Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 8030614254818487151 84 Endbringerleviathan the Conjurer (level 4, -3/21 HPs) Began as a Vine Stalker Conjurer on May 3, 2026. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:04 (2318 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 2318, Time: 00:06:05 Health: -3/21 AC: 4 Str: 10 XL: 4 Next: 45% Magic: 0/8 EV: 11 Int: 20 God: Gold: 77 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (100%) c - +2 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ f - ring of wizardry HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit, wizardry (x1) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons c - a +2 dagger of protection (weapon) Missiles e - 2 datura-tipped darts Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) d - a +0 helmet (worn) Jewellery f - a ring of wizardry (worn) Wands a - a wand of flame (21) Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of fog {unknown} k - 2 scrolls of teleportation {unknown} m - a scroll of poison {unknown} Potions d - 2 potions of haste {unknown} f - 3 potions of might {unknown} j - a potion of berserk rage {unknown} l - 2 potions of brilliance {unknown} Baubles g - 2 flux baubles Skills: + Level 1.2 Short Blades + Level 1.6 Dodging + Level 3.7 Stealth * Level 2.6 Spellcasting * Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 6% 1 Grave Claw Necr 4% 2d7 9% 2 Sublimation of Blood Necr 2% N/A 9% 2 Fulminant Prism Conj/Alch 6% 3d7 22% 4 Iskenderun's Battlesphe Conj/Frge 12% 2d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 22% 4 Ignite Poison Fire/Alch 2% N/A 50% 4 Sticky Flame Fire/Alch 2% 2d4 50% 4 Silence Hex/Air 1% N/A 82% 5 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You encounter a goblin. It is wielding a +0 club. The goblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (72% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You stop channelling your searing ray. You completely miss the fungus. The fungus begins to die. You bite the fungus. You drain its power. The fungus is lightly damaged. You hit the fungus. The fungus begins to die. You bite the fungus. You drain its power. The fungus is lightly damaged. A nearby fungus withers and dies. x2 Found a hammer. Found a runed translucent door. You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff of chaos and carrying a wand of flame. Crazy Yiuf shouts! You open the door. Crazy Yiuf screams, "Rot tired hippo!" Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos, wearing a +2 cloak and carrying a wand of flame (81% to hit) The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) The searing ray misses Crazy Yiuf. Crazy Yiuf zaps a wand. The puff of flame hits you! The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Crazy Yiuf burns you. You die... ####...###....####. #...# #....# ....# ♣....♣ . ♣.PP♣♣ ♣♣.♣♣ ♣.♣♣ ♣♣.♣ ♣.♣♣ ♣♣@♣ #j# ... #...# #÷.)# ##### You could see Crazy Yiuf. Vanquished Creatures Terence (D:2) An adder (D:2) 4 dart slugs 3 ribbon worms (D:2) 3 hobgoblins 4 jackals (D:1) A quokka (D:1) 5 ball pythons 2 bats (D:2) 5 endoplasms 5 frilled lizards 4 goblins 2 kobolds (D:2) 4 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 177 | D:1 | Found a faded altar of an unknown god. 306 | D:2 | Reached XP level 2. HP: 13/13 MP: 4/6 313 | D:1 | Learned a level 2 spell: Searing Ray 1164 | D:2 | Reached XP level 3. HP: 16/16 MP: 4/7 1485 | D:2 | Encountered Terence 1843 | D:2 | Killed Terence 1844 | D:2 | Reached skill level 1 in Short Blades 1844 | D:2 | Reached XP level 4. HP: 21/21 MP: 0/8 2312 | D:3 | Encountered Crazy Yiuf 2318 | D:3 | HP: 1/21 [Crazy Yiuf/+3 quarterstaff of chaos (14)] 2318 | D:3 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_cross, basic_ecumenical_altar, nrook_campfire D:2: layout_rooms, serial_curves, eino_curves_04, eino_curves_03, nicolae_twisty_statue_hallways, serial_bayou_lagoon_a, nrook_loot_triangle, uniq_terence D:3: layout_basic, grunt_ministairs_6, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.7 Short Blades | 1 | 1.2 Dodging | | 1.6 Spellcasting | | 2.6 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | 2 || 14 Melee: Unarmed | 9 | || 9 Bite | 6 | 2 || 8 Dagger | 3 | 2 || 5 Cast: Magic Dart | 57 | 17 || 74 Searing Ray | 9 | 4 || 13 Drink: Magic | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 17 | 2 || 19 Dodge: Dodged | 12 | 2 || 14