Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 15544752299326836142 33 Endbringerleviathan the Conjurer (level 3, -2/16 HPs) Began as a Vine Stalker Conjurer on Apr 12, 2026. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:02:10 (1294 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 1294, Time: 00:02:11 Health: -2/16 AC: 4 Str: 9 XL: 3 Next: 29% Magic: 0/7 EV: 11 Int: 20 God: Gold: 66 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (-2 -> -10), flying A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +1 helmet (worn) Jewellery c - a ring of flight (worn) Scrolls c - 2 scrolls of noise {unknown} d - a scroll of blinking {unknown} e - a scroll of brand weapon {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 2.9 Stealth + Level 2.2 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 78% to hit) The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion stings you. The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray hits the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you. Without enough magic to sustain it, your Searing Ray dissipates. You feel sick. The scorpion closely misses you. You closely miss the scorpion. You bite the scorpion, but do no damage. The scorpion is almost dead. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is almost dead. You die... #. # #. +# . #.# ... .# #.## .... ###.# #..## ..... #.... ##...####...... ##<#.. #......@s...... +..... ##...####...... ##.#.. #..## ..... #.#.. #######.##### .... #.# # #...........# ... #.. #.##.....##.# +# ### #..##.# #.##..##.# #....<...# You could see a scorpion. Vanquished Creatures An adder (D:2) 4 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) 4 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 180 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/6 550 | D:1 | Reached XP level 3. HP: 16/16 MP: 0/7 670 | D:1 | Learned a level 2 spell: Searing Ray 1285 | D:2 | Encountered a scorpion 1294 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_corners D:2: layout_loops_corners, minmay_liquid_box, uniq_robin Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Bite || 1 Cast: Magic Dart || 49 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 3