Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 2218239515028536473 219 Endbringerleviathan the Conjurer (level 5, -1/24 HPs) Began as a Vine Stalker Conjurer on Mar 5, 2026. Succumbed to a scorpion's poison ... on level 6 of the Dungeon. The game lasted 00:09:27 (3376 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 3376, Time: 00:09:28 Health: -1/24 AC: 3 Str: 15 XL: 5 Next: 96% Magic: 0/10 EV: 12 Int: 20 God: Gold: 168 SH: 0 Dex: 13 Spells: 1/9 levels left rFire + . . (50%) h - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ b - +6 ring of strength HPRegen 1.04/turn i - ring of protection from fire MPRegen 0.12/turn %: guardian spirit @: mighty, lethally poisoned (-1 -> -12) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons d - a +0 short sword h - a +0 dagger (weapon) Missiles k - 2 poisoned darts Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) g - the +1 ring mail of the Ecumenical Temple {Dex+3} (You took it off a goblin on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Magical Staves c - a staff of necromancy Jewellery b - a +6 ring of strength (worn) i - a ring of protection from fire (worn) j - a ring of protection from cold Talismans e - an inkwell talisman Wands p - a wand of polymorph (19) b - a wand of quicksilver (8) Scrolls c - a scroll of amnesia {unknown} e - a scroll of fog {unknown} h - 3 scrolls of identify {unknown} m - a scroll of poison {unknown} n - 2 scrolls of enchant weapon {unknown} o - 2 scrolls of summoning {unknown} q - 2 scrolls of brand weapon {unknown} u - a scroll of immolation {unknown} Potions g - a potion of magic d - 2 potions of lignification {unknown} m - 3 potions of might j - 3 potions of heal wounds {unknown} k - 3 potions of curing {unknown} l - a potion of berserk rage {unknown} p - a potion of haste {unknown} s - a potion of mutation {unknown} t - a potion of attraction {unknown} Skills: + Level 0.1 Fighting * Level 3.1 Dodging + Level 3.8 Stealth * Level 2.8 Spellcasting * Level 5.2 Conjurations * Level 0.9 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 l - Blink Tloc 4% N/A 22% 2 s - Swiftness Air 6% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Summon Forest Summ/Tloc 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Wu Jian Annotations: D:7 Jeremiah Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: an adder (63% to hit) The searing ray hits the scorpion but does no damage. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The scorpion stings you. The searing ray hits the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 63% to hit) The searing ray misses the scorpion. The searing ray misses the adder. (Press . to maintain the ray.) The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray misses the scorpion. The searing ray misses the adder. You feel very sick. The scorpion stings you! The searing ray hits the scorpion. The scorpion is heavily wounded. The searing ray hits the adder. You kill the adder! You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! It was a potion of might. You feel very mighty all of a sudden. f -> m - 3 potions of might You die... #.........# +......... #.###.......#### #....>.......... #####..../.....) ###.....## #†....# ##s##### #.@# #.## ... #.## #.. ... .... ### You could see a scorpion. Vanquished Creatures A bullfrog (D:7) Ijyb (D:3) Natasha (thrice) (D:3) An adder (D:6) A white imp (D:3) A dart slug (D:3) 3 endoplasms 3 hobgoblins 9 jackals A quokka (D:2) 3 ball pythons 6 bats 2 frilled lizards 7 goblins 4 kobolds A rat (D:3) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 446 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 449 | D:1 | Learned a level 2 spell: Searing Ray 1455 | D:2 | Identified the +1 ring mail of the Ecumenical Temple | {Dex+3} 1460 | D:2 | Reached XP level 3. HP: 11/16 MP: 0/7 1590 | D:2 | Learned a level 3 spell: Swiftness 1886 | D:3 | Found an ornate altar of the Wu Jian Council. 2014 | D:3 | Encountered Ijyb 2140 | D:3 | Killed Ijyb 2241 | D:3 | Found a faded altar of an unknown god. 2254 | D:3 | Reached skill level 5 in Conjurations 2254 | D:3 | Reached XP level 4. HP: 21/21 MP: 1/8 2434 | D:3 | Encountered Natasha 2717 | D:3 | Killed Natasha 2779 | D:3 | Encountered Natasha 2787 | D:3 | Killed Natasha 2788 | D:3 | Reached XP level 5. HP: 24/24 MP: 0/9 2998 | D:3 | Encountered Natasha 3003 | D:3 | Killed Natasha 3024 | D:4 | Encountered a black bear 3157 | D:4 | Learned a level 2 spell: Blink 3161 | D:4 | You fall into a shaft and drop 3 floors! 3197 | D:7 | Encountered Jeremiah 3376 | D:6 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, hangedman_decor_growths D:2: layout_loops_cross D:3: layout_basic, overflow_temple_1_default, hellmonk_ecumenical_altar_run_dry, chequers_hall_statues_corner_a, corner_web_ring, minivault_5, minmay_distorted, uniq_natasha, uniq_ijyb D:4: layout_basic, amethyst_overflow_temple_binary, minmay_between D:6: minmay_chambers_of_sixes, layout_basic, kennysheep_little_box, index_necropolis_entry_repeat_visits, sigmund_edmund_badplayer D:7: layout_basic, hangedman_ru_absence, minmay_temple_entry_mist, chequers_serial_rivers_small_a, uniq_jeremiah Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.8 Conjurations | 5 | 5.2 Dodging | 2 3 | 3.1 Fighting | | 0.1 Spellcasting | | 2.8 Air Magic | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | 7 || 16 Melee: Short sword | 5 | || 5 Dagger | 4 | 7 || 11 Bite | | 2 || 2 Cast: Magic Dart | 60 | 26 || 86 Searing Ray | 4 | 7 || 11 Drink: Might | | 1 || 1 Stab: Sleeping | 5 | 1 || 6 Armour: Robe | 10 | 16 || 26 None | 7 | || 7 Dodge: Dodged | 15 | 13 || 28