Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 15983167608789594916 728 Endbringerleviathan the Conjurer (level 7, -5/32 HPs) Began as a Vine Stalker Conjurer on June 3, 2026. Slain by a two-headed ogre ... wielding a +0 giant spiked club (19 damage) ... on level 6 of the Dungeon. The game lasted 00:12:28 (5580 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 5580, Time: 00:12:29 Health: -5/32 AC: 5 Str: 16 XL: 7 Next: 72% Magic: 0/14 EV: 11 Int: 20 God: Gold: 182 SH: 0 Dex: 12 Spells: 4/14 levels left rFire . . . (100%) d - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) m - +1 helmet rElec . (100%) i - +0 cloak {rCorr} rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ b - +6 ring of strength HPRegen 1.05/turn e - ring of protection from cold MPRegen 0.14/turn %: guardian spirit @: studying Polearms A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons c - a +0 short sword d - a +0 dagger (weapon) f - the +1 whip of Disgust {venom, rF+ rC+ rCorr Dex-3} (You took it off an orc on level 5 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. Missiles g - 2 throwing nets l - 4 boomerangs Armour a - a +0 robe (worn) i - a +0 cloak of corrosion resistance (worn) j - a +0 kite shield m - a +1 helmet (worn) Magical Staves n - the necromancy staff of the Peculiar Tales {^Fragile rC+++ rN+ Int-4 Conj Necro} (You found it on level 5 of the Dungeon) [staff of necromancy] ^Fragile: It will be destroyed if unequipped. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Jewellery b - a +6 ring of strength (worn) e - a ring of protection from cold (worn) k - a ring of flight Wands c - a wand of iceblast (3) b - a wand of acid (15) Scrolls r - 2 scrolls of revelation i - 2 scrolls of identify e - a scroll of fog {unknown} h - a scroll of fear {unknown} k - 2 scrolls of poison {unknown} m - a scroll of noise {unknown} q - a scroll of amnesia {unknown} u - 2 scrolls of torment {unknown} v - a scroll of enchant armour {unknown} y - a scroll of immolation {unknown} z - a scroll of silence {unknown} B - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} j - a potion of ambrosia {unknown} l - a potion of berserk rage {unknown} n - a potion of invisibility {unknown} o - a potion of haste {unknown} p - 2 potions of attraction {unknown} s - a potion of brilliance {unknown} t - a potion of moonshine {unknown} Baubles g - 9 flux baubles Skills: + Level 0.2 Fighting + Level 0.7 Short Blades + Level 0.1 Throwing * Level 2.5 Dodging + Level 5.1 Stealth * Level 1.5 Shields * Level 4.0 Spellcasting * Level 5.6 Conjurations * Level 1.5 Translocations * Level 2.3 Ice Magic * Level 1.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 f - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 g - Ozocubu's Armour Ice 13% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 16% 1d4 13% 1 Frozen Ramparts Ice 26% 1d4 14% 3 Scorch Fire 8% 2d5 19% 2 Sigil of Binding Hex 4% N/A 36% 3 Swiftness Air 4% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Metabolic Englaciation Hex/Ice 4% N/A 91% 5 Alistair's Walking Alem Alch/Frge 4% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Zin The Shining One Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You pick up a parchment of Swiftness and begin reading... You add the spell Swiftness to your library. As you read the scroll labelled YDYARPH ERPHAGI, it crumbles to dust. It is a scroll of identify. c -> r - 2 scrolls of revelation; d -> i - 2 scrolls of identify You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0 giant club. The two-headed ogre shouts in stereo! You throw a dart. The dart hits the two-headed ogre. You throw a dart. The dart hits the two-headed ogre. The two-headed ogre is poisoned. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (poisoned, 86% to hit) The bolt of acid hits the two-headed ogre! The two-headed ogre is moderately wounded. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, poisoned, 86% to hit) The bolt of acid hits the two-headed ogre! The acid corrodes the two-headed ogre! The two-headed ogre is heavily wounded. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, poisoned, corroded, 86% to hit) The bolt of acid hits the two-headed ogre! The two-headed ogre seems to be corroded for longer. The two-headed ogre is severely wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, poisoned, corroded, 90% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########### .......... ###...... .......# # ##.†..##.#.##. #.<...@O...((. #.....##.#.##. #........# .........#### ####....... #..####### #.# #. #. You could see a two-headed ogre (poisoned, corroded). Vanquished Creatures A black bear (D:5) 3 scorpions (D:5) A howler monkey (D:6) A bombardier beetle (D:5) An orc priest (D:5) 2 hounds 2 iguanas (D:5) 5 orc wizards (D:5) 4 gnolls 3 adders An ufetubus (D:5) A dart slug (D:2) A ribbon worm (D:2) 5 orcs (D:5) 7 endoplasms 9 hobgoblins 2 jackals (D:3) 4 quokkas 5 ball pythons 5 bats 3 frilled lizards 3 goblins 7 kobolds 7 rats 83 creatures vanquished. Vanquished Creatures (others) An ufetubus (D:5) 1 creature vanquished. Grand Total: 84 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 367 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 674 | D:1 | Learned a level 2 spell: Searing Ray 1481 | D:2 | Reached XP level 3. HP: 16/16 MP: 0/7 1501 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1714 | D:2 | Reached skill level 1 in Ice Magic 1764 | D:2 | Reached XP level 4. HP: 21/21 MP: 2/9 2093 | D:2 | Encountered Sigmund 2183 | D:2 | Found a faded altar of an unknown god. 3149 | D:4 | Reached skill level 5 in Conjurations 3149 | D:4 | Reached XP level 5. HP: 24/24 MP: 0/10 4010 | D:5 | Entered Level 5 of the Dungeon 4111 | D:5 | Encountered a black bear 4226 | D:5 | Reached XP level 6. HP: 28/28 MP: 0/11 4237 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4336 | D:5 | Identified the +1 whip of Disgust {venom, rF+ rC+ rCorr | Dex-3} 4355 | D:5 | Reached skill level 1 in Shields 4526 | D:5 | Reached XP level 7. HP: 32/32 MP: 7/13 4784 | D:5 | Identified the necromancy staff of the Peculiar Tales | {^Fragile rC+++ rN+ Int-4 Conj Necro} 4793 | D:5 | Reached skill level 1 in Evocations 4853 | D:5 | Found a statue of an orb of fire. 4854 | D:5 | Found a staircase to the Ecumenical Temple. 4855 | D:5 | Found a statue of an orb of fire. 4864 | Temple | Entered the Ecumenical Temple 4995 | D:5 | Reached skill level 1 in Translocations 5048 | D:5 | Reached skill level 5 in Stealth 5574 | D:6 | Encountered a two-headed ogre 5580 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_notcrosses, uniq_sigmund D:3: layout_basic, eino_tiny_chamber, minmay_misc_feat_rows, nicolae_twisty_statue_hallways D:4: layout_basic D:5: layout_loops_ring, minmay_temple_entry_purple_smoke, minmay_a_box_with_orc_wizards_in_it D:6: layout_loops_corners, bloody_trog, portal_sewer_entry_a, water_boxes_lemuel Temple: hc_temple_tempest_star Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ice Magic | 1 2 | 2.3 Stealth | 3 4 5 | 5.1 Conjurations | 5 | 5.6 Dodging | 2 | 2.5 Spellcasting | 3 4 | 4.0 Shields | 1 | 1.5 Evocations | 1 | 1.4 Translocations | 1 | 1.5 Fighting | | 0.2 Short Blades | | 0.7 Throwing | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | 7 | 7 || 16 Melee: Dagger | 1 | 7 | 7 || 15 Bite | 1 | 1 | 3 || 5 Short sword | 1 | | || 1 Throw: Dart | | 3 | 2 || 5 Cast: Magic Dart | 42 | 50 | 20 || 112 Searing Ray | 7 | 17 | 10 || 34 Evoke: Wand of acid | | | 3 || 3 Read: Identify | | | 1 || 1 Stab: Sleeping | 2 | 4 | 1 || 7 Armour: Robe | 11 | 19 | 32 || 62 Dodge: Dodged | 11 | 15 | 29 || 55