Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 10887523336793344307 98 Endbringerleviathan the Conjurer (level 4, 0/21 HPs) Began as a Vine Stalker Conjurer on May 6, 2026. Succumbed to Sigmund's poison ... on level 1 of the Dungeon. The game lasted 00:03:46 (2178 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 2178, Time: 00:03:47 Health: 0/21 AC: 3 Str: 10 XL: 4 Next: 69% Magic: 1/8 EV: 11 Int: 20 God: Gold: 66 SH: 0 Dex: 12 Spells: 3/8 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: lethally poisoned (0 -> -3) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls c - 2 scrolls of blinking {unknown} Potions g - a potion of magic Skills: + Level 0.2 Short Blades * Level 1.8 Dodging + Level 3.5 Stealth * Level 2.6 Spellcasting * Level 5.0 Conjurations * Level 0.5 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 l - Blink Tloc 8% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Brom's Barrelling Bould Conj/Erth 12% 2d5 45% 4 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Leda's Liquefaction Alch/Erth 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the ribbon worm. You kill the ribbon worm! You see here a ribbon worm corpse. Magic restored. You see here an adder corpse. Found a stone staircase leading down. You encounter Sigmund the Dreaded. He is wielding a +1 scythe of venom. Sigmund shouts! Sigmund barely misses you. Found a stone staircase leading down. You see here a frilled lizard skeleton. There is a stone staircase leading up here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (75% to hit) You miscast Searing Ray. Nothing appears to happen. Sigmund says, "You will soon forget everything." Sigmund hits you from afar with a +1 scythe of venom! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (75% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +1 scythe of venom! You are lethally poisoned! You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel very sick. There is a stone staircase leading down here. Okay, then. Okay, then. You die... #.........# ##...## #####.# ##.......#.# ##.....## ### #.# #..........###.......## ##.###.# #.#.#......##.........####....... #.#.#.......'.........'.......... #.#.##.....##.........####....... #..........###.......## ##...... ###.###.##.# ##.....## ##..... #........# ##@..#########..... #####.#### ##'## #........... #.# #.# #.####..#### #.# #.# #.# #..# #.# ###.####.## #..# #.#######.........# #..# #.............##..# #..# #########....###..# #..# ###.## #..###..#### There were no monsters in sight! Vanquished Creatures A clockroach (D:2) 3 adders (D:2) 4 dart slugs A ribbon worm (D:2) An endoplasm (D:1) 5 hobgoblins 7 jackals (D:2) A quokka (D:1) A ball python (D:2) 6 bats 2 frilled lizards (D:2) 3 goblins 2 kobolds 2 rats (D:2) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 100 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/6 105 | D:1 | Learned a level 2 spell: Searing Ray 714 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/7 1814 | D:2 | Reached XP level 4. HP: 21/21 MP: 3/8 1817 | D:2 | Learned a level 2 spell: Blink 1977 | D:2 | Reached skill level 5 in Conjurations 2152 | D:2 | Encountered Sigmund 2177 | D:1 | HP: 1/21 [poisoned by Sigmund] 2178 | D:1 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_corners, chequers_big_river, skrybe_limestone_x D:2: layout_loops_ring, corexii_corridor_pit, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Conjurations | 5 | 5.0 Short Blades | | 0.2 Dodging | | 1.8 Spellcasting | | 2.6 Translocations | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | 9 || 18 Melee: Dagger | 9 | 9 || 18 Bite | 2 | 3 || 5 Cast: Magic Dart | 45 | 8 || 53 Searing Ray | 8 | 5 || 13 Stab: Sleeping | 2 | || 2 Armour: Robe | 7 | 7 || 14 Dodge: Dodged | 3 | 10 || 13