Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 18385866432175160598 58 Endbringerleviathan the Conjurer (level 4, -2/21 HPs) Began as a Vine Stalker Conjurer on May 8, 2026. Slain by a phantom (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (1150 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 1150, Time: 00:02:30 Health: -2/21 AC: 2 Str: 10 XL: 4 Next: 2% Magic: 0/9 EV: 11 Int: 20 God: Gold: 67 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (100%) b - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons e - a +0 dagger Missiles d - 6 atropa-tipped darts Armour a - a +0 robe (worn) c - a +0 pair of gloves Magical Staves b - a staff of conjuration (weapon) Scrolls c - a scroll of silence {unknown} e - a scroll of noise {unknown} h - a scroll of identify {unknown} j - a scroll of poison {unknown} Potions d - 2 potions of heal wounds {unknown} f - 2 potions of attraction {unknown} Skills: * Level 2.0 Dodging + Level 3.0 Stealth * Level 2.9 Spellcasting * Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 64% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The phantom barely misses you. The rat squeaks loudly. The searing ray hits the phantom. The phantom is severely damaged. The rat closely misses you. The phantom hits you. The phantom blinks! You blink. You stop channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (severely damaged, 73% to hit) You feel a surge of power! The searing ray misses the phantom. (Press . to maintain the ray.) The phantom closely misses you. The searing ray misses the phantom. The phantom closely misses you. You hit the rat. You blast the rat. You kill the rat! You stop channelling your searing ray. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You hit the phantom. Your bite misses the phantom. The phantom is severely damaged. The rat twitches its whiskers. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You hit the phantom. You bite the phantom. You drain its power. You feel invigorated. The phantom is almost destroyed. The phantom hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (almost destroyed, 100% to hit) You feel a surge of power! The magic dart hits the phantom. The phantom is almost destroyed. The phantom hits you. You die... .# #..........# .# ##........## .#. .# ##........######.... .# #................... .# ####..#+#.............. .## ..###..... +..§§..##...... ..# #.)....#...#+#......##.#...# #.# #.........:......r.!.......# #.# #.._....##.@..†............# #.####.......##..W......#.§>.#.. .............##.................# #.............(..##.............# #.#..........###....##..........# ##..>......... .................# .####.##...### ##...####.#..##..# ..###.<).#..# .# ..##.. ..# †.#....#....# ... ... ## .# You could see a phantom and a rat. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) 3 endoplasms (D:1) 3 hobgoblins 4 quokkas 4 ball pythons 6 bats 4 frilled lizards 3 goblins 2 kobolds (D:1) 25 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 179 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/6 187 | D:2 | Learned a level 2 spell: Searing Ray 645 | D:1 | Reached XP level 3. HP: 16/16 MP: 0/8 899 | D:2 | Found a glowing silver altar of Zin. 1131 | D:2 | Encountered a phantom 1133 | D:2 | Reached XP level 4. HP: 21/21 MP: 6/9 1149 | D:2 | HP: 1/21 [phantom (2)] 1150 | D:2 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_rooms D:2: serial_bayou_shore_a, layout_rooms, serial_shops, nicolae_shop_behind_doors, basic_altar, minmay_rat_hole Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | | 2.9 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 3 || 19 Melee: Staff | 16 | 3 || 19 Bite | 5 | 1 || 6 Cast: Magic Dart | 62 | 1 || 63 Searing Ray | 2 | 3 || 5 Drink: Magic | | 1 || 1 Armour: Robe | 15 | 9 || 24 Dodge: Dodged | 23 | 5 || 28