Endbringerleviathan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -45, D:1) a +0 ring mail (2, -11, D:1) a +0 dagger (27, -42, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 3, D:2) a +0 war axe (6, -9, D:2) a +0 club (9, -25, D:2) a +0 dagger (9, -12, D:2) a +0 short sword 4 stones (45, -28, D:2) a +0 robe Level 3 of the Dungeon [Shop] Uteb's General Store the +2 flail of Mastery {freeze, rElec Will- Dex+2} (333 gold) Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Will: It decreases your willpower. 6 stones (6 gold) 5 atropa-tipped darts (49 gold) 8 stones (8 gold) 5 stones (5 gold) (0, 0, D:3) a +0 mace (2, 0, D:3) a +0 flail (4, 3, D:3) a +0 robe (4, 21, D:3) a +0 flail (7, 11, D:3) a +0 club (10, 20, D:3) 5 stones (11, -7, D:3) a +0 flail (16, 14, D:3) a +0 flail (39, -4, D:3) a +0 leather armour (41, -8, D:3) a +0 scale mail (45, -8, D:3) a +0 short sword 5 stones (51, 17, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Betwiggunk's Distillery a potion of attraction (33 gold) a potion of attraction (33 gold) [Shop] Fytiurch's Jewellery Shop a +4 ring of protection (396 gold) a ring of positive energy (220 gold) an amulet of reflection (330 gold) a +6 ring of strength (396 gold) a +4 ring of slaying (858 gold) the amulet of Beemips {Faith -Tele Fragile Int+6 SInv} (563 gold) [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+6). SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Fragile: It will be destroyed if unequipped. [Shop] Asul's Weapon Shop a +0 spear (36 gold) a +0 mace (36 gold) a +0 battleaxe (78 gold) a +0 sling (18 gold) a +0 dagger (24 gold) a +0 mace (36 gold) a +0 sling (18 gold) a +0 club (12 gold) a +5 bardiche of flaming (518 gold) (3, -10, D:4) a +0 dagger (4, -3, D:4) a +0 scale mail (12, 6, D:4) a +0 ring mail (14, -13, D:4) a +0 shortbow (20, -35, D:4) a +0 leather armour (24, 1, D:4) a +0 club (26, -15, D:4) a +0 dagger (26, 14, D:4) 8 stones (37, -7, D:4) a +0 trident a +0 ring mail (42, -39, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 halberd (0, 2, D:5) a +0 flail (1, 1, D:5) a +0 whip (19, -12, D:5) a +0 dagger (21, 16, D:5) a +0 short sword (23, 28, D:5) a +0 spear (28, 6, D:5) a +0 leather armour a +0 hand axe (28, 31, D:5) a +0 pair of gloves (29, 8, D:5) a +0 ring mail 3 boomerangs of dispersal a +0 short sword a +0 whip (34, 21, D:5) a +0 robe (36, 13, D:5) a +0 trident (41, 25, D:5) a +0 whip (48, 5, D:5) a +0 scimitar (51, -18, D:5) 8 stones (52, 25, D:5) a +0 flail a +0 plate armour (53, 25, D:5) a +0 hand axe a +0 club a +0 scale mail (54, 24, D:5) a +0 dagger a +0 robe (55, 23, D:5) a +0 dagger (56, -10, D:5) a +0 spear (57, -11, D:5) a +0 dagger a +0 club a +0 club (57, -10, D:5) a +1 trident of freezing a +0 ring mail (57, -9, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (11, -25, D:6) 7 stones (12, -9, D:6) a +0 robe (14, -21, D:6) a +0 ring mail a +0 hand axe (15, 5, D:6) 5 stones (24, 17, D:6) a +0 war axe (26, -3, D:6) a +0 robe a +0 spear (27, -5, D:6) a +0 dire flail a +0 robe (33, -5, D:6) a +0 club (34, -9, D:6) a +0 club a +0 mace a +0 spear (34, -8, D:6) a +0 robe a +3 long sword a +0 ring mail a +0 dagger (34, -7, D:6) a +0 robe a +0 morningstar a +0 robe a +0 falchion a +0 ring mail a +0 hand axe (35, -9, D:6) a +0 whip (35, -8, D:6) a +0 whip (36, -9, D:6) a +0 leather armour a +0 club (39, -27, D:6) a +0 short sword a +0 dagger (39, -26, D:6) a +0 club (39, -25, D:6) a +0 dagger a +0 short sword a +0 short sword (48, -30, D:6) a +0 halberd (49, -30, D:6) a +0 flail (49, -29, D:6) a +0 flail Level 7 of the Dungeon (15, 10, D:7) a +0 spear (16, 11, D:7) a +0 robe a +0 club (17, 10, D:7) a +0 flail (17, 12, D:7) a +0 halberd a +0 flail (18, 13, D:7) a +0 chain mail a +0 dagger (18, 14, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (19, 13, D:7) a +0 club a +0 whip (19, 14, D:7) a +0 club (19, 15, D:7) a +0 ring mail a +0 hand axe a +0 flail (20, 14, D:7) a +0 whip a +0 chain mail a +0 hand axe (21, 16, D:7) a +0 robe (39, 28, D:7) a +0 club a +0 club (41, 28, D:7) a +0 dagger (42, 28, D:7) a +0 robe a +1 whip of freezing (43, 29, D:7) a +0 chain mail a +0 club (43, 45, D:7) a +0 robe (51, 26, D:7) a +0 dagger (51, 27, D:7) a +0 ring mail a +0 falchion (51, 28, D:7) a +0 leather armour a +0 club (53, 26, D:7) a +0 leather armour a +1 dagger of venom (53, 27, D:7) a +0 short sword (53, 32, D:7) a +0 chain mail a +0 hand axe a +0 arbalest (54, 33, D:7) a +0 chain mail (55, 28, D:7) a +0 hand axe (55, 29, D:7) a +0 chain mail a +0 battleaxe (55, 31, D:7) a +0 dagger (57, -3, D:7) a +0 robe a +4 halberd (57, 26, D:7) a +0 ring mail a +0 hand axe (58, -1, D:7) a +0 robe a +1 great sword a +0 robe a +3 short sword a +0 robe a +3 hand axe (59, -1, D:7) a +0 robe a +4 long sword (59, 30, D:7) a +0 scale mail (60, 36, D:7) a +0 giant spiked club (63, 4, D:7) a +0 long sword Level 8 of the Dungeon [Shop] Rith's Armour Boutique a +1 robe of cold resistance (203 gold) a +1 scale mail of cold resistance (256 gold) a +1 scale mail of poison resistance (208 gold) a +2 leather armour of poison resistance (256 gold) a +3 leather armour of fire resistance (384 gold) the +0 plate armour "Juaz" {rElec rC- Regen+} (480 gold) rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. [Shop] Amaoll's Magic Scroll Shoppe a scroll of noise (13 gold) a scroll of noise (13 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) a scroll of vulnerability (52 gold) (0, 0, D:8) an amulet of the acrobat (0, 1, D:8) a +0 kite shield (0, 2, D:8) a +4 morningstar of flaming (0, 3, D:8) a +1 dagger of venom (0, 4, D:8) a +0 dagger (1, -1, D:8) 2 potions of lignification (1, 0, D:8) an amulet of regeneration (1, 1, D:8) an orb of guile (1, 2, D:8) +0 acid dragon scales (1, 3, D:8) a +1 cloak (1, 4, D:8) a +2 heavy dagger (2, -11, D:8) a +0 robe (3, 6, D:8) a +0 robe a +0 halberd (4, 6, D:8) a +0 robe a +0 halberd (5, -9, D:8) a +1 antimagic trident (5, 5, D:8) a +0 short sword (6, 6, D:8) a +0 robe a +4 mace (7, 0, D:8) 18 scrolls of immolation (7, 1, D:8) +0 ice dragon scales (8, 1, D:8) a scroll of enchant armour (16, -13, D:8) a +0 long sword (22, 6, D:8) a +0 spear (26, 1, D:8) a +0 ring mail (28, 13, D:8) 8 stones Level 9 of the Dungeon [Shop] Ogifush's Weapon Shoppe a +1 heavy morningstar (184 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (685 gold) rN: It protects you from negative energy. a +0 shortbow (39 gold) a +0 glaive (84 gold) a +0 hand axe (39 gold) a +0 longbow (84 gold) the +0 sling of Dismemberment {heavy, rPois rN+ Int+4} (344 gold) Int: It affects your intelligence (+4). rPois: It protects you from poison. rN: It protects you from negative energy. a +0 war axe (45 gold) [Shop] Zaizep Wika's Assorted Antiques 3 scrolls of identify (210 gold) a +2 great mace of protection (693 gold) a +1 great sword of protection (518 gold) a +0 heavy flail (290 gold) a scroll of identify (70 gold) a +1 pair of boots of stealth (577 gold) [Shop] Uchairo's General Store a +1 helmet of see invisible (198 gold) a +1 morningstar of holy wrath (170 gold) the +10 plate armour of Daleg {Will- rCorr SInv} (1027 gold) SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a scroll of poison (48 gold) a +4 heavy shortbow (328 gold) a +2 robe of positive energy (176 gold) the +3 leather armour "Quys" {rElec} (372 gold) rElec: It insulates you from electricity. a ring of protection from fire (300 gold) (0, 0, D:9) a +0 mace (1, 2, D:9) a +0 shortbow (4, 37, D:9) 4 stones (6, 31, D:9) a +0 spear (7, 30, D:9) a +0 spear a +0 spear a +0 spear (9, 22, D:9) a +0 plate armour a +0 flail (9, 30, D:9) a +0 spear (10, 18, D:9) a +0 ring mail a +0 ring mail a +0 whip a +0 hand axe (10, 19, D:9) a +0 leather armour a +0 short sword a +0 chain mail a +0 morningstar (10, 23, D:9) a +0 short sword (11, 23, D:9) a +0 hand axe (11, 28, D:9) a +0 leather armour (12, 23, D:9) a +0 war axe (12, 24, D:9) a +0 dagger (12, 26, D:9) a +0 dagger (15, 13, D:9) 2 stones a +0 dagger (15, 14, D:9) a +0 club (16, 8, D:9) a +1 helmet (17, 8, D:9) a +0 rapier of freezing (17, 13, D:9) a +0 short sword (18, 8, D:9) the +10 trident of Kaemodde {spect, *Slow Dex+5} Dex: It affects your dexterity (+5). *Slow: It may slow you when you take damage. (19, 8, D:9) a +2 cloak of preservation (23, 5, D:9) a +1 scale mail of fire resistance a +1 glaive of protection (26, 9, D:9) a +0 robe a +4 scimitar (31, 10, D:9) a +0 robe a +0 dire flail (34, 28, D:9) a +0 leather armour a +0 quarterstaff a +0 sling (36, 6, D:9) a +4 flail a +0 chain mail (36, 7, D:9) a +0 halberd a +0 robe (36, 8, D:9) a +3 battleaxe a +0 robe (38, 19, D:9) a +0 robe (52, 45, D:9) a +1 heavy spear Level 10 of the Dungeon (0, 0, D:10) a +2 heavy battleaxe a +0 plate armour (0, 2, D:10) a +0 morningstar a +0 flail (1, 2, D:10) a +0 club a +0 leather armour (10, -4, D:10) a +0 ring mail (14, 14, D:10) a +0 whip (16, 4, D:10) a +0 long sword (17, 6, D:10) a +0 long sword (19, 1, D:10) a +0 long sword (21, 2, D:10) a +0 long sword (21, 10, D:10) a +0 long sword (22, 1, D:10) a +0 scimitar (23, 11, D:10) a +0 long sword (25, 6, D:10) a +0 long sword (25, 16, D:10) a +0 shortbow (26, 8, D:10) a +0 long sword (31, 24, D:10) a +0 giant spiked club (32, 11, D:10) a +0 giant club (33, 10, D:10) a +1 heavy dire flail (33, 11, D:10) a +0 giant club a +0 giant club (35, 26, D:10) a +0 giant spiked club (36, 25, D:10) a +0 giant club (36, 26, D:10) a +0 giant club (37, 21, D:10) a +0 halberd (37, 23, D:10) a +0 hand axe (38, 22, D:10) a +1 scimitar (38, 23, D:10) a +0 mace (57, 4, D:10) a +0 hand axe a +0 club (57, 6, D:10) a +0 shortbow (58, 2, D:10) a +0 whip (58, 5, D:10) a +0 leather armour a +0 hand axe a +3 plate armour a +0 trident (59, 6, D:10) a +0 ring mail a +0 spear (60, 3, D:10) a +0 club (61, 4, D:10) a +0 club (62, 4, D:10) a +0 whip Level 11 of the Dungeon (0, 12, D:11) a +0 mace (1, 17, D:11) a +0 club (2, 13, D:11) a +0 robe a +0 dagger (11, 6, D:11) 4 large rocks (21, 13, D:11) a +0 war axe (23, 14, D:11) 5 large rocks (24, 16, D:11) a +0 leather armour a +0 long sword (25, 15, D:11) a +0 dire flail (27, 12, D:11) a staff of conjuration (32, 7, D:11) a +0 morningstar (35, 20, D:11) a +0 pair of gloves (36, 20, D:11) 5 stones (38, 27, D:11) a +0 robe (43, 23, D:11) a +2 cloak (43, 33, D:11) a +0 trident a +0 ring mail a +0 buckler a +0 shortbow a +0 short sword (44, 23, D:11) a +0 chain mail (44, 33, D:11) a +0 flail (45, 33, D:11) a +0 giant club a +0 dire flail a +0 battleaxe a +0 chain mail (46, 33, D:11) 4 large rocks (47, 25, D:11) a +1 short sword of electrocution (48, 33, D:11) 6 large rocks (50, 32, D:11) a +3 shortbow of electrocution (50, 36, D:11) a +2 whip of draining (51, 36, D:11) a +0 club (51, 38, D:11) a +0 dagger a +0 robe a +0 giant spiked club a +0 giant club a +0 dagger (53, 38, D:11) a +0 short sword (53, 39, D:11) a +0 short sword 3 stones (53, 40, D:11) a +0 short sword 5 stones (54, 38, D:11) a +0 dagger (56, 47, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) 4 large rocks (1, -35, D:12) a +0 shortbow a +0 shortbow (2, -37, D:12) a +0 shortbow (2, -36, D:12) a +0 shortbow a +0 shortbow (3, -36, D:12) a +0 shortbow (4, 0, D:12) 4 large rocks (8, -14, D:12) the +7 quarterstaff of Qymnos {venom, rElec rC- Str+2} Str: It affects your strength (+2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. (9, -27, D:12) 5 stones (10, -25, D:12) a +0 leather armour (13, -8, D:12) a +0 arbalest (15, -13, D:12) a +0 chain mail (15, 18, D:12) a ring of magical power (16, -27, D:12) a +0 chain mail (23, -22, D:12) a +0 tower shield of cold resistance (23, -20, D:12) a +0 scale mail a +6 great mace (23, -16, D:12) a +0 shortbow a +0 club (24, -15, D:12) a +0 shortbow (24, -14, D:12) 4 large rocks (27, -26, D:12) a +0 robe a +0 dagger (28, -26, D:12) a +0 robe a +0 shortbow (29, -18, D:12) 4 large rocks (30, -29, D:12) a +0 dagger (30, -28, D:12) a +0 mace (33, -29, D:12) a +2 robe of positive energy (33, -28, D:12) a +0 flail a +0 giant club a +0 giant club (33, -24, D:12) a +0 leather armour a +0 dagger a +0 shortbow (34, -23, D:12) a +0 shortbow a +0 longbow (34, -21, D:12) a ring of magical power (35, -29, D:12) a +3 dagger of electrocution (35, -28, D:12) a +0 chain mail a +0 flail (36, -29, D:12) a +0 scimitar (36, -4, D:12) a +0 helmet (37, -12, D:12) a +1 rapier of speed (37, -11, D:12) a +0 glaive (37, -4, D:12) a +0 leather armour (38, -12, D:12) a +0 club (38, -10, D:12) 5 stones (38, -5, D:12) a +0 ring mail (45, -34, D:12) a +0 cloak (50, -17, D:12) 7 stones Level 13 of the Dungeon [Shop] Conahaet's Tiny Tomes Qarheol's Guide on Erosion (68 gold) Spells Type Level a - Sandblast Earth 1 the Discursus on the Lungs (204 gold) Spells Type Level a - Silence Hexes/Air 5 Weakhloaq's Atlas of Transformation (204 gold) Spells Type Level a - Alistair's Intoxication Transmutation/Poison 5 Sif Muna's Tome of Transmogrification (238 gold) Spells Type Level a - Eringya's Noxious Bog Transmutation/Poison 6 the Handbook of the Tincture (238 gold) Spells Type Level a - Eringya's Noxious Bog Transmutation/Poison 6 the Directory of the Catacomb (102 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 Zin disapproves of the use of such an item. the Secrets of Terra Firma (170 gold) Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 the Directory of Bolts (102 gold) Spells Type Level a - Searing Ray Conjuration 2 the Papyrus of Sciomancy (272 gold) Spells Type Level a - Haunt Necromancy/Summoning 7 Zin disapproves of the use of such an item. the Textbook on Position (68 gold) Spells Type Level a - Apportation Translocation 1 the Anthology of Shapes (68 gold) Spells Type Level a - Sting Transmutation/Poison 1 the Guidebook on Concussion (136 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 the Spellbook of the Boulder (170 gold) Spells Type Level a - Animate Armour Summoning/Earth 4 the Parchment of the Geodesic (136 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 [Shop] Baor's Assorted Antiques a scroll of identify (46 gold) a wand of flame (8) (128 gold) the +2 flail "Goacih" {holy, Int+6} (825 gold) Int: It affects your intelligence (+6). the +1 chain mail "Xikoif" {rElec rC+} (701 gold) rC: It protects you from cold. rElec: It insulates you from electricity. (0, 0, D:13) 7 stones (6, -11, D:13) a +0 mace (11, 8, D:13) 4 large rocks (12, -13, D:13) a +4 battleaxe a +0 chain mail (15, -2, D:13) a +0 longbow (22, 11, D:13) a +0 ring mail (34, 22, D:13) a +0 cloak (39, 9, D:13) 3 stones a +0 robe (39, 20, D:13) a +0 whip (42, -6, D:13) a +0 long sword (49, -22, D:13) the +3 spear of Ignis's Castigation {holy, rPois rCorr Int-3} Int: It affects your intelligence (-3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (49, -3, D:13) a +0 sling (50, -13, D:13) 4 large rocks (54, -24, D:13) the ring of Spite {rF+ rC+ Will+ MP+9} [ring of magical power] rF: It protects you from fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). Will: It increases your willpower. (54, -20, D:13) a +0 plate armour a +0 halberd a +0 arbalest (54, -19, D:13) a +0 giant club a +0 giant club (54, -18, D:13) a +0 dire flail a +0 giant club (55, -24, D:13) the staff of earth "Nuweos" {Drain rN+ Will+ Int+2} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (56, -19, D:13) a +0 longbow (57, -24, D:13) a ring of flight (58, -24, D:13) the +1 war axe "Baoplai" {spect, rPois Will+} rPois: It protects you from poison. Will: It increases your willpower. (59, -24, D:13) a +2 kite shield of cold resistance Level 14 of the Dungeon (0, 0, D:14) 5 large rocks (14, 35, D:14) the +8 trident "Newt's Peril" {pain, rN+ MP+9 Dex+4} Dex: It affects your dexterity (+4). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Zin disapproves of the use of such an item. (15, 14, D:14) a +0 long sword (25, 24, D:14) a +0 club a +0 leather armour a +0 heavy mace a +0 dagger a +0 robe (26, 21, D:14) a +0 club a +0 leather armour (30, -1, D:14) a +0 shortbow (32, 41, D:14) a +0 ring mail (53, -15, D:14) a +0 shortbow Level 15 of the Dungeon [Shop] Cabez's General Store the +10 great sword "Hetirchekuupn" {freeze, Will+++ Str+6 Dex-3} (1327 gold) Str: It affects your strength (+6). Dex: It affects your dexterity (-3). Will: It greatly increases your willpower. a +6 great sword of freezing (568 gold) a +1 falchion of holy wrath (161 gold) a +2 scimitar of venom (218 gold) the +2 pair of boots of Moral Flaws {rN++ Int-3 Slay+5} (607 gold) Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rN: It greatly protects you from negative energy. (0, 0, D:15) a +3 scimitar of flaming (1, 1, D:15) a +0 great mace a +0 giant spiked club (2, 2, D:15) a +0 giant club (2, 3, D:15) a +0 robe a +0 club (3, 4, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (3, 13, D:15) a +2 robe of resistance (4, 3, D:15) a +0 giant club a +0 giant club (4, 5, D:15) a +0 giant club (4, 9, D:15) 3 large rocks (5, 6, D:15) a +0 giant club (7, 14, D:15) a +3 buckler (7, 19, D:15) a +0 club (8, 13, D:15) a +0 battleaxe a +0 ring mail (8, 14, D:15) a +0 leather armour a +3 war axe (13, 19, D:15) a potion of lignification a +0 robe a +1 demon blade of flaming (13, 20, D:15) a +0 chain mail a +2 battleaxe (23, 10, D:15) a +0 long sword a +0 buckler (27, -1, D:15) a +0 pair of gloves (31, 30, D:15) a +0 quarterstaff (32, -11, D:15) a ring of flight (40, 21, D:15) a +0 leather armour (44, 32, D:15) a +4 dagger of draining (46, 26, D:15) a +1 heavy glaive a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe a +0 flail a +0 plate armour (0, 1, Orc:1) a +0 mace (1, -1, Orc:1) a +0 war axe a +0 leather armour (2, 0, Orc:1) a +0 dagger a +0 robe (3, 0, Orc:1) a +0 dagger a +0 scale mail (6, 2, Orc:1) a +0 dagger a +0 robe (22, -5, Orc:1) a +0 dagger (23, -7, Orc:1) a +0 dagger (23, -6, Orc:1) a +0 robe a +0 dagger (23, -5, Orc:1) a +0 scale mail a +2 short sword of flaming (24, -6, Orc:1) a +0 leather armour a +0 hand axe (25, -6, Orc:1) a +0 robe a +0 dagger (25, -5, Orc:1) a +0 hand axe (26, -22, Orc:1) a +0 chain mail a +0 mace (26, -21, Orc:1) a +0 war axe (26, -18, Orc:1) a +0 flail (27, -21, Orc:1) a +0 flail (27, -11, Orc:1) a +0 robe a +0 dagger (27, -10, Orc:1) a +0 short sword (27, -6, Orc:1) a +0 plate armour a +0 mace (28, -13, Orc:1) a +0 plate armour a +0 dire flail (28, -12, Orc:1) a +0 hand axe a +0 robe (28, -11, Orc:1) a +0 ring mail a +0 club (28, -10, Orc:1) a +0 chain mail a +0 hand axe a +0 leather armour a +0 whip (29, -20, Orc:1) a +0 dagger (29, -15, Orc:1) a +0 short sword (29, -13, Orc:1) a +0 leather armour a +0 hand axe (29, -12, Orc:1) a +0 flail a +0 plate armour a +0 flail (29, -11, Orc:1) a +0 ring mail a +0 hand axe (29, -10, Orc:1) a +0 robe a +0 dagger a +0 giant club (29, -6, Orc:1) a +0 dagger (30, -18, Orc:1) a +0 robe a +0 dagger (30, -17, Orc:1) a +0 giant club (31, -16, Orc:1) a +0 whip (31, -14, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Lyet's Magic Scroll Shop a scroll of identify (30 gold) 3 scrolls of vulnerability (180 gold) a scroll of magic mapping (112 gold) [Shop] Muumatiemp's Distillery a potion of lignification (54 gold) a potion of attraction (54 gold) [Shop] Ysoghant's Antique Weapon Shoppe a +4 lajatang of distortion (1428 gold) the +3 glaive "Heturing" {speed, rElec rPois Str+3} (1416 gold) Str: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 spear (72 gold) a +0 dagger (48 gold) a +0 scimitar (96 gold) a +0 long sword (84 gold) a +0 mace (72 gold) a +0 trident (84 gold) a +0 hand axe (72 gold) [Shop] Qyhaqone's General Store a +0 battleaxe of electrocution (309 gold) the +1 leather armour "Qothatey" {+Blink rF++ Dex-3 Stlth+} (595 gold) Dex: It affects your dexterity (-3). rF: It greatly protects you from fire. +Blink: It lets you blink. Stlth: It makes you more stealthy. a +0 ring mail (68 gold) a scroll of identify (34 gold) the +2 leather armour "Aguqa" {rF+ Int+2} (513 gold) Int: It affects your intelligence (+2). rF: It protects you from fire. a +1 spear of venom (180 gold) [Shop] Ytoalaef's Armour Boutique a +3 leather armour of positive energy (357 gold) the +0 scale mail "Dyuwnude" {Harm Will+ Int-4} (139 gold) Int: It affects your intelligence (-4). Harm: It increases damage dealt and taken. Will: It increases your willpower. a +2 ring mail of willpower (357 gold) a +2 scale mail of poison resistance (306 gold) a +1 pair of gloves of strength (280 gold) the +0 plate armour "Vatsuegu" {Str+5 Dex+2 Slay-5} (402 gold) Str: It affects your strength (+5). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). a +1 robe of positive energy (164 gold) a +2 scale mail of cold resistance (357 gold) a +2 robe of cold resistance (300 gold) the +3 plate armour "Hisiotz" {-Cast rPois rC+} (836 gold) rC: It protects you from cold. rPois: It protects you from poison. -Cast: It prevents spellcasting. (0, 0, Orc:2) a +0 short sword (0, 1, Orc:2) a +0 falchion (0, 2, Orc:2) a +0 giant club a +0 robe a +0 dagger (1, 2, Orc:2) a +0 chain mail a +3 war axe (2, 5, Orc:2) a +0 chain mail a +0 halberd (3, 3, Orc:2) a +0 flail a +0 flail (3, 4, Orc:2) a +0 ring mail a +0 falchion (4, 3, Orc:2) a +0 plate armour a +0 battleaxe (4, 4, Orc:2) a +0 club a +0 shortbow (4, 5, Orc:2) a +0 dagger (5, 3, Orc:2) a +0 ring mail a +0 club a +0 plate armour a +0 battleaxe of electrocution a +0 shortbow (5, 4, Orc:2) a +0 chain mail a +0 flail a +0 shortbow a +0 shortbow a +0 great mace a +0 arbalest (6, 3, Orc:2) a +0 trident (6, 4, Orc:2) a +0 chain mail a +0 mace (6, 5, Orc:2) a +0 great mace a +0 arbalest (7, 5, Orc:2) a +0 leather armour a +3 whip a +0 leather armour a +0 club (7, 6, Orc:2) a +0 mace a +0 arbalest a +0 hand axe a +0 arbalest (7, 7, Orc:2) a +0 broad axe a +0 arbalest (8, 5, Orc:2) a +0 chain mail a +0 mace a +0 arbalest (8, 6, Orc:2) a +0 shortbow (8, 7, Orc:2) a +0 shortbow (9, 5, Orc:2) a +0 hand axe a +0 arbalest (9, 6, Orc:2) a +0 chain mail a +0 short sword (9, 7, Orc:2) a +0 battleaxe a +0 arbalest (12, 3, Orc:2) a +0 chain mail a +0 short sword (14, 4, Orc:2) a +0 great mace a +0 arbalest (18, 1, Orc:2) a +0 trident a +0 arbalest (21, 6, Orc:2) a +0 battleaxe a +0 arbalest (22, 1, Orc:2) a +0 short sword (22, 4, Orc:2) a +0 chain mail a +0 long sword (23, -1, Orc:2) a +0 chain mail a +0 flail (23, 1, Orc:2) a +0 shortbow (23, 3, Orc:2) a +0 robe a +0 dagger (23, 4, Orc:2) a +0 leather armour a +0 mace (23, 5, Orc:2) a +0 broad axe a +0 arbalest (24, -1, Orc:2) a +0 giant club (24, 0, Orc:2) a +0 chain mail a +0 great sword a +0 hand axe (24, 2, Orc:2) a +0 great mace a +0 arbalest (24, 3, Orc:2) a +0 chain mail a +0 trident a +0 arbalest a +1 plate armour of poison resistance a +0 war axe (24, 4, Orc:2) a +0 club (24, 6, Orc:2) a +0 scale mail a +0 club (24, 7, Orc:2) a +0 ring mail a +0 shortbow (25, -3, Orc:2) a +0 plate armour a +0 trident (25, -2, Orc:2) a +0 plate armour a +0 trident (25, 2, Orc:2) a +0 plate armour a +0 glaive (25, 3, Orc:2) a +0 leather armour a +2 short sword of protection (25, 5, Orc:2) a +0 glaive a +0 arbalest (25, 7, Orc:2) a +0 chain mail a +0 trident a +0 arbalest (26, 7, Orc:2) a +0 mace a +0 arbalest a +0 shortbow (26, 8, Orc:2) a +0 mace (27, -1, Orc:2) a +0 leather armour a +0 war axe (27, 3, Orc:2) a +0 glaive a +0 arbalest (27, 4, Orc:2) a +0 shortbow (27, 5, Orc:2) a +0 plate armour a +0 heavy dire flail (27, 6, Orc:2) a +0 hand axe a +0 arbalest (27, 7, Orc:2) a +0 glaive a +0 arbalest (28, 0, Orc:2) a +0 dagger (28, 4, Orc:2) a +0 club (28, 5, Orc:2) a +0 dagger (28, 6, Orc:2) a +0 shortbow a +0 chain mail a +0 dire flail (28, 7, Orc:2) a +0 hand axe a +0 arbalest (29, 2, Orc:2) a +0 chain mail a +0 hand axe (29, 5, Orc:2) a +0 dagger of distortion a +0 great mace a +0 arbalest (29, 6, Orc:2) a +0 leather armour a +0 trident a +0 robe a +0 dagger (30, 2, Orc:2) a +0 chain mail a +0 trident (30, 6, Orc:2) a +0 mace a +0 arbalest (31, -2, Orc:2) the +8 spear "Tuedak" {protect, rElec} rElec: It insulates you from electricity. (31, -1, Orc:2) the amulet of Bypuoxamu {-Cast rElec rC+++ Will- Regen+} [amulet of regeneration] rC: It renders you almost immune to cold. rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Regen: It increases your rate of health regeneration. Will: It decreases your willpower. (31, 0, Orc:2) a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} [ring of resist corrosion] AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). rCorr: It protects you from acid and corrosion. SH: It affects your SH (+2). (32, -3, Orc:2) the +7 falchion of the Forsaken Spines {heavy, Contam Str+6 Dex+4} Str: It affects your strength (+6). Dex: It affects your dexterity (+4). Contam: It causes magical contamination when unequipped. (32, -2, Orc:2) the +4 chain mail of the Charmed God {Harm} Harm: It increases damage dealt and taken. (32, -1, Orc:2) the +0 pair of boots of Xyvud {rC++ Will+++ rCorr Slay-2} Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (32, 0, Orc:2) a +4 dagger of electrocution (33, 0, Orc:2) the +10 dark maul {heavy} Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 chain mail (12, 27, Elf:1) a +0 chain mail a +0 long sword (15, 30, Elf:1) a +0 dagger (17, 32, Elf:1) a +0 long sword (17, 43, Elf:1) 4 stones (22, 7, Elf:1) the +4 chain mail "Syttejex" {Rampage +Blink Regen+ Slay-4} Slay: It affects your accuracy & damage with ranged weapons and melee (-4). +Blink: It lets you blink. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (23, 7, Elf:1) a +1 hat (24, 6, Elf:1) a +0 longbow a +0 short sword a +0 leather armour (26, -6, Elf:1) a +0 robe (26, 12, Elf:1) a +0 long sword a +0 ring mail (26, 28, Elf:1) a stone (27, 8, Elf:1) a +0 trident (28, 7, Elf:1) a +0 long sword a +0 club (28, 9, Elf:1) a +0 dagger (28, 10, Elf:1) a +0 trident a +0 longbow a +0 leather armour (28, 12, Elf:1) a +0 short sword a +0 leather armour a +0 hand axe (29, 9, Elf:1) a +0 dagger (29, 10, Elf:1) a +0 club a +0 shortbow a +0 trident a +0 ring mail a +0 dagger a +0 robe (29, 11, Elf:1) a +1 flail of holy wrath a +0 leather armour a +0 dagger a +0 robe (29, 12, Elf:1) a +0 long sword (30, 9, Elf:1) a +0 dagger (30, 11, Elf:1) a +0 short sword (30, 12, Elf:1) a +0 rapier a +0 leather armour a +0 dagger (32, 12, Elf:1) 2 poisoned darts (35, 10, Elf:1) a +0 short sword a +0 leather armour (38, 14, Elf:1) a +0 robe a +0 dagger (38, 26, Elf:1) a scroll of torment a +2 long sword of flaming (39, 19, Elf:1) a +0 leather armour a +5 bardiche (39, 22, Elf:1) a +0 scale mail a +0 short sword (40, 26, Elf:1) a +0 leather armour a +0 long sword (49, 5, Elf:1) a +0 dagger Level 2 of the Elven Halls (0, 0, Elf:2) a +0 leather armour a +0 short sword (2, -46, Elf:2) a +0 club (2, -28, Elf:2) a +0 long sword (3, -29, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (3, -22, Elf:2) a +0 long sword (3, -18, Elf:2) a +0 short sword a +0 longbow a +0 dagger a +0 leather armour a +0 short sword a +0 scale mail a +0 long sword a +0 short sword a +0 shortbow a +0 leather armour (5, -31, Elf:2) a +0 quarterstaff (5, -30, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (6, -17, Elf:2) a +3 longbow a +0 dagger a +0 leather armour (6, 8, Elf:2) a +0 short sword (7, 6, Elf:2) a +1 scimitar of electrocution (7, 7, Elf:2) a +0 short sword (9, -12, Elf:2) a +0 short sword a +0 short sword (9, -11, Elf:2) a +0 dagger (9, -10, Elf:2) a +0 long sword a +0 scale mail a +0 scimitar (10, -38, Elf:2) 8 stones (10, -13, Elf:2) a +0 scimitar a +0 chain mail (10, -9, Elf:2) a +0 dagger (11, 7, Elf:2) a +0 buckler a +0 short sword (12, -11, Elf:2) a +0 long sword (12, 6, Elf:2) a +0 ring mail a +0 rapier a +0 long sword (13, -12, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (13, 8, Elf:2) a +2 long sword of holy wrath (13, 11, Elf:2) a +0 leather armour a +0 short sword a +0 longbow (14, -22, Elf:2) a +0 short sword a +3 leather armour (14, -18, Elf:2) a +0 rapier (14, -17, Elf:2) a +0 rapier (14, 6, Elf:2) a +0 ring mail a +0 long sword (15, 4, Elf:2) a +0 short sword (15, 6, Elf:2) a +0 buckler a +0 long sword (16, 3, Elf:2) a +0 leather armour a +0 long sword (16, 4, Elf:2) a scarf of repulsion a +0 scale mail a +0 dagger (17, -19, Elf:2) a +0 dagger (17, 3, Elf:2) a +0 ring mail a +0 long sword (18, 3, Elf:2) a +1 scimitar of flaming a +0 shortbow (19, -23, Elf:2) a +0 rapier a +0 scale mail a scroll of identify (19, -8, Elf:2) a +0 trident (20, -19, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (24, -19, Elf:2) a +0 pair of gloves (27, -33, Elf:2) a +3 long sword (27, 3, Elf:2) a +0 dagger (30, -33, Elf:2) a +0 long sword a +0 leather armour (31, -36, Elf:2) a +0 short sword a +0 leather armour (31, -35, Elf:2) a +0 rapier a +0 long sword (31, -34, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (31, -33, Elf:2) a +0 scimitar (31, -2, Elf:2) a +0 leather armour a +0 dagger of flaming a +0 longbow (32, 1, Elf:2) a +0 buckler a +0 scale mail a +0 scimitar a +0 long sword (33, 1, Elf:2) a +0 long sword a +3 leather armour a +0 rapier (34, -29, Elf:2) a +0 short sword (34, -26, Elf:2) a +0 short sword a +0 ring mail (34, 4, Elf:2) a +0 short sword (34, 5, Elf:2) a +0 short sword (34, 11, Elf:2) a +0 mace (37, -27, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (37, 10, Elf:2) a +0 great sword (38, -22, Elf:2) a +0 rapier a +0 chain mail (42, -21, Elf:2) a +0 long sword a +0 leather armour (42, 18, Elf:2) a +0 ring mail (56, -43, Elf:2) a +0 dagger a +0 scale mail (56, -12, Elf:2) a +0 short sword a +0 ring mail (58, 11, Elf:2) a +0 short sword Level 3 of the Elven Halls [Shop] Veamuromni's Antique Weapon Shop a +0 long sword (112 gold) a +1 long sword of protection (358 gold) a +0 battleaxe (208 gold) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (2259 gold) rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. a +2 great mace of protection (633 gold) a +0 hand axe (96 gold) a +0 flail (112 gold) a +0 quarterstaff (128 gold) a +0 battleaxe (208 gold) (0, 0, Elf:3) a +3 scale mail of willpower (0, 1, Elf:3) a +0 dagger (0, 4, Elf:3) a +0 ring mail (0, 5, Elf:3) a +0 short sword (0, 6, Elf:3) a +0 arbalest (0, 8, Elf:3) a +2 cloak of willpower (1, 6, Elf:3) a +0 dagger (3, 5, Elf:3) the staff of poison "Ysymn" {rPois Will+} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (3, 6, Elf:3) a +0 rapier (4, -23, Elf:3) a +0 morningstar (4, 4, Elf:3) a +0 dagger (5, 14, Elf:3) a +0 dagger (8, -14, Elf:3) a +1 short sword of draining (13, -14, Elf:3) a +0 chain mail a +0 rapier a +0 scimitar (14, -14, Elf:3) a +0 rapier a +0 scale mail a potion of attraction (14, -13, Elf:3) a +0 rapier a +0 leather armour (14, -12, Elf:3) a +1 rapier of draining (14, -4, Elf:3) a +0 leather armour a +0 long sword a +0 dagger of venom (15, -16, Elf:3) a +0 scale mail (15, -14, Elf:3) a +0 dagger (15, -11, Elf:3) a +0 long sword a +0 long sword (15, -10, Elf:3) a +0 long sword (15, -9, Elf:3) a +0 scale mail a +0 long sword a +0 long sword (15, -8, Elf:3) a +0 longbow a +8 chain mail of ponderousness 6 stones a +0 trident (15, -6, Elf:3) the staff of earth "Itre" {rPois rC++ Int-4 SInv} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-4). rC: It greatly protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a one-handed weapon. (15, -4, Elf:3) a +0 short sword (16, -13, Elf:3) a +0 leather armour a +0 longbow (16, -12, Elf:3) a +0 leather armour the +5 rapier of the Wasp {drain, *Corrode Fly rElec Will++} rElec: It insulates you from electricity. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. Zin disapproves of the use of such an item. the +7 war axe of Grace {elec, rF+++ rCorr Str-3 Int-5} Str: It affects your strength (-3). Int: It affects your intelligence (-5). rF: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. a potion of degeneration (16, -6, Elf:3) a +0 ring mail the +11 broad axe "Cuwud" {flame, rN++ Dex+3} Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. (16, 6, Elf:3) a wand of flame (24) (16, 14, Elf:3) a staff of air (17, -12, Elf:3) a +0 ring mail a +0 long sword a +0 short sword a +0 leather armour a +0 dagger a +3 heavy hand axe (17, 6, Elf:3) a wand of polymorph (2) (17, 14, Elf:3) a book of Scorching (18, -15, Elf:3) a +0 leather armour a +0 short sword (18, 6, Elf:3) 20 atropa-tipped darts (19, -17, Elf:3) a scroll of identify (19, -14, Elf:3) a +0 dagger of electrocution (19, -13, Elf:3) a +0 quick blade a +0 quick blade a ring of poison resistance (20, -1, Elf:3) a +0 great sword 2 potions of degeneration a ring of protection from cold a +2 robe of fire resistance 3 scrolls of identify (20, 0, Elf:3) a +0 long sword (22, -14, Elf:3) a +0 long sword (23, 0, Elf:3) a +0 leather armour a +1 vampiric long sword (24, -45, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (24, -14, Elf:3) a ring of willpower (24, -13, Elf:3) a +0 chain mail a +0 shortbow the +6 spear of Suomoivic {heavy, rF- Int+7 Dex+7} Int: It affects your intelligence (+7). Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. the +0 scale mail of Peek-a-Boo {Int+4} Int: It affects your intelligence (+4). (24, -12, Elf:3) a +6 ring of dexterity (25, -21, Elf:3) a +0 quarterstaff (25, -13, Elf:3) 3 scrolls of enchant weapon (26, -46, Elf:3) a +0 longbow a +0 dagger a +0 leather armour (26, -13, Elf:3) a +6 ring of dexterity (26, 6, Elf:3) a book of Burglary (27, -13, Elf:3) a +0 heavy long sword a scroll of identify a +0 leather armour (27, 4, Elf:3) a +0 short sword (28, -40, Elf:3) a +0 short sword (28, -34, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (29, -15, Elf:3) a +0 leather armour a +4 short sword of flaming (29, 4, Elf:3) the Tractate on the Fifth Circle Spells Type Level a - Starburst Conjuration/Fire 6 b - Chain Lightning Conjuration/Air 9 (30, 0, Elf:3) a +0 dagger (30, 1, Elf:3) a +0 long sword (36, -31, Elf:3) a +0 short sword a +0 leather armour (37, -35, Elf:3) a +0 quarterstaff (37, -9, Elf:3) a +0 ring mail a +0 short sword (37, -4, Elf:3) a +0 short sword (40, -4, Elf:3) a +0 flail a +0 short sword (40, -2, Elf:3) a +0 long sword of electrocution (41, -1, Elf:3) a +0 leather armour a +0 long sword (48, 8, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (51, -42, Elf:3) 4 stones (51, -18, Elf:3) a staff of earth (51, -15, Elf:3) 4 stones (51, 5, Elf:3) a +0 dagger a +0 leather armour (52, -17, Elf:3) a +0 robe (53, -18, Elf:3) 3 stones (53, -15, Elf:3) a +0 cloak (54, -16, Elf:3) a +0 plate armour (59, -14, Elf:3) a +0 short sword (60, -17, Elf:3) a +0 scimitar a +0 buckler (61, -16, Elf:3) a +0 rapier (63, -32, Elf:3) a +0 rapier (63, -19, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (65, -19, Elf:3) a +0 short sword a +0 leather armour (66, -20, Elf:3) a +0 long sword a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a -2 spear a +0 animal skin (5, 14, Lair:1) a +0 mace (5, 16, Lair:1) a +0 whip (20, 0, Lair:1) a +0 short sword (21, -13, Lair:1) a +0 flail (26, -18, Lair:1) a +0 pair of boots (31, -4, Lair:1) a +0 dagger (32, -1, Lair:1) a +0 chain mail of fire resistance (34, 11, Lair:1) a +0 spear (40, -1, Lair:1) 5 stones Level 2 of the Lair of Beasts [Shop] Ezuoptur's Assorted Antiques a scroll of magic mapping (292 gold) a wand of acid (4) (655 gold) a +2 leather armour of willpower (741 gold) [Shop] Nicselowk's Jewellery Shoppe the amulet "Lehojasal" {Faith rF+} (1080 gold) [amulet of faith] It allows you to gain divine favour quickly. rF: It protects you from fire. the ring of Lavvuan {Drain rElec MP+9 EV+5 Str+8} (1602 gold) [ring of evasion] EV: It affects your evasion (+5). Str: It affects your strength (+8). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. the ring "Kaommon" {Will+ Dex+4} (808 gold) [ring of willpower] Dex: It affects your dexterity (+4). Will: It increases your willpower. the ring of Voicunwi {Will- AC+4 Str-5 SInv Stlth+} (720 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (-5). SInv: It lets you see invisible. Will: It decreases your willpower. Stlth: It makes you more stealthy. an amulet of faith (800 gold) a +6 ring of intelligence (720 gold) a ring of resist corrosion (400 gold) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (906 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. (0, 0, Lair:2) an amulet of magic regeneration (1, -1, Lair:2) a +2 rapier of freezing (1, 3, Lair:2) a +0 kite shield a +0 chain mail a +4 eveningstar of protection (2, -1, Lair:2) a staff of earth (6, -50, Lair:2) a +0 lajatang (14, -42, Lair:2) a +0 ring mail (19, -17, Lair:2) a +0 hand axe (28, -41, Lair:2) 5 stones (60, -10, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) 7 stones (18, -52, Lair:3) a +2 scale mail of cold resistance (18, -37, Lair:3) a +6 ring of strength (22, -48, Lair:3) a +0 leather armour (24, -38, Lair:3) 21 poisoned darts (25, -38, Lair:3) a +4 quick blade of protection (43, -1, Lair:3) 8 stones (45, 4, Lair:3) a +0 plate armour (46, -1, Lair:3) 8 stones Level 4 of the Lair of Beasts [Shop] Agigic's Antique Armour Boutique a +1 robe (169 gold) a +1 leather armour of fire resistance (308 gold) a +2 ring mail of poison resistance (396 gold) a +2 plate armour of willpower (880 gold) a +3 chain mail of fire resistance (583 gold) a +2 scale mail of cold resistance (462 gold) a +1 plate armour of poison resistance (704 gold) the +0 scale mail of Torow {Str+3} (380 gold) Str: It affects your strength (+3). (0, 0, Lair:4) a +0 rapier (8, 6, Lair:4) a +0 falchion (9, -22, Lair:4) a +0 flail of protection (12, 15, Lair:4) a +0 flail (14, 20, Lair:4) 5 stones (17, -6, Lair:4) a +0 plate armour (25, -24, Lair:4) 5 stones (33, -21, Lair:4) 8 stones (39, -27, Lair:4) the +5 scale mail of Inevitability {rElec rN+ SInv} rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. (39, -26, Lair:4) the scarf "Lolasus" {shadows, Harm rN+ Str-3 Int+5} Str: It affects your strength (-3). Int: It affects your intelligence (+5). rN: It protects you from negative energy. Harm: It increases damage dealt and taken. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (2, 48, Lair:5) a +0 scale mail (3, 45, Lair:5) a +0 broad axe (5, 41, Lair:5) a +0 ring mail (7, 45, Lair:5) a +0 shortbow (16, 10, Lair:5) a +0 battleaxe of flaming (53, -9, Lair:5) a +0 broad axe of freezing (55, -5, Lair:5) a +0 club (59, 5, Lair:5) a +0 leather armour (61, -1, Lair:5) 4 stones (61, 9, Lair:5) 3 stones (66, -7, Lair:5) +0 storm dragon scales Level 1 of the Shoals [Shop] Joekk's General Store a scroll of noise (16 gold) a +0 plate armour (368 gold) a potion of attraction (48 gold) (0, 0, Shoals:1) a +2 heavy spear (1, 2, Shoals:1) a +0 quarterstaff a +0 sling (2, 4, Shoals:1) a +0 trident (3, 1, Shoals:1) a +0 quarterstaff a +0 sling (4, 7, Shoals:1) a +0 trident (6, 22, Shoals:1) a scroll of identify (15, 26, Shoals:1) a +0 rapier (20, 5, Shoals:1) a +0 trident (22, 5, Shoals:1) a +0 glaive (29, 19, Shoals:1) a +0 mace (31, 4, Shoals:1) a +0 ring mail (32, 21, Shoals:1) 2 stones (32, 33, Shoals:1) a +0 spear a +0 sling (53, 7, Shoals:1) a +0 spear a +0 sling Level 2 of the Shoals (0, 0, Shoals:2) a +1 shortbow of electrocution (10, 26, Shoals:2) a +0 plate armour (10, 31, Shoals:2) 9 potions of attraction (15, -15, Shoals:2) a +0 ring mail (15, 17, Shoals:2) 7 stones (24, -8, Shoals:2) a +0 robe (26, 13, Shoals:2) a +0 trident (28, 9, Shoals:2) a +0 scale mail (48, -6, Shoals:2) a +0 club a +0 sling (49, 0, Shoals:2) a +0 quarterstaff a +0 sling (51, -1, Shoals:2) a +0 spear (56, -5, Shoals:2) a +0 robe (58, 4, Shoals:2) a +0 robe a +4 rapier of venom Level 3 of the Shoals (0, 0, Shoals:3) a +0 rapier a +0 ring mail (1, 0, Shoals:3) a +0 trident (4, -2, Shoals:3) a +0 trident (5, 28, Shoals:3) a scroll of noise (7, -2, Shoals:3) a +0 trident a +0 robe a +2 trident of venom (8, -12, Shoals:3) a scroll of identify (8, -7, Shoals:3) a +0 trident (8, -2, Shoals:3) a +0 spear (9, 1, Shoals:3) a +0 trident a +0 trident a +0 quarterstaff a +0 sling a +0 spear a +0 longbow (9, 2, Shoals:3) a +0 spear a +0 sling (10, 0, Shoals:3) a +0 glaive a +0 trident (12, 0, Shoals:3) a +0 quarterstaff a +0 sling (16, 31, Shoals:3) 5 stones (22, 38, Shoals:3) a +0 leather armour a +2 heavy spear (25, 41, Shoals:3) a +0 plate armour a +0 trident a +0 trident a +0 leather armour (25, 43, Shoals:3) 4 large rocks (26, 43, Shoals:3) a +0 spear (34, 31, Shoals:3) a scroll of noise (36, -1, Shoals:3) a +0 trident (43, -7, Shoals:3) a ring of magical power (48, -3, Shoals:3) a +0 spear Level 4 of the Shoals (0, 0, Shoals:4) 5 stones (1, -25, Shoals:4) a +0 trident (3, -29, Shoals:4) 6 stones (6, 8, Shoals:4) a +1 robe a +0 trident (10, -9, Shoals:4) a +0 trident a +0 trident (11, -16, Shoals:4) a +0 quarterstaff (11, -15, Shoals:4) a +0 robe a +0 rapier (11, -14, Shoals:4) a +0 leather armour a +4 trident of pain (11, -13, Shoals:4) 4 large rocks (11, -10, Shoals:4) a scroll of enchant weapon a +0 robe a +6 ring of dexterity a +1 falchion of holy wrath (16, -29, Shoals:4) a +0 robe a +0 trident (19, -29, Shoals:4) a +0 leather armour a +1 spear of distortion (20, -29, Shoals:4) a +0 robe a +0 antimagic trident (21, -28, Shoals:4) a +0 robe a +0 rapier of venom (21, 11, Shoals:4) a +0 rapier a +0 robe (22, -8, Shoals:4) a staff of conjuration (23, 7, Shoals:4) a +0 spear (24, -29, Shoals:4) a +2 robe of willpower a +3 trident of holy wrath (24, -10, Shoals:4) a +0 rapier (34, 7, Shoals:4) a +0 longbow a +0 spear (36, 4, Shoals:4) a +4 spear of freezing a +0 leather armour (38, 4, Shoals:4) a +0 trident (39, -10, Shoals:4) a +0 robe a +0 rapier (40, -10, Shoals:4) a +0 spear a +0 leather armour (41, -9, Shoals:4) a +0 trident a +0 robe (42, -30, Shoals:4) a potion of degeneration (42, 5, Shoals:4) a +0 leather armour of willpower Level 1 of the Spider Nest (0, 0, Spider:1) 6 poisoned darts (4, -30, Spider:1) a +0 leather armour a +0 hand axe a +0 robe a +0 war axe (4, -26, Spider:1) 2 potions of lignification (5, -30, Spider:1) a +0 leather armour a +0 hand axe (8, 19, Spider:1) a +0 hand axe (9, 24, Spider:1) a scroll of identify (22, -33, Spider:1) a +0 ring mail (23, 26, Spider:1) a +0 club (33, -32, Spider:1) a +0 pair of boots (34, -30, Spider:1) 5 stones (41, -1, Spider:1) a +0 trident (43, -24, Spider:1) a book of Lightning Level 2 of the Spider Nest (0, 0, Spider:2) 6 stones (18, -5, Spider:2) 7 stones (23, -30, Spider:2) a book of Touch (24, -11, Spider:2) 2 stones (32, -6, Spider:2) a large rock (33, -9, Spider:2) a large rock (35, -11, Spider:2) a large rock (35, -5, Spider:2) a large rock (35, -4, Spider:2) a large rock (36, -10, Spider:2) a large rock (36, -8, Spider:2) a large rock (38, -4, Spider:2) a large rock (43, -21, Spider:2) a book of Conjurations Level 3 of the Spider Nest (0, 0, Spider:3) a potion of attraction (10, 31, Spider:3) a +0 war axe (15, 0, Spider:3) a +0 battleaxe of electrocution (22, 15, Spider:3) 5 stones (24, -1, Spider:3) a scroll of noise (26, 8, Spider:3) a scroll of identify a staff of poison Level 4 of the Spider Nest (0, 0, Spider:4) the +1 hat of the Blizzard {Harm Int+2 Dex+3 SInv} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (0, 6, Spider:4) an orb of mayhem (14, 24, Spider:4) a scroll of identify (21, 24, Spider:4) a scroll of identify (23, 22, Spider:4) a +0 scale mail (25, 29, Spider:4) 4 stones (27, 13, Spider:4) an amulet of regeneration (32, -6, Spider:4) a +5 ring of evasion (33, 4, Spider:4) a +0 mace (35, -3, Spider:4) a potion of attraction (44, 21, Spider:4) an amulet of reflection Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a +0 mace (1, -1, Slime:5) 9 stones (1, 1, Slime:5) a scroll of enchant weapon (1, 9, Slime:5) the ring of Koalealu {rC++ Dex+2 SInv} [ring of see invisible] Dex: It affects your dexterity (+2). rC: It greatly protects you from cold. SInv: It lets you see invisible. (1, 10, Slime:5) the +3 short sword of Qept {pain, Dex+4} Dex: It affects your dexterity (+4). Zin disapproves of the use of such an item. (2, -2, Slime:5) a +0 spear (2, 0, Slime:5) a +0 robe (2, 1, Slime:5) the Teachings on Bad Luck Spells Type Level a - Confusing Touch Hexes 3 b - Anguish Hexes/Necromancy 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 (2, 2, Slime:5) a +0 robe (2, 7, Slime:5) a +2 hat (2, 8, Slime:5) a staff of conjuration (2, 9, Slime:5) a +0 great sword (2, 10, Slime:5) a +1 morningstar of holy wrath (2, 11, Slime:5) a +0 robe (3, -3, Slime:5) 8 stones (3, -2, Slime:5) 3 stones (3, 0, Slime:5) a +5 heavy quarterstaff (3, 1, Slime:5) a +0 robe (3, 8, Slime:5) a potion of attraction (3, 9, Slime:5) a +1 heavy glaive (3, 11, Slime:5) 7 stones (4, -2, Slime:5) a +0 halberd (4, 2, Slime:5) a wand of flame (11) (4, 7, Slime:5) a book of Frost (4, 9, Slime:5) a scroll of identify (4, 11, Slime:5) a potion of degeneration (9, 0, Slime:5) 6 stones (9, 2, Slime:5) an amulet of the acrobat (9, 7, Slime:5) a ring of flight (9, 9, Slime:5) a +0 dagger (9, 11, Slime:5) a potion of attraction (10, -3, Slime:5) a +0 broad axe (10, -2, Slime:5) 5 stones (10, 0, Slime:5) a staff of fire (10, 9, Slime:5) a +0 trident of protection (10, 10, Slime:5) a +0 ring mail (10, 11, Slime:5) a +0 dagger (11, -1, Slime:5) a wand of polymorph (3) (11, 1, Slime:5) the +11 Singing Sword {sonic wave} (11, 7, Slime:5) a +0 scale mail (11, 8, Slime:5) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). (11, 10, Slime:5) the staff of fire "Piskaefu" {rF+ Int+4} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+4). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon. (12, 0, Slime:5) a staff of cold (12, 7, Slime:5) a +6 ring of intelligence (12, 8, Slime:5) a +0 spear (12, 9, Slime:5) the +1 pair of gloves of Duck's Teeth {Int+4} Int: It affects your intelligence (+4). (12, 10, Slime:5) a scroll of identify (13, 0, Slime:5) a +0 halberd (13, 1, Slime:5) a +0 sling (13, 8, Slime:5) a wand of mindburst (1) Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest (0, 13, Vaults:1) a +0 bardiche (1, -1, Vaults:1) a +0 arbalest (1, 0, Vaults:1) a +0 arbalest (4, 0, Vaults:1) a +0 scale mail a +0 long sword (5, -1, Vaults:1) 6 stones (5, 3, Vaults:1) a scroll of identify (9, -26, Vaults:1) a +0 flail a +0 ring mail a scroll of torment (15, -8, Vaults:1) 5 atropa-tipped darts (15, 22, Vaults:1) a +0 war axe a +0 ring mail (23, -21, Vaults:1) a +0 ring mail a +0 morningstar (25, -22, Vaults:1) a +0 helmet (35, -30, Vaults:1) a +0 ring mail (35, -10, Vaults:1) a scroll of identify (44, 23, Vaults:1) 6 stones (46, -22, Vaults:1) a +0 mace (49, -11, Vaults:1) a +0 arbalest a +0 morningstar a +0 ring mail a scroll of noise (49, 24, Vaults:1) a +0 long sword (58, -19, Vaults:1) a +0 pair of boots (58, -17, Vaults:1) a +2 hat (60, -26, Vaults:1) a scroll of identify (61, -29, Vaults:1) a +0 shortbow (61, -28, Vaults:1) a +0 shortbow (61, -26, Vaults:1) a +0 longbow (62, -29, Vaults:1) a +0 longbow (62, -26, Vaults:1) a +0 longbow (64, 10, Vaults:1) a +0 dagger a +0 robe (68, -25, Vaults:1) a +0 dire flail a +0 animal skin (68, -18, Vaults:1) a +0 dagger (68, 16, Vaults:1) 4 poisoned darts Level 2 of the Vaults [Shop] Kevvucwe's Assorted Antiques a scroll of identify (54 gold) a scroll of brand weapon (256 gold) a +0 leather armour (54 gold) (0, 0, Vaults:2) a +6 ring of dexterity (0, 1, Vaults:2) a +0 long sword a +0 arbalest a +0 ring mail (0, 2, Vaults:2) a +0 arbalest (0, 5, Vaults:2) a +2 bardiche of venom a +0 chain mail (0, 7, Vaults:2) a +0 arbalest (1, -9, Vaults:2) a +0 great mace a +0 scale mail (3, -7, Vaults:2) a +1 great sword of venom a +0 plate armour (3, -4, Vaults:2) a +0 arbalest a +0 arbalest (4, -6, Vaults:2) a +1 arbalest of flaming (6, -17, Vaults:2) a +0 long sword a +0 arbalest a +0 ring mail (7, -14, Vaults:2) a +0 mace a +0 ring mail (8, -28, Vaults:2) a +0 dire flail a +0 animal skin (9, -25, Vaults:2) a +0 long sword (10, 16, Vaults:2) 3 stones (12, 15, Vaults:2) a +0 giant club (16, -2, Vaults:2) a +0 robe (18, 16, Vaults:2) a scroll of identify (19, -2, Vaults:2) a +0 robe (25, 14, Vaults:2) a +0 ring mail (47, 14, Vaults:2) a +0 arbalest (52, 2, Vaults:2) a +0 arbalest a +0 arbalest (52, 3, Vaults:2) a +0 mace a +0 scale mail (53, 1, Vaults:2) a +0 flail a +0 scale mail (53, 2, Vaults:2) a +0 arbalest (56, 1, Vaults:2) a +0 hand crossbow a +0 falchion a +0 scale mail (57, -23, Vaults:2) a +2 robe of positive energy Level 3 of the Vaults [Shop] Wofaat's Book Shoppe the Vademecum on the Boreal Tincture (336 gold) Spells Type Level a - Frozen Ramparts Ice 3 b - Ozocubu's Armour Ice 3 c - Spider Form Transmutation/Poison 3 a book of Party Tricks (224 gold) a book of Rime (392 gold) a book of Iron (504 gold) a book of Minor Magic (252 gold) Sif Muna's Spellbook of the Cooperative Autopsy (644 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Death's Door Necromancy 9 c - Dragon's Call Summoning 9 a book of the Earth (504 gold) a manual of Short Blades (1120 gold) (0, 0, Vaults:3) the quicksilver dragon scales "Fuff" {Will+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Will: It increases your willpower. (6, 12, Vaults:3) a +0 arbalest (8, 39, Vaults:3) a +0 morningstar a +0 ring mail (11, -2, Vaults:3) a +0 rapier (13, 22, Vaults:3) a +0 pair of gloves (17, 3, Vaults:3) 6 stones a +0 plate armour a +0 great sword (22, -13, Vaults:3) a +0 dagger (24, 24, Vaults:3) a +0 cloak (25, 9, Vaults:3) a +0 ring mail a +0 great mace (25, 11, Vaults:3) a +0 ring mail a +0 morningstar (25, 32, Vaults:3) a +0 mace a +0 ring mail (26, -16, Vaults:3) a +0 scale mail (26, 22, Vaults:3) a +0 cloak (26, 30, Vaults:3) a +0 falchion (27, 1, Vaults:3) a +0 animal skin a +0 dire flail (28, 16, Vaults:3) a scroll of identify (28, 26, Vaults:3) 5 stones (28, 28, Vaults:3) a +0 chain mail (30, -13, Vaults:3) the +1 quarterstaff of Recoadat {drain, rC++} rC: It greatly protects you from cold. Zin disapproves of the use of such an item. 7 stones a +0 scale mail a +0 arbalest (33, -11, Vaults:3) a +0 arbalest (34, -18, Vaults:3) 8 stones (34, -7, Vaults:3) a +0 robe a +0 long sword (34, 19, Vaults:3) a +0 ring mail (34, 20, Vaults:3) a +0 scale mail a +0 great mace (35, 19, Vaults:3) a +0 ring mail a +3 falchion (35, 20, Vaults:3) a +3 scale mail a +0 long sword a +0 arbalest (36, -17, Vaults:3) a +0 dagger a +0 robe (37, -13, Vaults:3) an amulet of magic regeneration (44, 37, Vaults:3) a +0 rapier (46, -2, Vaults:3) a +1 dire flail of draining a +0 animal skin (48, -3, Vaults:3) a +0 arbalest a +2 arbalest of freezing a potion of degeneration a +0 arbalest (48, 0, Vaults:3) a +0 arbalest (48, 36, Vaults:3) a +0 dagger a +0 robe (51, 0, Vaults:3) a +0 arbalest (51, 1, Vaults:3) a +0 arbalest (54, 15, Vaults:3) a +0 falchion (56, 17, Vaults:3) a +0 plate armour a +0 battleaxe (56, 19, Vaults:3) a +0 shortbow (58, -2, Vaults:3) 2 poisoned darts (58, 16, Vaults:3) a +0 chain mail a +0 bardiche a +0 arbalest a +0 chain mail a +0 great mace (59, 16, Vaults:3) a +0 chain mail a +3 battleaxe of flaming a +0 arbalest (63, -11, Vaults:3) a +0 long sword a +0 ring mail (63, 13, Vaults:3) a scroll of identify Level 4 of the Vaults (0, 0, Vaults:4) a +0 chain mail (4, 17, Vaults:4) a +0 pair of gloves (7, 28, Vaults:4) a +0 ring mail a +2 falchion of holy wrath (11, 41, Vaults:4) a +2 battleaxe of freezing a +0 leather armour a +2 dire flail of protection a +0 buckler a +0 scale mail a +0 long sword (11, 42, Vaults:4) a +0 leather armour a +0 mace (16, 21, Vaults:4) a +0 robe a +0 dagger (16, 24, Vaults:4) a +0 plate armour a +0 great sword (17, 13, Vaults:4) a +0 scale mail a +1 war axe of distortion a +0 arbalest (18, 29, Vaults:4) a +0 short sword (19, 14, Vaults:4) a +0 scale mail a +0 mace (19, 19, Vaults:4) a +0 war axe a +0 scale mail a +0 arbalest a +0 war axe a +0 chain mail (19, 48, Vaults:4) a +0 dagger a +0 robe (21, 13, Vaults:4) a +2 robe of willpower a +0 robe a +0 dagger (22, 48, Vaults:4) a +0 arbalest (27, 15, Vaults:4) a +7 eveningstar a +0 chain mail (36, 62, Vaults:4) a +0 chain mail of willpower (39, 14, Vaults:4) a +0 great mace a +0 ring mail (39, 37, Vaults:4) the Book of Hexing Bringing Forth Spells Type Level a - Slow Hexes 1 b - Fulminant Prism Conjuration/Hexes 4 c - Summon Mana Viper Hexes/Summoning 5 d - Dragon's Call Summoning 9 (41, 14, Vaults:4) a +0 scale mail (43, 15, Vaults:4) a +0 morningstar a +0 ring mail (57, 11, Vaults:4) a +0 flail 3 stones a +0 leather armour (59, 10, Vaults:4) a +0 arbalest (59, 11, Vaults:4) a +0 mace a +3 leather armour of cold resistance (60, 21, Vaults:4) a +0 arbalest 5 stones a +0 arbalest a +0 rapier a +0 arbalest of electrocution a +0 mace a +0 arbalest of freezing a +4 war axe of freezing a +0 chain mail (62, 14, Vaults:4) a +2 antimagic dire flail a +0 plate armour a +0 war axe a +0 chain mail (62, 19, Vaults:4) a +0 dagger a +0 robe (63, 16, Vaults:4) a +3 dire flail a +0 chain mail (64, 19, Vaults:4) a +1 war axe of freezing a +0 plate armour a +0 arbalest (64, 32, Vaults:4) a +0 war axe a +0 plate armour (65, 32, Vaults:4) a +2 antimagic battleaxe a +0 plate armour (65, 33, Vaults:4) a +2 broad axe of draining a +0 chain mail (66, 30, Vaults:4) a +0 dagger a +0 robe (73, 20, Vaults:4) 4 stones Level 5 of the Vaults [Shop] Waasyut's Armour Emporium the +1 helmet "Ameh" {rElec rCorr Dex-2 SInv} (407 gold) Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 ring mail (56 gold) a +0 pair of gloves (63 gold) a +0 cloak (63 gold) a +0 leather armour (28 gold) a +2 plate armour of fire resistance (560 gold) a +0 robe (9 gold) a +1 pair of gloves of infusion (231 gold) [Shop] Joajiugith's Distillery a potion of lignification (45 gold) [Shop] Bisotz's Distillery a potion of flight (39 gold) a potion of attraction (39 gold) a potion of flight (39 gold) (0, 0, Vaults:5) a +0 dagger a +0 robe (2, -38, Vaults:5) a book of Burglary (3, 0, Vaults:5) a +0 short sword a +0 leather armour (4, -41, Vaults:5) a +3 kite shield of protection (5, -41, Vaults:5) a wand of flame (11) (5, 1, Vaults:5) a +0 scale mail (7, -35, Vaults:5) a +0 dagger (8, -44, Vaults:5) a staff of poison (11, 1, Vaults:5) a +3 long sword of venom a +0 chain mail (13, -47, Vaults:5) 2 stones (13, -8, Vaults:5) a +0 long sword (14, -46, Vaults:5) a stone (14, -32, Vaults:5) a +0 heavy falchion (14, -31, Vaults:5) a staff of conjuration (15, -31, Vaults:5) a staff of conjuration (15, 1, Vaults:5) a +0 falchion a +0 scale mail (19, -14, Vaults:5) a book of Callings (20, -44, Vaults:5) a +0 dagger (21, -43, Vaults:5) a +0 chain mail of cold resistance (21, -33, Vaults:5) a +0 arbalest (21, -26, Vaults:5) a +0 plate armour a +0 battleaxe (22, -26, Vaults:5) a +0 scale mail a +0 falchion (22, -25, Vaults:5) 5 large rocks (22, -22, Vaults:5) a +0 great mace a +0 ring mail (23, -33, Vaults:5) 3 stones a +0 rapier a ring of positive energy (23, -31, Vaults:5) a +0 war axe 4 stones a +0 chain mail a +0 robe (23, -26, Vaults:5) a +0 ring mail a +0 mace (24, -29, Vaults:5) a +0 ring mail a +0 morningstar (25, -26, Vaults:5) a +0 chain mail a +0 long sword (25, -23, Vaults:5) 5 large rocks (25, -21, Vaults:5) a +1 arbalest of draining (26, -40, Vaults:5) a +0 ring mail (26, -38, Vaults:5) the +0 plate armour "Hir Dajij" {rF- rN+++ Slay+5 Stlth-} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. Stlth: It makes you less stealthy. (26, -30, Vaults:5) a +0 battleaxe of freezing a +0 leather armour a +0 lajatang of electrocution (26, -28, Vaults:5) a +0 plate armour a +0 glaive (26, -27, Vaults:5) a +0 chain mail a +0 battleaxe (26, -26, Vaults:5) a +0 arbalest a +0 chain mail a +0 dire flail (26, -25, Vaults:5) a +0 kite shield a +0 chain mail a +1 war axe (26, -19, Vaults:5) a +0 arbalest a +1 arbalest of draining (27, -28, Vaults:5) a +0 plate armour a +3 dire flail (27, -27, Vaults:5) a +0 ring mail a +0 great mace a +0 ring mail a +0 morningstar of holy wrath (27, -24, Vaults:5) a +0 plate armour a +0 battleaxe (27, -21, Vaults:5) a +0 arbalest a +0 hand axe a scroll of identify 3 atropa-tipped darts (28, -29, Vaults:5) a +0 chain mail a +0 long sword (28, -27, Vaults:5) a +0 flail a +0 scale mail (28, -25, Vaults:5) a +0 chain mail a +0 war axe a +0 ring mail a +0 great mace (28, -24, Vaults:5) a +0 ring mail a +0 whip of pain (28, -23, Vaults:5) a +0 leather armour a +0 mace a +0 chain mail a +0 battleaxe (29, -33, Vaults:5) a scroll of enchant weapon (29, -30, Vaults:5) a +8 chain mail of ponderousness a +0 great sword (29, -29, Vaults:5) a +0 chain mail a +0 battleaxe (29, -26, Vaults:5) a +0 hand axe (29, -23, Vaults:5) a +0 plate armour a +0 great sword (29, -22, Vaults:5) a +0 chain mail a +1 glaive (30, -33, Vaults:5) the staff of fire "Romnaf" {rElec rF+} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (30, -30, Vaults:5) a +0 kite shield a +0 plate armour a +2 long sword of electrocution (30, -29, Vaults:5) a +0 plate armour a +0 dire flail (30, -26, Vaults:5) a +0 rapier (30, -25, Vaults:5) a +2 battleaxe of freezing a +0 plate armour a +0 war axe (30, -24, Vaults:5) a +0 scale mail a +0 long sword (30, -23, Vaults:5) a +0 chain mail a +0 battleaxe (30, -22, Vaults:5) a +0 chain mail a +3 bardiche of flaming (30, -19, Vaults:5) a +0 plate armour a +0 battleaxe a +0 arbalest (31, -33, Vaults:5) a +3 buckler of protection (31, -29, Vaults:5) a +0 chain mail a +0 great sword (31, -23, Vaults:5) a +0 great sword of distortion a +0 leather armour a +0 scale mail a +2 battleaxe a +0 chain mail a +0 dire flail (31, -19, Vaults:5) a +0 plate armour a +0 war axe a +0 plate armour a +2 glaive of venom (32, -28, Vaults:5) a +0 chain mail a +0 battleaxe (32, -23, Vaults:5) a +0 ring mail a +0 great mace (32, -22, Vaults:5) a +0 long sword a +0 leather armour a +0 flail a +0 ring mail (33, -27, Vaults:5) a +0 plate armour a +2 great sword of holy wrath (33, -26, Vaults:5) a +0 plate armour a +0 glaive (33, -25, Vaults:5) a +0 chain mail of positive energy a +1 great sword of electrocution (33, -22, Vaults:5) a +0 arbalest (33, -21, Vaults:5) a +0 leather armour a +0 mace 4 large rocks (34, -44, Vaults:5) a staff of poison (34, -26, Vaults:5) a +0 kite shield a +0 chain mail a +0 war axe (34, -24, Vaults:5) a +0 morningstar (34, -20, Vaults:5) a +0 great mace a +0 arbalest (35, -45, Vaults:5) a scroll of identify (35, -22, Vaults:5) a +0 robe a +0 flail a +0 arbalest a +0 ring mail a +0 long sword (35, -19, Vaults:5) a +0 plate armour a +0 halberd (35, -13, Vaults:5) 3 stones (38, -33, Vaults:5) a +0 dagger (44, -39, Vaults:5) a +5 ring of evasion (44, -15, Vaults:5) a +0 mace (45, -29, Vaults:5) a +0 whip (46, -29, Vaults:5) a +0 flail (47, -30, Vaults:5) the +1 leather armour "Deimiobois" {rElec rPois Will+} rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It increases your willpower. (52, -33, Vaults:5) a +1 battleaxe of freezing (53, -32, Vaults:5) a book of Debilitation (56, -37, Vaults:5) a scroll of identify (57, -39, Vaults:5) 5 stones (57, -38, Vaults:5) the staff of death "Gotinum" {+Blink rN+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN: It protects you from negative energy. +Blink: It lets you blink. It falls into the 'Staves' category. It is a one-handed weapon. Zin disapproves of the use of such an item. (59, -33, Vaults:5) a +2 bardiche a +0 plate armour (59, -31, Vaults:5) a +0 great mace a +0 ring mail (59, -21, Vaults:5) a +0 plate armour (59, -1, Vaults:5) 7 stones (60, 1, Vaults:5) a +0 war axe a +0 arbalest a +0 ring mail Level 1 of the Crypt (0, 0, Crypt:1) a +0 robe (3, 7, Crypt:1) a scroll of identify (5, -32, Crypt:1) a +0 falchion (5, 14, Crypt:1) a +0 spear (9, -30, Crypt:1) a +0 dagger (11, -23, Crypt:1) a +0 short sword (11, 7, Crypt:1) a +0 battleaxe a +0 plate armour (12, -23, Crypt:1) a +0 mace (18, -5, Crypt:1) 8 stones (26, -17, Crypt:1) a +0 battleaxe (29, -20, Crypt:1) a +0 broad axe a +0 flail (32, -36, Crypt:1) a +0 flail (32, -34, Crypt:1) a +0 trident (32, -30, Crypt:1) a +0 robe a +0 dagger (32, -29, Crypt:1) a +2 robe of fire resistance (32, -22, Crypt:1) a +0 halberd (33, -35, Crypt:1) a +0 trident (33, 2, Crypt:1) a potion of degeneration (34, 6, Crypt:1) a +0 long sword a scroll of identify (35, 7, Crypt:1) a +0 dire flail (36, 6, Crypt:1) a +0 long sword (36, 8, Crypt:1) a +1 hand axe of freezing (37, 8, Crypt:1) a +0 battleaxe (44, -2, Crypt:1) a +0 scale mail Level 2 of the Crypt (0, 0, Crypt:2) a +4 dagger a +0 leather armour (4, 16, Crypt:2) a +0 war axe (6, 7, Crypt:2) a scroll of noise (7, 23, Crypt:2) a +0 chain mail (11, 5, Crypt:2) a +0 robe (12, 3, Crypt:2) a +0 short sword (12, 10, Crypt:2) a potion of degeneration (16, -3, Crypt:2) a +0 dire flail (16, 16, Crypt:2) a +0 scale mail (17, -3, Crypt:2) a +0 robe a +0 dagger (19, -7, Crypt:2) a +0 robe (19, 21, Crypt:2) a +0 chain mail a +0 long sword (20, -9, Crypt:2) a +0 plate armour (25, -2, Crypt:2) a +0 trident (30, 8, Crypt:2) a +0 hand axe (50, 6, Crypt:2) a +0 dagger Level 3 of the Crypt [Shop] Qibunoh's General Store a scroll of identify (24 gold) a +2 flail of protection (194 gold) a +2 vampiric short sword (252 gold) a +0 hand axe of freezing (88 gold) a scroll of identify (24 gold) 3 stones (3 gold) (0, 0, Crypt:3) a +0 broad axe (1, -1, Crypt:3) a +0 plate armour a +1 great sword (5, 11, Crypt:3) the ring of Hokum {rPois rF+} [ring of protection from fire] rF: It protects you from fire. rPois: It protects you from poison. (9, 4, Crypt:3) a +0 chain mail a +0 great sword a +0 robe a +0 dagger (12, 6, Crypt:3) a +0 robe (13, 3, Crypt:3) a +0 plate armour a +0 great sword of draining (14, 4, Crypt:3) a +0 robe a +3 halberd of venom a +0 short sword (14, 5, Crypt:3) a +0 trident (15, 32, Crypt:3) the +8 broad axe "Burch" {drain, rC+ rN+ Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. rN: It protects you from negative energy. Zin disapproves of the use of such an item. (16, 32, Crypt:3) a +6 ring of strength (16, 42, Crypt:3) a +0 robe a +0 spear (17, 21, Crypt:3) a scroll of identify (17, 31, Crypt:3) a staff of earth (17, 32, Crypt:3) a +1 morningstar of protection (17, 33, Crypt:3) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible. (18, 31, Crypt:3) the ring "Dobeso" {rN+ Str+3 Dex+2} [ring of positive energy] Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rN: It protects you from negative energy. (18, 32, Crypt:3) a +1 mace of protection (18, 42, Crypt:3) the ring "Bougutoy" {rElec rN+ Str-4 Int+4} [ring of positive energy] Str: It affects your strength (-4). Int: It affects your intelligence (+4). rElec: It insulates you from electricity. rN: It protects you from negative energy. (19, 31, Crypt:3) a +0 chain mail (19, 32, Crypt:3) a book of Conjurations (19, 33, Crypt:3) a +0 short sword (22, 41, Crypt:3) a +0 robe (24, 40, Crypt:3) a +0 short sword a +0 chain mail a +2 long sword of holy wrath (25, 22, Crypt:3) a +0 ring mail (25, 39, Crypt:3) a +0 chain mail a +0 battleaxe a +0 arbalest (26, 24, Crypt:3) a +0 plate armour a +0 scimitar (26, 30, Crypt:3) a +0 chain mail a +3 great sword of freezing (26, 38, Crypt:3) a +0 chain mail a +3 dire flail of draining (26, 40, Crypt:3) a +0 chain mail a +0 great sword (28, 36, Crypt:3) a +5 scythe of venom (28, 43, Crypt:3) a +0 pair of boots (29, 6, Crypt:3) a scroll of enchant weapon (31, 30, Crypt:3) a +0 short sword (35, 25, Crypt:3) a +3 flail a +0 leather armour a +0 short sword (38, 34, Crypt:3) a box of beasts (39, 34, Crypt:3) a piece from Xom's chessboard (15/15) (40, 22, Crypt:3) a +0 glaive (40, 34, Crypt:3) the horn of Geryon (41, 18, Crypt:3) a +0 great sword of freezing a +0 chain mail (44, 9, Crypt:3) a +3 great sword a +0 plate armour (45, 19, Crypt:3) a scroll of identify Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a potion of attraction (5, 39, Tomb:1) a +0 mace (6, 43, Tomb:1) a ring of positive energy (14, 37, Tomb:1) a potion of lignification (17, 1, Tomb:1) a +0 halberd (17, 44, Tomb:1) a +0 short sword (19, 4, Tomb:1) a +0 war axe (22, -6, Tomb:1) a +0 war axe (22, 20, Tomb:1) a potion of lignification (29, 9, Tomb:1) a +0 chain mail a +1 great sword of freezing (34, 35, Tomb:1) a +2 shortbow of freezing (40, -6, Tomb:1) a +0 flail (45, 38, Tomb:1) a +0 club (46, 12, Tomb:1) a +0 flail (48, 3, Tomb:1) a +0 dire flail (48, 8, Tomb:1) a +0 war axe (49, -6, Tomb:1) a +0 ring mail Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +0 war axe (8, 4, Tomb:2) an amulet of the acrobat (14, -8, Tomb:2) a +0 glaive (14, -1, Tomb:2) a +0 short sword (15, -9, Tomb:2) a scroll of identify (18, 7, Tomb:2) a +0 hand axe (19, 2, Tomb:2) a +0 chain mail a +0 heavy great sword (20, 3, Tomb:2) a +0 plate armour a +2 great mace of draining (21, -2, Tomb:2) a +1 chain mail of willpower a +2 heavy great mace (21, 3, Tomb:2) a +0 halberd (32, -15, Tomb:2) a book of Unlife (33, -11, Tomb:2) a staff of earth the Vestibule of Hell (5, 10, Hell) a +0 flail (5, 13, Hell) a +0 mace (16, 27, Hell) 32 gold pieces (17, 17, Hell) a +0 flail (17, 26, Hell) a javelin (18, 27, Hell) 15 gold pieces (19, -15, Hell) a +2 whip of distortion (19, 16, Hell) a +2 heavy scythe (20, -13, Hell) a +3 scythe of flaming (20, 10, Hell) a +1 demon whip of draining (20, 12, Hell) a +2 scythe of venom a +1 scythe of protection (22, 12, Hell) a +4 trident (22, 13, Hell) a +2 heavy scythe (22, 14, Hell) a +2 heavy scythe (25, 16, Hell) a +1 scythe of venom Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 flail (4, 9, Dis:1) a +2 heavy flail (9, 9, Dis:1) a +0 plate armour a +0 battleaxe (10, -8, Dis:1) a +0 plate armour a +2 battleaxe Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 great mace (4, 4, Dis:2) a +0 dire flail (5, 4, Dis:2) a +0 flail (8, 5, Dis:2) a +0 chain mail a +3 great sword of pain (9, 1, Dis:2) a +3 morningstar of protection Level 3 of the Iron City of Dis (0, 0, Dis:3) 8 gold pieces a +0 morningstar (1, 2, Dis:3) 24 gold pieces (3, 2, Dis:3) 8 gold pieces (still there?) a +0 chain mail (still there?) a +3 great mace of freezing (still there?) (5, 0, Dis:3) 29 gold pieces (still there?) a +2 morningstar of draining (still there?) (5, 2, Dis:3) 46 gold pieces (5, 3, Dis:3) 7 gold pieces (still there?) a +0 chain mail (still there?) a +1 great mace of freezing (still there?) Level 1 of Gehenna (14, -18, Geh:1) a +1 great sword of flaming (17, -28, Geh:1) a +0 great sword of flaming Level 2 of Gehenna (0, 0, Geh:2) a +0 great sword of flaming Level 3 of Gehenna (13, -2, Geh:3) a +0 demon whip of draining (15, -3, Geh:3) a +1 great sword of flaming Level 4 of Gehenna (13, -7, Geh:4) a +4 demon whip of venom (14, -11, Geh:4) a +0 demon whip (14, -8, Geh:4) a +0 demon whip Level 5 of Gehenna (1, -8, Geh:5) a +1 great sword of flaming (20, -12, Geh:5) a +2 great sword of flaming (20, -11, Geh:5) a +2 great sword of flaming Level 6 of Gehenna (0, 0, Geh:6) a +1 demon whip of draining (1, -1, Geh:6) a +2 demon whip of freezing (1, 0, Geh:6) a +0 demon whip of electrocution (1, 2, Geh:6) a +1 great sword of flaming Level 7 of Gehenna (6, 7, Geh:7) a +0 morningstar (11, -7, Geh:7) a +0 demon whip of freezing (11, 31, Geh:7) a +2 dagger of venom (11, 32, Geh:7) a +2 ring mail of willpower (13, -8, Geh:7) a +2 heavy dire flail (17, 38, Geh:7) a +0 demon whip (23, -2, Geh:7) a +0 mace (24, -7, Geh:7) a +1 demon whip of venom (24, 31, Geh:7) the staff of cold "Buifiyg" {rC+ rN+} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (24, 32, Geh:7) a +1 plate armour of poison resistance (25, -4, Geh:7) a +0 mace (26, 24, Geh:7) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. Zin disapproves of the use of such an item. (27, -6, Geh:7) a +0 demon whip (27, 42, Geh:7) a +0 demon whip (27, 46, Geh:7) a +1 vampiric demon whip (29, 38, Geh:7) a staff of earth (29, 50, Geh:7) a book of Frost (30, 33, Geh:7) 5 curare-tipped darts (30, 38, Geh:7) the Parchment of Non-Euclidean Allies Spells Type Level a - Summon Small Mammal Summoning 1 b - Vhi's Electric Charge Translocation/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Passage of Golubria Translocation 4 e - Summon Horrible Things Summoning 8 (31, 38, Geh:7) a +0 demon whip (32, 44, Geh:7) a +5 demon whip of electrocution (34, 44, Geh:7) a +0 demon whip (35, 31, Geh:7) the staff of earth "Zumuepipp" {rElec} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (35, 32, Geh:7) the Disquisition on Phantasms and Sparks Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Summon Mana Viper Hexes/Summoning 5 (36, 44, Geh:7) a +2 great sword of flaming (42, -3, Geh:7) a +0 morningstar (45, 29, Geh:7) a +1 demon whip of pain (48, 31, Geh:7) a +4 ring of protection (48, 32, Geh:7) a +1 troll leather armour (51, 16, Geh:7) a +1 great sword of flaming (58, 4, Geh:7) a +0 morningstar (58, 7, Geh:7) a +2 demon whip of flaming Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus (0, 0, Coc:4) a +2 battleaxe of freezing Level 1 of Tartarus (0, 0, Tar:1) 2 large rocks (10, 0, Tar:1) a +1 whip (21, 18, Tar:1) 4 large rocks Level 2 of Tartarus (0, 0, Tar:2) a +0 scythe of venom (1, -1, Tar:2) a +2 scythe of venom (2, -1, Tar:2) a +4 vampiric scythe Level 3 of Tartarus (6, -14, Tar:3) a +3 whip (6, -13, Tar:3) a +2 whip Level 4 of Tartarus (0, 0, Tar:4) a +2 heavy scythe (1, 2, Tar:4) 4 large rocks (1, 4, Tar:4) a +2 scythe of flaming (1, 7, Tar:4) a +3 whip of electrocution Level 5 of Tartarus (0, 0, Tar:5) 3 large rocks (0, 1, Tar:5) 6 large rocks (4, -4, Tar:5) 2 large rocks (5, -6, Tar:5) 2 large rocks Level 6 of Tartarus (0, 0, Tar:6) 4 large rocks (1, 3, Tar:6) a +2 whip of draining (1, 5, Tar:6) a +3 demon whip (2, 4, Tar:6) 4 large rocks a +3 demon whip of flaming (2, 5, Tar:6) 4 large rocks (3, 4, Tar:6) a +5 vampiric scythe Level 7 of Tartarus (0, 0, Tar:7) 4 large rocks (2, -1, Tar:7) 4 large rocks (3, 3, Tar:7) 3 large rocks (4, 2, Tar:7) 5 large rocks (5, 3, Tar:7) 4 large rocks (19, -4, Tar:7) 3 large rocks (20, -29, Tar:7) 40 gold pieces 4 large rocks (20, -27, Tar:7) 7 gold pieces (still there?) a +3 whip of draining (still there?) (21, -27, Tar:7) 5 gold pieces (still there?) a +1 whip (still there?) (21, -26, Tar:7) 7 gold pieces (22, -11, Tar:7) 3 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) 5 stones (2, 34, Zot:1) a +0 trident (2, 39, Zot:1) a +0 scale mail (3, -8, Zot:1) a +0 chain mail (5, 31, Zot:1) a +0 glaive a +0 war axe (6, 10, Zot:1) a +0 leather armour of willpower (6, 16, Zot:1) a +1 cloak (6, 28, Zot:1) a +0 cloak (6, 31, Zot:1) a +0 long sword (7, 27, Zot:1) a ring of ice a +0 war axe a +0 dire flail (7, 29, Zot:1) a +0 scimitar (8, 27, Zot:1) a +0 dire flail of holy wrath a +0 cloak a +0 rapier (8, 28, Zot:1) a +0 battleaxe a +0 dire flail (9, 26, Zot:1) a +0 hand axe (10, 26, Zot:1) a +0 cloak a +0 whip (10, 27, Zot:1) a +0 flail a +0 cloak a +0 dagger (11, 24, Zot:1) a +0 long sword (11, 26, Zot:1) a +0 long sword a +0 cloak a +0 trident a +0 morningstar (12, 23, Zot:1) a +1 cloak a +0 dagger (13, -3, Zot:1) 5 atropa-tipped darts (13, 21, Zot:1) a +0 cloak a +0 whip of electrocution (13, 22, Zot:1) a +1 trident of flaming a +0 glaive (15, -7, Zot:1) a ring of ice (19, -4, Zot:1) a +0 flail (21, 7, Zot:1) a scroll of identify (29, 8, Zot:1) a +0 scale mail (29, 13, Zot:1) a +0 dire flail (29, 14, Zot:1) a +0 rapier (36, 36, Zot:1) a +0 glaive Level 2 of the Realm of Zot (11, -10, Zot:2) a +0 hand axe (28, 20, Zot:2) a +2 pair of gloves of dexterity (29, 20, Zot:2) a ring of protection from cold (29, 22, Zot:2) a +4 scale mail of cold resistance (unseen) (29, 23, Zot:2) a scroll of noise (34, -13, Zot:2) a +0 scimitar (36, -13, Zot:2) a potion of degeneration a +0 cloak a +0 long sword a +0 halberd (37, -19, Zot:2) a +0 club (38, 15, Zot:2) a +0 battleaxe a +0 cloak a +0 dagger (39, 5, Zot:2) the -2 cloak of the Kraken {rF+ rCorr} rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a +0 heavy scimitar (40, -14, Zot:2) a +0 scimitar (40, -11, Zot:2) a +0 halberd (40, 15, Zot:2) a +0 cloak (41, -12, Zot:2) a +0 cloak a +0 short sword a +0 cloak a +0 short sword (41, 15, Zot:2) a +0 long sword (42, -14, Zot:2) a +2 heavy scimitar (42, -11, Zot:2) a +0 cloak a +0 long sword a +0 war axe (42, 15, Zot:2) a +0 long sword a +0 flail a +0 cloak a +0 whip (53, 4, Zot:2) a +0 falchion (53, 27, Zot:2) a +0 halberd (55, 27, Zot:2) a +0 halberd a +2 hand axe of draining a +0 flail (57, 24, Zot:2) a +0 trident a +0 cloak a +2 rapier of venom a +0 cloak a +0 rapier a +0 cloak a +0 long sword of holy wrath (57, 25, Zot:2) a +0 trident (57, 26, Zot:2) a +0 cloak a +0 rapier Level 3 of the Realm of Zot (0, 0, Zot:3) 6 stones (12, 14, Zot:3) a +0 halberd (18, 11, Zot:3) a +0 war axe (18, 13, Zot:3) a +0 glaive (18, 14, Zot:3) a +0 dire flail (19, -4, Zot:3) a +0 long sword (19, 2, Zot:3) a +0 scale mail (20, 18, Zot:3) a +1 cloak a +0 whip (24, -24, Zot:3) a +0 dire flail (24, -16, Zot:3) 3 stones (26, -22, Zot:3) a +0 mace (26, -21, Zot:3) a +0 war axe (27, -21, Zot:3) a +0 cloak a +0 long sword (29, -14, Zot:3) a +0 broad axe (30, -20, Zot:3) a +0 short sword (31, -19, Zot:3) a +0 trident (31, -18, Zot:3) a +0 glaive (31, -16, Zot:3) a +0 battleaxe a +0 long sword a +0 cloak (32, -19, Zot:3) a +0 dire flail (32, -17, Zot:3) a +0 glaive (33, -18, Zot:3) a +0 mace (33, -16, Zot:3) a +0 arbalest (33, -13, Zot:3) a +0 dire flail (33, 2, Zot:3) a +0 scale mail (43, 2, Zot:3) 2 poisoned darts Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 war axe a +0 cloak a +0 whip (5, -2, Zot:4) a +0 cloak a +0 long sword (5, 0, Zot:4) a +0 leather armour (6, -1, Zot:4) a +0 hand axe (7, 0, Zot:4) a +0 war axe a +0 cloak a +0 whip a +0 long sword a +0 hand axe (7, 2, Zot:4) a +0 mace (7, 4, Zot:4) a scroll of identify a +0 dire flail (8, 1, Zot:4) a +0 cloak a +0 short sword (8, 4, Zot:4) a +0 cloak a +0 whip a +0 cloak a +0 great sword (8, 5, Zot:4) a scroll of identify a +3 short sword (9, 4, Zot:4) a +0 cloak a +0 long sword (13, -2, Zot:4) a +0 cloak (13, 3, Zot:4) a +2 scimitar of holy wrath (17, 14, Zot:4) a +0 long sword a +0 cloak a ring of protection from cold (21, 16, Zot:4) a +0 flail (22, 13, Zot:4) a +0 plate armour (23, 20, Zot:4) a +0 dagger (27, 18, Zot:4) a +0 cloak a +1 war axe of electrocution (29, 3, Zot:4) a +0 robe (30, 25, Zot:4) a +0 long sword a +0 cloak a +6 ring of dexterity (33, 21, Zot:4) a +0 hand axe a +0 cloak (33, 22, Zot:4) a +0 trident (34, 22, Zot:4) a +0 helmet (34, 23, Zot:4) a +0 long sword (35, 2, Zot:4) a +1 cloak (40, 5, Zot:4) 4 stones (42, 5, Zot:4) a scroll of identify (45, 8, Zot:4) a +2 cloak a +0 dagger (45, 9, Zot:4) a +0 short sword (46, 9, Zot:4) a +3 war axe of freezing (47, 9, Zot:4) a +0 flail (50, 7, Zot:4) the +2 morningstar of Annihilation {drain, Fragile rC+ Str+3 Stlth+} Str: It affects your strength (+3). rC: It protects you from cold. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. Zin disapproves of the use of such an item. (60, 9, Zot:4) a +0 quarterstaff Level 5 of the Realm of Zot (0, 0, Zot:5) a +10 club of freezing (17, 6, Zot:5) the staff of conjuration "Meimp" {rElec Str+4} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (17, 7, Zot:5) the -1 hat "Isief" {rPois Str+2} Str: It affects your strength (+2). rPois: It protects you from poison. (17, 9, Zot:5) the ring of Xom's Passing Interest {Wiz rN+ Str+2} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+2). rN: It protects you from negative energy. Level 1 of the Depths (0, 0, Depths:1) a +0 plate armour (2, 2, Depths:1) a ring of poison resistance (2, 6, Depths:1) a +1 demon whip of draining (3, 0, Depths:1) a +0 chain mail (4, 0, Depths:1) a +0 hand axe (4, 3, Depths:1) a +0 chain mail (13, 27, Depths:1) a +0 helmet (22, 51, Depths:1) a +0 dire flail a +0 dire flail (25, 29, Depths:1) 3 large rocks (26, 48, Depths:1) a +3 battleaxe of freezing (26, 51, Depths:1) a +0 great sword (31, 45, Depths:1) a +0 chain mail a +4 halberd of flaming (31, 51, Depths:1) a +2 kite shield a +0 leather armour a +0 spectral broad axe (32, 47, Depths:1) a +0 plate armour a +1 long sword (32, 49, Depths:1) a +0 chain mail a +3 great sword (33, 47, Depths:1) a +0 plate armour a +4 broad axe (34, 33, Depths:1) a +0 short sword a +0 robe (39, 40, Depths:1) a +2 battleaxe of freezing (57, 27, Depths:1) a +0 robe a +0 short sword (57, 36, Depths:1) a +0 chain mail a +2 great sword (58, 24, Depths:1) a +0 buckler a +0 robe a +3 flail of protection (59, 27, Depths:1) a +0 robe a +0 rapier (61, 23, Depths:1) a +2 buckler of protection a +2 quick blade of draining (61, 24, Depths:1) a +0 robe (62, 24, Depths:1) a +0 buckler a +0 robe a +2 rapier of freezing (62, 25, Depths:1) a +2 buckler a +0 robe a +3 flail of protection (71, 56, Depths:1) a scroll of identify Level 2 of the Depths (0, 0, Depths:2) a scroll of identify (2, 0, Depths:2) a stone (2, 5, Depths:2) a +0 whip (8, -30, Depths:2) 4 large rocks (10, 4, Depths:2) a +2 pair of boots (11, -37, Depths:2) a +2 antimagic broad axe a +0 animal skin (11, 6, Depths:2) a +0 pair of gloves (13, -14, Depths:2) 6 stones (15, -25, Depths:2) a staff of death a +0 club (15, -24, Depths:2) a +4 quarterstaff of speed a +0 quarterstaff a +0 club (21, -19, Depths:2) a +0 flail (23, -12, Depths:2) a +1 spear of pain (24, -36, Depths:2) a +0 dire flail a +0 dire flail (24, -35, Depths:2) a scroll of identify (26, -6, Depths:2) a +1 battleaxe of venom a +0 leather armour (26, -3, Depths:2) a +0 war axe a +2 ring mail of positive energy a +0 buckler a scroll of enchant weapon (29, 1, Depths:2) a +0 triple sword of electrocution a +3 scale mail of willpower a scroll of identify a +3 battleaxe a +0 scale mail (29, 2, Depths:2) a +2 battleaxe of freezing (30, 0, Depths:2) a +0 war axe a +2 robe of cold resistance a scroll of brand weapon (30, 3, Depths:2) 2 large rocks (31, 2, Depths:2) a +0 trident a +0 scale mail (33, 3, Depths:2) 5 large rocks (34, 1, Depths:2) a +0 battleaxe of freezing 4 large rocks (38, -12, Depths:2) a book of Frost (41, 3, Depths:2) a +0 dire flail a +1 dire flail of protection (44, -37, Depths:2) a +0 robe (46, -37, Depths:2) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves (48, -36, Depths:2) a +0 great sword of flaming (49, -37, Depths:2) a +0 battleaxe of freezing (55, 11, Depths:2) a +2 great sword of flaming Level 3 of the Depths [Shop] Munoag's Book Shoppe a book of Party Tricks (368 gold) a book of Blood (644 gold) a book of Annihilations (1380 gold) a book of Scorching (690 gold) a book of Chaos (1150 gold) an Everburning Encyclopedia (828 gold) the Spellbook of Unstable Burning (966 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Spider Form Transmutation/Poison 3 c - Plasma Beam Fire/Air 6 d - Storm Form Transmutation/Air 7 a manual of Short Blades (1840 gold) Sif Muna's Exposition on Virulent Iniquitous Magic (782 gold) Spells Type Level a - Necrotise Necromancy 1 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Poisonous Vapours Poison/Air 2 d - Borgnjor's Revivification Necromancy 8 a book of Frost (460 gold) [Shop] Dehidal's Weapon Shoppe a +0 quarterstaff (60 gold) 5 stones (7 gold) a +3 dagger of draining (309 gold) a +0 war axe (52 gold) 2 curare-tipped darts (36 gold) a +0 short sword (45 gold) a +0 longbow (97 gold) 7 stones (10 gold) the +9 sling of Zin's Wrath {antimagic, Str-2 Int+3 Dex+6} (1068 gold) Str: It affects your strength (-2). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). a +0 rapier (60 gold) [Shop] Tigeaffo's Antique Armour Shoppe a +1 ring mail of fire resistance (592 gold) a +1 robe of willpower (469 gold) a +2 scale mail of fire resistance (777 gold) a +1 leather armour of cold resistance (518 gold) the +1 plate armour of the Exiled Seas {Str+2 Int+6 Dex-3} (1683 gold) Str: It affects your strength (+2). Int: It affects your intelligence (+6). Dex: It affects your dexterity (-3). a +3 chain mail of fire resistance (980 gold) a +1 robe (284 gold) a +2 robe of fire resistance (654 gold) (5, 1, Depths:3) a +0 rapier (5, 5, Depths:3) a +0 scale mail a +0 dire flail (5, 6, Depths:3) a +0 longbow (6, 18, Depths:3) a +0 spear (7, -18, Depths:3) a +0 scale mail (7, -10, Depths:3) a scarf of shadows (7, 7, Depths:3) 2 potions of degeneration (10, -20, Depths:3) a +2 pair of gloves of hurling (11, -15, Depths:3) a +2 battleaxe of freezing (11, 0, Depths:3) a +0 scale mail (21, -19, Depths:3) a +0 ring mail (23, 17, Depths:3) a scroll of identify (23, 18, Depths:3) the +0 mask of the Dragon {Will+ Slay+3 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. (28, 0, Depths:3) a +0 cloak (31, 9, Depths:3) a staff of air (42, -3, Depths:3) a ring of magical power (49, -25, Depths:3) a +2 robe of willpower a ring of protection from fire (51, -25, Depths:3) a book of Alchemy (51, -24, Depths:3) the +2 helmet "Kutu" {Drain +Inv Will+} +Inv: It lets you turn invisible. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (52, -24, Depths:3) the +4 chain mail of the Northern Lights {Fly} Fly: It grants you flight. (53, -26, Depths:3) a +2 pair of boots of rampaging (53, -25, Depths:3) a Trismegistus Codex (53, -24, Depths:3) Kikubaaqudgha's Spellbook of the Damned Spells Type Level a - Anguish Hexes/Necromancy 4 b - Dispel Undead Necromancy 4 c - Agony Necromancy 5 d - Death Channel Necromancy 6 Zin disapproves of the use of such an item. Level 4 of the Depths [Shop] Tefur's Jewellery Shop an amulet of regeneration (450 gold) a +5 ring of evasion (540 gold) a ring of protection from cold (375 gold) a +4 ring of slaying (1170 gold) a +6 ring of dexterity (540 gold) an amulet of regeneration (450 gold) an amulet of regeneration (450 gold) a +6 ring of intelligence (540 gold) a +4 ring of protection (540 gold) a +4 ring of protection (540 gold) [Shop] Omypn's Book Shoppe a book of Minor Magic (270 gold) a book of Annihilations (900 gold) a book of Displacement (330 gold) a book of the Hunter (390 gold) a book of Minor Magic (270 gold) a Fen Folio (630 gold) a book of Hexes (540 gold) a Grand Grimoire (510 gold) a book of Air (330 gold) [Shop] Nebihut's Book Shoppe a book of Party Tricks (384 gold) a book of Burglary (480 gold) Great Wizards, Vol. VII (720 gold) Koytas's Reference Book on Summoned Position (1104 gold) Spells Type Level a - Vhi's Electric Charge Translocation/Air 3 b - Summon Ice Beast Ice/Summoning 4 c - Passage of Golubria Translocation 4 d - Disjunction Translocation 8 the Parchment of Heavy Conflagration (912 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Starburst Conjuration/Fire 6 c - Shatter Earth 9 a book of the Senses (768 gold) a book of Unlife (864 gold) a book of Hexes (864 gold) [Shop] Culo's Antique Armour Shoppe the +1 scale mail "Nucwaqib" {+Inv} (690 gold) +Inv: It lets you turn invisible. a +1 helmet of see invisible (495 gold) a +2 robe (381 gold) a +3 scale mail of cold resistance (780 gold) a +1 plate armour of fire resistance (1050 gold) a +3 plate armour of cold resistance (1350 gold) a +2 leather armour of willpower (570 gold) a +10 plate armour of ponderousness (1500 gold) [Shop] Hismuzia's General Store a scroll of amnesia (68 gold) a scroll of enchant weapon (127 gold) 7 stones (11 gold) (0, 0, Depths:4) a +0 dire flail a +0 dire flail (0, 1, Depths:4) a +1 great sword of flaming a +0 robe (1, -1, Depths:4) a scroll of identify (4, -16, Depths:4) a +0 ring mail (10, 10, Depths:4) a +0 long sword a +0 chain mail (11, 0, Depths:4) a scroll of enchant armour (12, 0, Depths:4) a +1 great sword of flaming (12, 10, Depths:4) a +2 heavy flail (13, 2, Depths:4) a +0 great mace a +0 leather armour (14, 4, Depths:4) a +0 dire flail a +0 dire flail (15, -27, Depths:4) a +2 robe of willpower (16, 0, Depths:4) 3 large rocks (16, 5, Depths:4) a +2 great sword of flaming (17, -19, Depths:4) a wand of flame (3) (18, -26, Depths:4) a +0 scale mail (18, 4, Depths:4) a +0 dagger (19, -42, Depths:4) a +0 robe (22, -36, Depths:4) 5 large rocks (24, -36, Depths:4) a +2 great sword of flaming (32, -12, Depths:4) a +0 animal skin a +1 antimagic war axe (37, -26, Depths:4) a +0 robe (37, -4, Depths:4) a +0 arbalest (38, -17, Depths:4) a +0 cloak a +0 rapier a +0 scimitar (40, -15, Depths:4) a +0 glaive (40, -12, Depths:4) a +0 cloak a +0 long sword (41, -3, Depths:4) a +0 scimitar a +0 halberd (43, -16, Depths:4) a +0 dire flail a +0 dire flail (52, -38, Depths:4) a +0 trident (52, -37, Depths:4) a +0 scimitar a +0 animal skin a +0 war axe (53, -37, Depths:4) a +0 spear (55, -40, Depths:4) a +2 robe of willpower (56, -38, Depths:4) a +0 spear a +2 buckler (58, -38, Depths:4) a +1 robe of willpower (59, -2, Depths:4) a scroll of identify (65, -15, Depths:4) a +0 dagger (65, -11, Depths:4) a +0 buckler (65, -9, Depths:4) a +3 eudemon blade of holy wrath a +0 tower shield