Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 11239772020510298091 21 Endbringerleviathan the Conjurer (level 2, -2/13 HPs) Began as a Vine Stalker Conjurer on Mar 5, 2026. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (572 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 572, Time: 00:01:23 Health: -2/13 AC: 2 Str: 9 XL: 2 Next: 83% Magic: 0/6 EV: 11 Int: 18 God: Gold: 73 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of magic regeneration Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.50/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 4 curare-tipped darts Armour a - a +0 robe (worn) Jewellery b - an amulet of magic regeneration (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} j - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of enlightenment {unknown} Skills: + Level 1.6 Dodging + Level 2.5 Stealth + Level 2.3 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Vhi's Electric Charge Tloc/Air 4% N/A 86% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You die... ....# ..#######.###[ ....### #...........). .....j####.......#.... ....#..).#........... ....####...........# ###.. ###.......# . ##.# #....j..####... .# #............... j. ###..##@.##..... .j #....#.......... #.####'####.####..... #.......#.####..... #.......#..<....... #.......#.......... +...≈.÷)'.......>.. #.......#.........# #.......#.....##..# You could see a gnoll. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 2 ball pythons 2 frilled lizards (D:1) A goblin (D:2) A kobold (D:1) 2 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 234 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 239 | D:1 | Learned a level 2 spell: Searing Ray 420 | D:1 | Found a faded altar of an unknown god. 572 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_rooms, shapermc_ecumenical_altar_mp_vishouse D:2: layout_rooms, serial_shops, nicolae_shop_relaxation, kennysheep_generic_room_9, nicolae_eternal_life, chequers_mini_garden Action || total ---------------------------++------- Cast: Magic Dart || 29 Searing Ray || 2 Armour: Robe || 3 Dodge: Dodged || 1