Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 3150818270640025918 11 Endbringerleviathan the Conjurer (level 2, 0/13 HPs) Began as a Vine Stalker Conjurer on May 3, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:08 (322 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 322, Time: 00:01:09 Health: 0/13 AC: 2 Str: 9 XL: 2 Next: 29% Magic: 0/6 EV: 11 Int: 18 God: Gold: 9 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ b - ring of see invisible HPRegen 1.02/turn d - ring of resist corrosion MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (0 -> -4) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible (worn) d - a ring of resist corrosion (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} Skills: * Level 1.5 Dodging + Level 2.4 Stealth + Level 0.2 Unarmed Combat * Level 2.4 Spellcasting * Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You closely miss the adder. You bite the adder, but do no damage. The adder is moderately wounded. You stop channelling your searing ray. The adder barely misses you. You closely miss the adder. Your bite misses the adder. The adder is moderately wounded. The adder bites you. You miss the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. Your bite misses the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The adder closely misses you. You closely miss the adder. Your bite misses the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You barely miss the adder. Your bite misses the adder. The adder is almost dead. You feel sick. The adder barely misses you. The adder misses you. You hit the adder but do no damage. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You hit the adder. You kill the adder! You die... ####### ##.....## ##.......## #....@....# #.⌠..†..⌠.# #.........# #...⌠.⌠....# #....†.....# #.⌠.....⌠..# #....>.....# ##.......#.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A hobgoblin (D:1) A quokka (D:1) 2 goblins (D:1) 4 kobolds (D:1) 3 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 168 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 171 | D:1 | Learned a level 2 spell: Searing Ray 322 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic D:2: layout_loops_corners, serial_shops, shop, hex_large, grunt_ministairs_10, minmay_between Action || total ---------------------------++------- Attack: Normal || 14 Melee: Unarmed || 6 Bite || 2 Dagger || 8 Cast: Magic Dart || 21 Searing Ray || 1 Armour: Robe || 17 Dodge: Dodged || 11