Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 16342656812323683005 113 Endbringerleviathan the Conjurer (level 4, -4/21 HPs) Began as a Vine Stalker Conjurer on May 17, 2026. Slain by a kobold brigand ... wielding a +0 short sword (7 damage) ... in a sewer. The game lasted 00:06:58 (3150 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 3150, Time: 00:06:59 Health: -4/21 AC: 2 Str: 9 XL: 4 Next: 96% Magic: 0/9 EV: 11 Int: 20 God: Gold: 101 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . (100%) b - +0 short sword (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: lethally poisoned (-4 -> -5), slowed, very slow A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 101 gold pieces. Inventory: Hand Weapons b - a +0 short sword of protection (weapon) c - a +0 dagger Armour a - a +0 robe (worn) Jewellery d - a ring of protection from cold Scrolls f - a scroll of fear i - a scroll of identify h - a scroll of enchant armour {unknown} j - a scroll of blinking {unknown} t - 3 scrolls of teleportation p - a scroll of poison Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of lignification {unknown} k - a potion of moonshine {unknown} l - a potion of attraction {unknown} n - a potion of curing {unknown} o - a potion of invisibility {unknown} Skills: * Level 1.9 Dodging + Level 3.7 Stealth * Level 3.0 Spellcasting * Level 5.0 Conjurations * Level 0.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 g - Ozocubu's Armour Ice 3% N/A 38% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 8% 2 Kinetic Grapnel Frge 12% 1d4 14% 1 Soul Splinter Necr 12% N/A 14% 1 Frozen Ramparts Ice 6% 1d1 38% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. (Press . to maintain the ray.) The searing ray hits the kobold brigand! The kobold brigand is moderately wounded. The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. The searing ray misses the kobold brigand. The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand throws a dart. The dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. The searing ray hits the kobold brigand! The kobold brigand is heavily wounded. The searing ray hits the kobold! You kill the kobold! You finish channelling your searing ray. You feel very sick. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (heavily wounded, 72% to hit) The searing ray hits the kobold brigand. The kobold brigand is severely wounded. The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. (Press . to maintain the ray.) You feel very sick. The kobold brigand hits you with a +0 short sword. x2 * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. You feel very sick. The kobold brigand hits you with a +0 short sword! You die... #≈# #~# ##≈## ##~## ## ###.~.## ##..~## ##≈##~.~..####...~.# ≈≈≈≈≈~....~~†~...~.# #####..~..####~...~# # ##.~.## ##..~## ##~## ##.## #~# #@# #~# #K# ##~## #K# # ##...## #~# #####.....# .)~ ~~~~~.....# ?~. #####.....# ... # ##.~.## ##### ##### You could see 2 kobold brigands. Vanquished Creatures 4 gnolls An adder (D:3) 2 dart slugs (D:1) 2 ribbon worms 3 endoplasms 8 hobgoblins 3 jackals (D:1) 4 quokkas 11 ball pythons 4 bats 6 frilled lizards 7 goblins 10 kobolds 5 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 42 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 231 | D:1 | Learned a level 2 spell: Searing Ray 519 | D:1 | Reached XP level 3. HP: 16/16 MP: 4/7 930 | D:1 | Found a faded altar of an unknown god. 1554 | D:2 | Reached XP level 4. HP: 21/21 MP: 0/9 1786 | D:2 | Reached skill level 5 in Conjurations 2352 | D:2 | Learned a level 3 spell: Ozocubu's Armour 2917 | D:3 | Found a glowing drain. 2924 | Sewer | Entered a sewer 3142 | Sewer | Encountered a kobold brigand 3143 | Sewer | Encountered a kobold brigand 3150 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, basic_ecumenical_altar, hangedman_decor_riveting D:2: layout_basic, chequers_hall_statues_wall_a, grunt_ministairs_3 D:3: layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors, shop, lightli_sewer_entry_pipes, chequers_serial_rivers_small_b, dk_vineyard_2 Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.7 Conjurations | 5 | 5.0 Spellcasting | 3 | 3.0 Dodging | | 1.9 Ice Magic | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 17 || 18 Melee: Short sword | 1 | 17 || 18 Bite | 1 | 3 || 4 Cast: Magic Dart | 67 | 42 || 109 Searing Ray | 3 | 9 || 12 Read: Identify | | 3 || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 4 | 12 || 16 Dodge: Dodged | 9 | 8 || 17