Endbringerleviathan Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (9, -7, D:1) a jackal skeleton a rat skeleton (11, -7, D:1) a +0 short sword (19, 21, D:1) a bat skeleton (22, 15, D:1) a ball python skeleton (23, 8, D:1) a ball python corpse (skeletalised by now) (30, 29, D:1) a jackal skeleton a bat skeleton (31, -4, D:1) a +0 club (32, 8, D:1) a quokka skeleton (35, 23, D:1) a +0 whip (39, 16, D:1) a +0 club a goblin skeleton (41, 14, D:1) a +0 short sword (42, 18, D:1) a +0 club a goblin skeleton (43, 17, D:1) a +0 club (50, -7, D:1) a hobgoblin corpse (skeletalised by now) (50, -5, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fari's Weapon Emporium the +4 quick blade of the Exiled Ziggurats {freeze, rPois rF- rN+ Str+6} (946 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 club (5 gold) a +0 dagger (22 gold) 3 large rocks (49 gold) a +0 mace (33 gold) a +0 mace (33 gold) a +0 quarterstaff (55 gold) (4, -7, D:2) a +0 dagger 3 stones a kobold skeleton (27, -15, D:2) a hobgoblin corpse (skeletalised by now) (31, -27, D:2) a +0 whip (45, 4, D:2) a staff of alchemy (47, 3, D:2) a +0 great sword (49, -23, D:2) a +0 robe (59, 3, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, -5, D:3) a stone a +0 club (12, -28, D:3) a +0 club (18, -8, D:3) 3 stones a +0 club (18, 5, D:3) a +0 hand axe a +0 leather armour (21, -12, D:3) a +0 hand axe (22, -32, D:3) a +0 robe (29, -8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (13, 5, D:4) a +0 giant club (15, -20, D:4) a +0 dagger an orc skeleton (16, -22, D:4) a +0 ring mail a +0 hand axe an orc skeleton (17, -22, D:4) a +0 trident a +0 ring mail a +0 mace an orc skeleton (19, -16, D:4) a +0 club (26, -17, D:4) a +0 ring mail (27, -25, D:4) a +0 battleaxe (29, -20, D:4) a +0 dagger a +0 robe (29, -17, D:4) a +0 flail a +0 ring mail (30, -23, D:4) a +0 falchion (39, 3, D:4) a +0 short sword (41, 3, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Zaquq's Armour Shoppe a +0 scale mail (48 gold) a +7 plate armour of ponderousness (360 gold) a +0 cloak (54 gold) the +1 helmet of Dogma {-Tele SInv Ice} (231 gold) -Tele: It prevents most forms of teleportation. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. It cannot be enchanted further. a +0 ring mail (48 gold) a +0 robe (10 gold) a +3 leather armour of fire resistance (288 gold) [Shop] Ofimoove's Book Shoppe a parchment of Static Discharge (58 gold) a parchment of Passwall (88 gold) a parchment of Sphinx Sisters (328 gold) a parchment of Mephitic Cloud (88 gold) a parchment of Anguish (130 gold) a parchment of Summon Small Mammal (40 gold) a parchment of Dimensional Bullseye (130 gold) a parchment of Swiftness (88 gold) a parchment of Death's Door (520 gold) [Shop] Iqeifyel's Assorted Antiques a scroll of identify (50 gold) a lightning rod (4/4) (1000 gold) a wand of paralysis (7) (420 gold) (6, 0, D:5) a +0 short sword (13, 20, D:5) a +0 club a +0 leather armour (17, 5, D:5) a +0 dagger (18, 24, D:5) a +0 dagger (19, 5, D:5) a +0 ring mail (26, 2, D:5) a +0 whip (30, 29, D:5) a +0 halberd a +0 club (32, 29, D:5) a +0 whip (45, 21, D:5) a +0 whip a +0 ring mail Level 6 of the Dungeon (31, -23, D:6) a +3 chain mail (32, -29, D:6) a +0 robe (33, 11, D:6) a +4 battleaxe a +0 robe (37, -27, D:6) a +0 robe a +0 dagger (38, -27, D:6) a +0 flail a +0 leather armour a +0 hand axe (54, -4, D:6) a +0 robe a +0 dagger a +0 robe a +3 trident Level 7 of the Dungeon (3, 14, D:7) a +3 ring mail (unseen) (31, -7, D:7) 7 gold pieces (31, -4, D:7) 9 gold pieces (31, -3, D:7) a potion of curing the Ecumenical Temple