Endbringerleviathan Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 3, D:1) a ring of poison resistance (9, 1, D:1) a +0 club (10, 0, D:1) a +0 dagger (37, 41, D:1) a +0 dagger (45, 2, D:1) 7 stones (48, 16, D:1) a +0 club 4 stones (49, 16, D:1) a +0 dagger 3 stones a +0 club (50, 18, D:1) a +0 robe Level 2 of the Dungeon (7, 10, D:2) a +0 ring mail (27, -15, D:2) a +0 chain mail (28, -15, D:2) a +0 short sword (36, 24, D:2) a +0 short sword 4 stones (46, 6, D:2) 3 stones (46, 20, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -5, D:3) 3 stones (4, 0, D:3) a +0 hand axe (19, 3, D:3) a +0 dagger of speed (24, 19, D:3) 6 stones (29, -10, D:3) a +0 long sword (31, 13, D:3) a +0 ring mail (32, 13, D:3) a +0 plate armour (41, -14, D:3) a +0 short sword (42, 2, D:3) a +0 club (44, -9, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 3 stones a +0 club (6, 5, D:4) a stone (7, -4, D:4) a +0 leather armour (12, -23, D:4) a +0 ring mail (16, 7, D:4) a +0 shortbow (17, -7, D:4) a +0 scale mail a +0 mace (19, -12, D:4) a +0 whip (19, 4, D:4) a +0 chain mail (24, 8, D:4) a +0 short sword a +0 hand axe (26, -8, D:4) a +0 vampiric hand axe a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 club (26, 10, D:4) 8 stones (33, 15, D:4) a +0 hand axe (37, 15, D:4) a +0 war axe (37, 22, D:4) a +0 cloak (41, 27, D:4) 8 stones (43, -17, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 halberd a +0 spear (0, 1, D:5) a +0 whip (1, -5, D:5) a +0 whip 5 stones (5, -21, D:5) a +0 giant club (9, 17, D:5) a +0 whip (10, -16, D:5) a +0 whip (12, 21, D:5) a +0 hand axe (13, 18, D:5) a +0 hand axe (15, -20, D:5) a +0 club a +0 club (17, -20, D:5) a +0 whip a +0 robe (21, 18, D:5) a +0 whip (38, 18, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 whip (0, 2, D:6) a +0 whip (1, -2, D:6) a +0 robe a +0 dagger (1, 1, D:6) a +0 short sword (2, -1, D:6) a +0 robe a +0 dagger (3, -1, D:6) a +0 long sword (3, 1, D:6) a +0 whip (4, 0, D:6) a +0 war axe (17, 14, D:6) a +0 flail a +0 ring mail a +0 trident (18, 7, D:6) 3 stones (19, 10, D:6) a +0 long sword (19, 11, D:6) a +0 dagger (19, 14, D:6) a +0 club a +0 spear (26, -32, D:6) a +0 scale mail (35, -10, D:6) a +0 falchion (38, 7, D:6) a +0 giant spiked club (39, -20, D:6) a +4 quarterstaff of chaos (40, -24, D:6) a +0 hammer (41, 4, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 club (3, 22, D:7) a +0 ring mail (5, -1, D:7) a +0 robe (6, 0, D:7) a ring of see invisible a +0 leather armour a +0 flail (8, 1, D:7) a +0 robe a +0 dagger (8, 5, D:7) a +0 robe a +4 falchion of freezing (9, 39, D:7) a +0 leather armour (10, 5, D:7) a +0 robe a +2 long sword (11, 5, D:7) a +0 giant spiked club a +0 robe a +3 morningstar of freezing (14, 13, D:7) a +0 whip (24, -7, D:7) a +0 leather armour (25, -4, D:7) 7 stones (30, 1, D:7) a +0 flail a +0 short sword (31, 0, D:7) a +0 dagger (31, 30, D:7) a +0 whip (32, 33, D:7) a +0 robe (34, 28, D:7) a +0 dagger a +0 short sword (39, 22, D:7) a +0 leather armour (40, 29, D:7) a +0 robe (41, 14, D:7) a +0 helmet (41, 28, D:7) a +0 dagger 5 stones a +0 mace a +0 robe a +0 buckler a +0 whip (44, 28, D:7) a +0 halberd a +0 robe (47, 17, D:7) a +0 dagger a +0 robe (47, 18, D:7) a +0 dagger a +0 robe a +0 short sword a +0 flail (47, 19, D:7) a +0 dagger (49, 22, D:7) a +0 broad axe Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 falchion (3, -44, D:8) a +0 whip (4, -20, D:8) a +0 dagger (4, -5, D:8) a book of Flames (16, -25, D:8) a +0 dagger a +0 ring mail (17, -24, D:8) a +0 dagger a +0 leather armour a +0 quarterstaff a +0 sling a ring of poison resistance (17, -19, D:8) a +0 short sword a +0 dagger (17, -17, D:8) a +0 whip (17, -16, D:8) a +0 quarterstaff (17, -15, D:8) a +0 great sword a +0 robe (18, -17, D:8) a +0 whip (19, -18, D:8) a +0 club (22, -23, D:8) a +0 robe a +0 great sword (24, -23, D:8) a +0 shortbow (25, -27, D:8) a +0 robe a +2 scimitar of flaming (25, -24, D:8) a +0 robe a +0 mace (27, -41, D:8) a +0 dagger a stone (27, -23, D:8) a +0 robe a +0 trident (28, -41, D:8) a +0 short sword (28, -40, D:8) a +0 club (33, -13, D:8) a +0 hand axe a +0 robe (38, -38, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (3, -36, D:9) a +0 whip (6, -37, D:9) a +0 scale mail a +0 hand axe (6, -36, D:9) a +0 dagger a +0 flail (16, -39, D:9) a +0 leather armour a +0 mace (17, -40, D:9) a +0 short sword a +0 robe a +0 dagger (17, -39, D:9) a +0 robe a +2 dagger of protection (18, -41, D:9) a +0 dagger (18, -39, D:9) 3 stones a +0 dagger a +0 plate armour a +0 hand axe a +1 arbalest of freezing (18, -38, D:9) 4 stones a +0 short sword (31, -27, D:9) a +0 leather armour (32, -40, D:9) a +0 ring mail (35, -42, D:9) 6 stones (38, -26, D:9) a +0 shortbow (38, -23, D:9) 5 stones (54, -12, D:9) a +0 club Level 10 of the Dungeon [Shop] Ocihacry's Armour Shop a +1 leather armour of fire resistance (224 gold) a +3 scale mail of poison resistance (368 gold) a +2 leather armour of fire resistance (304 gold) an orb of light (256 gold) the quicksilver dragon scales "Dinuv" {Will+ Str+4} (1206 gold) Str: It affects your strength (+4). Will: It increases your willpower. the +1 scale mail "Qyafrui" {Harm rF++} (536 gold) rF: It greatly protects you from fire. Harm: It increases damage dealt and taken. the +1 plate armour "Wac Mea" {Rampage *Corrode rElec rN++} (750 gold) rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. a +3 ring mail of positive energy (368 gold) the +8 chain mail of Familoz {rC++} (1104 gold) rC: It greatly protects you from cold. [Shop] Faorai's Armour Boutique the +0 steam dragon scales "Dexomek" {*Slow rElec rPois Int-5} (673 gold) Int: It affects your intelligence (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. the +10 plate armour of Conscience {Rampage Fly rPois Regen+ Dex-4} (1246 gold) Dex: It affects your dexterity (-4). rPois: It protects you from poison. Fly: It grants you flight. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. the +2 scale mail of Protective Custody {rF- rN+ Will+} (380 gold) rF: It makes you vulnerable to fire. rN: It protects you from negative energy. Will: It increases your willpower. the +1 ring mail "Bodghonli" {Rampage Fly rC- SInv} (244 gold) rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. a +1 hat (176 gold) the +0 ring mail of Zed Xiof {Drain rN++ Int+4} (388 gold) Int: It affects your intelligence (+4). rN: It greatly protects you from negative energy. Drain: It drains your maximum health when unequipped. the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (1996 gold) rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. a +0 leather armour of fire resistance (144 gold) a +1 helmet of see invisible (264 gold) [Shop] Yjonask's Jewellery Boutique a +6 ring of intelligence (504 gold) the ring "Rekhlok" {Contam Fly rPois rCorr Dex+2} (460 gold) [ring of flight] Dex: It affects your dexterity (+2). rPois: It protects you from poison. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. an amulet of the acrobat (420 gold) a ring of poison resistance (280 gold) a +6 ring of dexterity (504 gold) a ring of resist corrosion (280 gold) (0, 0, D:10) a +0 quarterstaff (4, 1, D:10) a +0 war axe (18, 9, D:10) a +0 quarterstaff of freezing (21, -15, D:10) an amulet of magic regeneration (21, -3, D:10) a +0 quarterstaff (21, 12, D:10) a +0 flail (21, 13, D:10) a +0 robe a +0 whip (22, 12, D:10) a +0 halberd (23, 11, D:10) a +0 club a +0 flail a +0 club (27, 28, D:10) a +0 short sword (30, -10, D:10) a +0 chain mail a +1 scimitar of venom (34, -14, D:10) a +0 leather armour (34, 25, D:10) a +0 club (37, -5, D:10) a +1 robe of cold resistance (38, 26, D:10) a +0 giant club a +0 giant spiked club (38, 28, D:10) 9 stones (39, -9, D:10) a +0 dagger (39, -7, D:10) 4 stones a +0 dagger (40, -8, D:10) a +0 whip a +0 scale mail a +0 dagger a +0 whip (40, -7, D:10) a +0 chain mail a +0 halberd (41, -6, D:10) a +0 dagger (41, -5, D:10) a +0 ring mail a +0 whip (42, -7, D:10) a +0 club (42, -6, D:10) a +0 scale mail a +0 mace (44, 0, D:10) 6 potions of lignification (44, 13, D:10) a +0 great mace (44, 14, D:10) a +0 buckler (45, 0, D:10) a scarf of harm (45, 13, D:10) an amulet of the acrobat (45, 14, D:10) the +7 trident of Exquisite Torment {flame, rElec rPois} It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. rPois: It protects you from poison. (46, 13, D:10) the +10 sling of Rotation {vorpal, rC++ Str+2 Dex+5} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+2). Dex: It affects your dexterity (+5). rC: It greatly protects you from cold. (46, 14, D:10) a +0 pair of gloves (47, 13, D:10) a +1 dagger of freezing (48, 13, D:10) a +0 kite shield (48, 15, D:10) a staff of conjuration (49, 13, D:10) a staff of air (49, 15, D:10) a +3 short sword of freezing (50, 15, D:10) a scroll of enchant weapon (51, 15, D:10) a +6 ring of dexterity Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club a +0 giant club (16, -3, D:11) a +0 dagger a +0 robe (16, -2, D:11) a +0 flail (16, -1, D:11) a +0 scimitar a +0 arbalest a +0 chain mail (17, -4, D:11) a +0 dagger a +0 robe (17, -3, D:11) a +0 dagger a +0 robe (17, 32, D:11) 3 large rocks (18, -4, D:11) a +0 dagger a +0 robe (19, -4, D:11) a +0 mace (21, -4, D:11) a +0 cloak (25, 19, D:11) a +0 dagger a +0 robe (26, 18, D:11) a +0 mace a +0 scale mail a +0 mace a +0 plate armour (26, 19, D:11) a +0 whip (28, 31, D:11) a +0 dagger (29, 19, D:11) a +1 hand axe of freezing (36, 34, D:11) 3 stones (53, -16, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (3, -4, D:12) 4 stones (7, 7, D:12) a +0 rapier (8, -25, D:12) a +0 robe (17, -14, D:12) a +0 chain mail (29, -8, D:12) a book of Rime (32, -23, D:12) a +0 shortbow (32, -21, D:12) a +0 shortbow (32, -11, D:12) 4 large rocks (33, -22, D:12) a +0 shortbow a +0 shortbow (35, -14, D:12) a +0 flail (36, -21, D:12) a +0 shortbow (36, -15, D:12) a +0 dagger a +0 robe (36, -14, D:12) a +0 club Level 13 of the Dungeon (0, 0, D:13) a +0 war axe (10, -2, D:13) an orb of light (14, 20, D:13) a +0 long sword (16, -20, D:13) a +2 helmet (18, -17, D:13) a +0 rapier (18, 7, D:13) a +0 plate armour (19, 31, D:13) a +0 ring mail (32, 3, D:13) a +0 broad axe (48, 17, D:13) a +2 shortbow of freezing (50, 36, D:13) 2 stones (51, 5, D:13) a +1 war axe of flaming (52, 32, D:13) a +0 longbow (57, -20, D:13) a +2 pair of gloves (58, -15, D:13) a +0 shortbow (59, -15, D:13) a +0 shortbow (59, -14, D:13) a +0 shortbow (59, -13, D:13) a +0 shortbow (60, -14, D:13) a +0 shortbow Level 14 of the Dungeon [Shop] Downa's Antique Armour Boutique a +2 robe of cold resistance (407 gold) a +2 ring mail of poison resistance (414 gold) a +2 plate armour of fire resistance (920 gold) a +2 plate armour of poison resistance (851 gold) a +3 chain mail of fire resistance (609 gold) the +0 pair of boots "Koitz" {rC+ Will+} (554 gold) rC: It protects you from cold. Will: It increases your willpower. the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (977 gold) EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. +0 gold dragon scales (1840 gold) a +2 chain mail of fire resistance (494 gold) (0, 0, D:14) a +0 ring mail (6, 10, D:14) a +4 ring of slaying (7, -2, D:14) the +2 hand axe "Lutyisa" {pain, Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+4). (7, -1, D:14) the +0 ring mail of Duty {rElec rC+ Regen+ Slay-3} Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rC: It protects you from cold. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (8, -34, D:14) a staff of air (8, -2, D:14) the +8 Vampire's Tooth {vamp} It occasionally heals its wielder for the full amount of damage dealt when it wounds a living foe. (9, -2, D:14) the +7 mace "Igacwist" {drain, rF++} A truly terrible weapon, it drains the life of any living foe it strikes. rF: It greatly protects you from fire. (9, 23, D:14) 3 large rocks (10, -2, D:14) a ring of protection from cold (11, -2, D:14) a scroll of enchant weapon (11, 2, D:14) a +0 robe (12, -6, D:14) a +6 ring of intelligence (16, -3, D:14) a +0 plate armour (17, 8, D:14) a +2 dagger of electrocution a +0 robe a +0 longbow (19, -15, D:14) a +0 scale mail (19, 4, D:14) a +0 shortbow (19, 8, D:14) a +0 glaive a +0 plate armour (28, 6, D:14) 27 gold pieces (28, 16, D:14) a +0 shortbow a +0 robe a +0 dagger (29, 6, D:14) 15 gold pieces (30, -27, D:14) a +0 robe a +0 dagger (30, -22, D:14) a +0 robe (30, 3, D:14) 14 gold pieces (32, -1, D:14) 17 gold pieces (32, 10, D:14) 22 gold pieces (33, 0, D:14) 12 gold pieces (33, 4, D:14) a +0 long sword (33, 5, D:14) a scroll of amnesia (35, -27, D:14) a +0 shortbow (35, 0, D:14) 19 gold pieces (36, -2, D:14) 9 gold pieces (39, -6, D:14) 5 stones (55, -24, D:14) a +0 robe (55, 0, D:14) a +0 rapier (57, -21, D:14) a +0 club (57, -10, D:14) a staff of cold (57, -9, D:14) a +0 helmet (63, -1, D:14) a +0 trident Level 15 of the Dungeon [Shop] Cuna's Jewellery Boutique a ring of ice (400 gold) a ring of magical power (320 gold) a +6 ring of intelligence (576 gold) a ring of see invisible (240 gold) a +6 ring of intelligence (576 gold) a +4 ring of protection (576 gold) a ring of willpower (400 gold) (0, 0, D:15) a +0 shortbow (1, 1, D:15) a +0 longbow (2, 2, D:15) a +0 shortbow (3, -3, D:15) a +2 scimitar of flaming (8, -14, D:15) a +0 falchion (14, 0, D:15) 4 stones (22, -3, D:15) a +0 giant club a +0 arbalest a +2 long sword a +0 plate armour a +0 dagger (23, -1, D:15) a +0 short sword (25, 0, D:15) a +0 dagger (26, 0, D:15) a +0 flail a +0 ring mail (28, -29, D:15) the +0 leather armour of Quantum Leap {Contam rElec SInv Stlth+} rElec: It insulates you from electricity. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (32, 2, D:15) a +0 leather armour (42, -13, D:15) a +0 long sword (54, 5, D:15) a +0 flail (60, -6, D:15) a +0 long sword a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace a +0 chain mail a +0 dagger a +0 robe (1, -59, Orc:1) a +0 flail (1, -58, Orc:1) a +0 giant club (1, 0, Orc:1) a +1 hand axe of distortion (2, -60, Orc:1) a +2 falchion of holy wrath (3, -60, Orc:1) a +0 chain mail a +0 trident (6, -54, Orc:1) a +3 war axe a +0 plate armour (8, -55, Orc:1) a +0 chain mail a +0 flail (8, -53, Orc:1) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (9, -51, Orc:1) a +0 trident a +0 plate armour (10, -52, Orc:1) a +0 dagger a +0 robe (42, -24, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Lywisyr's Antique Armour Emporium a +3 plate armour of fire resistance (1080 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +4 ring mail of cold resistance (744 gold) an orb of guile (312 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) a +0 chain mail (108 gold) [Shop] Ciraucs's Assorted Antiques the +0 staff of Battle (2720 gold) It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. Its strikes trigger the battlesphere's blasts. a +0 scimitar (136 gold) a +1 robe of fire resistance (431 gold) [Shop] Ecluir's Antique Weapon Shoppe a +0 broad axe (92 gold) a +2 arbalest of freezing (462 gold) a +0 dire flail (92 gold) a +0 dagger (46 gold) the +10 dire flail of the Lonely Lives {protect, Dex+5} (1662 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+5). a +3 trident of venom (487 gold) a +3 arbalest (494 gold) [Shop] Jeniti's Antique Armour Emporium a +0 pair of gloves (112 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) a +3 chain mail of cold resistance (662 gold) a +0 plate armour (575 gold) a +0 chain mail (112 gold) (1, 6, Orc:2) a +0 ring mail a +0 war axe (2, 7, Orc:2) a +0 leather armour a +3 dagger (3, 7, Orc:2) a +0 dagger (5, 6, Orc:2) a +1 vorpal flail a +0 chain mail (8, 12, Orc:2) a +0 chain mail a +0 trident (10, 13, Orc:2) a +0 plate armour a +1 vorpal war axe (10, 14, Orc:2) a +0 robe a +1 dagger of venom (10, 16, Orc:2) a +0 ring mail a +0 dagger (12, 0, Orc:2) a +0 ring mail a +0 club (12, 1, Orc:2) a +0 whip (12, 2, Orc:2) a +0 scale mail a +0 dagger (12, 18, Orc:2) a +0 chain mail a +3 flail of venom (13, -14, Orc:2) a +0 club (13, -12, Orc:2) a +0 plate armour a +0 dire flail (13, 19, Orc:2) a +0 robe a +0 dagger a +0 club a +0 club (14, -15, Orc:2) a +0 dagger (14, -13, Orc:2) a +0 hand axe (14, -12, Orc:2) a +0 club a +0 buckler a +0 ring mail a +4 trident of venom a +0 leather armour a +0 mace a +0 chain mail a +0 club (14, -11, Orc:2) a +0 whip (14, -10, Orc:2) a +0 war axe a +0 mace a +0 scale mail (14, 19, Orc:2) a +0 robe a +0 dagger (15, -21, Orc:2) a +0 robe a +0 dagger (15, -11, Orc:2) a +0 flail a +0 club a +0 chain mail a +0 trident (15, -9, Orc:2) a +0 chain mail a +0 dire flail a +0 leather armour a +0 club (15, 17, Orc:2) a +0 dagger (15, 19, Orc:2) a +0 hand axe a +0 flail (15, 20, Orc:2) a +0 whip (16, -12, Orc:2) a +0 dagger a +0 ring mail a +0 short sword (16, -11, Orc:2) a +0 chain mail of poison resistance a +0 flail a +0 chain mail a +0 battleaxe (16, 19, Orc:2) a +0 plate armour a +0 trident (17, -11, Orc:2) a +0 club (17, -5, Orc:2) a +0 ring mail a +0 flail (17, 3, Orc:2) the +3 spear of Tension {protect, rElec rF- SInv} It grants its wielder temporary protection when it strikes (+7 to AC). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. (17, 14, Orc:2) a +0 dagger (18, -23, Orc:2) a +0 trident (18, 3, Orc:2) the +0 hat of Faragh {*Corrode rPois Dex+8} Dex: It affects your dexterity (+8). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (18, 13, Orc:2) a +0 mace (19, -22, Orc:2) a +0 leather armour a +0 short sword (19, 14, Orc:2) a +0 plate armour a +0 war axe (20, 1, Orc:2) a +0 leather armour a +0 mace (21, 4, Orc:2) a +0 hand axe (22, -19, Orc:2) a +0 plate armour a +0 flail (23, 9, Orc:2) 6 large rocks (23, 23, Orc:2) a +0 chain mail a +0 club (24, -28, Orc:2) a +0 trident (24, 7, Orc:2) a +0 scimitar (25, -19, Orc:2) a +0 trident (25, 4, Orc:2) a +0 giant spiked club (25, 6, Orc:2) a +0 robe a +0 dagger (25, 14, Orc:2) a +0 leather armour a +0 dagger (25, 15, Orc:2) a +0 robe a +0 dagger (26, 15, Orc:2) a +0 robe a +0 dagger (26, 18, Orc:2) a +0 chain mail a +4 battleaxe (26, 24, Orc:2) a +0 plate armour a +0 flail (27, 27, Orc:2) 3 large rocks (28, 18, Orc:2) a +0 dagger a +0 leather armour a +0 falchion a +0 robe of cold resistance a +0 dagger (28, 21, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (28, 22, Orc:2) a +0 robe a +0 dagger (28, 26, Orc:2) a +0 mace a +0 leather armour a +0 club (29, 9, Orc:2) a +0 robe a +0 dagger (29, 18, Orc:2) a +0 chain mail a +0 war axe (30, 27, Orc:2) a +0 short sword (31, -19, Orc:2) a +1 flail of protection a +0 leather armour (32, -5, Orc:2) a +0 flail (33, -8, Orc:2) a +0 whip (33, -6, Orc:2) a +0 dagger a +0 robe (34, -17, Orc:2) a +0 morningstar a +0 chain mail (34, -16, Orc:2) a +0 dagger a +0 mace a +0 leather armour (34, -6, Orc:2) a +0 hand axe a +0 ring mail (34, -5, Orc:2) a +0 mace (35, -11, Orc:2) a +0 giant club a +0 mace a +0 chain mail (35, -10, Orc:2) a +0 battleaxe a +0 plate armour (35, -9, Orc:2) a +0 battleaxe a +0 chain mail (35, -7, Orc:2) a +0 whip a +0 leather armour (35, -6, Orc:2) a +0 flail a +0 arbalest a +0 chain mail (35, -5, Orc:2) a +0 flail a +0 trident a +0 ring mail a +0 whip (35, 25, Orc:2) a +0 plate armour a +0 battleaxe (35, 26, Orc:2) a +0 hand axe a +0 plate armour a +0 dire flail (35, 27, Orc:2) a +0 scale mail a +3 dagger (37, 5, Orc:2) a +0 club (37, 24, Orc:2) a +0 club (37, 26, Orc:2) a +0 chain mail a +0 whip of electrocution (38, 26, Orc:2) a +0 ring mail a +0 short sword (39, 0, Orc:2) a +0 leather armour a +0 hand axe (39, 4, Orc:2) a +0 plate armour a +0 long sword (39, 5, Orc:2) a +0 chain mail a +0 dire flail a +2 robe of fire resistance a +0 dagger (39, 26, Orc:2) a +0 morningstar (41, -3, Orc:2) a +0 robe a +0 dagger (41, -2, Orc:2) a +0 plate armour a +0 mace (41, -1, Orc:2) a +0 robe a +0 dagger (41, 4, Orc:2) a +0 flail (42, -3, Orc:2) a +0 whip (44, -5, Orc:2) a +0 robe a +0 dagger (52, -13, Orc:2) a +0 short sword (58, -24, Orc:2) a +0 falchion (58, -21, Orc:2) a +0 whip a +0 ring mail (58, -14, Orc:2) a +0 club a +0 mace (59, -15, Orc:2) a +0 leather armour a +0 whip (60, -21, Orc:2) a +0 club a +0 leather armour (61, -19, Orc:2) a +0 chain mail a +0 glaive a +0 hand axe (61, -18, Orc:2) a +0 flail a +0 plate armour a +0 trident (62, -18, Orc:2) a +0 chain mail a +0 flail Level 1 of the Elven Halls (0, 0, Elf:1) a +2 leather armour of cold resistance (unseen) (1, 3, Elf:1) 4 gold pieces (still there?) a +3 short sword (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (17, 26, Lair:1) a +0 kite shield (23, -6, Lair:1) a +1 pair of gloves (32, -4, Lair:1) 5 stones (33, -4, Lair:1) the Secrets of Overcast Embers Spells Type Level a - Scorch Fire 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Conjure Ball Lightning Conjuration/Air 6 (unseen) (34, -4, Lair:1) 22 gold pieces (39, 28, Lair:1) 4 stones (55, -18, Lair:1) 5 stones (59, 0, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (5, 33, Lair:2) 3 stones (10, -22, Lair:2) a staff of earth (11, 21, Lair:2) 7 stones Level 3 of the Lair of Beasts (8, 35, Lair:3) 5 stones (23, 24, Lair:3) a +0 scimitar (24, 24, Lair:3) a +0 halberd a +0 morningstar (26, 26, Lair:3) a +1 longbow of flaming (27, 16, Lair:3) a +0 rapier (35, 28, Lair:3) 4 scrolls of enchant weapon (35, 29, Lair:3) a ring of positive energy (36, 28, Lair:3) 3 scrolls of brand weapon (36, 29, Lair:3) a scarf of invisibility (36, 30, Lair:3) a ring of ice (36, 40, Lair:3) 3 stones (37, 16, Lair:3) a +0 robe (38, 24, Lair:3) a +0 ring mail (39, 45, Lair:3) a +0 ring mail (41, 30, Lair:3) a +3 buckler of protection (42, 28, Lair:3) 5 potions of flight (51, 54, Lair:3) a +0 club (65, 8, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 gold pieces (1, -3, Lair:4) a potion of resistance (1, 3, Lair:4) a scroll of identify (26, 10, Lair:4) a +0 dagger Level 1 of the Shoals [Shop] Qicae's Distillery a potion of degeneration (13 gold) (0, 0, Shoals:1) a +0 scale mail (1, 6, Shoals:1) a +3 sling (2, -19, Shoals:1) a +0 trident (3, -17, Shoals:1) a +0 robe (3, -16, Shoals:1) a book of Flames (6, 3, Shoals:1) a +0 trident (21, -35, Shoals:1) a +0 trident (23, 3, Shoals:1) 5 stones (25, -12, Shoals:1) a +0 trident (30, -27, Shoals:1) a stone (37, 2, Shoals:1) a +0 spear (39, 3, Shoals:1) a +0 club (42, 2, Shoals:1) 6 stones Level 2 of the Shoals (0, 0, Shoals:2) a +0 battleaxe (1, -1, Shoals:2) a +0 trident (2, -2, Shoals:2) a +0 trident a +0 trident (38, 12, Shoals:2) a +0 trident the +6 sling "Busyic" {speed, rElec Will- Int+5} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+5). rElec: It insulates you from electricity. Will: It decreases your willpower. a +3 scale mail of willpower (40, 11, Shoals:2) a +0 leather armour a +2 vampiric trident (41, 19, Shoals:2) 6 stones (42, 14, Shoals:2) 12 gold pieces a boomerang a +0 trident a +0 trident (42, 15, Shoals:2) a +0 trident (42, 16, Shoals:2) 15 gold pieces a +0 trident a +0 trident (43, 14, Shoals:2) 5 gold pieces a +0 trident (43, 15, Shoals:2) 7 gold pieces (43, 16, Shoals:2) 9 gold pieces (43, 17, Shoals:2) 12 gold pieces (44, 14, Shoals:2) 7 gold pieces 3 stones a +0 trident (44, 15, Shoals:2) 7 gold pieces (45, 16, Shoals:2) a throwing net (45, 17, Shoals:2) 15 gold pieces (still there?) a +1 trident of freezing (still there?) a +0 robe (still there?) (46, 14, Shoals:2) 5 gold pieces a +0 spear (47, 21, Shoals:2) a +0 spear