Endbringerleviathan Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 12, D:1) a +0 dagger (13, 23, D:1) a +0 leather armour (16, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 29, D:1) a frilled lizard corpse (skeletalised by now) (20, 38, D:1) a goblin corpse (skeletalised by now) (22, 12, D:1) 3 stones a +0 dagger a kobold skeleton (23, 31, D:1) a +0 whip a kobold skeleton (29, 22, D:1) a +0 short sword (30, 31, D:1) a +0 spear a kobold skeleton (31, 30, D:1) 2 stones a +0 short sword a +0 club a kobold skeleton a goblin skeleton (33, 30, D:1) a hobgoblin skeleton (34, 29, D:1) a bat skeleton (35, -2, D:1) 5 stones a +0 short sword a kobold skeleton (39, 28, D:1) a bat skeleton (40, 5, D:1) a bat skeleton (40, 9, D:1) a +0 short sword a kobold skeleton (41, 25, D:1) a +0 robe (42, 28, D:1) a bat skeleton Level 2 of the Dungeon (0, 16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, 29, D:2) a +0 dagger (8, 11, D:2) a +0 leather armour (8, 14, D:2) a +0 club a kobold corpse (skeletalised by now) (23, 30, D:2) a +2 scythe of freezing a +0 robe the human corpse of Sigmund (skeletalised by now) (23, 31, D:2) a bat corpse (skeletalised by now) (25, 45, D:2) a +0 dagger (26, 12, D:2) a ball python skeleton (26, 41, D:2) a +0 club a goblin skeleton (26, 47, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (27, 46, D:2) a +0 club (29, 46, D:2) a +0 whip a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (30, 46, D:2) a +0 club (31, 46, D:2) a +0 club a +0 club (32, 46, D:2) a +0 club a +0 dagger a goblin skeleton (39, 44, D:2) a +0 dagger a goblin corpse (skeletalised by now) (46, 37, D:2) a +0 club (49, 11, D:2) a rat corpse (skeletalised by now) (56, 28, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (14, 36, D:3) a +0 dagger a kobold skeleton (14, 37, D:3) a rat skeleton (15, 23, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (15, 35, D:3) an adder skeleton (16, 19, D:3) a +0 dagger a +4 scale mail of cold resistance the goblin skeleton of Ijyb (23, 12, D:3) 2 flux baubles (33, 21, D:3) a +0 leather armour (43, 27, D:3) a +0 flail a +0 chain mail the human skeleton of Terence (44, 27, D:3) a +0 club Level 4 of the Dungeon (10, -23, D:4) a parchment of Blink (16, -20, D:4) a +0 chain mail (26, -11, D:4) a +0 quarterstaff (35, -18, D:4) a +0 dagger (37, -6, D:4) a jackal skeleton (38, -9, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 16, D:4) a +0 ring mail a +0 short sword a kobold skeleton (50, 17, D:4) a +0 whip (60, -21, D:4) a scarf of harm Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (2, -40, D:5) a +0 giant club (3, -11, D:5) a +0 mace a +0 scale mail (4, -52, D:5) a +0 orcbow (4, -40, D:5) a +0 sling (10, -16, D:5) a +0 short sword (19, -19, D:5) a +0 quarterstaff (21, -30, D:5) a +0 giant club (23, -13, D:5) a +0 plate armour a +0 hand axe (31, -34, D:5) a +0 flail (49, -3, D:5) a +0 leather armour Level 6 of the Dungeon (1, -2, D:6) a +0 sling (2, 0, D:6) a +0 short sword (3, 0, D:6) a +0 short sword a +0 club 5 stones (4, 0, D:6) a +0 club a +0 dagger (5, -3, D:6) a +0 robe a +0 dagger (5, -1, D:6) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (6, -7, D:6) a +0 chain mail (6, -1, D:6) a +0 dagger (6, 0, D:6) a +0 dagger (7, -6, D:6) a +0 helmet (7, 0, D:6) a +0 whip (8, -6, D:6) a +0 ring mail 2 boomerangs a +0 club (8, -5, D:6) a +0 robe a +0 dagger (8, 3, D:6) a +0 dagger (9, -1, D:6) a +0 dagger (9, 2, D:6) a +0 whip a +0 scale mail a +0 dagger (11, 3, D:6) a +0 short sword (13, -10, D:6) a +0 dagger (14, -12, D:6) a +0 leather armour a +0 club (19, -13, D:6) a +0 dagger (21, -12, D:6) a +0 mace (22, 25, D:6) a +0 mace (23, -1, D:6) a parchment of Animate Dead (32, -7, D:6) a +0 dagger of venom a +0 robe (33, -1, D:6) a parchment of Petrify (35, 23, D:6) a +0 rapier (40, 11, D:6) a +0 dagger (43, -2, D:6) a +0 falchion of flaming a +0 dagger a +0 robe (44, -3, D:6) a +1 dagger of draining (44, -1, D:6) a +0 robe (44, 0, D:6) a +0 long sword a +0 chain mail (45, -1, D:6) a +0 flail (55, 14, D:6) a parchment of Soul Splinter Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (4, 8, D:7) a +0 club (8, 4, D:7) a +0 dagger (8, 5, D:7) a +0 dagger a +0 robe (8, 7, D:7) a +0 dagger a +0 robe (9, 28, D:7) a +0 war axe (10, 19, D:7) a +0 chain mail (29, 37, D:7) a +0 flail a +0 chain mail (30, 41, D:7) a +0 club a +0 hand axe (30, 42, D:7) a +0 whip (31, -8, D:7) a +0 robe (31, 24, D:7) a +0 dagger (47, 32, D:7) a +0 falchion of electrocution Level 8 of the Dungeon (0, 0, D:8) a parchment of Blink (3, 25, D:8) a +0 devious dagger (5, 18, D:8) a +0 dagger a +0 short sword (5, 25, D:8) a +0 short sword (6, 19, D:8) a +0 short sword (6, 23, D:8) 3 stones a +0 dagger a +0 short sword (9, 26, D:8) a +0 robe (14, 47, D:8) a +0 ring mail (18, 13, D:8) a +0 dagger (20, 25, D:8) a +0 long sword (21, 22, D:8) a +0 trident (23, 6, D:8) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 club a +0 ring mail (23, 7, D:8) a +0 dagger a +0 robe (44, 45, D:8) a +1 antimagic orcbow Level 9 of the Dungeon [Shop] Merakule's Assorted Antiques a +0 longbow (363 gold) a +2 rapier of holy wrath (722 gold) [Shop] Eno Jeib's Magic Scroll Emporium a parchment of Dispel Undead (221 gold) a parchment of Summon Forest (312 gold) a scroll of identify (36 gold) [Shop] Sis Jehiu's Antique Weapon Emporium a +0 flail (87 gold) a +0 long sword (87 gold) a +5 morningstar of holy wrath (945 gold) a +1 war axe of sundering (262 gold) a +0 quarterstaff (125 gold) the +4 quarterstaff of Fuzzy Absolution {rebuke, rC+} (975 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 trident of freezing (207 gold) a +4 orcbow of freezing (730 gold) [Shop] Luthroag's Book Emporium a parchment of Summon Seismosaurus Egg (234 gold) a parchment of Iskenderun's Mystic Blast (234 gold) a parchment of Eringya's Surprising Crocodile (234 gold) a parchment of Martyr's Knell (234 gold) a parchment of Conjure Ball Lightning (450 gold) a parchment of Leda's Liquefaction (234 gold) (0, 0, D:9) a +0 robe (2, 5, D:9) a +0 dagger a +0 dagger (7, 15, D:9) a +0 robe a +0 dagger (8, 14, D:9) a +0 leather armour (9, 16, D:9) a +0 plate armour a +3 war axe of venom (9, 21, D:9) a +0 falchion (10, 20, D:9) a +0 robe a +1 dagger of draining a +0 falchion (17, 17, D:9) a +0 orcbow (19, 22, D:9) a +0 sling (21, 25, D:9) a +0 robe a +1 morningstar (22, 15, D:9) a +0 hand axe (22, 25, D:9) a +0 leather armour a +1 short sword (22, 26, D:9) a +0 robe a +2 dire flail (23, 14, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (24, 14, D:9) a +3 leather armour a +0 flail (25, 10, D:9) a +0 mace (26, 19, D:9) a +0 robe (28, -2, D:9) a +0 robe (40, 18, D:9) a +0 leather armour (43, 13, D:9) a +1 robe (44, 13, D:9) a +0 robe (59, 16, D:9) a +0 club (60, 16, D:9) a +0 dagger a stone a +0 club a +2 short sword of freezing (64, 10, D:9) a -1 spear a +0 animal skin (64, 12, D:9) a +0 whip 3 stones Level 10 of the Dungeon (3, -2, D:10) a +0 robe a +0 dagger (5, 1, D:10) a +0 robe (8, 2, D:10) a +0 hand axe (14, 5, D:10) a +0 plate armour a +0 trident of entangling (17, 1, D:10) a +0 leather armour a +1 vampiric hand axe (22, 20, D:10) a +0 leather armour a +0 club (26, 16, D:10) a +0 club a +0 robe a +0 dagger (26, 17, D:10) a +0 leather armour a +0 mace (27, 15, D:10) a +0 whip (29, 15, D:10) a +0 mace (30, 11, D:10) a +0 hand axe (31, 9, D:10) a +0 hand axe (32, 6, D:10) a +0 hand axe (40, -19, D:10) a +0 dagger (40, 10, D:10) a +0 hand axe (43, 9, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 4 large rocks (11, 10, D:11) a +0 whip (12, 10, D:11) a +0 plate armour a +0 scimitar (12, 13, D:11) a +0 leather armour a +0 hand axe (14, 5, D:11) a ring of wizardry (14, 6, D:11) a +0 hand axe (14, 8, D:11) a +0 giant club (15, 4, D:11) a +0 dagger of electrocution (15, 5, D:11) the +3 scale mail of Context {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (15, 6, D:11) an inkwell talisman (16, 4, D:11) a -2 demon whip of venom (16, 5, D:11) the +4 ring mail "Ycofirom" {^Contam Rampage rElec} ^Contam: It causes magical contamination when unequipped. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. It cannot be enchanted further. (18, 5, D:11) a +0 hand axe (18, 15, D:11) a +0 hand axe (18, 18, D:11) a +0 short sword a +0 scale mail (20, 21, D:11) a +0 club a +0 hand axe (20, 22, D:11) a +0 hand axe (21, 24, D:11) a +0 short sword a +0 club a +0 whip a +5 hand axe (21, 25, D:11) a +0 robe a +0 dagger (21, 26, D:11) a +2 chain mail of fire resistance a +0 halberd (22, 33, D:11) a parchment of Irradiate a +0 trident (30, -11, D:11) a +0 leather armour a +0 hand axe of flaming (32, -12, D:11) a +0 long sword (42, -13, D:11) a +0 chain mail a +0 long sword (45, -14, D:11) a +0 dagger (46, -7, D:11) a +0 mace (46, 14, D:11) a +0 robe a +0 dagger (47, -14, D:11) a +0 mace (47, -5, D:11) a +0 chain mail (47, 15, D:11) a +0 ring mail (49, 6, D:11) 4 large rocks (51, 11, D:11) a +0 leather armour (55, 16, D:11) a +0 robe a +0 giant club (56, 7, D:11) a +0 chain mail (57, 5, D:11) a +0 trident Level 12 of the Dungeon (15, 3, D:12) a +0 dagger a +0 robe a +0 club (16, 2, D:12) a +0 falchion a +0 whip a +0 leather armour (28, 6, D:12) a +0 dagger (28, 7, D:12) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (29, 8, D:12) a +0 trident (43, 16, D:12) a +0 pair of boots (48, 4, D:12) a +0 chain mail (53, 38, D:12) 4 large rocks (54, 38, D:12) 5 large rocks (56, 36, D:12) a +0 robe an amulet of faith a +0 dagger (58, 46, D:12) an amulet of regeneration Level 13 of the Dungeon [Shop] Neolur's Armour Emporium the +0 leather armour of the King of the Hill {rElec Slay+2} (585 gold) rElec: It insulates you from electricity. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +4 plate armour "Ygademas" {Fly rElec rF- Dex+4} (1332 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 pair of gloves of strength (276 gold) the +1 cloak of Light {rCorr Str+4 Int-5} (480 gold) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +1 crystal plate armour (1608 gold) a +0 plate armour of archery (528 gold) the +0 chain mail "Buit" {rElec rPois} (580 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +1 chain mail of command (432 gold) the +2 leather armour of Fortification {^Drain +Blink Int+3} (640 gold) ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 0, D:13) a +0 shortbow (1, -3, D:13) a +0 dagger a +0 robe (2, -13, D:13) a rimehorn talisman (6, 10, D:13) a staff of conjuration (21, -28, D:13) a +0 long sword a +0 ring mail (23, -10, D:13) a +0 dagger (23, -3, D:13) a +0 chain mail (23, 15, D:13) a black bear skeleton (25, 15, D:13) a black bear skeleton (26, 13, D:13) 6 gold pieces (30, 11, D:13) 14 gold pieces (32, 11, D:13) 18 gold pieces (33, 11, D:13) 60 gold pieces a +0 hand axe a +0 leather armour (36, -21, D:13) a +0 shortbow (36, -19, D:13) a +0 chain mail a +5 long sword (36, -17, D:13) a +0 leather armour (37, -20, D:13) a +0 shortbow (38, -23, D:13) a +3 buckler (38, -22, D:13) the +4 chain mail of Refuge {Death, rElec Str+3 Int-4 Dex+4} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (38, -19, D:13) a +0 orcbow (38, 3, D:13) a +0 robe (39, -23, D:13) a +0 pair of gloves of hurling (39, -22, D:13) the +0 leather armour of Ziriuril {+Inv rPois} +Inv: It lets you turn invisible. rPois: It protects you from poison. It cannot be enchanted further. (39, -21, D:13) 2 scrolls of brand weapon (39, -20, D:13) a +0 shortbow (40, -23, D:13) a +1 demon blade of chaos (40, -22, D:13) the +0 helmet of Tenoor {Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (40, -21, D:13) 5 scrolls of enchant weapon (40, -19, D:13) a +1 heavy orcbow (41, -23, D:13) the +0 shortbow of the Two Names {chaos, Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (41, -22, D:13) the ring of Jealousy {rElec rPois rF- Will- Wiz} [ring of wizardry] rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. Wiz: It increases the success rate of your magical spells. (41, -21, D:13) a potion of moonshine (42, -23, D:13) a +6 ring of strength (42, -22, D:13) the amulet of Yxoduett {^Contam Acrobat +Blink Dex+4} [amulet of the acrobat] ^Contam: It causes magical contamination when unequipped. Acrobat: It increases your evasion after moving or waiting. +Blink: It lets you blink. Dex+4: It affects your dexterity (+4). (42, -21, D:13) the inkwell talisman "Uwnitew" {Dex+3} [inkwell talisman] Dex+3: It affects your dexterity (+3). (59, 3, D:13) a +0 flail (64, -29, D:13) a +0 short sword a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (1, 1, Orc:1) a +0 chain mail a +0 glaive (3, -2, Orc:1) a +0 chain mail a +0 short sword (3, 0, Orc:1) a +0 plate armour a +0 hand axe (3, 1, Orc:1) a +0 robe a +0 dagger a +0 ring mail a +0 club (4, 0, Orc:1) a +0 robe a +1 dagger of venom (4, 2, Orc:1) a +0 leather armour a +0 flail (5, 0, Orc:1) a +0 robe a +0 dagger (6, 2, Orc:1) a +0 giant club (13, -1, Orc:1) a +0 short sword Level 2 of the Orcish Mines (0, 0, Orc:2) 5 gold pieces a +0 dagger a +0 robe (1, -3, Orc:2) 14 gold pieces (1, -1, Orc:2) 6 gold pieces a +0 hand axe a +0 chain mail (2, -3, Orc:2) 8 gold pieces a +0 dagger a +0 robe (2, -1, Orc:2) 16 gold pieces a +0 flail a +0 falchion a +0 dagger (3, -5, Orc:2) 5 gold pieces a +0 leather armour a +0 short sword (3, -1, Orc:2) a +0 robe a +0 dagger 17 gold pieces a +0 ring mail a +0 flail a +0 ring mail a +0 short sword (4, -5, Orc:2) 7 gold pieces a +0 dagger (4, -3, Orc:2) 14 gold pieces (5, -5, Orc:2) 6 gold pieces a +0 leather armour a +0 short sword (5, -3, Orc:2) 11 gold pieces a +0 club a +0 leather armour a +0 hand axe (10, -9, Orc:2) 34 gold pieces (19, 2, Orc:2) a +0 hand axe (22, 4, Orc:2) a +0 chain mail a +0 battleaxe (23, 4, Orc:2) a +0 mace (23, 5, Orc:2) a +3 short sword of venom (24, -1, Orc:2) 19 gold pieces (24, 6, Orc:2) a +0 flail (24, 7, Orc:2) 7 gold pieces a +0 dagger a +0 robe (26, 10, Orc:2) 17 gold pieces a +0 giant spiked club (30, -1, Orc:2) 30 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (21, 11, Lair:1) a +0 short sword (25, 6, Lair:1) a +0 sling (35, -4, Lair:1) a fortress talisman (36, -5, Lair:1) a +0 falchion (36, 16, Lair:1) a +0 war axe (42, 1, Lair:1) a +0 long sword (47, 25, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a scarf of harm (32, -28, Lair:2) a +0 falchion (39, -39, Lair:2) a +0 chain mail (42, 2, Lair:2) a +1 pair of boots (45, -37, Lair:2) an amulet of faith (46, -11, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts [Shop] Terimpel's Jewellery Emporium a +6 ring of dexterity (unknown) (828 gold) a blade talisman (690 gold) a +6 ring of dexterity (unknown) (828 gold) a ring of resist corrosion (unknown) (460 gold) a ring of poison resistance (460 gold) the amulet of the Shining One's Whim {rC- RegenMP+ Str+8} (1076 gold) [amulet of magic regeneration] rC-: It makes you vulnerable to cold. RegenMP+: It increases your rate of magic regeneration. Str+8: It affects your strength (+8). a blade talisman (690 gold) (0, 0, Lair:3) a medusa talisman (20, -7, Lair:3) a +0 chain mail (26, 8, Lair:3) a +0 war axe (32, -28, Lair:3) a +0 robe a +0 morningstar (33, -14, Lair:3) the +5 great sword "Toorakhi" {venom, rElec rPois Dex+4 SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (34, -22, Lair:3) a +0 robe a +0 long sword (34, -19, Lair:3) a +0 robe a +0 glaive (34, -15, Lair:3) a staff of fire (34, -14, Lair:3) a staff of earth (35, -16, Lair:3) a ring of poison resistance (41, -18, Lair:3) a +0 leather armour (58, -29, Lair:3) a +0 war axe (59, -39, Lair:3) a parchment of Summon Small Mammal Level 4 of the Lair of Beasts (27, -40, Lair:4) an orb of mesmerism (28, -26, Lair:4) a +0 long sword (36, -22, Lair:4) a +0 ring mail (36, -1, Lair:4) a parchment of Searing Ray (37, -3, Lair:4) a +0 flail (39, -40, Lair:4) a +0 falchion (48, -27, Lair:4) a +0 great sword Level 5 of the Lair of Beasts [Shop] Wymec's Jewellery Boutique an amulet of guardian spirit (unknown) (660 gold) a ring of see invisible (330 gold) a ring of wizardry (660 gold) an amulet of guardian spirit (unknown) (660 gold) a ring of protection from fire (unknown) (550 gold) the ring "Uraudeex" {^Contam rF+ rCorr Str+5} (855 gold) [ring of resist corrosion] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). a spider talisman (275 gold) a ring of willpower (unknown) (550 gold) (0, 0, Lair:5) the +0 trident of Spontaneous Combustion {heavy, ^Contam rF++ Will++} ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. Will++: It greatly increases your willpower. It cannot be enchanted further. (3, -54, Lair:5) a spriggan skeleton (9, -41, Lair:5) a +0 long sword (13, -47, Lair:5) a +4 hand axe of sundering (18, -49, Lair:5) a spriggan skeleton (20, -46, Lair:5) a +0 leather armour (20, -44, Lair:5) a spriggan skeleton (21, -48, Lair:5) a +0 ring mail (23, -47, Lair:5) a riddle talisman (23, -44, Lair:5) a spriggan skeleton (23, -43, Lair:5) a polar bear skeleton (24, -57, Lair:5) a staff of earth (25, -57, Lair:5) a black bear skeleton (25, -41, Lair:5) a spriggan skeleton (25, -19, Lair:5) an eel talisman (25, -8, Lair:5) a +0 hand axe (32, -9, Lair:5) an orb of attunement (38, -31, Lair:5) a +0 flail (47, -21, Lair:5) a human skeleton (49, -21, Lair:5) a human skeleton