Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 8047361443345974897 50 Endbringerleviathan the Conjurer (level 3, -1/16 HPs) Began as a Vine Stalker Conjurer on Mar 13, 2026. Slain by Sigmund ... wielding a +2 scythe of entangling (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:18 (1950 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 1950, Time: 00:04:18 Health: -1/16 AC: 2 Str: 9 XL: 3 Next: 79% Magic: 0/7 EV: 1 Int: 20 God: Gold: 127 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . (100%) d - +1 short sword (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.50/turn %: guardian spirit @: constricted A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +0 dagger d - a +1 short sword of speed (weapon) Missiles f - 6 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery e - an amulet of magic regeneration (worn) Scrolls c - a scroll of immolation {unknown} e - 7 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - a potion of enlightenment {unknown} j - 2 potions of invisibility {unknown} k - a potion of attraction {unknown} l - a potion of heal wounds {unknown} n - a potion of brilliance {unknown} o - a potion of curing {unknown} Baubles g - 3 flux baubles Skills: * Level 1.8 Dodging + Level 2.8 Stealth * Level 2.6 Spellcasting * Level 4.8 Conjurations * Level 0.1 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 o - Ozocubu's Armour Ice 3% N/A 38% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 16% 1 Jinxbite Hex 4% 2d2 22% 2 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Malign Gateway Summ/Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Something hits you. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You barely miss something. Your bite misses something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. Nothing appears to happen. Something hits you. You becomes entangled by vines. You are constricted. You barely miss something. Your bite misses something. You barely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You are constricted. You barely miss something. Your bite misses something. Something hits you! You die... ................)...#.#. ......................... .............##..#.##.#.. ## ####....#.##.##.......#. #. #....................########. #'###########..............##. #≈≈~≈≈##.....................##. #≈~≈~≈##..####'#######+#####.##. #~≈~≈~##.###...@{# #.##. #≈~≈~≈#..####.....# #.... ###+###..#.###.....# #.#.# ###..# #..#..###.....# #...# ....####..'...###.....# +.#.# ###.#.....#....####+### #.#.# #.#.##..#.....#.....# #...# ###....#..##....#.....# #.### .##..#....###...'.†...+ #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 6 endoplasms 3 hobgoblins (D:2) 3 ball pythons 6 bats 3 frilled lizards 7 goblins 5 kobolds 5 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 449 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 454 | D:1 | Learned a level 2 spell: Searing Ray 793 | D:2 | Reached XP level 3. HP: 16/16 MP: 0/7 1639 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1940 | D:2 | Encountered Sigmund 1950 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_corners D:2: layout_loops_cross, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a, grunt_ministairs_5, minmay_quadrilaterals, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 11 Melee: Short sword || 11 Cast: Magic Dart || 71 Searing Ray || 1 Stab: Sleeping || 3 Armour: Robe || 15 Dodge: Dodged || 8