Endbringerleviathan Level 1 of the Dungeon (8, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 25, D:1) a +0 dagger (36, 14, D:1) a +0 short sword (39, 2, D:1) a +0 spear Level 2 of the Dungeon [Shop] Haelof's General Store a parchment of Maxwell's Portable Piledriver (114 gold) a potion of heal wounds (104 gold) a +0 quarterstaff (65 gold) a +0 leather armour (26 gold) a parchment of Frozen Ramparts (114 gold) a +0 mace (39 gold) a +6 spectral quarterstaff (578 gold) (9, -48, D:2) a +3 ring mail (9, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -28, D:2) a +0 dagger (17, 7, D:2) a bat corpse (skeletalised by now) (18, -28, D:2) a +0 club (23, -26, D:2) a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) (23, -3, D:2) a +0 club an adder skeleton a goblin skeleton (24, -26, D:2) a +0 halberd a +0 flail a gnoll corpse (skeletalised by now) (25, -50, D:2) a +0 chain mail a +4 antimagic hand axe (60, -35, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a rimehorn talisman (10, 3, D:3) a hobgoblin corpse (skeletalised by now) (11, 4, D:3) an adder skeleton (16, 39, D:3) a +0 robe (26, 29, D:3) a +0 ring mail a +0 hand axe (27, 37, D:3) a bat skeleton (29, 8, D:3) a ball python corpse (skeletalised by now) (30, 28, D:3) a scroll of blinking (45, 5, D:3) a +0 club a goblin corpse (skeletalised by now) (45, 44, D:3) a +0 club (50, 37, D:3) a +0 ring mail (67, 40, D:3) a +0 whip an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (0, 2, D:4) a rat skeleton a ball python skeleton (2, 37, D:4) a +0 pair of boots (3, 13, D:4) a +0 robe (8, 31, D:4) a +0 whip (9, 30, D:4) a +0 club a +0 robe a +0 dagger a +0 hand axe a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 30, D:4) a +0 chain mail a +0 whip an orc corpse (skeletalised by now) (12, 34, D:4) a +0 robe (13, 0, D:4) a +4 hand axe (18, 1, D:4) a stone a +0 whip (19, 24, D:4) 3 flux baubles (26, 22, D:4) a ball python skeleton (27, 22, D:4) an adder skeleton (41, 30, D:4) a +0 dagger (43, 28, D:4) a +0 club (51, 11, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Fuwnomnei's Antique Weapon Shoppe a +0 club (12 gold) a +0 sling (36 gold) a +0 shortbow of electrocution (228 gold) a +1 trident of holy wrath (319 gold) a +1 quarterstaff of rebuke (288 gold) a +1 heavy falchion (297 gold) a +1 heavy hand axe (297 gold) a +0 rapier (132 gold) a +0 dagger (48 gold) (0, 0, D:5) a +0 giant club (5, -11, D:5) a +0 whip a +0 robe a +0 club (6, -11, D:5) a +0 flail (7, -11, D:5) a +0 club (15, 18, D:5) a +0 trident (23, -21, D:5) a +0 quarterstaff (24, -16, D:5) a +0 flail (25, 8, D:5) a +0 chain mail (46, -5, D:5) a +0 leather armour Level 6 of the Dungeon (8, -23, D:6) a +0 club a +0 leather armour (9, -23, D:6) a +0 robe (10, -23, D:6) a +0 short sword (19, -27, D:6) a parchment of Ignite Poison (20, -14, D:6) a +0 plate armour a +0 battleaxe (20, 3, D:6) an inkwell talisman (23, -12, D:6) a +0 flail (24, -11, D:6) a +0 scale mail a +0 whip (26, -33, D:6) a +0 hand axe (28, -29, D:6) a +0 hand axe (36, 2, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Atuzoud's Weapon Shop the +2 spear of Perversion {freeze, rC++} (598 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. a +5 hand axe of sundering (450 gold) a +3 falchion of venom (309 gold) 4 poisoned darts (36 gold) a +0 dagger (30 gold) a +0 rapier (82 gold) (1, -11, D:7) a +0 orcbow (6, 14, D:7) a +0 dire flail (9, 22, D:7) a +0 war axe (15, 18, D:7) a +0 dagger a +0 robe (15, 36, D:7) a +0 dagger (16, 22, D:7) a +0 dagger a +0 robe (16, 24, D:7) a +0 rapier (17, 16, D:7) a +0 dagger a +0 robe (17, 28, D:7) a +0 ring mail (19, 16, D:7) 6 large rocks (19, 32, D:7) a +0 chain mail (21, 28, D:7) a +0 mace (21, 32, D:7) a +0 scale mail (22, -2, D:7) a +0 spear (22, -1, D:7) a +0 mace (22, 16, D:7) a +0 flail (22, 17, D:7) a +0 ring mail (22, 23, D:7) a +0 scimitar (22, 26, D:7) a +0 leather armour (23, -8, D:7) a +0 war axe (23, -7, D:7) a +0 club (23, 23, D:7) a +0 robe (23, 24, D:7) a +0 morningstar (24, 20, D:7) a +0 plate armour (27, 35, D:7) a +0 plate armour a +0 long sword (36, 32, D:7) a +0 falchion (39, 1, D:7) a +0 chain mail a +0 battleaxe (41, 14, D:7) a +2 robe of fire resistance a +0 dagger (41, 15, D:7) a +0 club a +0 whip a +0 short sword (42, 2, D:7) a +2 hand axe of venom a +0 plate armour of fire resistance a +0 glaive (42, 15, D:7) a +0 short sword (42, 16, D:7) a +0 short sword (43, 2, D:7) a +0 robe a +0 dagger (43, 4, D:7) a +0 club a +0 flail (43, 19, D:7) a +0 dagger (44, 2, D:7) a +0 mace a +0 chain mail a +0 war axe (44, 12, D:7) a +0 club a +0 robe (44, 19, D:7) a +0 flail (45, 20, D:7) a +0 devious short sword (49, 33, D:7) a +0 dagger (49, 46, D:7) a +0 club (55, 35, D:7) a human skeleton (57, -8, D:7) a kobold skeleton (59, 29, D:7) a +0 short sword (60, 37, D:7) a +0 giant club (61, -10, D:7) a +0 orcbow (61, 37, D:7) a human skeleton (62, 37, D:7) an orc skeleton Level 8 of the Dungeon [Shop] Tuices's Assorted Antiques a +0 chain mail of archery (200 gold) the +7 flail of the Shifting Gods {holy, +Blink rC+ rN+ Dex-2} (1246 gold) +Blink: It lets you blink. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +8 rapier of Interdependent Arising {devious, Fly} (1092 gold) Fly: It grants you flight. It cannot be enchanted further. a +3 falchion of electrocution (490 gold) a phantom mirror (800 gold) a phantom mirror (800 gold) a ring of protection from cold (500 gold) a scroll of identify (40 gold) a wand of flame (8) (112 gold) (3, -7, D:8) a +0 cloak (15, -34, D:8) 4 gold pieces (still there?) 2 poisoned darts (still there?) a +0 short sword (still there?) 2 stones (still there?) (16, -34, D:8) a poisoned dart (unseen) (17, -34, D:8) a poisoned dart (unseen) (17, -33, D:8) 12 gold pieces a +0 club a +0 short sword 2 stones (17, -5, D:8) a +0 long sword (18, -8, D:8) a +0 war axe (19, -33, D:8) 5 gold pieces (still there?) a +2 short sword of draining (still there?) a curare-tipped dart (still there?) (25, -19, D:8) a +0 flail a +0 scale mail (26, -20, D:8) a +0 dagger a +0 robe (26, -19, D:8) a +0 dagger a +0 club (32, -24, D:8) a +0 sling (36, -9, D:8) an inkwell talisman (37, -9, D:8) a staff of earth (38, -9, D:8) the +2 ring mail of the Conjuring Gods {Harm *Slow rF+ Slay+5} Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rF+: It protects you from fire. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (39, -9, D:8) a +0 dagger (40, -11, D:8) 3 stones a +0 dagger (44, -8, D:8) a +0 whip (44, -6, D:8) a +0 dagger (46, -5, D:8) a +0 dagger the Ecumenical Temple