Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 10997833673251263521 98 Endbringerleviathan the Conjurer (level 4, -8/21 HPs) Began as a Vine Stalker Conjurer on Mar 2, 2026. Mangled by an ogre ... wielding a +0 giant club (29 damage) ... on level 3 of the Dungeon. The game lasted 00:04:32 (2877 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 2877, Time: 00:04:32 Health: -8/21 AC: 2 Str: 10 XL: 4 Next: 69% Magic: 0/8 EV: 11 Int: 20 God: Gold: 127 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (100%) f - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons b - a +0 short sword e - a +0 rapier Missiles c - 5 boomerangs Armour a - a +0 robe (worn) Magical Staves f - a staff of conjuration (weapon) Talismans d - the quill talisman "Poaggam" {+Blink rCorr} (You found it on level 2 of the Dungeon) [quill talisman] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Scrolls c - 2 scrolls of identify {unknown} e - a scroll of immolation {unknown} Potions g - a potion of magic d - 3 potions of attraction {unknown} f - a potion of moonshine {unknown} j - a potion of heal wounds {unknown} Skills: + Level 0.1 Short Blades * Level 2.0 Dodging + Level 3.9 Stealth * Level 2.6 Spellcasting * Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 2% N/A 41% 3 Fulminant Prism Conj/Alch 9% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 47% 4 Awaken Armour Erth/Frge 4% N/A 83% 4 Ignite Poison Fire/Alch 2% N/A 83% 4 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History An orc is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (asleep, 100% to hit) You feel a surge of power! The magic dart hits the orc. The orc is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits the orc. You kill the orc! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You encounter an ogre. It is wielding a +0 giant club. Things that are here: a +0 short sword; an orc corpse Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) You feel a surge of power! The searing ray hits the ogre! The ogre is moderately wounded. The ogre shouts! (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The searing ray misses the ogre. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ### #<# #.# #.# #.# #.# #.# ...###)#####... #.....@O...# ....##..####.# ## #.... ...### #.## ... #. You could see an ogre. Vanquished Creatures 4 adders (D:2) 2 dart slugs (D:2) An orc (D:3) 10 endoplasms 10 hobgoblins 5 jackals 2 quokkas 2 ball pythons 10 bats 4 kobolds 11 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 192 | D:2 | Reached XP level 2. HP: 13/13 MP: 3/6 195 | D:2 | Learned a level 2 spell: Searing Ray 924 | D:1 | Reached XP level 3. HP: 15/16 MP: 3/7 1532 | D:2 | Found a faded altar of an unknown god. 1954 | D:2 | Reached XP level 4. HP: 21/21 MP: 4/8 2047 | D:2 | Identified the quill talisman "Poaggam" {+Blink rCorr} 2688 | D:2 | Encountered a phantom 2872 | D:3 | Encountered an ogre 2877 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_basic D:2: minmay_razor_zed, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, uniq_crazy_yiuf_cottage D:3: layout_basic, st_stairs_3 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.9 Dodging | 2 | 2.0 Short Blades | | 0.1 Spellcasting | | 2.6 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 20 | || 20 Melee: Short sword | 20 | || 20 Bite | 2 | || 2 Cast: Magic Dart | 81 | 31 || 112 Searing Ray | 2 | 1 || 3 Stab: Sleeping | 3 | || 3 Armour: Robe | 18 | 3 || 21 Dodge: Dodged | 16 | 1 || 17