Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 10860429830285381440 184 Endbringerleviathan the Conjurer (level 5, -1/24 HPs) Began as a Vine Stalker Conjurer on Mar 19, 2026. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:04:36 (3029 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 3029, Time: 00:04:36 Health: -1/24 AC: 2 Str: 10 XL: 5 Next: 64% Magic: 3/10 EV: 11 Int: 20 God: Gold: 146 SH: 0 Dex: 12 Spells: 3/10 levels left rFire + . . (50%) d - +0 short sword (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 robe {rF+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ c - +4 ring of slaying HPRegen 1.04/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: lethally poisoned (-1 -> -11) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 short sword of draining (weapon) Missiles f - a boomerang Armour a - a +0 robe e - a +0 robe of fire resistance (worn) Jewellery c - a +4 ring of slaying (worn) Scrolls c - 2 scrolls of immolation {unknown} d - a scroll of noise {unknown} e - a scroll of teleportation {unknown} h - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of resistance {unknown} j - a potion of cancellation {unknown} k - a potion of curing {unknown} Skills: * Level 2.0 Dodging + Level 4.5 Stealth * Level 3.1 Spellcasting * Level 5.0 Conjurations * Level 1.2 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 f - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 3% N/A 38% 3 Summon Ice Beast Ice/Summ 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: an orc wizard, wielding a +0 dagger of venom and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miss something. You bite something. You drain its magic. You feel invigorated. Something hits you. You miss something. Something hits you. You closely miss something. You bite something. You drain its magic. You feel invigorated. Something hits you. You are poisoned. You barely miss something. Your bite misses something. You feel very sick. Something hits you. You are more poisoned. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You feel very sick. Something hits you. You are lethally poisoned! The searing ray hits something. You feel very sick. Something hits you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. * * * LOW HITPOINT WARNING * * * You feel very sick. Your Dodging skill increases to level 2! You finish channelling your searing ray. You die... ######### ###### #.......### #....# ###### #....)..##. #.##.###....## #.......##. #######.....##.##..####.......##. .†.............)@..........†..... ####.#.#.#...####~############## ........#...#.# .P~PP ####### ..###.#.....#.##PP.~.P# #...... ...+.....#.###PP~P## #.##### #.# #)....+.. ##.~.# ## #. #....)#.. #P~P# #. . #...†.#... #.~## ###. # #......##+ #... There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) Natasha (thrice) (D:2) 3 adders (D:2) 5 dart slugs (D:1) 3 ribbon worms (D:2) 3 orcs (D:3) 7 hobgoblins 3 jackals (D:1) A quokka (D:2) 2 ball pythons (D:2) 5 bats 3 endoplasms 5 frilled lizards 4 goblins 4 kobolds 4 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 386 | D:2 | Reached XP level 2. HP: 13/13 MP: 1/6 452 | D:1 | Learned a level 2 spell: Searing Ray 1000 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/7 2081 | D:2 | Reached XP level 4. HP: 21/21 MP: 9/9 2086 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2204 | D:2 | Encountered Natasha 2211 | D:2 | Killed Natasha 2212 | D:2 | Reached skill level 1 in Translocations 2366 | D:2 | Encountered Natasha 2371 | D:2 | Killed Natasha 2450 | D:2 | Reached XP level 5. HP: 24/24 MP: 6/10 2637 | D:2 | Reached skill level 5 in Conjurations 2661 | D:2 | Encountered Natasha 2666 | D:2 | Killed Natasha 2883 | D:3 | Found a stormy altar of Qazlal. 3029 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic D:2: layout_loops_ring, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_chevrons, shapermc_ecumenical_altar_hornbeckon, minmay_door_square, kennysheep_decorative_pillar Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Translocations | 1 | 1.2 Stealth | 3 4 | 4.5 Spellcasting | 3 | 3.1 Conjurations | 5 | 5.0 Dodging | 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 14 | 9 || 23 Melee: Dagger | 12 | || 12 Bite | 3 | 2 || 5 Short sword | 2 | 9 || 11 Cast: Magic Dart | 65 | 37 || 102 Searing Ray | 4 | 5 || 9 Stab: Sleeping | 2 | 3 || 5 Armour: Robe | 21 | 11 || 32 Dodge: Dodged | 14 | 5 || 19