Endbringerleviathan Level 1 of the Dungeon [Shop] Leckaof's Weapon Shop a +0 whip (25 gold) 4 stones (4 gold) a +0 hand axe (30 gold) a +0 sling (15 gold) a +0 spear (30 gold) a +0 dagger of venom (44 gold) the +9 hand axe of Tomorrow {chaos, rPois SInv} (658 gold) rPois: It protects you from poison. SInv: It lets you see invisible. a +0 dagger (20 gold) (2, -1, D:1) a +0 short sword (2, 0, D:1) a +0 dagger (7, 14, D:1) a +0 sling (9, 24, D:1) a +0 club (12, -2, D:1) a +0 short sword a stone (24, 14, D:1) a +0 club (26, -10, D:1) a +0 leather armour (33, 8, D:1) 4 stones (33, 14, D:1) 3 stones a +0 whip (35, 21, D:1) a +0 club (39, 4, D:1) a +0 dagger (50, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (12, -32, D:2) a +0 hammer (12, -17, D:2) a +0 mace a +0 animal skin (26, -31, D:2) a +0 dagger (27, -30, D:2) a +0 club (27, 5, D:2) a +0 club 3 stones (33, -28, D:2) a +0 club (45, -20, D:2) a +0 ring mail (52, -17, D:2) a +0 short sword Level 3 of the Dungeon (2, 12, D:3) a +0 robe (4, 35, D:3) a +0 ring mail (12, 12, D:3) a +0 club (12, 17, D:3) a +0 short sword (13, 12, D:3) a +0 club (14, 13, D:3) a +0 dagger (14, 18, D:3) a +0 club (14, 19, D:3) a +0 dagger (17, -3, D:3) a +0 ring mail (17, 9, D:3) a +0 hand axe (17, 19, D:3) a +0 club (18, 11, D:3) a +0 whip (35, 3, D:3) a +0 dagger (35, 19, D:3) a +0 flail a +0 chain mail (36, 3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe (10, -5, D:4) a +0 chain mail (10, 24, D:4) a +3 plate armour (11, 26, D:4) a +0 club a +0 leather armour a +0 club (11, 27, D:4) a +0 mace a +0 leather armour (14, -8, D:4) a +0 robe (14, 24, D:4) 3 stones (18, 0, D:4) a +0 hand axe a +0 hand axe a +0 leather armour a +0 hand axe a +0 sling a stone a +0 ring mail (19, 0, D:4) a +0 dagger a +0 robe (19, 32, D:4) 2 stones (23, 33, D:4) 4 stones (32, 1, D:4) a +0 ring mail (37, 19, D:4) a +0 spectral falchion (45, -3, D:4) a +0 ring mail (46, 35, D:4) a +0 whip (54, 25, D:4) 3 stones (54, 36, D:4) a +1 whip of freezing (55, 33, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, 53, D:5) a +0 hand axe (7, 34, D:5) a +0 dagger a +0 robe (9, 32, D:5) a +1 flail of holy wrath (9, 34, D:5) a +0 whip (10, 30, D:5) a +0 cloak (10, 31, D:5) a +0 dagger a +0 robe (21, 34, D:5) a +0 dagger (25, 31, D:5) 4 stones (27, 29, D:5) a +0 broad axe (50, 3, D:5) a +0 whip (51, 9, D:5) a +0 flail (52, 9, D:5) a +0 whip (53, 20, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 chain mail (1, 1, D:6) a +0 whip a +0 leather armour a +0 hand axe a +0 chain mail (5, -34, D:6) a +0 spear (19, -2, D:6) a +0 ring mail a +0 flail (21, -3, D:6) a +0 leather armour a +0 flail a +0 scale mail a +0 club (23, -18, D:6) a +0 dagger (41, -23, D:6) a +0 hand axe a +3 leather armour of poison resistance (41, 0, D:6) a +0 scimitar (43, -25, D:6) a +0 morningstar (45, -23, D:6) a +0 robe (47, -13, D:6) 7 stones (56, -12, D:6) a +0 whip Level 7 of the Dungeon [Shop] Gaov's Book Shoppe a book of the Warp (546 gold) a book of Changes (234 gold) a book of Vapours (338 gold) a book of the Moon (520 gold) an Everburning Encyclopedia (468 gold) a book of Sloth (468 gold) a book of the Earth (468 gold) (0, 0, D:7) a +0 quarterstaff (19, -2, D:7) a +0 short sword (37, -18, D:7) a +0 mace of venom (54, -4, D:7) a +0 short sword (54, -3, D:7) a +0 spear 5 stones (54, -2, D:7) a +0 flail a +0 war axe a +0 scale mail a +0 spear a +0 flail a +0 hand axe a +0 ring mail (55, -3, D:7) a +0 trident of protection a +0 scale mail Level 8 of the Dungeon [Shop] Qoabush's General Store a +0 mace (48 gold) a +0 robe (11 gold) a +3 hand crossbow of flaming (372 gold) a potion of lignification (48 gold) an amulet of regeneration (480 gold) a potion of attraction (48 gold) [Shop] Lestot's General Store a +0 flail (42 gold) a +0 rapier (48 gold) a +0 robe (8 gold) 3 stones (3 gold) a +0 great sword (78 gold) a +0 long sword (42 gold) [Shop] Byepp's Armour Emporium a +0 helmet (63 gold) a +0 scale mail (56 gold) a +0 chain mail (63 gold) a +0 plate armour (322 gold) a +0 robe (9 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (560 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. a +0 scale mail (56 gold) a +2 ring mail of poison resistance (252 gold) a +2 plate armour of positive energy (518 gold) a +0 helmet (63 gold) [Shop] Vixt's Book Shoppe Ozocubu's Autobiography (384 gold) a book of the Wilderness (608 gold) a Necronomicon (896 gold) a book of Callings (320 gold) Sif Muna's Spellbook of Conduction (736 gold) Spells Type Level a - Airstrike Air 4 b - Storm Form Transmutation/Air 7 c - Chain Lightning Conjuration/Air 9 a book of Dreams (384 gold) a book of Air (352 gold) [Shop] Ovigo's Antique Weapon Boutique a +2 antimagic sling (297 gold) a +1 heavy falchion (223 gold) a +0 falchion (54 gold) the +10 dire flail "Udichit" {venom, rPois} (1188 gold) rPois: It protects you from poison. a +0 dagger (36 gold) a +0 rapier (72 gold) a +0 shortbow (54 gold) (0, 0, D:8) a +0 flail (4, 5, D:8) a +0 robe (6, 0, D:8) a +0 spear (8, -4, D:8) a +0 halberd (8, -2, D:8) a +0 spear (8, 0, D:8) a +0 flail (9, 0, D:8) a +0 spear a +0 scale mail (17, -13, D:8) 5 stones (19, -8, D:8) a +0 rapier (22, 0, D:8) a +0 tower shield (23, -8, D:8) a +0 giant club a +0 giant club (24, -34, D:8) a +0 sling (30, -34, D:8) a +0 scale mail (30, -23, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 1, D:9) a +0 leather armour (6, -17, D:9) a +0 falchion (7, -1, D:9) a +0 great sword a +0 robe (7, 0, D:9) a +2 spear a +0 robe (8, -1, D:9) a +3 hand axe (8, 0, D:9) a +0 halberd a +0 robe (20, -13, D:9) a +0 whip 4 stones (20, -12, D:9) a +0 club (20, -11, D:9) a +0 dagger (29, 11, D:9) a +2 dagger of draining (34, -3, D:9) a +0 plate armour (35, -2, D:9) a +0 chain mail a +0 dire flail (35, 0, D:9) 3 potions of lignification (35, 2, D:9) a scroll of enchant weapon (35, 3, D:9) an amulet of regeneration (36, 0, D:9) an amulet of faith (36, 1, D:9) an amulet of guardian spirit (36, 2, D:9) +0 swamp dragon scales (36, 3, D:9) a +0 leather armour of cold resistance (37, 0, D:9) the +11 quarterstaff of Uriz {freeze, Will+ SInv} SInv: It lets you see invisible. Will: It increases your willpower. (37, 1, D:9) a +0 robe (37, 2, D:9) a +2 kite shield (37, 3, D:9) a +0 cloak (38, 0, D:9) a +2 morningstar of protection (38, 1, D:9) a +3 dagger (38, 2, D:9) a +2 glaive of venom (38, 3, D:9) a +1 dagger of electrocution (39, 0, D:9) a +2 dagger of venom (39, 1, D:9) a +3 quarterstaff of chaos (39, 2, D:9) a +1 dagger of draining (39, 3, D:9) a +1 dagger of flaming (50, -23, D:9) a +0 spear (50, 10, D:9) a +0 chain mail (51, -22, D:9) a +0 scale mail a +0 trident (51, -21, D:9) a +0 whip a +0 spear (52, -24, D:9) a +0 sling (52, -22, D:9) a +0 club Level 10 of the Dungeon [Shop] Xaph's Armour Boutique a +1 ring mail of fire resistance (256 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (960 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. a +1 pair of boots of flying (264 gold) the +1 robe of Complete Protection {Harm rElec Dex+3} (416 gold) Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a +3 chain mail of fire resistance (424 gold) a +1 helmet of see invisible (264 gold) a +10 plate armour of ponderousness (800 gold) the +5 scale mail of a Labyrinth {Harm Fly rF+} (721 gold) rF: It protects you from fire. Fly: It grants you flight. Harm: It increases damage dealt and taken. (0, 0, D:10) a +1 whip of electrocution a +0 plate armour (1, -2, D:10) a +0 hand axe (2, 1, D:10) a +0 short sword (3, -9, D:10) a +0 leather armour a +0 hand axe (3, -5, D:10) a +0 flail (4, -10, D:10) a +0 falchion (4, -1, D:10) a +0 leather armour a +2 flail of protection (4, 0, D:10) a +0 flail (5, 0, D:10) a +0 hand axe (5, 3, D:10) a +0 morningstar (6, -9, D:10) a +0 plate armour a +0 halberd (6, -8, D:10) a +0 dagger (6, 2, D:10) a +0 robe a +0 dagger (6, 3, D:10) a +0 dagger of venom (7, 2, D:10) a +0 short sword (7, 3, D:10) a +2 cloak (12, -14, D:10) a +0 plate armour a +0 halberd a +0 dagger a +0 robe a +0 flail (13, -15, D:10) a +0 flail a +0 leather armour (13, -14, D:10) a +0 arbalest (28, 3, D:10) a +0 broad axe (42, 18, D:10) a +0 dagger (43, 22, D:10) a +0 club (49, -19, D:10) a +0 giant club a +0 giant club a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 broad axe a +0 arbalest (2, 0, Orc:1) a +0 plate armour a +0 short sword (2, 3, Orc:1) a +0 hand axe (2, 4, Orc:1) a +1 short sword of draining (3, 3, Orc:1) a +0 robe a +0 dagger (4, 2, Orc:1) a +0 chain mail a +0 battleaxe (4, 4, Orc:1) a +2 heavy hand axe (5, 4, Orc:1) a +0 giant club a +0 giant spiked club (6, 2, Orc:1) a +0 dagger a +0 dagger (6, 3, Orc:1) a +0 chain mail a +2 great mace of draining (6, 4, Orc:1) a +0 plate armour a +2 vampiric battleaxe (6, 6, Orc:1) a +0 hand axe (7, 3, Orc:1) a +0 chain mail a +0 hand axe a +0 ring mail a +0 falchion (7, 5, Orc:1) a +0 plate armour a +0 halberd (7, 8, Orc:1) a +0 robe a +0 dagger (8, 1, Orc:1) a +0 leather armour of cold resistance a +0 club (8, 3, Orc:1) a +0 dagger (8, 4, Orc:1) a +2 whip of venom (9, 3, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 halberd (9, 4, Orc:1) a +0 plate armour a +0 trident (9, 6, Orc:1) a +0 robe a +0 dagger (10, 1, Orc:1) a +0 scale mail a +0 trident (10, 3, Orc:1) a +0 giant spiked club a +0 falchion (11, -1, Orc:1) a +0 club (11, 8, Orc:1) a +0 plate armour a +0 battleaxe (12, 2, Orc:1) a +2 whip of electrocution (12, 3, Orc:1) a +0 leather armour a +0 whip a +0 robe a +0 dagger (12, 7, Orc:1) a +0 robe a +0 dagger (13, 2, Orc:1) a +0 ring mail a +0 hand axe (14, 6, Orc:1) a +0 flail (16, 2, Orc:1) a +0 hand axe (17, 1, Orc:1) a +0 robe a +0 dagger (19, 3, Orc:1) a +0 ring mail a +0 club (21, 6, Orc:1) a +0 dagger (23, 10, Orc:1) a +0 plate armour a +0 flail a +0 trident (24, 10, Orc:1) a +0 robe a +0 dagger (24, 11, Orc:1) a +0 robe a +0 dagger a +0 flail a +0 robe a +0 dagger (24, 12, Orc:1) a +0 robe a +0 dagger a +0 dagger (25, 12, Orc:1) a +0 leather armour a +0 hand axe (26, 10, Orc:1) a +0 leather armour a +0 short sword Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 flail (1, -3, Orc:2) a +0 club (1, -2, Orc:2) a +0 chain mail a +0 hand axe (1, 0, Orc:2) a +0 robe a +0 dagger (2, -4, Orc:2) a +0 scale mail a +0 mace (2, -3, Orc:2) a +0 mace (2, -2, Orc:2) a +0 club (3, -4, Orc:2) a +0 club (3, 0, Orc:2) a +0 ring mail a +0 hand axe (4, -4, Orc:2) a +2 heavy hand axe (4, -3, Orc:2) a +0 club a +0 chain mail a +0 great sword (4, -2, Orc:2) a +0 chain mail a +0 scimitar (5, -5, Orc:2) a +0 dagger (6, -6, Orc:2) a +0 mace (6, -3, Orc:2) a +0 heavy falchion (7, -1, Orc:2) a +0 plate armour a +0 battleaxe (8, -3, Orc:2) a +0 scale mail a +0 club (10, -10, Orc:2) a gold piece (21, 4, Orc:2) a +0 whip (22, 4, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, 20, Orc:2) a +0 giant club (40, 23, Orc:2) a +0 giant club (41, 24, Orc:2) a poisoned dart (42, 20, Orc:2) a +0 dagger a +0 cloak (42, 23, Orc:2) 2 gold pieces (43, 27, Orc:2) 2 poisoned darts (43, 28, Orc:2) 2 poisoned darts (43, 29, Orc:2) 3 gold pieces (45, 20, Orc:2) 3 poisoned darts (45, 25, Orc:2) 3 gold pieces (45, 26, Orc:2) 2 gold pieces (47, 27, Orc:2) 19 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (1, 22, Lair:1) a +0 rapier (21, 1, Lair:1) a +0 leather armour (28, -9, Lair:1) a +0 pair of boots (28, 30, Lair:1) a +1 falchion of holy wrath (29, 6, Lair:1) a +0 leather armour (39, -10, Lair:1) a +0 dagger of venom Level 2 of the Lair of Beasts (0, 19, Lair:2) a potion of degeneration (1, -8, Lair:2) 6 stones (8, 4, Lair:2) a +0 spear (10, -12, Lair:2) a +0 ring mail (15, 7, Lair:2) a +0 leather armour (15, 20, Lair:2) a +0 battleaxe (32, 23, Lair:2) a +0 dagger of venom a +0 robe (33, -31, Lair:2) a ring of see invisible (46, 21, Lair:2) a +0 long sword (48, 0, Lair:2) a +3 dagger of electrocution (49, 0, Lair:2) a +1 robe of willpower (50, 0, Lair:2) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (51, 0, Lair:2) 2 scrolls of brand weapon (54, 15, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of boots (11, -7, Lair:3) a +0 morningstar (18, 8, Lair:3) a potion of lignification (20, 4, Lair:3) a +0 robe (35, 5, Lair:3) a +0 chain mail (38, 10, Lair:3) a +0 spear (43, -7, Lair:3) 6 stones (46, 7, Lair:3) a +0 troll leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 stones (8, -34, Lair:4) a +0 mace (21, -13, Lair:4) 6 stones (32, 0, Lair:4) a +0 scale mail of fire resistance (46, -16, Lair:4) a +0 ring mail (48, -33, Lair:4) a staff of death Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 stones (4, -4, Lair:5) 4 stones (6, 6, Lair:5) a +0 scale mail (7, -2, Lair:5) a +0 rapier (13, 28, Lair:5) a +0 war axe (21, 5, Lair:5) a ring of see invisible (21, 28, Lair:5) a +0 dagger (34, 30, Lair:5) a +0 sling (38, 11, Lair:5) a +0 robe (39, 11, Lair:5) a +2 heavy quarterstaff (50, -8, Lair:5) a +0 falchion (56, -8, Lair:5) a +0 long sword (56, -4, Lair:5) a +0 rapier