092 gold) a +4 ring of protection (504 gold) a ring of wizardry (420 gold) a ring of protection from cold (350 gold) an amulet of magic regeneration (420 gold) a ring of willpower (350 gold) an amulet of faith (560 gold) (0, 0, D:8) a +0 falchion (11, 8, D:8) a +0 scale mail (21, 5, D:8) a +0 plate armour (21, 27, D:8) a +0 dagger a +0 robe a +2 vorpal long sword a +0 chain mail (22, 27, D:8) a +0 dagger (30, 1, D:8) 5 stones a +0 short sword a +0 club (30, 3, D:8) 5 stones a +0 whip (31, 1, D:8) 2 stones a +0 short sword a +0 antimagic dagger (33, 18, D:8) a +0 trident (35, 5, D:8) a +0 quarterstaff (36, 7, D:8) a +0 leather armour (38, -12, D:8) a +0 hand axe (38, 2, D:8) a +0 robe (38, 19, D:8) a +0 rapier (39, -13, D:8) a +0 hand axe (39, -11, D:8) a +0 hand axe (40, -12, D:8) a +2 vorpal hand axe (40, -11, D:8) a +0 robe (42, 9, D:8) a +0 short sword (43, 9, D:8) a +0 helmet Level 9 of the Dungeon (0, 0, D:9) a +5 war axe a +0 robe (0, 1, D:9) a +3 flail a +0 robe (1, 0, D:9) a +3 trident a +0 robe a +2 dagger a +0 robe a +0 spear a +0 robe (5, 2, D:9) a +0 dagger of protection (6, 36, D:9) a +1 spear a +0 animal skin (11, -8, D:9) a +0 scale mail of fire resistance (17, 31, D:9) a +0 short sword 3 stones (18, 30, D:9) a +0 dagger (18, 31, D:9) a +0 dagger a +0 ring mail (18, 32, D:9) a +0 dagger a +0 robe (19, 31, D:9) a +0 short sword (20, 30, D:9) a +0 short sword a +0 scale mail (20, 31, D:9) a +0 hand axe a +0 leather armour (26, -7, D:9) a +0 robe a +0 dagger a +0 whip (27, -8, D:9) a +0 robe a +0 dagger (27, -7, D:9) a +0 hand axe (28, -8, D:9) a +0 short sword a +0 robe a +0 dagger (48, 6, D:9) 7 gold pieces (still there?) the +9 trident "Kytidopn" {speed, rElec rF+ Str+4 Dex-2} (still there?) Attacks with this weapon are significantly faster. Str: It affects your strength (+4). Dex: It affects your dexterity (-2). rF: It protects you from fire. rElec: It insulates you from electricity. (49, 3, D:9) a scroll of teleportation (49, 6, D:9) 8 gold pieces a +0 spear (50, 7, D:9) 7 gold pieces a +0 trident (50, 27, D:9) a +0 robe a +0 giant club (51, 6, D:9) a potion of lignification (52, 27, D:9) a +0 cloak (53, 6, D:9) 2 scrolls of vulnerability (60, 15, D:9) a +0 shortbow Level 10 of the Dungeon (6, -5, D:10) a +0 long sword a +0 plate armour (17, -7, D:10) 4 stones (20, 3, D:10) a +0 ring mail a +0 mace a +0 robe a +0 dagger (21, 3, D:10) a +0 short sword (22, 3, D:10) a +0 chain mail a +0 dagger (25, 3, D:10) a +0 helmet (28, -10, D:10) a +0 whip (33, 20, D:10) a ring of magical power (33, 21, D:10) a +0 rapier (34, 21, D:10) a +0 morningstar of distortion (34, 22, D:10) the +11 flail "Zouss" {elec, Contam Int+4 Dex+6} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+6). Contam: It causes magical contamination when unequipped. (35, 21, D:10) a ring of positive energy (35, 22, D:10) a +2 dagger of speed (36, -18, D:10) a +0 giant club a +0 giant club (36, 21, D:10) a +4 ring of slaying (36, 22, D:10) the +2 pair of boots "Kuxu" {rF+ Str+2} Str: It affects your strength (+2). rF: It protects you from fire. (37, 21, D:10) an amulet of regeneration (38, -21, D:10) an orb of light (49, 14, D:10) a +0 robe the Ecumenical Temple